ALAMO: No Small Affair

Page 16

VI.

MELEE

After the firing phase, if there are opposing UNITS within an inch of each other, then Hand to Hand combat can be initiated by either the Mexican Player or the Alamo Defender Player. MELEE MODIFIERS: Add to DIE ROW: +1……If you are the Alamo Defender Player and the Alamo Defender Unit involved in the melee is an Alamo Leader: Travis / Crockett / Bonham / Dickenson. +1 ...... if you are the Mexican player with an officer sword unit. +1 .......if you are the Mexican player and the units involved are within a 2 inch radius of a Mexican flag bearer. +2 ……If you are the Alamo Defender Player and there are 2 or more Alamo Defender Units within an inch of the Mexican Unit involved in the melee. +2 ……If you are the Mexican Player and there are 2 or more Mexican Units within an inch of the Alamo Defender Unit involved in the melee. Subtract from DIE ROW -2 ……If your Unit is involved in the melee is on a ladder. -3 …….If your Unit involved in the melee is a stunned Unit. See Section II, MOVEMENT – Jump Table. DIE ROW of 4, 5 or 6 ---- CANNON IS NOT READY TO FIRE.

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