Foundations of Design : REPRESENTATION, SEM1, 2017 M2 JOURNAL - FLATNESS vs PROJECTION Summer Harrison 915209 Naomi Ng Studio 2, 15
1
WEEK 3 READING: TITLE OF READING
Question 1: What is Pictorial Space according to Le Corbusier? (Maximum 100 words) Le Corbusier describes pictorial space as the notion of space that cannot be physically entered or explored, as it is essentially viewed from a distance. Despite the lack of depth within the space due to compression, the distance between object to object no longer exists; but becomes transformed into a distance between the appearance of the object, and the object itself.
Question 2: The Flatness of Le Corbusier’s painting’s are attributable to two properties. What are they? And what are these pitted against?(Maximum 100 words) Le Corbusier establishes frontality and distance as the two factors that combine to ‘allow knowledge of the real,’ thus resulting in a sense of flatness within a pictorial space. The combination of a direct view and a distance is what causes the ‘flatness’ within his paintings. These factors result in ‘proximate space by means of rotation through it’. Le Corbusier states ‘the counterpoint between frontality and rotation, equals the contrast between ideation and experience’ we would not be able to use frontality and distance to determine ‘flatness’
2
MARIO’S WORLD
3
1ST MARIO’S WORLD
Drawing of World 1
Scanned drawing of World 1
4
COMBINED MARIO’S WORLD
The final outlined drawing of the two Mario worlds combined presented in axonometric perspective. It is clear that the mountains make up the majority of space within the world but depth can be improved by add-
Illustrator linework of the mario
ing certain features such as bridges
world, with the added feature of an
and ‘houses’ within the structure.
underworld
5
WEEK 4 READING: TITLE OF READING Complete your reading before attempting these questions:
Question 1: Explain the difference between Pictoral (in this case perspectival) space and Projection? (Maximum 100 words) The notion of pictorial space creates a limited and enclosed perspective, in which depth and objects within a pictorial space cant be measured. Resulting in limitations from the viewer’s perspective, due to the diminishing vanishing points, that create a limited point of view. In contrast, a projection combats these forms of limitations as all elements are measurable. With the absence of a vanishing point, the parallel lines create a geometric spatial field.
Question 2: Where did Axonometric projection first arise, and why? (Maximum 100 words) Axonometric projections were established in the military, primarily allowing them to plot trajectories, it then became developed and utilized for architects in the 19th- 19th century. This was used to present artillery projectiles in a three dimensional and scientifically accurate format. Axonometric projections revolved around the measurability of orthographic projections, despite the warped object shape, the measurements would remain accurate
6
ILLUSTRATED MARIO’S NEW WORLD
This is the final design of my mario world shown in axonometric perspective developed through Adobe Illustrator post hand-drawing. I have used a pastel colourwheel to create a harmonious composition through removing textures to create a holistic feel, whereby form follows function. I also took into account the light source that comes from above, by creating a certain shadow on structures to add visual depth and authenticity. An underworld has also been developed creating a flow between the two layers- connected through a ladder, whilst complimenting one another.
7
8
APPENDIX Drawing materials used for axonometric drawings
Combining both mario worlds
Adding colour, tone, and depth to the world through Illustrator layers
9