Chris’s 8 step guide to...
Things he thinks he does (But should do more)
1. Touch but don’t look (But also look)
1.
I n t e ra c t i v e St u f f How does the audience interact with the product? What is the products personality? Is the format relevant to the product?
2. Get lost misery guts.
2.
Stay Enthusiastic
3. Ermm that looks a bit childish
3.
Design comes from research Kids don’t have the same design taste Things on inspiration sites are aimed at our audience By getting research from those sites you will be looking at a product that is going to appeal to the wrong people
4. Movin’ on up!
4.
Climbing Problem solving Good for you Nothing to do with computers
5. Work manual
5.
Fr u s t ra t i o n S av i n g Don’t jump straight onto screen Drawing’s faster than mousing Explore other options before commiting to one
6. Keep busy
6.
Keep it swingin’ The more you do, the more you want to do Keep plates spinning Get it done
7. You snooze you loose might win
7.
Give it a rest, man. Leaving things for a while and coming back to them brings a new perspective Worrying/ getting frustrated with something that isn’t looking good is coutner productive
8. That’ll do won’t do
8.
Do it again, lazy sod Do everything as thoroughly as possible Attention to detail is essential when working on actual work for actual people who are going to pay actual money to get it actually printed
9. Av fun.
Cheers.