co-ffeine

Page 1


2020 (c) syifa alaydrus


C0-FFEINE

is a co-working space with the idea of making a ‘caffeinated space’ where the space will make the user feels ‘caffeinated’ as if they’ve had coffee but the catch is they’ve had none. The aim of this space is for the user to be productive and awake to finish their work without the need of caffeine.


PERNYATAAN

NAMA NPM JURUSAN

: SYIFA ALAYDRUS : 1706973716 : ARSITEKTUR INTERIOR

dengan ini menyatakan bahwa karya saya yang berjudul "CO-FFEINE" merupakan karya asli, tidak menjiplak/mencontek karya orang lain. Adapun ide karya yang sudah ada digunakan sebagai referensi dan inspirasi semata. Demikian surat penyataan ini saya sampaikan. Apabila di kemudian hari saya terbukti telah melanggar ketentuan yang ada, maka saya bersedia untuk bertanggung jawab,

jakarta, 07 juni 2020

syifa alaydrus


INDEX

PROLOGUE ESPRESSO Big data, analysis, issue

CHAPTER I I CE D A M E R I CAN O Site and programme

CHAPTER II I CE D L AT T E Mechanism

CHAPTER III E S P R E S S O SAN DW I CH Final

CHAPTER IV AF FO GATO Drawings

EPILOGUE F R I E D CO F F E E I CE CR E A M B U N Feedbacks and reflection


PROJECT INTRO

ur urban environments are now surrounded, organised, and experienced through data. The data may be resulted from surveillance and positioning process, such as CCTV and traffic camera records, GPS, and street maps. Other data may be collected as a product of automation, from toll road scanner, parking meter, weather sensor or digital transactions. Furthermore, some data are largely user-generated, produced through contents demonstrated in a variety of social media. These data and technologies interact with each other, creating the vast network of the Internet of Things (IoT). It can be argued that such large share of data changes how ones perceive space, and transform the relevant issues surrounding the data driven urban environment.

The multiple understanding of Big Data, network, architecture and urban will be the guidance to creatively engage with the existing pattern of an urban environment. It can help to better understand the dynamic, social and cultural aspect of the context through the finding of issue and formulating statements. We are required to make a proposal on how we can intervene in the built environment of the cities in responding to the issue. In this project, we’re not restricted to specific idea of architectural type. What is expected is the ability to raise some fresh ideas on how architecture may contribute to the reality of urban environment based on Big Data.

INTERIOR ARCHITECTURAL STUDIO 4 JUNE 2020

BIG DATA

0


PROLOG UE


GRAB ‘N GO COFFEE SHOPS

In this digitalized era, time warping is a possible thing to do. With the development of e-commerce, such as online driver platforms, it shaped a new form of food and beverages shops. People no longer needs to be there to order and take their food, only by sitting there in their home with a phone, they could order a meal for the whole family. This formed a Ready-To-Go shops where they minimize the use of space for staying at the shop. Though there are shops who has Ready-To-Go system but still have a large space to sit and work. In this project, our group focuses on the network of coffee retails.


DATA

Th e map s hows t h e d i st r i b ut i o n of c of fee retails i n Sou t h Jaka rta , a s t h e S o ut h re c o rd ed to h ave t he m ost c of fe e reta i l s i n J a ka rta .


MIND MAP

TIME PLAT FORMS

EXTERIOR

AESTHETIC

INTERIOR

YOUTUBE TWITTER INSTAGRAM FACEBOOK ZOMATO

LAYOUT

BRANDING

ROAD TRAFFIC

LOCATION

MOSTLY LOCATED WHERE THE OFFICES AND MALLS ARE, BUSY PEOPLE

LAID BACK

SOUTH JAKARTA

PACKAGING

s te ea cr

FAST MOVING

MENU

COFFEE NETWORK

MOSTLY LOCATED AROUND THE RESIDENTIALS WHERE PEOPLE ARE MORE LAID BACK

SPACE

EXPERIENCE

USER

*Referencing to group analysis: GDRIVE_[big data]_Group Site Analysis

EXPERIENCES COULD ALSO BE SHARED THROUGH PLATFORMS

Based on the group analysis, we concluded that the coffee network in South Jakarta is influenced heavily by the coffee trend and the aesthetic part of it for social media platforms. The aesthetic aspects of the interior and exterior space also turn many coffee spots to a ‘hang out’ place, which risen the amount of people consuming coffee. The geographic, time, target of consumers effects the layouting and the aesthetics, this impacts the experience of sensory presented by each coffee retails, or it is supposed to. The next pages will analyze the sensory experience there is in coffee retails.


FRAMEWORK

COF F E E C O N S U M I N G

E

ES NS

L AYO U T INTERIOR EXTERIOR VIEW NOISE

?

S PAC E

?

VI S UAL AU D I TO RY O L FACTO RY G U STATO RY

S

E NT E R I NG O R D E R I NG WA I T I NG TA K I NG D R I NK I NG [OT H E R ACT I VI T I E S] L E AVI NG

User experiences space when getting the coffee through their senses

USER

H ow a re t h e ex p e r ien ces?

?

BASED ON BIG DATA through people’s reviews

? How are the l ayo u t a nd the expe ri e nc e shape o ne a nother i n c offe e retai l s? Then how is c offe e c onsu m i ng ha ppens in those pl ac es, how ’s the ex per ie nc e?


DATA

Here are the c of fee reta i l s analy zed. The reas o n w hy those b el ow are c hose n i s we n eed fro m a vari et y of plac e i n So uth J akarta a n d freq uentl y v i s i ted o n es.

FOR E

FOR E

JA NJ I J IWA

KEDA I KULO

KEDA I CUA N

KE DAI KOPI F/ 5

FORE

KOPI BUMI L ANGIT

FOR E


the one delivering the coffee (ojek online), mostly experience the ordering process but not the consuming part

waiting chatting

extracted

delivering

chatting

drinking

chatting

grinded

COURIER

the coffee itself is the main cause the experience happened ever since the coffee drinking culture got popular.

coffee-making

COFFEE

the coffee-making master. the one experiencing the coffee-making process that consumer doesn’t experience

waiting

BARISTA

the heroine on stage, the one experiencing almost the whole coffee consuming chain process. activities depend whether they’re staying for the coffee or quickly leaving

studying

ACTIVITIES

DATA

CONSUMER

ROLES

These ences coffee on the

are the ones who expericoffee retails but the consuming mainly focuses consumer and the coffee


11 8

10

EXTERIOR VIEW

animate

permanent

inanimate

natural

temporary

artificial

OBJECTS C

Objects list the things there are around the view range of the consumer. What would they see? What type of object is it?

A

B

OBJECTS

OBJECTS

VIEWS

A

COLOR PIXELs

12 9 543 6

Seating frequency is needed to see the preferences of the consumer on why they chose the seat

D

NOISE

12

OBJECTS

INTERIOR VIEW

SCENT

DATA

SE AT I N G FR EQ U E N CY

These datas are used to see how the experience of senses happens within the coffee retails.

B

Views are meant to see the surroundings inside the coffee retails and if there’s a view outside, what is it

The views from above are then pixelated to compact what are the colors the consumer see mainly

Shows how the noise risen or fallen in certain areas

Since it’s a coffee shop, there must be the scent of coffee within the range, this olfactory experience is recorded here

C

D


SE AT I N G FR EQ U E N CY

FORE

11 8

KEBAGUSAN

1 3

2

6

4

9

7

5

10

8 11

12

10

12

12 9 543 6


SE AT I N G FR EQ U EN CY

FORE

10

CIPETE 9

10

7 8 6

5

4

3

2 1

7 9

6 8

5

10

4 3 1 1

8

9

73

65 4 1 2


FORE

SE AT I N G FR EQ UEN CY

CAPITAL PLACE

2

5

3

6

4

7

6 5 72 8 34 1

8

1

2 5 8 OF

OFFICES (NOT SHOWN)

FI

4 7

CE

S

1

3 6


JANJI JIWA

SE AT I N G FR EQ U E N CY

JILID 56

12 1

2

3

3


JANJI JIWA JILID 195

3

3 1

2

SE AT I N G FR EQ U E N CY

2

1


JANJI JIWA

SE AT I N G FR EQ U E N CY

JILID 78

1 2

1

2


KEDAI KOPI F/5 1

2

3

4

5

SE AT I N G FR EQ UEN CY

3

1

245


KEDAI KULO

SE AT I N G FR EQ UEN CY

6 5 72 8 34 1


DATA

WHAT DOES THE CUSTOMERS SEE?

FORE

JANJI JIWA

KOPI KENANGAN

OWNED COFFEE SHOPS

Customers mostly see view to parking lot and roads, these similarity led me to think what if experiences in different coffee shops just feel the same?


DATA

HOW IMPORTANT IS VIEW IN EXPERIENCING? what do people say about the views? from 254 reviews from google and zomato

RAMAI

8 REVIEWS

EKSTERIOR

INTERIOR LUAS

TENANG

4 REVIEWS

3 REVIEWS

PEOPLE RARELY REVIEWS THE SURROUNDINGS OR WHAT THEY SEE OUTSIDE

BERSIH SEJUK

11 REVIEWS

GOOD

8 REVIEWS

31 REVIEWS

COZY

SANTAI

30 REVIEWS

8 REVIEWS

ASIK 8 REVIEWS

HOMEY

2 REVIEWS

SEMPIT 14 REVIEWS

254 REVIEWS

sound smell

people often says that the atmosphere is good and it’s comfortable to stay, which usually points to the interior. the exterior , however, is never really mentioned on these reviews. there’s no sayings about the ‘scenery’. for the sound, the intensity could be indicated by “ramai” and “tenang”. for the smell it is hard to tell because most people don’t really write about it. SO VIEW IS INDEED IMPORTANT.


SYNTHESIS

repeating colors expanding smells shrinking sounds

animate objects

sounds smells

there is a repitition in color palette generated from the exterior views of the coffee shops, these repeating colors came from the view to the streets which are mostly ashpalt, vehicles, and sometimes trees. and shrinking sounds from outside to inside accompanied with expanding smell of coffee, outside to inside


INITIAL STATEMENT

For the visual experience, there is a repitition in color palette generated from the exterior views of the coffee shops, these repeating colors are seen when placing them in a coordinate. For audio and odor, the sounds shrinks from outside to inside accompanied with the expanding smell of coffee, also outside to inside. This two are the same in every coffee shops analyzed.


INITIAL STATEMENT

it intensifies as the user walks inside the shop expanding

noises lessen when the user entered the shop

shrinking

shrinking


color spectrum most frequent color

frequency of colors appearing in rows and columns of pixelated views from 10 coffee shops

row 1

b

row 2

r

y

o

gr

bl

br

p

pn

g

w

row 3 br br gr br g b w w b br br g g gr g g w g g

g

br g b br b b g g g g br b

g

g

gr g b b b gr gr gr b g b b w w b g g g b

b

br bl g gr b br br gr b g w br y b b w br

br

br g g bl br br br br gr br br gr w br br b br

br

br

g g br w br y b y y y br y g g g g w g

g

br br b b br br gr br br bl o g g g g br y b

br

b br br b br br b b br br br g g bl

br

br br br w g br o bl b o br br g br

br

br br b g b br w r gr b br br gr o

br

7

br br br br br b br b w br br br gr br br br g

br

g b bl br y br br g br br y y b b br br w

br

g b b br gr br br b b br br b y br br br br

br

8

b b g g b bl bl br br bl bl g b g g g bl g

g

g br bl br br bl br o g br g g y br bl bl g g

g, br

g b b b g br b br br br br b g r b br g b

b

9

b b b b b b b gr gr w w b br b b

b

b gr gr gr br gr bl g gr b gr w br b gr

gr

g w bl w br b b g g b b bl g b br

b

1

w w w g g g w w w g g g g g g g g g g

g

b br b gr gr g y y y g w g g g g g g g g

2

b br b g g g bl g g g g g

g

br g gr w g gr bl bl w w bl br

3

g g g g b g g b g g g g g g g b b b b

g

g br bl g bl w gr b br w g g b g gr br g w g

4

b p g b gr g g g b br br b g g b br br

g

5

b b g br br br g br br b br br g g g g g br

6

10

b g b g br g br b br br

br

b gr gr gr g g g br g gr

11

g bl br b b b b g b b b

b

gr bl g b b br g bl g g o

row 1 row 2 row 3

g w, bl

g, gr

g

b g g bl b g br y g b

g, b

br b b w gr bl g b br br g

b, br

INITIAL STATEMENT

COLORS


C H A PT ER I


IDEA

Coffee has caffeine as is the main substance that made coffee drinker is more ‘awake’ and more energetic. The side effects of caffeine is felt through our 5 senses, and also changes how we experience a space.

THE CAFFEINE EFFECT

rapid heartbeat causing people to stay alert

consumed in the right amount, there’s no problems. but when too much it could make the voices around muffled and you can almost hear your heart beating in the right amount it may help focus but when consumed too much can cause blurry visions and spasms to the eyes

to create the feeling as if one’s drinking a coffee, the smell of coffee is needed to enhance it

College students or workers, as context, who usually have to stay up doing their works, usually go for coffee to keep them up. But too much coffee is not good. The idea was to make a space that could have ‘the caffeine effect’ without actually drinking caffeine to help them stay awake.


coffee experience without the coffee

while waiting they undergo the process of the coffee

working/ studying

leaving

waiting

entering

end of journey

phase 1

phase 2

phase 3

IDEA

the idea is to have the customer go through the same coffee consuming experience; ordering the coffee, waiting for it, and eventually drinking it, without any coffee involved. but still creates the same experience of the coffee shops and experience of the caffeine effects.


PROGRAMMING

working/ studio office

start caffeine effect

coffee retails appearance

entering

shared common space and private space

drinking coffee

ordering waiting taking order

OUTSIDE

RECEPTIONIST

no caffeine effect in particular but there’s coffee smells and moving outside views

COMMON SPACE

WAITING AREA the start of the caffeine effect, hallway to the working space changes color and dimension

PRIVATE SPACE

blurry moving views but not distracting, strong smells of coffee, muffled sounds


SITE

near high office populated populated area and also in a place that is most likely to be alive at night, near high visited spot

site

c o l o r s f r e q uency

high density d u r i n g l u n c h and a f t e r o f f i c e shift

central business district


SITE

CRITERIA IN CHOOSING

color view mapping

* BUSINESS DISTRICT WITH MANY DULL COLORS NEAR EACH OTHER This has and then is a big of their

aim to make people experience dullness first, when they step inside the co-working space, there difference and it will raise their alertness surroundings.

main color mapping


SITE

but is at the end of the road where it’s very dull-colored


SITE

Section 1:100


PROGRAMMING

programming in context

meeting room

shared space print room

mobility area

meeting room

meeting room

shared space receptionist

print room mobility area

mini market + kitchen


PROGRAMMING

activities the caffeine effects phase 2

phase 3

coffee experience

phase 1

without the coffee

color sound odor alertness

placing an order

color sound odor alertness

waiting and headed to the working space

starts working/discussion


C H A PT ER III


INITIAL FORM

Based on the need to create visual, sound, and odor experience the initial form is picked based on what kind of surface would be to reflect them

LIGHT COLOR MOVEMENT

LOUD BUT NOT DISTRACTING

COFFEE SCENT

uneven sound

DIFFUSION

guiding the scent that travels in air and concentrating them

CURVED/UNEVEN SURFACE IS GOOD TO DISPERSE LIGHT OR SOUNDWAVES SO IT COULD BE SCATTERED TO SEVERAL DIRECTIONS


mediator surface

vision light source

expanding

shrinking

light source

sound

repeating

odor

MECHANISM

light source


sound smell

REFLECTING COLORS which then combines itself with one another

CENTERED SMELL

SOUND REFLECTED/ ABSORBED depending on how loud/echo-ey a room needs to be

absorbed

EXPLORING HOW CURVED SURFACE CAN BE USED TO REFLECT LIGHT AND SOUND AND TO DISTRIBUTE SMELL

repeating curves

shrink expand

EXPLORATION 1

light


sound smell

shrink

expand

expansion of curve

EXPLORATION 2

light


EXPLORATION 3

repeating curves

shrink

expand high light intensity standard for working

could be used for sitting or table platform

the sitting place is also made following the curves of sitting posture

shadows formed


EXPLORATION 4

repetitive 1

shrink

expand

high light intensity standard for working repetitive 2

shadows formed

shadow area can be the area where the colors moving


ekplorasi 6

to explore how can curves create a space by leveling

exploring how leveling and ways to curve the space

EXPLORATION 5 & 6

ekplorasi 5

leveling

centered space

the center indicates the highest effect

the curving is done based on coordinates

repeating mirrored

path leading to the caffeine effects

there are few intersections done to keep the shape


ekplorasi 8

exploring the curves not only in horizontal fields but also vertical fields

another exploration of repetition but connected horizontal and vertical. while making this i had an image how this have a potential to become the interior element like the furnitures

linked

this could act as a surface like a desk

combining horizontal curves with the vertical curves

EXPLORATION 7 & 8

ekplorasi 7


ekplorasi 10

both this exploration explores the colors reeflecting down

both this exploration explores the colors reeflecting down

tested to see if it would reflects red streaks down too but it didnt

a colored transluscent sheet is put to see how the light will reflect a shadow down the shadow casted has blue streaks down THE IDEA shadows casted not only there at the horizontal surface but also the vertical one

the surface

the shadows

different colors at one surface, creating crowded shadows and making people more alert

EXPLORATION 9 & 10

ekplorasi 9


repetition mirrored

the vertical curves linking withthe horizontal ones

the shadows casted would be filled with colors like the idea in exploration 9

the center of the caffeine effect should bring the highest alert to the inhabitant

EXPLORATION 11

another exploration of form and how would the space be like


EXPLORATION 12

exploration similar to number 8, connecting two identical models to find that it has potential to be a surface element in the space

could be a shadow casting colors again to create alertness

THE IDEA

the surface

the shadows

potential for surface

different colors at one surface, creating crowded shadows and making people more alert


to go down

DEVELOPMENT 1

placing the exploration in site

the centered space is the most ‘chaotic looking’because it will need a lot of colors around and concentrated sound along with smell

to go up meeting spaces

meeting spaces

the first floor

the working space is centered to indicate the caffeine effects

the second floor

shared working space


DEVELOPMENT 1

2nd

1st

one thing i noticed is that it still need development because there isnt much exploring on the vertical curve area


centered

repeated mirrored

the first floor

DEVELOPMENT 2

placing the exploration in site

the centered space is the most ‘chaotic looking’because it will need a lot of colors around and concentrated sound along with smell


conclusion from the 11 pixelated color

row 1 row 2 row 3

RE P E T I T I O N 1

2

3

4

5

6

7

8

9

10

11

a

a

a

a

b

b

b

a

c

b

c

a

d

a

b

a

b

b

a/b

a

a

a

a

a

c

b

b

b

b

c

c

a/c

c/b

light source 2 sides same length

1/9

s y m m e t r iscy m m e t r i c

1/n right corner cut

mirror diagonally x=y

symmetric

mirror vertical mirror vertical mirror vertical x=-x x=-x x=-x

symmetric diagonally

2 sides same length

surface

color filter color codes

*for positioning of the colors

COLOR

MECHANISM

Because I has trouble forming the form because of unfixed mechanism rules, I tried making them first before developing from the previous models.

co l o r c o d e


MECHANISM

MO VE ME NT

A

1

2

3

4

a

a

a

a

a a

a

5

6

7

8

9

10

11

a

a

a

a a

a

a s ubt ra c t

a shifts up

subtract

B

shifts d ow n

b

b

b

b

b

b

b

b

shifts up

ad dit io n

b b

addit io n

su b t rac t

addit io n

b b b su b t rac t

shift s u p

c

C

c

su b t rac t

c

shift s do wn

c

c

c

addit io n

su b t rac t

c addit io n

D d

*this movement is gonna be stacked on each other based on the repetition pattern before

subtract addition shifts up shifts down nothing

COLOR


MECHANISM

light source

surface

1-3

4-6

1/n rig h t c o r n e r c u t

mirror diagonally x=y

5-7

6-7

6-11

mirror vertical mirror vertical mirror vertical x=-x x=-x x=-x

color filter color codes

9-11 2 sides same length

COLOR FILTER


MECHANISM

COLOR FILTER


MECHANISM

sound

medium alert

laid back

LOUD MUFFLED SOUNDS RAISE ALERTNESS

NOT TOO LOUD/QUIET TRANSITION +/-

QUIET SOUNDS CALMING LOWER ALERTNESS

TYP E S

high alert

reflection

absorption

diffusion

smooth surface solid CREATE ECHOES, LOUDER

foam porous surface ABSORB THE SOUND, DIRECT SOUNDS ONLY

uneven surface scatter SCATTERING SOUNDS, REFLECTIONS AREN’T HEARD

SOUND


MECHANISM

high alert meeting room shared space rooftop

user

meeting room

meeting room

-

-

LOTS OF REFLECTION LOTS OF SOUND PRODUCED

* many surfaces to reflect the sound

LESS REFLECTION ABSORBED SOUND

* surfaces are good abdorber

REFLECTIONS SCATTERED VERY QUIET ONLY DIRECT SOUND IS HEARD

* surface are uneven and not smooth

medium alert

shared space print room

meeting room

-

-

mobility area user

meeting room

-

laid back

shared space rece ptionist

print room mobility area

user

mini market + kitchen

SOUND


NEW SPATIAL MECHANISM

mirror


C H A PT ER IV


FINAL COMPOSITION

AXONOMETRY


FINAL COMPOSITION

TOP VIEW


C H A PT E R I V



01

5

10 m

SITE PLAN scale 1:500


A

B 6

5000

COMMUNAL WORK SPACE +0 mm

STAFF ROOM +0 mm

C

C

5

RECEPTIONIST +0 mm

D

3000

D

WAITING SPACE +0 mm

4

2000 CONVENIENCE STORE +0 mm

600

3

2

1400 1

3500

2500 A

3

D

5m

A

1

3500

C

B

0

3500

B

E

1st PLAN scale 1:100_A4


A

B 6

BATHROOM +3293 MM

GROUP MEETING ROOM +3300 mm

5000

C

C

5

D

3000

D

GROUP MEETING ROOM +3300 mm

COMMUNAL WORK ROOM +3300 mm

4

2000 600

3

2

1400 1

3500

2500 A

3

D

5m

E

2nd PLAN scale 1:100_A4

A

1

3500

C

B

0

3500

B


6

5000

COMMUNAL WORK SPACE +0 mm

STAFF ROOM +0 mm

5

RECEPTIONIST +0 mm 3000 WAITING SPACE +0 mm

4

2000 CONVENIENCE STORE +0 mm

600

3

2

1400 1

3500

2500 A

0

1

3

5m

B

3500 C

3500 D

E

1st CEILING PLAN scale 1:100_A4


6

BATHROOM +3293 MM

GROUP MEETING ROOM +3300 mm

5000 5

3000

GROUP MEETING ROOM +3300 mm

COMMUNAL WORK ROOM +3300 mm

4

2000 600

3

2

1400 1

3500

2500 A

0

1

3

5m

B

3500 C

3500 D

E

2nd CEILING PLAN scale 1:100_A4


4

1

6

5

4000

3000

5000

6300 5700

3700

3300

500

0

2600

300

400

3400

500

1650

500

450

1250

BATHROOM +3293 MM

SECTION A scale 1:50_A4 0

1

3

5m


2

6

5

5600

5000

6300 5700

3700

3300

500

0

250

1500

1125

1650

250

2000

900

850

BATHROOM +3293 MM

SECTION B scale 1:50_A4 0

1

3

5m


A

D

C

B

2500

3500

E

3500

3500

6300 5700

3700

3300

500

0

2300

350

2400

350

1100

1200

1350

350

2050

BATHROOM +3293 MM

SECTION C scale 1:50_A4 0

1

3

5m


E

C

D

3500

A

B

3500

3500

2500

6300 5700

3700

3300

500

0

1750

1200

800

1200

700

1700

400

200

850

2000

BATHROOM +3293 MM

SECTION D scale 1:50_A4 0

1

3

5m


1st AXONOMETRY scale 1:50_210×210


2nd AXONOMETRY scale 1:50_210×210


EXPLODED AXONOMETRY 1 scale 1:50_A4


EXPLODED AXONOMETRY 2 scale 1:50_A4


6

5000

COMMUNAL WORK SPACE +0 mm

STAFF ROOM +0 mm

5

RECEPTIONIST +0 mm 3000 WAITING SPACE +0 mm

4

2000 CONVENIENCE STORE +0 mm

600

3

2

1400 1

3500

2500 A

0

1

3

5m

B

3500 C

3500 D

E

1st PLAN scale 1:100_A4


6

BATHROOM +3293 MM

GROUP MEETING ROOM +3300 mm

5000 5

3000

GROUP MEETING ROOM +3300 mm

COMMUNAL WORK ROOM +3300 mm

4

2000 600

3

2

1400 1

3500

2500 A

0

1

3

5m

B

3500 C

3500 D

E

2nd PLAN scale 1:100_A4


6

5000 5

3000 4

2000 600

3

2

1400 1

3500

2500 A

0

1

3

5m

B

3500 C

3500 D

E

FOUNDATION PLAN scale 1:100_A4


4

1

6

5

4000

3000

5000

6300 5700

Concrete

3700

3300 B

Gypsum board 1200×2400×10

Plywood panel

A

500

1200×600×18

0

2600

300

400

3400

500

1650

500

450

1250

BATHROOM +3293 MM

SECTION A scale 1:50_A4 0

1

3

5m


2

6

5

5600

5000

6300 5700

Colored acrylic sheet C

3700

3300 Plywood panel 1200×300×8

D

500

0

250

1500

1125

1650

250

2000

900

850

BATHROOM +3293 MM

SECTION B scale 1:50_A4 0

1

3

5m


40

Plywood 1000×1000×1.5

screw bolt

bended steel

steel hollow

DETAIL A1 scale 1:5_A4

A2

Plywood - steel connection

DETAIL A2 scale 1:10_A4

A1 Steel hollow 500×40×40

Plywood - steel connection

AXONOMETRY

DETAIL A - DETAIL SITTING PLACES A4


Plafond 1200×1800×15

DETAIL B - CEILING scale 1:10_A4


Colored acrylic sheet

DETAIL C - ACRYLIC SHEET scale 1:10_A4

Plafond 1200×1800×15

Screw bolt

DETAIL D scale 1:10_A4

precasted ceiling

DETAIL D - HANGING PLYWOOD TO CEILING A4 Plywood


EPILOG UE


FEEDBACK

From the presentation, it is stated that I need to remember to state the reason why I designed this, and also to list the spatial experience that I want to create one by one in the panels, since it is not expressed. The panels, also, needs to show how is the people in there inhabit and experience the space, doesn’t have to a pretty render, it could be a sketch, it’s there to show how the space and human interact. From the design, it is stated that my design is still somewhat an ‘art object’ rather than an architectural design because there doesn’t seems to be reason (or maybe rules/mechanism) that binds with the form. I suppose this is because my rules/mechanism is still not certain so that makes the design also have no solid/determined reason on why is it like that.


REFLECTION

It seems that I still somehow missed when it’s time to take the analysis data to modeling. Because somehow the modeling doesn’t have a foundation of fixed rules or mechanism to built the model thoroughly, so when I tried to make a model and develop it, there’s not really a fixed meaning or rules. Also, since the start of the pandemic it’s been really hard to concentrate since we’re all just home... and it’s very hard to gather inspiration nor motivation sometimes because of the constant environment. I am reflecting on this and will keep on trying to be better and work it out, especially in taking the next step to modeling. Lastly, I would like to say a very big thank you to the facilitators of this studio, and also apologize! Thank you for putting up with our antics and please excuse us for it as well. You have worked so hard! Thank you for sharing what you know and for cheering on us! :)


CO-FFEINE

no sleep no need caffeine

SYIFA

2020/06/07

Table: 002

1 2 1 20 9 0

01:59:20 AM

Chk: #PAI4

ESPRESSO ICED AMERICANO ICED LATTE ESPRESSO SANDWICH AFFOGATO FRIED COFFEE ICE CREAM BUN

SUBTOTAL TAX TOTAL DUE CHANGE

Guest: 1

$ $ $ $ $ $

4.00 2.00 3.00 4.00 5.00 8.00

$ 21.00 $ 2.00 $ 23.00 $ 2.00

THANK YOU FOR NOT BUYING ANY COFFEE! HAVE AN ENERGETIC DAY!


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