ISSUE
co-ffeine
SCANNING FROM THE BIG DATA AND ANALYSIS, IT IS FOUND THAT THERE IS LACK OF EXPERIENCE IN COFFEE SHOPS BECAUSE HOW THE EXPERIENCE SEEMED TO BE REPEATED
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V I S UA L AU D I TO RY O L FACTO RY G U STATO RY
S
THE BIG DATA MOSTLY RECORDS REVIEWS (EXPERIENCE) FROM THE CUSTOMER AND THEN RELATED TO HOW THE
EN
SES
L AYO U T INTERIOR EXTERIOR VIEW NOISE
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S PA C E
BIG DATA
CO-FFEINE is a co-working space with the idea of making a ‘caffeinated space’ where the space will make the user feels ‘caffeinated’ as if they’ve had coffee but the catch is they’ve had none. The aim of this space is for the user to stay awake to finish their work without the need of caffeine.
U SER
phase 1
phase 2
s ud i rma n c e n t ra l b us i n e s s d i s t ri c t
phase 3
PROGRAMMING IDEA
For the visual experience, there is a repitition in color palette generated from the exterior views of the coffee shops, these repeating colors are seen when placing them in a coordinate. For audio and odor, the sounds shrinks from outside to inside accompanied with the expanding smell of coffee, also outside to inside. This two are the same in every coffee shops analyzed.
SITE
INITIAL STATEMENT
THE DATA THEN CONCLUDES THE INITIAL STATEMENT FOR THE COFFEE RETAILS NETWORK IN SOUTH JAKARTA.
THE IDEA IS TO HAVE THE CUSTOMER GO THROUGH THE SAME COFFEE CONSUMING EXPERIENCE; WITHOUT ANY COFFEE INVOLVED IN IT. BUT THE AIM IS STILL TO CREATE THE AFTER EFFECT OF DRINKING CAFFEINE AND EXPERIENCING THE COFFEE CONSUMING PROCESS.
color sound odor alertness
repeating colors expanding smells shrinking sounds
phase 1 entering
sounds smells
while waiting they undergo the process of the coffee
waiting
phase 2
color vi ew ma ppi ng
working/ studying
phase 3
leaving
animate objects
BUSINESS DISTRICT NEAR-PLACES ARE CHOSEN SO THAT MANY OFFICE PEOPLE COULD DO THEIR WORK HERE. THE CHOSEN AREA’S VIEW SHOULD BE DULL, THIS AIMS A BIG DIFFERENCE BETWEEN THE OUTSIDE AND INSIDE OF THE SPACE SO THAT WHEN THE USER STEP IN THE DESIGN THEIR ALERTNESS WILL RISE.
DEVELOPMENT PROGRAMMING
SKENARIO
actor
placing an order
visual field
curvature
colors
waiting and headed to the working space
sound
smell
starts working/discussion
color sound odor alertness
FINAL COMPOSITION 1ST FLOOR
shared space receptionist
print room
waiting mini market + kitchen
SOUND
Ordering a space Ordering a coffee/PHASE I
Working at the space The caffeine effect/PHASE III
Walking to the shared working space/ meeting room Drinking the coffee/PHASE II
Entering the space
SMELL Leaving the space Effect subsided/END PHASE
Colors are projected by using lighting that shines the color filter. down the surface.
REFLECT
ABSORB
FINAL COMPOSITION 2ND FLOOR
meeting room
DIFFUSE
shared space print room
meeting room
meeting room
SOUND
Working at the space The caffeine effect/PHASE III
Walking to the shared working space/ meeting room Drinking the coffee/PHASE II
SMELL
Smell will be spread in the space with the help of the wind from the AC.
Plywood 1000×1000×1.5
A2
A1
Plywood - steel connection
Steel hollow 500×40×40
Plywood - steel connection
AXONOMETRY
WOOD PLASTIC COMPOSITE
40
screw bolt
bended steel
STEEL HOLLOW
HOLLOW-WPC
HOLLOW-HOLLOW
steel hollow
DETAIL A1 scale 1:5_A4
DETAIL A2 scale 1:10_A4
Plafond 1200×1800×15
Screw bolt
DETAIL D scale 1:10_A4
precasted ceiling
DETAIL D - HANGING PLYWOOD TO CEILING A4 Plywood
A
A
B
B
HOLLOW-WPC
6
6
BATHROOM +3293 MM
GROUP MEETING ROOM +3300 mm
5000
5000
COMMUNAL WORK SPACE +0 mm
STAFF ROOM +0 mm
C
D
3000
D
C
5
D
3000
RECEPTIONIST +0 mm
D
C
C
5
GROUP MEETING ROOM +3300 mm
WAITING SPACE +0 mm
COMMUNAL WORK ROOM +3300 mm
4
2000
4
3
600
2000
2
CONVENIENCE STORE +0 mm
1400
600
3
2
1400
1
1
3500
2500
1
3
C
D
E
0
5m
4
1
3000
3500
C
D
E
5m
3
2nd PLAN scale 1:100_A4
2
6
5
4000
1
3500
B
1st PLAN scale 1:100_A4
A
B
0
B
A
3500
A
A
3500
B
3500
2500
5
6
5600
5000
5000
6300
6300
5700
5700
3700
3700
3300
3300
500
500
0
2600
300
400
3400
500
1650
500
450
1250
BATHROOM +3293 MM
250
SECTION A scale 1:50_A4 0
0
1
3
5m
1500
1125
1650
250
2000
900
850
BATHROOM +3293 MM
SECTION B scale 1:50_A4 0
1
3
5m