Foundations of Design : REPRESENTATION, SEM1, 2017 M2 JOURNAL - FLATNESS vs PROJECTION Yuyao Wang
827418 Emmanuel Alexander Cohen 26
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WEEK 3 READING: TITLE OF READING
Question 1: What is Pictorial Space according to Le Corbusier? (Maximum 100 words) A Pictorial Space to Le Corbusier is the frontage of an object he observed from a certain distance, in despite of the “distorted” perspective. It was like the position from where he was trying to view an object is a plane paralleling to the front of the object, not a point. Because of our physiological structure, human eyes are only “points” when observing an item, and we could not see from all the points on a plane within a flash, so the Pictorial Space is only ideal. But the increase in observing distance could minimise the “distortion” caused by our point-views.
Question 2: The Flatness of Le Corbusier’s painting’s are attributable to two properties. What are they? And what are these pitted against?(Maximum 100 words) The first property is contoured shape of the objects. All the edges of different objects are continuous on Le Corhusier’s painting with no suggestion on the depth of them. The second property is colour and texture that he used in the painting. Le Corbusier didn’t use brightness and contrast to express the spacial relationship between objects. Opposite to Le Corbusier, Gris has dedicated into the portray of three-dimensional space using decisive lines and various degree of black. He clearly showed the shape and position of objects and created stereo spaces.
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Mario’s world
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1st Mario’s world
If we see the dark blue part in the Mario world as a level of sea water, then the sea level the ascending in a strange way, so I considered it as diffuse
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fog. And the montains which were blocked by the fog was rised from sea bed.
Combined Mario’s world
Based on recommendation from tutor, I drew the drifting blocks as others do. The completed drawing of the ‘standing mountains’ could be seen in the appendix.
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WEEK 4 READING: TITLE OF READING
Question 1: Explain the difference between Pictoral (in this case perspectival) space and Projection? (Maximum 100 words) Pespectival space is like the “distorted� information that we perceived from our eyes, in a way which objects do not exist in in the real world, but it encloused a three-dimension space. The information it contains is unreal and imprecise, but it has limit a space into finite, so it could be shown as a 2D image. Projection has infinite spaces in two-dimension. It is more likely to deliver precise information of a plane instead of a three-dimensional space. But it clearly shows the way how does the object exist on this plane.
Question 2: Where did Axonometric projection first arise, and why? (Maximum 100 words) In 1925, there were a group of avant-garde artists in Russia rised an revolution against the old traditional way by advocating Axonometric projection. Axonometric projection contains abstract information, and could be both measurable and precise at the same time, was the idea way to delinate a new world. El Lissitzky approached to apply axonometric projection into scientific and mathematic ways.
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Illustrated Mario’s new world
Octopus, crack on the seabed, star fish and some fingrelings were added to enrich the colour of the picture and to fill some blanks of it. The next step could be differentiating the fluctation of the blocks by detailing shadows on them.
The light is setted to irriate from the back of the cube at a degree of 45° into the sea bed. Some of the blocks are drifting at a relatively high altitude, so their projection could not be shown on this 20X17X20 cube.
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APPENDIX I plotted grid on the original Mario world to get a scaled information of every object. And sorted those items into different layers. By building three-dimensional coordinate systems on every “layer” of the Mario world, I drew the cube in a similiar way to the Croissant. Also, a certain thickness needed to be set for every object in layers.
I II
For drawing I and II, I’ve added some details to represent the texture of soil and stone.
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