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Building Volumes
from the Context menu. Make sure to check the Replace Selection with Component box (Fig. 7-40, Fig. 7-41). 2. Do this for each building. 3. In the Component dialogue box, input a name for each building: Building 1, Building 2, and Building 3. Create a layer called Building, and use Entity Info to place the buildings on the layer.
Fig. 7-40: Turn each building surface into individual component. Fig. 7-41: Name each building component in the Component Creation menu. Place building components on Building layer.
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This step accomplishes two things: It separates the building geometry from the Flatwork Base, which allows the buildings 33 to be placed on their own layer. By placing buildings on their own layers, they can be toggled off so they do not interfere 33 when you model. It will be easier to add details such as windows and doors to the buildings. Th33 is is reviewed in chapter 9.
Building Volumes
The height of a building is determined by the number of floors and the floor-to-floor heights. Floor-to-floor height refers to the distance between one floor and the next floor. Typical floorto-floor heights range from 10´ to 14´, with exceptions that range from 18´ to 22´ for a loft or vaulted ceilings (Fig. 7-42).