2015-2019

Page 1

Life Shape

許德言

����-����


About me


Hsinchu Senior High School

2012-2015

新竹中學 Tamkang University 淡江大學

2014

新竹高中學生會

2016

第三屆「中建海峽盃」 海峽兩岸大學生實體建構大賽

2017

歐洲建築之旅 四川工作營

Dept of. Architecture 2015-now

Bubble Farm 泡泡農場 Third Prize

Aquatic Archipelago 微型水都

淡江建築 系學會 2018

遠東建築新人獎

Far Eastern Architectural Young Talent Award

台日工作營 瀨戶內海藝術季旅行

21世紀新社會住宅

21th Century Social Housing

Second Prize 緣

生活在神樂坂


CONTENT


EA1 EA2 EA3 EA4 Other Work

6

12

16

30

84










EA 2


3 EA


EA3



High-tech low-life!

21th Social Housing


we are looking for balance between technology,environment, Human,Philosophy.


CYBORG

Totalitarianism

VIRTUAL REALITY

HUMAN-MACHINE INTERACTION

Social class

INFORMATION TECHNOLOGY Bourgeoisie

POST-HUMANISM

Society

URBAN SPRAWL

DESERTIFICATION

MIND

ROBOTICS Government

Capitalism

Scale

Sphere of influence indiviual - group

Hologram Virtual Reality Augmented Reality Information Technology Internet CyberSpace Android Robotics Cyborg Cybernetics Artificial Neural Network Human-machine Interaction Brain-computer interfaces Artificial Intelligence Global Warming Pollution Overpopulation Urban Sprawl Sea-level rise Desertification Mind Memory Ghost Post-humanism

Technology Environment Human Philosophy

Hologram Information Technology Internet Mind Desertification Sea-level rise CyberSpace Robotics Global Warming Post-humanism

Intensity

Impact strength to other

Hologram Virtual Reality Augmented Reality Information Technology Internet CyberSpace Android Robotics Cyborg Cybernetics Artificial Neural Network Human-machine Interaction Brain-computer interfaces Artificial Intelligence Global Warming Pollution Overpopulation Urban Sprawl Sea-level rise Desertification Mind Memory Ghost Post-humanism

Philosophy

Environment

Memory Ghost Cybernetics Augmented Reality Overpopulation

Human

Android Pollution Human-machine Interaction Artificial Neural Network Cyborg Urban Sprawl Brain-computer interfaces

Technology

Politics

VISUALIZATION

Artificial Intelligence Virtual Reality

Community resource

ARTIFICIAL INTELLIGENCE

Human

Environment

Philosophy

ARTIFICIAL NEURAL NETWORK

MEMORY

OVERPOPULATION

CYBERNETICS

GHOST

CYBERSPACE

INDIVIUAL

GLOBAL WARMING

SEA-LEVEL RISE

BIG DATA

AUGMENTED REALITY

BRAIN-COMPUTER INTERFACES

Technology

INTERNET

Marxism

Communism

HOLOGRAM

POLLUTION

Reprogramming

other work

ANDROID Proletariat

SOCIAL-NETWORKING

Humanity

Humanity degree Human - Machine


e

Bedroom

House Type A Single-parent family Nuclear family Health House Single House Lobby Aisle Nursery

Living

Kindergarden Co-work space Co-kitchen Social Space Laundry Nursing station Green Public Space Bathroom Security Power distribution room

Social

Power substation Emergency generator Recycle Room Telecommunications equipment Room Fire pump room Car Parking Bike Parking

Scooter Parking

Working

Educate Nurse Caring Wait Laundry Bathing Sleeping Muse Reading Sex Daze Eat&Drink Movie Music Drama Game Broadcast Sports Walk Cook Bake Chat Afternoon Tea Shopping Operate Test Experiment Simulate Labor Design Create Communicate Cooperate Routine

Restroom Bathroom Sports room Tea shop

House Type B

Bedroom Bathroom Parlor

Study room Laundry Play ground

Bedroom

House Type C Bathroom Parlor

Kitchen Dining room

Bedroom

House Type D

Social Bathroom Parlor Living room Bar Lobby

Public

KinderGarden

Nursery Green Live house Open Office Meeting Room

Co-work

Discuss Room Napping room Kitchen Cafe Cinema

Support


3d Relationship

Studio

Sports garden Game zone

ery

gall

Laundry Internet-Cafe Book zone

Studio garden Lobby

Kindergarden

Drink bar

Liv

eh

Restaurant Gallery

Playground

ou

se

Game zone studio Cafe

Garden


Unit

Unit

Section

B-B’ Section

C-C’ Section

Unit

Stud

io

Laundry

Game Zo

ne

Sports

ery

Gall

Laundry

Internet Book

dio

Stu

Garden

Lobby

Drink Bar

Liv

eH

e nd

Ki

ou

Office

se

n

de ar

rG

Game Zone

Restaurant

Gallery Play Ground

Co-work

Garden

Cafe

A-A’Section




Plan 1~4樓為水平帶狀的公共空間, 其中利用特定空間形成或斜或直的串聯 ,向下與地景的對應成為多語的活動場所, 向上與中層的住宅群以 可視卻不可及的手法形成柔軟的介面。 而高樓層的第二區帶狀公共空間, 將兩側住宅重新連接,

Cafe Playground

Ground Floor Plan

Gallery

2f Plan

KinderGarden

3f Plan

Restaurant


最終創造出一個聚集不同cluster的社區, 不同強度比例的 Living Social Working在建築的各處發生, 公共與私密性在Reprogramming後的 豐富層次空間內相互交流。

KinderGarden

Laundry

Gallery

Office Sports Garden

11f Plan

3f Plan

Studio Book zone

8f Plan

12f Plan

Drink bar

Internet cafe

9f Plan

13f Plan

Security

Game Zone

Laundry Machine

Gallery

Recycle

10f Plan

b1f Plan



Glass curtain wall detail

Glass curtain wall detail

Living unit

在住宅空間以不同的Cluster分區, 一側以兩層樓為單位的住宅, 內部與外部皆有挑空, 雙層住宅的動線創造了 不論是內部或是與公共空間的多層次關係; 而另一側則創造遠離喧囂的安靜住宅。 多個Cluster形成的不同住宅形式, 有的貼近公共、有的選擇獨自相處, 透過不同的空間手法, 使整個住宅的公私領域擁有豐富的層次。

Public Space



自由之浪 Flâneur


2025 PRC (People's Republic of China) and Japan form a close alliance called E.A.C (East Asian Country). 2031 They start a war and occupy all East Asia.

2050 E.A.C build a New City on the Taipei city and established six tower area with Transportation Network

Taipei city was abanded and bacome anarchy.

Factory

Light House

Street

Tower Power Plant


2050自由城 中國佔領了整個東亞,成立東亞國E.A.C。 東亞國決定將自由城建構在舊台北市之上, 捨棄了整治的可能、放任其浸泡在洪水之中, 自由城分成六大塔區, 塔區的名字對應著中國的地理, 塔區之間由運輸網連結,運輸網串連著城市命脈的能源傘區。

興安塔區

Energy

Transportation Network

太原塔區

太行塔區

崑崙塔區 武夷塔區

聖母塔區


New Liberty City Tower.Energy.System


Vacuum Transport Machine

Old Town Solar Area

Tower

Energy Tube Maglev Transport Machine

Watershed

Vacuum Transport Machine

Water Tube Solar Panel


Site 忠孝復興

Water Collecting Roof

Cable Bike

New Shopping Street

Cable Bridge

步登公寓

Vertical Transport machine New traffic system of city.


Anarchy Street 舊市街

The Lower world, Taipei City, become an anarchy city. Traffic system is out of action, food and water supply is down. Population extremely decreace.

Cable Bike

System

Fishing Net

Shipyard

Floating Wetland

Reuse the abandoned building

Viaduct were isolated by water and then become a Green Treasure Island.


The end of the world has already begun. The City has given up on survival. But the Flâneur will dumbly

establish their Liberty City.



Green House

Bath House


Internet Cafe / Hair Salon

Under Water

錢湯 / 浴場


Festival 沐浴節

Green

Festival lasted for 5 days many activities and entertainment happen in the house. Fishing / Shrimp / Laundry / Spring / Waterfall Mediation / Hair Salon / Swim / Aquarium / Cafe / Planting /

Water Purification Device

Vine / Water Supply


Water Fall Meditation


Life Shape

Notation Lab


Glimmer

Montage

Ruins

Whoo~Whoo~

微光

蒙太奇

廢墟

白色噪音


垎ĺ…‰ Glimmer Beauty, which does not exist in objects, but exists in the ripples and shades of the haze produced by objects and objects. -In Praise Of Shadows


Medium Medium

Aperture

Aperture

Aperture

Film

Window / Furniture / People

Wall / Floor / Eye / People

ed

Ap

e Sp

ert

ure

er utt

Sh Time

800

30

60

1000 0 50

25 0x

40 00 2000

125

Hiroshi Sugimoto 杉本博司

40

00

‘‘ Life is a long exposure ’’

Shutter Speed

200 256 00

0 1280

Aperture

64

00

80

ISO

3200

15

B

A

0

8

1

T

4

2

Brighter

Medium

16 00

Physical

ISO

‘‘ The Structure of light capture machine is the way to perceive light. ’’


Glimmer

Living room Dining room

Bath

Bedroom

Gallery

Studio

Gallery

Meeting

Lobby

Dark Room

‘‘Form follows the Gradient of space.’’ Working and Living at a same building.Ripples and shades of the haze produced by the light through water. Create an atmosphere of serenity and gentle emotion. You can see a Chromatic Gradient in the Notation, which is related to the atmosphere. Light / Water / Nature Reflection / Refraction / Diffusion all show in this notation. As the space is not always bright, you can be more concentrate at the texture, quality, beauty of object.



晨曌 6~10

A Day begins, you see the space getting brighter.

Light shines through the small river, and gives the space morning sunshine. Reflection of river keep sparkling and many ripples of shadows fufill the space.


午陽 11~13

Lunch is ready. Light filters through the round hole, reflect around the space.


ĺ?ˆé™˝ 11~13

After Lunch, you have chill time to rest, see the exhibition... Light enter from the window and then go through water, have some reflection on the ceiling, and diffusion on the tilted wall, also some refraction to the next space


餘暉 12~18

After

a

day

of

embrace

working,

the

last

you

leave

glimpse

of

dark Light

room, and

go

upstair,

Shadow.


A Day of Life 0-24


‘‘You

just

need

to

live

-Henri

and

life

Cartier

will

give

Bresson

you

pictures’’


蒙太奇 Montage

Montage is one of the main narrative means and means of expression in filmmaking, as opposed to long-lens film expression methods.


Origin Scene

origin

new

Spatiality

the distance between two points

Temporality

the duration of time between two moments

Breaking the continuous sequence of shots, and reorganize with interested idea 〠technique.

Intermittent, convergence, connection,reorganization


新竹舊日本海軍第六燃料廠 Old Military Factory, Hsinchu

Program Movie Cinema

Theater

Drama

Music

Live House

Dancing Bar Art

Gallery

Architecture divided into several space, and then program, and then activities. In a free combination of all these things with a interesting technique, it becomes unique.

Photography Workshop

Design many ways to experience the history museum. You might simultaneously see the gallery and listen the old factory’s sound or go through a gallery but also feel you were like the fuels in the conveyor... When you were in the theater / gallery / live house, you will perceive different things be placed together. Might be old building structure , old facility , nature , illegal construction , gallery , museum , live house , theater.

Museum


Montage


Stair to the Flue Old facility x Light Different experience montage together,some dejavu might happen.

Gallery Gallery x Old Structure Simultaneously see the gallery and see the old factory’s space.

Fuel tank

Old Structure x Nature


History Museum Experience the Museum by the way Seeing Gallery,Listening Live Huse, Watching Movie.




廢墟 Ruins


Abandoned Architecture lay on the green land, Nature invade architecture. I observe this phenomenon, and have some conclusion: Unstable, Undone, Growing/Dying, Incompleted, Asymmetry, Potential. I try to find a balance between nature and architecture, thinking about their relationship. And I want to design an Living Architecture.

Nature

Architecture

Grow, Attach, Wind, Biological, Living, Intrusion Dynamic, Occupy, Born

Collapse, Destruct, Erosion, Abandon, Broken, Decency, Die




Hostel

Gion is a famous attractions, a historic place. Here has many old wood house which is really fascinating but also creat a problem of abandoned building. So I design a hostel to invite tourist come to live and see the beauty of old houses.

Kyoto , Gion

SITE

Steps of Ruins: 1.Broken / Remain Decompose the origin stucture, some remain and some goes to next step. 2.Blur / Misplace Elements might change material, function, shape. Some replace others, some were opposite, some combine with others. 3.Overlap / Refactor Different things reconstruct with an new order which is really living.


Ruins


廢墟


Design use a lots of material from surrounding building. Because some of them were abandoned. Like wave board from roof, wood panel from wall, slabs from floor... These material reorganize in a new dynamic order. The wall broken, take other tattered ceiling panel to rebuild. The Roof collapse, gather other wood board to recover...


Hide in the old town, like a forest inside building.

You can’t clearly define the boundary of wall, ceiling, floor. The Threshold is incompleted and unstable.


Close to neighbor, Intimate with water.

Light comes suddenly. There is nothing you can anticipate . But everything is dynamic and alive, have an undisturbed fascination.


Whoo~Whoo~ 白色噪音 I’m wondering what if we can perceive the city with hearing but not vision. How will the city become? Car passby , Wind blowing , People talking... The sounds does not just influence your hearing, or just some objective existence, but really reform the whole city.


Conch collect all sounds into a small space, and then frequency countervail each other. Afterwards, you can hear the sound of sea waves which is produced by white noise.

Conch

I try to collect the sound of city by different way to make different white noise, and to create atmosphere of every specific space.

White Noise


Thermae Venice have many attractive activities, like Water Traffic , Fish Market, History building. There is no car and motorcycle here. So the pedestrian can freely walk in the city and more concentrate on every things. I want to design an Thermae. An anti-vision program.

Port

Fish Market

Venice SITE


You walk in to Thermae with misty fog and gradually losing sight... You do not perceive the city with your vision, but with hearing. Architecture is like an conch. Gathering all the sounds in the city. Fish Market , Port , Piazza , People Passby , Seagull , Gondola ship Rain , Wind , Seawave... The shape of space make the sound reflection and then Amplitude Cancellation. Every Noise will become white noise. Form the space atmosphere.


Sounds Form the Space Round shape make the noise amplitude Cancellation. And tranform into white noise


Whoo~Whoo~


Thermae

Sound comes in , and steam goes out. People walk in , and feel the sound outside.


Sound of City

Invite the sound of city into space. Different size, direction, angle of hole. Different radius, height, width of space.


Sounds Form the Space

I use different interface and shape to adabt different sounds.


Tower of Rain

You do not see the rain, you hear it.


Other Work


Bubble Farm

「中建海峽盃」 海峽兩岸大學生實體建構大賽

微型水都

四川工作營

Digital Design

Practice

TKU x JWU 台日工作營

Living in Kagurazaka --Warm and Pleasant Daily Life




微型水都 TAMSUI 氣候變遷造成的影響

TAMSUI 全球氣候變遷將對未來台灣生態環境造成嚴重的影響,現今台灣有許多的能源環境問題有待解 決。廢核造成的電力供給不足、人口密集造成的土地不足、氣候變遷造成的水資源不足,是未 來十幾年首先面臨的問題,而全球暖化造成的海水面上升,更是將壓縮未來居住生存空間。若 海平面上升6米,則台灣沿海低窪地區、平原沿海地區將被海水淹沒,近1/3的土地將會消失 。

Water, land, energy are the words that we oftenly mentioned in future-living issues. While the environment is getting worse for living, we started to seek a solution for urban household. Taiwan is and island-state that situated on the Pacific Ocean. We consider a new lifestyle that comply to water. In our design, we like to create assembly units. These units not only redefine the urban living patterns, but also reconstruct the relationshop between buildings from down to top of the sea.

未來生活-與水共存 未來海平面上升後,人們勢必要面臨與水 共存的生活型態。沿岸陸地被淹沒,剩下 建築體孤立在水中,此時需要一種新的微 型水上都市型態,作為連接水與陸地生活 的橋樑。

WATER 氣候異常,洪水、暴 雨、乾旱愈發頻繁, 水資源吃緊。

POWER 傳統火力、核能發電 正逐漸淘汰,過渡期 間會有缺電情況,且 目前綠能發電佔比不 足。

台灣 32% 作歉 重。


Site Flooding line Flock

若海水上升3米,則淡水的沿岸道路聚落將被淹沒。而未來可能孤立 在水中的聚落能否以利用水上建築去重新活化,在沿岸創造一個個的 微型水上聚落。

FOOD

灣糧食自給率僅為 %,氣候變遷會農 歉收,問題更加嚴 。

往日精神的消失 過去的淡水河岸採用河階的親水方式,人們可以走下到沙灘上,觀察生態、體會自 然,人與河水能夠有所互動。

before

而如今的淡水隨著捷運的開通,大量的觀光客湧入,淡水居民漸漸地往山坡上遷徙 ,原本的老街被商業街取代。而現今人與淡水河更是採用隔絕的方式,柵欄阻擋了 人們接觸水的可能,淡水漸漸失去了舊有的精神。

after

In the flooding area, some tall buildings will rise upon the sea. When the water level gets higher, the land will flood into thousands of people.

OVERLOAD OF POPULATION THE FLOODING AREA


Water city Units 休閒及種植區 錐形太陽能發電裝置 風力發電裝置 雨水回收系統 垂直農作植栽牆

交流區域

水下觀賞區

Green doom

圓頂建築作為區域的中心,結合小型太陽能發電、小型風力 發電、垂直農業、雨水淨化功能。一樓及地下一樓為交流休 閒區,二樓則為室內農作區。

Wind tower

船舶處 Dock

碼頭由三段浮橋組成,圈內可供 小船遊憩之用,外部浮動碼頭可 停泊中小型船隻。

漁業區

Cather

養殖單元有一個吊掛系統,可吊掛養殖牡蠣、海 蝦網、貝類養殖網。六個單元可組成一個完整的


霧氣 雨水收集

凝結 收集

蒸散

吸水介質層 植栽

杯體

固定外框

風塔用帷幕網讓帶溼氣的霧、風經過時凝結 ,小水滴再匯流至下方的收集器,提供乾淨 的水源使用。

Farming cone

尖塔形的種植單元除了收集雨水灌溉之外, 透明薄膜也可讓植物蒸散的水分凝結回收, 在作二次利用。

住宅區

植生牆可吸收二氧化碳產生氧氣 ,作為建 築外牆具有隔熱節能效果,也可種植小型蔬 果,兼具美觀實用效能。

能源區

Dwelling

海帶,也可搭配魚 的聚落。

Green wall

Power 以六角形為頂,由五片平行四邊形構成居住單元,有相當程度上的組合 自由性。推測在未來的淹水地帶,水上建築會擔任部份公共空間的使用 ,作為連接各個被分離建築體的要道。單元的外牆為布,附在單元骨架 上,再組接時可以將布面移除以連通各單元。

Type 1 直連型

Type 2 組接型 Type 2 組接型 Type 3 組接型 Type 4 環接型

Type 5 環接型 能源區塊由六個發電單元搭配一個圓頂組成,每個發電單元由8塊太陽 能板及一個風車構成。浮橋連接中央圓頂和外圍廊道,中央圓頂作為魚 市場、集會場所之用。

此型態可以深入巷 道中,作為通道、 私人居住單元使用 。

三個單元組成 ,中間有共同 空間。

三個單元組成 ,中間無共同 空間。

六個單元組成, 中間有共同空間 。可向三個方向 組接延伸。

六個單元組成 ,中間有共同 空間。可向六 個方向組接延 伸。

海帶養殖

Bouy

智慧浮標單元配有錐形太陽能發電、監測攝相機,可依需 求調節浮力大小。搭配固定錨,可作海帶養殖、C、大型箱 網養殖用途。

六個單元組成,中間 有能源單元。作為組 件城市中的節點。

小型箱網養殖

大型箱網養殖


A New Life Style 有別於往常人們對於居所與土地固定不變的觀念,水上微型都市更是一種自由移居的概念。微型水 都將滲入、寄生於那些因海水面上升而被淹沒的地區,連結一個個被分離的建築體,為那些因淹沒 而被廢棄的地區,帶來生活的可能性。可以自由組接的大小單元,滿足娛樂、能源、食物、住所的 需求,人們可以帶著自己的住宅單元,往返於各個微型水都之間。在面對氣候變遷之際,對於未來 情況人類的居住型態會是如何,在此我們提供一個對於未來水上生活的可能想像。

重塑歷史記憶 淡水位於出海口沿岸,未來海面上升對於淡水的影響是必然的。位於水岸的商業區被淹 沒,剩下的是邊坡地區的老聚落和歷史建築。失去了沿岸的土地,淡水勢必會回到以往 依水而生的型態。而我們塑造的微型水都,將與歷史建築形成一個經驗軸線,讓人們回 想起淡水與漁業相依而生的往日榮景。

經驗軸線 從淡水河中央的漁業觀光到山坡上的歷史建築,人們能夠體 驗到往日淡水河岸依水而生的生活型態。

海帶養殖

箱網養殖

碼頭

捕魚單元


帶著小窩去旅行 未來的水上生活地址是自由的,人們可以與其他住戶、機能單元自由組接,建 立屬於自己的水上微型社區 。微型水都將不再有以往建築強烈的地域限制, 讓我的的生活有更大的自由及可能性。

旅行 X 組接

休閒/農作區

能源區域/漁市

能源區域/漁市

潮間帶區

休閒/農作區

0

10

30

60

100 (m)

Section




Destiny

Group 5

Living in Kagurazaka--Warm and Pleasant Daily Life

神樂坂

赤坂御用地

新宿御苑

皇居

赤坂御用地

赤坂御用地 代々木公園 神宮外苑

浜離宮恩賜庭園 芝公園

张倩 柘植美結 山本淳樹 周欣玙 丛逸宁 楊承翰 許德言 廖敏喬 劉醇民


Traffic Several visitors come to the Sites by subway the traffic line pass through the 新宿區, bringing several visitors to the sites.

Landmark There is only a few landmark here And we can observe that many landmarks(which are public buildings) scatter all around the area but almost near the traffic line.

Open Spaces Akagi Community is lack of Open Spaces many open spaces are not only parks but also the temples, and they are near to the site C and the cross of the two traffic lines.

Public Spaces Akagi Community is a silent area and closed to Resident pink spaces are the sum of the public spaces, and we found that site B and C are in the more silent area comparing with pinks points.

地緣

By sharing Among

知緣

: :

治緣

血緣

Green land +Open space + Public function Residents , Children, Youth, Elder people, Visitors

70

Bar

赤城神社

Bar Agency

100

Flower Shop

70

landmarks

Agency Flower Shop

Restaurant & Bar

FlowerShop

Medicine

50

Laundry

Restaurant HairSalon Restaurant

House

Agency

House

Function

80 1900

Area(m2)

Bakery & cafe

Office

open space bus stop main entrance

Office Office

site historic house

Parking

traffic line station temples


A day in Akagi Community From Morning to Night , Users doing Different Activities

00

Night

1 2 3

Late Night

5 6

Sleep Sleep

Daily excercise

Early Morning Commuting Having breakfast

7 8 9

Passing by Parking

Sleep Sleep

4

Commuting

Commuting

Morning

10

Commuting

Commuting

School

Having meal

Having meal

Working

11 12

Noon

Having meal

Having meal

Passing by Touring Parking

13 14 16

Afternoon

19

Evening Sunset

21 23

Working

Shopping Play Having dinner

Having meal

Communicating

Commuting

Sleep

Passing by Parking

Communicating

20 22

Working

Touring

17 18

School

Walking

15

Communicating Night

Sleep

00

Sleep

Normal time period

Home

Visitors

Children

Sleep

Young

Elder

Vehicles


Users

Spaces

Activities

Composition of spaces

eat play

RESIDENTS

dining room

gardening

children

kitchen

chat

young people old people

living room

reading

courtyard

work

restaurant shop

relaxing

visitors

bar

DIY

japanese bar

music

tea room

flower arrangement

Courtyard

Living room

Music room

Tea house

Kitchen

Dining room

Flowering room

Tea house


EN


B1 Plan

Unit ES

West Section


East Section

Diagram

Young Singles Couple Family Couple Family

Young Singles

Sharing

Big Family Restaurant

Music

West Elevation

Sharing Sharing

Bar


ES



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