High: 66º Low: 57º Sunset: 7:36pm
MAY 8, 2013
WEDNESDAY
SDSU drops two of three games - pg. 7
WEDNESDAY, MAY 8 2013
WWW.THEDAILYAZTEC.COM
VOLUME 99, ISSUE 114
14 Aztecs become Fulbright scholars
campus
Tara Millspaugh News Editor
Hannah Beausang Senior Staff Writer
Fourteen San Diego State students and faculty members received Fulbright scholarships and will be making an impact overseas in research and education. The Fulbright scholars will have an opportunity to learn and teach internationally in countries as far as India, Colombia and Russia. Eleven of the 14 scholars are SDSU students, consisting of undergraduates, grad students, recent alumni and Ph.D. students. The three faculty members who received Fulbright scholarships are geography department chair Stuart Aitken, traveling to Slovenia; professor emeritus Bonnie Scott headed to Pakistan; and journalism and media studies professor Noah Arceneaux, who will travel to India, according to SDSU NewsCenter. Arceneaux will utilize the grant to conduct research about cellular services offered, the cost of mobile phone use and regional limitations of phone services in India. He said the experience will benefit his research and help develop his theories. “This particular research project is a chance to go outside my comfort zone, and to broaden my horizons personally and academically,” Arceneaux said. “I’m also hoping that more individuals will now be exposed to my research, and that my findings
Aztec Gaming looks ahead - pg. 3-5
The Fulbright scholars are going to multiple continents and conducting research and teaching English. JMS professor Arceneaux will be researching the technology and cellular services in India.
thinkstock
Max Hammer Saga: Episode 2 - pg. 8 SDSU Flubright scholars: •Jessica Antonel will use techniques developed during her Peace Corps experience in Cameroon to conduct air quality assessments in the tiny African country of Benin. •Ryan Driscoll will study the role of a certain species of krill in the Antarctic food web. •Elizabeth Kennedy will expand her research on unaccompanied child migrants in El Salvador. •Naomi Ramirez will research the impacts of a growing Muslim population in northern Baja California’s largely Catholic-based society. •Lee D. Reeve is headed to Denmark’s Aarhus University to study the effects of climate change on Greenland halibut in the North Atlantic. Six more SDSU students and recent graduates will teach English abroad through the Fulbright program. Sarah Bedrouni, Morocco; Lauren Farrington, Germany; Abril Jimenez, Brazil; Nicholas Noel, Russia; Claudia Santana, Colombia; and Quetzalli Serrano-Campos, Macau.
will be of value to others.” President Elliot Hirshman told SDSU NewsCenter the scholarship provides opportunities for students and faculty to advance their studies as well as their careers. “For our students, their year as a
Fulbright scholar will be a transformational experience,” Hirshman told NewsCenter. “For our faculty members, the fellowship will be an extraordinary opportunity to advance their research programs.” The scholars will represent SDSU
on four different continents for the 2013-14 school year. The names and locations above have been compiled by NewsCenter. Fulbright continued on page 2
Having just destroyed Dr. Dastad’s secret Martian laboratory, Max Hammer returns home empty handed...
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SDSU offers accelerated foreign Art students design language courses for credit new public library logo
campus Jamie K. Wilde
local
Staff Writer
This summer, students have the opportunity to enroll in accelerated foreign language courses that will encompass course work for one academic year in a single session. The courses, available in Arabic, Persian or Russian, will meet between five to six hours a day, Monday through Friday for approximately two and a half weeks. The courses are not limited to San Diego State students; anyone 16 and older who demonstrates college readiness can enroll. Students can earn three to 10 units of foreign language credit. However, there are mixed feelings among students about whether these classes offer the most effective style. Finance sophomore Otto Lange said six months of language immersion is necessary for fluency, and three weeks is not long enough to absorb the material. “If you are self-motivated and diligent in your study habits, the three-week language class could be an effective way of completing two college semesters of a language,” Lange said. “However, I think it would be unreasonable to expect fluency at the end of the class, and if you bomb the class, it could sig-
The San Diego Public Library reached out to SDSU art students to create a new logo and rebrand the new downtown building.
Dustan Reidinger This summer, SDSU is offering intensive language courses in Arabic, Persian and Russian.
nificantly impact your GPA.” Gerontology senior Victoria Owens wants to become fluent in another language and said the intensive course would help her reach that goal. “The only way you can learn it is by being immersed in it and forced to talk,” Owens said. “You don’t get that by meeting twice a week for four hours with kids who don’t really care if they learn it or not. So in an intensive course, you know the people there want to learn.” Spanish and Portuguese graduate teaching assistant Anaid StereLugo has seen students excel as well as struggle in intensive classes.
monica linzmeier
, asssitant photo editor
He said having the courses in the summer allows students to focus on all aspects of the language, including listening, writing, reading and speaking. “Offering advanced second language courses during an intensive summer session allows students to have more time to focus on the language class than in a semester class, where the students take four or more classes,” Stere-Lugo said. Tuition starts at $219 per unit and classes begin May 29. For more information on class schedules, visit the Language Acquisition Resource Center website at larc.sdsu. edu/events/summer-institutes/
Staff Writer
The San Diego Public Library staff collaborated with San Diego State art students to create a new logo for the library. The library staff chose the logo designed by art student Lauren Fickling, according to SDSU NewsCenter. Ten students, enrolled in the graphic design class Art 541 taught by instructor Min Choy, were invited by the library to assist in the redesign by creating three logos each. The process began in spring 2012, when the art students met with SDPL officials Mel Katz and Jay Hill to discuss a new logo and branding system for
san diego public library
the library. The students toured the Central Library building downtown and consulted with the architect, Rob Quigley, to learn about his visions for the building.
It’s an exciting time for the new central library ... It’s a new era for the library and the new logo reflects that. Jorge Rosas
Anthropolgy senior and SDPL employee
The new logo will feature the colors teal and orange, as well as the LIBRARY continued on page 2
2 | news
Volume 99, issue 114 | wednesday, May 8, 2013 from FULBRIGHT page 1
SDSU campus Fulbright adviser Patricia Huckle said the program is very competitive, but SDSU faculty is constantly encouraging strong student applicants. “Fulbright receives about 6,000 applications each year, and sends about 1,600 students to more than 150 countries,” Huckle said. “Our students are strong and enthusiastic about the opportunity.” Huckle also said it’s important for
students to understand the global economy and be culturally aware, and the Fulbright program is a prime opportunity because it provides students an advantage once they begin their careers. “The Fulbright also carries over to their careers, as employers and graduate schools know that a Fulbright grantee has gone through stiff competition, demonstrated imagination and initiative which will carry over to a career,” Huckle said.
Crime Beat Checking Welfare The San Diego State Police Department responded to concerned calls from a student’s professors and group members Monday afternoon. The student in question had not been to any classes throughout the last three weeks. SDSUPD performed a welfare check on the student. No further action was taken once the student’s status had been confirmed. Pedestrian Arrested A pedestrian was detained and arrested late Sunday evening by SDSUPD. The non-SDSU student was stopped by a police officer at approximately 9:30 p.m. in front
of Sterling Alvarado Apartments on Alvarado Road. The subject was transported to Las Colinas Detention Facility for possession of a controlled substance. Vandalism A vehicle was vandalized in Lot Q on Hardy Avenue Sunday afternoon. SDSUPD arrived on the scene to take a report when the subject called it in just after 8 p.m. Sunday evening. The rear windshield wiper had been broken and both front and back license plate frames had been ripped off. The incident occurred between approximately 4 p.m. and 8:15 p.m. that day.
from LIBRARY page 1
Central Library’s characteristic architecture. The orange in the logo symbolizes San Diego’s sunsets and sunny hills and the teal will represent ocean waves from the city’s beaches, according to a press release. “Our move to this new building also represents a rebirth for the entire SDPL system; the new logo and rebranding efforts reflect that mindset,” SDPL library director Deborah Barrow told SDSU NewsCenter. The old logo, which has been used since the 1980s, will be retired. “It’s an exciting time for the new Central Library, which is set to open later this year,” anthropology senior and SDPL employee Jorge Rosas said. “It’s a new era for the library and the new logo reflects that.” The grand opening of the Central Library is set for Sept. 28.
—Compiled by Staff Writer Michele Pluss
2013 STAFF MEMBERS
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2003 Cedar Fires still affect the area state
The 2003 Cedar Fires engulfed more than 280,000 acres and killed 15 people.
Will Houston Staff Writer
One of the most consequential events in California State Park history is about to reach its 10-year anniversary, but it will not receive any celebration or fanfare. The referred incident was the 2003 Cedar Fire, which engulfed more than 280,000 acres and killed 15 people. The Cedar Fire was the most devastating fire to ever hit the California State Park system. The fire burned 30,000 acres of California State Park, with Cuyamaca Rancho State Park taking the heaviest toll with 24,614 of its 26,000 acres burnt and 10 historic structures destroyed. In a news release, California State Parks Deputy Director of Communications Roy Stearns described his experience driving through the park a week after the devastation occurred. He recalled driving past the charred houses and realizing more than trees had been lost during the previous week. “We also drove by the home of State Park employees Shirley Jones and Laura Itagawa, both burned to the ground. No one spoke. No one needed to. We all felt terrible for the loss of our fellow park workers … There are 10 of them,” Stearns wrote. In 2007, the Cuyamaca Rancho State Park Reforestation Project began to plant seeds in the hopes of restoring the abundance of conifer trees and bringing new life into the park. After the fire occurred, non-native grasses and native chapparal shrubs replaced most of the land initially inhabited by trees. The res-
will houston , staff writer
toration project aims to ensure these conditions do not become permanent by planting seeds in 15 percent of the total acreage in the park. The program states these new trees will produce enough seeds to begin natural recovery that will restore the rest of the remaining acreage. All new seedlings will be grown with seeds from the few patches of trees remaining throughout the park after the fire. The majority of these surviving trees were mostly limited to one species, the Coulter pine. The cost of seedlings, along with the cost of removing unwanted vegetation from 11 percent of the park acreage, makes the restoration in Cuyamaca Rancho Park one of the most expensive restoration projects. Funding for the project initially came from a $2.8 million legal settlement with the Conoco Phillips Company. The Walt Disney Company has also contributed $2.9 million to the project as part of its longstanding history with nature conservation. Disney and corporations, such as the Coca-Cola and Stater Bros., donated to the project as a way to contribute to the reduction of atmospheric carbon levels. A recent visit to the park brought the extent of the decade-old inferno into full realization. All that was left of the once-towering trees were scorched skeletons reaching skyward from patches of dry grass. Their charred silhouettes were a stark reminder of the calamitous events that devastated an entire region of California nearly 10 years ago. The seedlings growing beneath them, however, brought the promise that the park may one day resemble its former splendor.
ENTERTAINMENT | 3
wednesday, may 8, 2013 | Volume 99, issue 114
Aztec Gaming’s Best of the Year (Future)
(So Far)
Best of 2013 (So Far) — BioShock Infinite
Sergio Lopez Aztec Gaming
So far, the year has given us many games that have been pretty amazing. “Tomb Raider” and “Dead Space 3” are among the few that stand out from the crowd. But the one game that repeatedly comes back to me is “BioShock Infinite.” Before its release, it was backed by unreal amounts of hype and anticipation not many games receive. This was because of Irrational Games’ previous track record with the original “BioShock,” as well as the many trailers that promised much. With so much weight on the shoulders of Irrational Games, it seemed like there might be a chance it would buckle under the pressure and “BioShock Infinite” would only be a shadow of what it was expected to be. Luckily, this was not the case and the game ended up being pretty freaking awesome. The atmosphere and sights of the game’s setting were unlike any other. From the moment you rocket into the sky and see the city of Columbia, you know that this game is something special. The detailed environments allow for so much back story to be seen and discovered, I found myself looking through every nook and cranny just to see what else I could experience or find. The gameplay for “BioShock Infinite” is as fun as ever. Replacing Plasmids are Vigors and while they go by a different name, conceptually, they are the same thing but with minor enhancements. Now
each Vigor comes with an alternate fire by creating traps that add strategy to every battle. What also helps is that Vigor’s are implemented to the player’s left trigger while weapons are mapped to the right. This gives an almost dual-wielding vibe, especially when compared to “BioShock 2,” and allows for easy access to your power. Skyhooks also add to the gameplay in a couple of ways. First off, the skyhook becomes a brutal melee weapon with its executions and brute force. Second, the skyhook gives you access to the rail systems that inhabit many map areas. By taking advantage of the rail systems, battles become fast and furious and give a whole new level of strategy by being able to access rooftops, second floors and previously inaccessible areas. This also gives a new wrinkle in the gameplay by enabling a verticality that allows you to fight from all angles. Finally are the rips that Elizabeth is able to open. Although these rips are found on the battlefield, your AI partner Elizabeth is able to bring things in from other dimensions. This includes turrets, weapons, health and even machine gunwielding presidents. The gameplay for “BioShock Infinite” definitely satisfies to say the least. While the gameplay itself held up well and was a definite improvement from the first “BioShock,” what really kept me entranced was the story itself. Through moments of conversation with your sidekick, Elizabeth, I just wanted to know more about her and where both characters SO FAR continued on page 4
Best of 2013 (The Future) — GTA V
Jordan Pollock Aztec Gaming
It’s been five long years since “Grand Theft Auto IV” came out, and I don’t know about the rest of you, but I’ve been jonesing for a new venture into Rockstar Games’ fantastical universe of organized and disorganized crime. Luckily, come Sep. 17, those prayers shall be answered. Is there a better way to say goodbye to the PS3 and the Xbox 360 than with a mega blockbuster like “Grand Theft Auto V?” Short answer, no. Long answer, still no. “GTA V” takes place in the wonderful land of San Andreas—yes, the same place where “GTA: San Andreas” took place (who would’ve thunk it?). However, things aren’t all sunshine and rainbows in San Andreas, even after the events of “GTA: SA.” San Andreas is still a hot spot for drug dealing, gang warfare and middle-aged men with midlife crises. Speaking of which, “GTA V” is the first in the series to sport three main characters: Michael, a middle-aged man with a midlife crisis; Franklin, a gang-banger who’s trying to get out of that life; and Trevor, a semi-sociopathic drug dealer. These three characters each have storylines interwoven with the other characters in a surprising way that just feels right. How the characters meet each other and become allies, however, is left to speculation. Despite all of the good that came with “GTA IV”—better shooting and cover mechanics, the addition of GPS and a few other game play additions—the game still left a bad taste in some people’s mouths, mine included. Don’t get me wrong, the game as a whole was
fantastic, but there were a few things that just kind of burdened the whole experience. First of all, the last hour of the game was very engaging, but leaves you with a hollow feeling that sours the whole experience. Not to mention the fact that the ending really doesn’t give you any closure. I should point out there are two separate endings, but both leave you feeling the same. That aside, the No. 1 thing that’ll make you want to punch your TV is the cellphone mechanic. Throughout the game, you meet certain characters and become friends with them. This eventually leads to going out on “man-dates” and regular dates, both of which become an annoyance—especially if you’re like me and have an obsessive compulsive need to do everything in a game. Fingers crossed that these two things are fixed in “GTA V.” The GTA series is known for its over-thetop violence and highly adult themes. But it’s also known for having engaging storylines that make you empathize with your characters. Although, I have to say, I hope this game doesn’t follow the trend of “grimdark” endings that have been prevalent in the game industry in the past few years. In any case, “GTA V” has some pretty steep expectations to live up to, but if any developer could live up to such seemingly insurmountable odds, it’s Rockstar. If you don’t believe me, go ahead and play anything Rockstar has created in the past 10 years and tell me it doesn’t know how to make a good game. Make sure to rob a bank and use the proceeds to buy “Grand Theft Auto V” when it steals your heart (and car) on Sep. 17. FUTURE continued on page 5
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4 | ENTERTAINMENT
Volume 99, issue 114 | WEDNESday, MAY 8, 2013 from SO FAR page 3
This year saw the release of Irrational’s long-awaited “BioShock Infinite” to massive critical acclaim. Critics praised the game’s intricate and emotional storyline.
courtest of irrational games
would end up by the end of the game. Lately I have found myself not really caring about the stories found in video games, often feeling almost burnt out, but with “BioShock Infinite,” I remembered how a good story can help enhance the players experience though impactful and emotional moments. This is especially relevant at the end of the game when all secrets are revealed and you can’t help but stare at the screen and think about everything you’ve experienced, then start the game once more to see the story play out in a new light. I can’t tell you enough how much I love “BioShock Infinite.” From its fast and frantic gameplay to its emotional story, I just want to keep playing the game. With the added promise of future single player DLC, all I can say is that I can’t wait to return to Columbia and I hope you’ll be there too. “BioShock Infinite” truly is one of the best games of 2013.
PlayStation Network exclusive “Guacamelle!” oozes style and has some killer substance to back it up. Players play as Juan, a luchador-wannabe searching for his long lost love.
courtesy of drinkbox
“But who would want to do that? Clearly, you’d have to buy to copies of the game for that sort of functionality, right?” Well, no, person-who-I’m-pretending-to-have-a-conversation-with. If you buy “Gucamelee!” from the PSN store, you automatically get a PS3 and Vita copy as well. “Guacamelee!” is the story of Juan, a lowly chef who once dreamed about being a luchador. Unfortunately, Juan never had the chance to realize his dreams of pile-driving his opponents while wearing an awesome mask because life got in the way. In addition, the love of Juan’s life moved away from his little village of Pueblucho, and left Juan to live out his life as a chef. One day, to Juan’s surprise, El Presidente’s daughter, Juan’s long lost love, returns to their village and at once the flames of love were reignited between the two. This, however, was short lived when disaster struck. Calaca, the evil skeleton man, returns from the dead and captures El Presidente’s daughter. But before Juan can do anything about it, Calaca kills Juan with a snap of his fingers. Calaca and his minions leave with El Presidente’s daughter as Juan awakens in the land of the dead. Never fear though, because Juan is given a second chance in the form of a mystical luchador mask that brings him back to life. And just like that, the game begins. “Guacamelee!” is a breath of fresh air for a gamer like myself. The game adopts a “Metroidvania” style of gameplay, meaning, as you explore the world, you’ll encounter areas you can’t explore because you lack the necessary skills to continue. This includes exploring other locations or continuing with the game until you acquire the necessary skill to check out those previously inaccessible areas. The style gets its namesake from the Metroid series and the Castelvania series, both of which have a place close to my heart. Granted, this game is not for everyone. If you don’t like exploring a decently-sized world or trying to collect all of the hidden items in a game, I’d encourage you to play something else. However, if you have an open mind and appreciate a game that the developers clearly had fun making then give “Guacamelee!” a try. And for you easter egg hunters, this game is chock-full of references to classic video games and Internet memes. Thankfully, they all appear in the background and are not thrown in your face. Best of 2013 (So Far) — League of Legends
“Ni No Kuni” captured the hearts of gamers this year with its exceptional story, gameplay and soundtrack. Players assume the role of Oliver, a boy tasked with saving the world.
Alek Sanchez courtest of level-5
Best of 2013 (So Far) — Ni No Kuni
Shane Carpenter Aztec Gaming
2013 has been a year of innovation in between the multitude of reboots and sequels. Games expanded beyond the normal boundaries, with less generic copies of well-trodden genres and making more attempts to step outside of the box. It’s truly the beginning, if not the middle, of a new golden age of gaming as we march forward toward the next generation. For myself, the game that has stood out so far this year has been “Ni No Kuni: Wrath of the White Witch” You could argue that it’s just another Japanese Role Playing Game from which so many others have come out on a monthly basis. However not every JRPG combines the power of one of the best animated movie studios in the world, Studio Ghibli, with the prowess of Level 5, which has been a dominant force for years now in the world of JRPGs. “Ni No Kuni” is a marriage of two powerhouses which creates a game that emulates all the elements of a great game; one that deserves to belong in the new golden age. It is a game with characters who have unique personalities, a soundtrack that will sweep you away into a new world the moment you even boot up the game and a landscape that you could get lost in for days without even worrying about the overall story. The animation is as smooth and wonderful as you could expect, with the signature art style Ghibli has become known for. It’s more realistic than typical cartoons, yet it’s still distinctly animated and colorful. When you enter into a battle, you’re in for a treat as you fight any number of unique and interesting creatures. Have you ever wanted to fight a bunch of bananas? Sure you have, and this is the game that offers just that to its players. Oliver is also one of the strongest main protagonists in recent years, fully fleshed out with a combination of actual animated cut scenes as well as in-game footage. You will feel the heartache that he feels and you will be invested in his mission as he journeys out. These are all hallmarks of what I believe to be the new generation of games—ones that truly strive to say something about their characters and fully immerse the players. Games are gradually becoming more fulfilling without sacrificing difficulty or story and are striving for new territory that has only been lightly tread upon in the past, making the future very promising. Best of 2013 (So Far) — Guacamelee!
Jordan Pollock Aztec Gaming
If you were to tell me the best game I’d be playing this semester was on a PlayStation Vita, I would have laughed you out of the Sony store. And then of course, I’d have to apologize to you profusely because that’s exactly what happened. First of all, I have to start by saying that “Guacamelee!” is a PlayStation exclusive downloadable title that is cross-save enabled. What is cross-save, you ask? It’s the ability to save your game from your Vita into the PlayStation Network cloud system, then download the save file onto your PS3 and continue playing on your PS3 and vice versa.
Aztec Gaming
Ever since “League of Legends” was released in 2009, it’s kept growing each year and 2013 has been no different. After only a few short years, “League” has quickly grown to become one of the most dominant and competitive games played today. Seriously, ask any of your friends if they’ve ever played “League,” or know someone that does. Chances are, there’ll be at least one person who’s caught up in the “League” scene. 2013 saw the beginning of Season 3, bringing in new content and a new season of competitive play. Developer for “League of Legends” Riot Games has upped its game this year, and has really connected with its large community of players and fans, offering players loads of new content and fan interaction. This year, Riot has invested countless hours and huge amounts of revenue to put together the League Championship Series, a competitive environment for top teams from across the world to compete in, all leading up to the World Championships. The production has been top-notch; live games are streamed online, with a crew of knowledgeable and charismatic announcers to give insightful play-by-plays for the matches, along with insider interviews with some of the game’s biggest players. At times during this season, viewership has peaked at more than 200,000 viewers. eSports is growing every day. A new reality show, “Gamecrib,” began in Season 3 and followed Team SoloMid Snapdragon, one of the biggest “League of Legends” teams, in North America. Viewers followed the team through its troubles, but also its victories, as Team SoloMid Snapdragon led the charge through LCS, emerging victorious as Season 3’s Spring Champions. Team SoloMid Snapdragon has been one of the first eSports teams to be documented via “reality show.” Though “League,” or any major competitive eSport, hasn’t found its way into the likes of sports stations such as ESPN, the online broadcast of LCS and Gamecrib, show that there is an audience out there, and it’s a huge one—so why not join in today? Best of 2013 (So Far) — Dead Space 3
Hollyanne Setola Aztec Gaming
Visceral Games succeeded at creating a game that keeps you on the edge of your seat. “Dead Space 3” provides 12-14 hours of a fantastic storyline, a high level of suspense and endless amounts of Necromorphs to kill. It has visually stunning graphics and is sure to scare, especially when playing the downloadable content, “Awakened.” The storyline is complex but does have a level of simplicity that allows newcomers to the “Dead Space” series to keep up. Although the controls proved to be quite difficult for the PC, as I progressed through the game, I got used to the odd key bindings and began enjoying it. I played the game in the co-op campaign mode and it was interesting to see all of the gameplay styles Visceral included. There were puzzles to solve where each player was simultaneously doing a different part. There were times when players worked together in puzzles and if one made a mistake, both would need to start over. The teamwork aspect was something that I had only experienced on a small scale in other games and I really enjoyed how it was constantly incorporated throughout. If you are looking to sit down for a day or two and play a game with a friend that will make you not want to leave your seat, purchase “Dead Space 3” this summer and experience the fear.
ENTERTAINMENT | 5
WEDNESday, may 8, 2013 | Volume 99, issue 114
from FUTURE page 3
Best of 2013 (The Future) — Watch Dogs
Shane Carpenter Aztec Gaming
successful MMO or an unsuccessful one, but nevertheless, Cryptic Studios is doing something right. Since the open beta release on April 30 there has been a never-ending line of players waiting to experience “Neverwinter” for themselves. Although there’s been mixed reviews, the game is only in beta and there’s already a huge following. Considering the thousands of live-play streamers on Twitch.tv playing with tens of thousands of viewers, it’s obvious that gamers are interested in what “Neverwinter” is trying to accomplish. Because it’s in beta, there are still some bugs that need to be worked out, but overall the game is playing smoothly and grabbing players’ interests. “Dungeons & Dragons” fans are excited and impressed overall, and others like myself who know nothing about “Dungeons & Dragons” are also enjoying it. The fact that Cryptic Studios is creating a game that’s holding the interest of “Dungeon & Dragons” fans while also creating a new following proves it succeeded in some respect. “Neverwinter” is freeto-play, so take an hour and download the beta, whether you are a “Dungeon & Dragons” fan or not—and find out if you think this game is going to be the next big MMO. Best of 2013 (The Future) — Batman: Arkham Origins
Alek Sanchez Aztec Gaming
There’s no denying “Watch Dogs” looks incredible. Players are given control of a whole city via hacker Aiden Pearce as he wreacks havoc on Chicago.
courtesy of ubisoft
What I hope for with the rest of the year is a strong start to the next generation of consoles and gaming in general. The beginning of an era that eliminates the clunky ports of yesterday, and begins to consolidate games more so that they’re easily available to the masses. And the first of these games to hopefully usher in this new age is “Watch Dogs,” which will be released on Nov. 19. It will be among the first launch titles for the PlayStation 4. In “Watch Dogs,” you play as Aiden Pearce, a man who’s on the run from some very dangerous people and is capable of some very dangerous things himself. He’s able to hack into pretty much everything imaginable, and can take over an entire train, rewire stoplights or even pull out road barriers in order to halt a moving car. The game is based in a fictional version of Chicago and lets you roam through the city or just freeform as you can with most open world games. It also involves a potentially interesting multiplayer element, where other people are also visibly active in your world. This could have some interesting and possibly dangerous ramifications if someone else is controlling something in your world that you’re not aware of. I like to compare the game to the CBS show, “Person of Interest”—questioning the use of technology, who exactly controls that technology and what it’s used for. We’ll see if Ubisoft is able to live up to the game’s expectations, especially now that it will potentially be heralding the new generation of consoles. Ubisoft seems up to the challenge presented in the last few years, so I’m excited. Although there’s no solid release date yet, “Dark Souls 2” will be coming out the end of the year at the earliest. Prepare to die all over again in what will hopefully be another fantastic entry to the series of extremely punishing games. Best of 2013 (The Future) — The Last of Us
Sergio Lopez Aztec Gaming
Here we are at the eve of a new console generation and there are a lot of games that haven’t even been released yet. Although I’m excited for many of these games, “The Last of Us” is one that’s truly has caught my attention. It’s a bleak and beautiful game that attempts to tackle story telling with both brutality and simplicity. And the fact that it’s being made by Naughty Dog helps. In an apocalyptic setting, the story sets around Joel and Ellie as they trek cross-country in hopes of finding salvation while avoiding bandits and the infected. What makes this story interesting is the fact that Joel is being paid to smuggle Ellie away. This dynamic allows for the characters to earn respect
“The Last of Us” is shaping up to be a bleak and beautiful game. Given Naughty Dog’s previous work, expectations for the game are sky-high.
The “Arkham” series has been one of the most successful superhero franchises to grace video game consoles. Players are given control of Gotham’s Dark Knight to take down bad guys and protect the city in a thrilling and satisfying fashion that does the “Batman” franchise justice. The fighting is one of the most on-point, fluid and rewarding game engines seen in games today, as you maneuver effortlessly throughout the battlefield, bouncing from one enemy to another to deliver that knockout punch. The “Arkham” games also make you feel like you are the world’s greatest detective, providing full use of Batman’s iconic utility belt including batarangs, explosive gel and smoke bombs. “Origins” will be following “Batman: Arkham City’s” open world setting, so when you aren’t collecting clues or beating up bad guys, you can explore with ease. From grappling from one ledge to another, to gliding off Gotham’s rooftops, the “Arkharm” series has done a fantastic job in replicating the Batman universe. With that being said, the developer of the past two games, Rocksteady Studios, is not returning with “Origins” and veteran Batman voice actor Kevin Conroy will not be lending his talents to this game. It’ll be interesting to see what Warner Bros. can do with the “Arkham” series, given the behind-thescenes changes coupled with fan expectations. Early details reveal the story will take place in an early era Gotham City, focusing on Batman’s early crime-fighting years. Villains include the always-iconic Joker, master assassin Deathstroke and the crime lord Black Mask. As a huge Batman fan, I can’t wait to see what “Origins” brings to the table, and although the bar may be high, I have faith that Warner Bros. can pull through and deliver another kick-ass game. “Batman: Arkham Origins” is set to release Oct. 25. Best of 2013 (The Future) — Assassin’s Creed IV: Black Flag
Cody Franklin Head of Aztec Gaming
Release the sail. Raise the skull and crossbones. Man the cannons. The pirates are coming out to play. Slated for an Oct. 29 release date, “Assassin’s Creed IV: Black Flag” is shaping up to be one hell of an adventure. With “Assassin’s Creed III” garnering mixed feelings from many gamers, Ubisoft decided to mix things up dramatically. Rather than playing as the stoic Connor, players will take the helm as his Grandfather, the drunken and disorderly Edward Kenway as he sails the high seas looting, pillaging, and assassinating his way to glory on his ship, the Jackdaw. That’s right: Ubisoft made a whole game based off the superb naval combat in “ACIII.” Fans should expect a return to the Ezio Auditore style of murdering hordes of enemies, flirting with beautiful women and generally acting like the most interesting man in the world. When he’s not stabbing people or destroying enemy ships, Kenway will be exploring Mayan ruins and swimming the ocean floor in search of sunken treasures (yes, swimming in a “Creed” game). Fighting alongside Kenway will be some of the greatest names in pirate history, including Blackbeard himself, who appears to be as terrified of Kenway as everyone else. Let’s face it, folks. Being an assassin is damn cool. Being a pirate is also pretty damn cool. Mixing them both together has my timbers shivering in all the right places.
courtesy of naughty dog
for each other in a brutal and hopeless environment. I myself am already getting ready to feel all sorts of bad as I can’t help but feel that tragedy awaits the two no matter where their destination. While I’m excited for the story, the simplicity of its presentation and gameplay has me more intrigued. Taking a cue from the Coen brothers and in particular their film “No Country for Old Men,” Naughty Dog is approaching the game with realistic simplicity. By having little-to-no soundtrack, developers attempt to create a more realistic environment through the use of diegetic sounds. This coupled with the limited HUD and a simple yet elegant crafting mechanic means Naughty Dog is definitely heading in the right direction. Naughty Dog has impressed me time and time again with the “Uncharted” series and it seems as though it might do it again. In a gaming culture where Michael Bay type action dominates, it’ll be interesting to see how “The Last of Us” will impact gamers with its calculated action and minimalistic approach to its presentation. I for one am very excited and can’t wait for “The Last of Us” to be released June 14. Best of 2013 (The Future) — Neverwinter
Hollyanne Setola Aztec Gaming
“Dungeons & Dragons” fans have longed awaited the arrival of “Neverwinter,” a free-to-play massive multiplayer online game. “Neverwinter” includes stories of citizens struggling for dominance as the dead begin to rise and attack the cities. “Neverwinter” is scheduled to release sometime this year and is currently in open beta. Although the graphics are nothing special, the gameplay is unique. I normally don’t enjoy MMOs but I’m already addicted to this game. I don’t know if that means it’s a
In a blast-from-the-past, “Assassin’s Creed IV: Black Flag” stars Edward Kenway, grandfather of “AC III’s” Connor. This time, the battles take place on the high seas.
courtesy of ubisoft
Saints Row IV If “Saints Row: The Third” was over-the-top, “Saints Row IV” is engaging warp drive and setting a course for the crossroads of ludicrous and brilliance. Volition is holding nothing back, including its dignity, with the upcoming release of the latest game in the “Saints Row” series. While some fans found the shark-jumping of “the third” to be too much to handle, Volition is betting that most fans are ready to eat up even more. If the pre-order items are any indication, prepare for insane genius slapping you like a dead fish. Who needs to beat off waves of enemies with a giant purple sex aid when you can blow them away with a dubstep-powered ‘Merica gun? Alien scum shall quickly fall to the super-powered fighter jet in the shape of America’s own bald eagle. That’s right, I said aliens. Aliens have invaded Steelport, no doubt to probe things that were never meant to probed. And only one man can stop them: the U. S. President, armed with an array of super powers and even more super weapons. The last we saw of the Saints, they had just declared Steelport a sovereign nation; seeing how they conquered America was a site to behold. The game is set to release Aug. 20, just before fall semester, so why not take a lastminute vacation to Steelport? Be careful though—classes might be hard to return to after you’ve swallowed this crazy pill.
6 | SPORTS
Volume 99, issue 114 | wednesday , may 8, 2013
Lady Aztecs win two of three against the Rams
softball Browning Stubbs Staff Writer
In the final road series in Mountain West Conference play, the No.1 San Diego State softball team won two out of three games in Fort Collins, Colo. against Colorado State University. Game 1: Colorado State 3, SDSU 0 In a matchup against one of the best teams in the conference, SDSU fell short in the first game of the series. Junior utility Katie Mathis proved to be the only spark for the Aztecs, going 2 for 2 at the plate and a walk. After the Rams put up two runs in the bottom of the second, SDSU loaded the bases in the third, but could not get a run out of it. The Aztecs again had a chance to score with two runners in scoring position in the fifth inning. The offense left eight runners on base. Game 2: SDSU 12, Colorado State 4 After getting shutout in game one of the series, SDSU stormed back in the second game with five home runs. This mark was a season-high and tied a school record. SDSU set the tone early, knocking in four runs in the
opening inning. Sophomore outfielder Kayla Jordan led the charge, hitting a lead-off home run to give the Aztecs the lead. She had a monster game, going 3 for 4 with three RBIs to set an Aztec single-season record with her sixth triple of the year. Senior catcher Kristin May also hit a home run in the first inning. Junior outfielder Patrice Jackson continued her hot hitting of the year, hitting her MW-leading 16th home run of the year. Freshman pitcher Danielle O’Toole (13-6) struck out six Rams and picked up the win. O’Toole now has an earned run average of 1.79, which leads the conference. Game 3: SDSU 4, Colorado State 0 The Aztecs gained momentum early in this game. Junior utility Lorena Bauer singled to score Jackson, who had tripled earlier in the inning. The game remained quiet until the fifth inning, when Mathis doubled to begin the inning. After Mathis advanced to third, Jackson followed with a groundout that scored Mathis. Senior Rebecca Arbino (18-12) pitched a complete-game and only allowed two hits in the game. It was one of Arbino’s finest performances of the season, including four strikeouts. Arbino currently leads the conference
Senior catcher Kristin May led her team to victory with two homeruns and five RBIs in last Sunday’s game.
with 180 strikeouts. Up Next: SDSU returns home for its final MW
series of the season, as the Aztecs will take on the University of Nevada, Las Vegas Rebels (21-28) from Thursday to Sunday.
jordan owen , staff photographer
SDSU currently has a slim lead against second-place Fresno State for the conference regular-season championship.
SST burning up the tracks, building fan base
sst column Courtney Muller Staff Writer
A new breed of racing has come to San Diego and people want to see more of it. Robby Gordon’s Off Road Stadium Super Trucks made its San Diego debut last Saturday at Qualcomm Stadium. The home of the San Diego Chargers was transformed into a dirt paradise, consisting of gap jumps and highspeed turns. SST is in its inaugural season racing across the U.S. The series features one international race, rumored to be in Mexico City. SST has been Gordon’s dream ever since his career was launched in
the 1980s at Mickey Thompson’s off-road racing series. Gordon has conquered all aspects of racing, ranging from NASCAR and Indy car to the coveted Dakar Rally in South America. Gordon’s vision of bringing back Thompson’s offroad short course series became a reality on April 6 when SST debuted in Phoenix. SST is a crossbreed of offroad racing and short course stadium racing. The three-hour event has four classes of racing: Bigfoot Monster Trucks, Super Trophy Karts, Super Buggies and the Stadium Super Trucks. The Stadium Super Trucks have an impressive driver lineup. Ladies,
some of you might know the name Arie Luyendyk Jr., the heartthrob from “The Bachelorette.” He is an up-and-coming racer in the series and is a promising talent both on and off the track. Supercross legend Ricky Johnson, newcomer Justin Lofton, series founder Gordon and Olympic snowboarder Nick Baumgartner are a few of the well-known names competing in the series. NBC Sports Network is a true believer in SST and will broadcast the races on national television. It was an easy decision for NBC to back the fledgling racing series. The SST competition vehicles are identical and all built at Robby
Gordon Motorsports in Charlotte, N.C. Each truck contains a 600 horsepower V8 engine, Toyo tires and Robby Gordon custom rims. Drivers compete under the stadium lights for a $60,000 nightly purse and vie for a $500,000 championship purse. The May 4 San Diego race will be broadcasted at 10 a.m. on Sunday, May 12 on the NBC Sports Network. Robby Gordon’s SST will have five races May 18 at Qualcomm Stadium, with the first flag dropping at 6:30 p.m. Tickets are available online at stadiumsupertrucks.com, starting at $15.
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SPORTS | 7
WEDNESDAY, may 8, 2013 | Volume 99, issue 114
Wolf Pack comes out strong and defeats Aztecs baseball Alex Riggins Staff Writer
A low-scoring trip to Reno left the San Diego State baseball team sitting just below .500 heading into the final two weeks of the regular season. SDSU (23-24, 13-11) dropped two of three games against University of Nevada, Reno (24-23, 11-13) last weekend as the Aztecs’ offense sputtered. SDSU is tied for second place in the conference standings with University of Nevada, Las Vegas, although the Rebels have a much better overall record at 31-17. Nevada is in fourth place, two games behind the Aztecs and the Rebels. SDSU lost Friday night 7-1 with sophomore left-hander Mike RoBards pitching a weekend game for the first time this season. Nevada scored single runs in the second, third, fourth and sixth innings before putting the game out of reach with three runs in the seventh. The three players at the top of the order for the Aztecs batted 7-for-13 with a walk, but somehow couldn’t spark a rally. The lone run came from a solo homer by sophomore first baseman Ryan Muno in the eighth inning. On Saturday, the Aztecs needed extra innings to edge the Wolf Pack 4-3. SDSU rallied for three unearned runs with two outs in the top of the seventh inning to take a 3-2 lead. In the bottom of the seventh, Nevada scored once to even the score, and neither team scored in the eighth or ninth. In extra innings, two SDSU freshmen took over. Freshman third baseman Tyler France hit an RBI
single to drive in the winning run in the top of the 10th inning. Freshman closer Bubba Derby entered in the bottom of the 10th and threw a perfect inning to earn his 10th save of the year. Nevada bounced back on Sunday with an exciting 4-3 victory. After trailing the entire game and entering the top of the ninth down 3-0, SDSU scored three times in the ninth to tie the game.
SDSU rallied for three unearned runs with two outs in the top of the seventh inning to take a 3-2 lead. Redshirt sophomore designated hitter Brad Haynal opened the scoring in the ninth with a solo home run. With two outs in the inning with France on second base and junior shortstop Evan Potter on first base, sophomore left fielder Matt Munoz hit a double that scored both runners and tied the game at 3-3. Derby entered the tie-game in the ninth inning looking to shut down Nevada with another perfect inning like he had the previous night. However, the first batter he faced, third baseman Brad Gerig, hit a walk-off home run to left field to win it 4-3 for the Wolf Pack. The Aztecs have six games remaining this season, all at home. SDSU will face both Air Force Academy and the University of New Mexico in three-game series.
Freshman Tyler France’s two-out RBI single in the top of the 10th inning drove home the winning run in Saturday’s win against the Wolf Pack.
jordan owen , staff photographer
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8 | BACKPAGE
Volume 99, issue 114 | WEDNESday, MAY 8, 2013
Max Hammer Saga: Episode 2 fiction Andrew Scoggins Contributor
Previously on Max Hammer: Having just destroyed Dr. Dastard’s secret Martian laboratory, Max Hammer returns home empty-handed, having not obtained his bounty. Dastard also said something about space zombies. Max is relatively unconcerned, for now. At the doorstep of his small, pink house, Max Hammer sighed and tried to wipe some of the pink slime from his grizzled face. His wife, Nancy, never liked it when Max came home with robot guts all over him, but he saw that his hands were just as dirty as the rest of his body, if not more so. He sighed again and opened the door. “Honey I’m—” “—late is what you are,” Nancy quipped from the kitchen. “And we have company.” Max unslung his holster from his waist and laid his hand cannon, Big Bertha, on a nearby lamp table and trudged his sludge-covered boots into the kitchen. “What company?” Nancy was washing a dish and her deep blue eyes widened as she turned to look at him. “And you’re filthy! Here, you clean up and take that nasty thing off your face,” Nancy said as she walked toward him and pulled off his eye patch. “Aw but honey, it’s part of my look,” Max said. “You have two beautiful eyes my dear, and I like to see them both.” Nancy flicked the leather strap onto a nearby chair and planted a wet kiss on Max’s cheek. “Now clean up before the food gets cold.” Max grumbled and cranked the faucet. He then made eye contact, as he always did, with the porcelain sailor cat on the windowsill. In fact, there were cats everywhere in the house. Max had dug his heels in on the issue of whether or not to adopt a haggard-looking stray cat, whom Nancy had dubbed Thelonious. Nancy responded with covering their cottage with cat paraphernalia. Sailing cats, dancing cats; cats with hats, moustaches, anything feline you
could think of, really. “You said something about guests, my dear?” Max asked as the black gunk streamed off his fingers. Nancy pulled a box of cigarettes and a Zippo out of her blonde beehive hairdo and dragged one before exhaling a response. “Yeah, some men in suits and sunglasses. I don’t trust ‘em,” she said with squinted eyes. Max turned off the faucet and shook his hands dry over the sink (Nancy hated when he got the dishtowels dirty). “They in the living room?” he asked. Nancy nodded. Max plodded his way across the shag carpet and plopped into his recliner. Before him were two grown men of an indeterminable age, dressed in perfectly pressed black suits and matching sunglasses, smashed together uncomfortably on a small red loveseat. “One of you guys could’ve taken my chair,” Max said as he stretched his body back into the plush cushions. “We’re fine here thanks,” the man on the right said. He had tendrils of wispy blonde hair that clung to his head that floated and bounced as he spoke. He pulled his arm from the inside of the loveseat and gestured awkwardly to the man sitting beside him. “This is Mr. Stevens and I’m Mr. Dandy and—” “Ha!” came Nancy’s short-barked laugh from the kitchen. Max raised an eyebrow and Mr. Dandy responded calmly, “It’s a family name.” He smoothed his hair down unsuccessfully and continued, “Are you Mr. Maxwell Hammer, formerly Maxwell Rose?” He paused. It was now Mr. Steven’s turn to raise an eyebrow. “It’s a family name,” Max grumbled. “That’s me. What do you want?” Mr. Stevens contorted his body strangely against Mr. Dandy, and managed to produce a black, leather folder from which he read in an imperious and slowly droning tone. “Am I to understand you have been charged with hunting down a Dr. Cornelius Dastard?” Max grunted.
“Am I to also understand that you allowed him to escape his laboratory, situated in the underbelly of Olympus Mons?” Max grunted again, except this time with a slight growl to it. “Very well then. Since you failed in your mission, Dr. Dastard has now released his airborne virus into our air circulators, which has now caused ancient Martian creatures to rise from the dead and begin slaughtering all of the inhabitants here.” “Yeah?” “Well you see, this upsets us, Mr. Hammer. Our military stations were hit before they even had a chance to fight back. It seems you’re the only one who can save us now.” Max thought for a while and stroked the stubble on his chin. “Hmm, what’s the pay like?” “It’s very good,” Mr. Dandy piped. “I’m in. Now listen, I’m going to need—” Max was interrupted by a loud crashing sound as a rotting space zombie smashed his way through the sliding glass door to the right of Max’s chair. Mr. Stevens let out a high-pitched squeal of terror as the zombie picked itself up from the shards of Plexiglas. Purple blood oozed from its putrid, green flesh as it lumbered toward Max. Max reached for his gun but realized he left it on the table as the zombie lunged down on top of him, its black, spiked teeth snapping in his face. Max grabbed the zombie by its scaly neck with his left hand, and with his right, tore the yellowed eyeball that was dangling from its socket and smashed his forehead into the monster’s howling face. The zombie took a step back and then lunged again with its razorsharp claws. As the blades arced toward him, Max knew he didn’t have time to get out of the way this time. He closed his eyes as an earshattering bang ripped the zombie’s ugly face in two. Pink brains splattered upon all three men. They turned to Nancy who blew the smoking Bertha in her hand. “Now are we gonna eat or what?” she asked with a smirk.
LOOKING THROUGH OUR LENS
HOROSCOPE
by Nancy Black, Tribune Media Services
Today’s Birthday (5/8/13) - Begin the year with confidence and financial luck, and hustle to harvest. Materialism loses glitter; stick with basics and savor savings. Then community, family and friends fill your summer social calendar, and communications fly. Education takes focus, along with wellness and service. Balance. To get the advantage, check the day’s rating: 10 is the easiest day, 0 the most challenging. Aries (March 21 - April 19) - Today is a 7 - Start getting practical, and compute expenses. Shopping for household items moves into top priority. Talk over the schedule. Friends are on your side. Think quickly, and move slowly. Get in the flow. Taurus (April 20 - May 20) - Today is a 9 - Let the words pour out as you become more confident. Travel to or over water. New information propels action at home. Prepare to launch. Invest in your success. Take quick action for maximum benefit. Gemini (May 21 - June 21) - Today is an 8 Tempers could be short. You’re under pressure to complete old tasks. You get farther with an intermediary. Your dreams are brilliantly prophetic. Cancer (June 22 - July 22) - Today is an 8 Set up a meeting to entertain new possibilities. Move quickly to get the best deal. Adjust the schedule. Circumstances control your actions. Work without chatter. Stay focused and keep cool. Leo (July 23 - Aug. 22) - Today is an 8 - Work requires more attention. Don’t speak so freely about money now. Move quickly to find necessary information. Entice your partner. Listen to all the considerations. A philosopher gives you a boost.
Virgo (Aug. 23 - Sept. 22) - Today is a 9 - Fix something before it breaks. Travel conditions improve, and working at home is nice, too. Tap into your passion, and believe you can. This leads to discovery. Libra (Sept. 23 - Oct. 22) - Today is a 9 - Today and tomorrow are good for financial planning. Don’t throw money around. Investigate an improbable theory, and take action on an idea with inspiring brilliance. Figure costs. Subtle art elements are best. Scorpio (Oct. 23 - Nov. 21) - Today is an 8 - Look alive and think fast. Then go slow. Let a strong leader take charge. Invest in home, family, land and real estate. Partnership negotiations occur. Help your team win. Sagittarius (Nov. 22 - Dec. 21) - Today is a 9 - Get busy and open a new chapter. Use your imagination. Stand for a new way of doing business ... this is the design phase. Work on the details. Accept unexplainable inspiration. Ask probing questions. Investigate. Capricorn (Dec. 22 - Jan. 19) - Today is a 9 - You score big with creative output. Business takes a new direction. Don’t be impetuous. Use resources wisely. You can ask for more and get it. Indulge your cuddly side. Aquarius (Jan. 20 - Feb. 18) - Today is an 8 - Slow down and listen, close to home. Family wants attention. Keep talking. Find ways to increase efficiency. Your team is hot. The previously impossible seems doable. Follow your heart. Pisces (Feb. 19 - March 20) - Today is a 9 - Be bold without gambling. Push yourself forward. Offer corrections to erroneous assumptions. Enter a two-day learning phase. Write up the proposal. Listen and include critical information. Bury a treasure. Boost energy with exercise. ©2013, TRIBUNE MEDIA SERVICES INC.
SUDOKU
by The Mepham Group, Tribune Media Services
Difficulty Level: 3 out of 4 Instructions: Complete the grid so each row, column and 3-by-3 box (in bold borders) contains every digit 1 to 9. Solutions available online at www.thedailyaztec.com ©2013, TRIBUNE MEDIA SERVICES INC.
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Across 1 Fabric named for an Asian capital 7 Letter-shaped lift 11 Suntan lotion letters 14 Eight-time tennis Grand Slam champion 15 Finish line 16 Covert ops gp. 17 *”We’ve got this one!” 19 Snitch 20 Anglo-French fliers until 2003 21 Cuppa contents 22 Haggard 24 *Mischievous child 27 Fuel holder 31 Mind 32 Ferrell’s “SNL” partner in “Morning Latte” skits 33 i follower 34 Some PCs 38 *YouTube piece 42 Opinion sampling 43 Fun unit? 44 Crete peak: Abbr. 45 Like some vaccines 47 Pirouetting 49 *India’s national animal 53 Collar inserts 54 Jack’s place 55 Soho stroller 59 Cyclades island 60 What auditors look for, and, in a way, what the ends of the answers to starred clues are 64 ID material 65 Pound of poetry 66 Render powerless? 67 Night sch. class 68 Gloom partner 69 Biblical poetry Down 1 Where roasters may sit 2 16-Across personnel 3 Spar 4 Yard sale caveat 5 W-4 info: Abbr.
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Solutions available online at www.thedailyaztec.com 6 Litter box trainee 7 Fine-tune 8 Seafood restaurant freebie 9 Parseghian of football 10 Jamaican genre 11 Deep-clean 12 Scott Joplin’s instrument 13 Like marbled meat 18 “Dang!” 23 More than fans 24 “I feel your __” 25 Sporting footwear 26 “Venerable” monk 27 Sticky stuff 28 Oxygen’s 8: Abbr. 29 Hawk 30 Tolkien’s “The Lord of the Rings,” for one 33 ATM access 35 Sub on a screen
36 Modest skirt length 37 Stretch across 39 List shortener, for short 40 Electrical unit 41 “A Jug of Wine ...” poet 46 Spoke like Vito Corleone 47 Composer Stravinsky 48 On deck 49 Unlikely hit on a 45 50 Preppy collars 51 Like some cavities 52 Letter-shaped girder 55 Smurf with a beard 56 Little brook 57 Grad 58 Voice mails: Abbr. 61 Dye that comes from the French word for nitrogen 62 Tour golfer, e.g. 63 OR or ER workers