Graphic Process for Perspective

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Ty l e r E l l i s o n Landscape Architecture California Polytechnic San Luis Obispo Fall 2017 Professor Cesar Bustamante Interactive Portfolio

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Description

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Sequence

Outcome

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Noteable:

Image blocking Color overlays Edge Definition Geometry Faded underlays

Inspiration:

Architecture Collage Illustration in Photoshop

by Show It Better

Project goal:

Create a unique rendering from LA Studio 405

inspired by the style presented above

Subsidiary:

Document project development in final portfolio

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Description Description

Timeline

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Autocad Reference

Object Simplification

Rhino Import

Topography Construction

Material Application

Hardscape Addition

Shrub Addition

Tree Formation

View Selection

Illustrator Simplification

Photoshop Rendering

Description

DEVELOPMENT Timeline Timeline Sequence

Outcome

Contour Isolation

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Photoshop Rendering Sequence

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End

Description

Timeline

PHOTOSHOP Sequence Sequence

Outcome

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To understand: The rendering created is the result of one quarter’s development of design documentation combined with advancement of technical rendering capabilities. The rendering style chosen to portray the site accentuates the big picture of a scene: massings of trees, ground materials, the effect of color within the experience. Development of the final product involved a transfer of information from Autocad to Rhino, from Rhino to Adobe Illustrator, and from Illustrator to Adobe Photoshop. Retrospectively, only half of the park site required modeling to create the final image, yet the full model may be helpful for any additional site renderings. This particular method of graphic representation has the potential to save time as it (potentially) involves the simplification of objects without sacrificing the representation of experiential quality. However, for this particular project, the time required for completion exceeded the initial estimates by a factor of 2-3 times per step. As program proficiency increases, the efficiency should increase and shrink timelines. A personal archive of textures, photographs, vectors and brushes is developingas a result of this project and others which has the potential to vastly decrease the many hours alotted to internet image searches.

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