拉夫堡大学与英国家具品牌SCS商业合作项目 - 在元宇宙主题下为SCS未来发展提出解决方案

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MakerVerse

Let your creations come to life Industry Project: Group 2

Contents

Introducing the Metaverse Relevant Examples Competitor Analysis Opportunities The Vision MakerVerse ScS+ & Platforms Modes Personas Storyboard The Benefits Future Roadmap

The

Metaverse Fortnite Ac ion gam Ev n M rchandis Decentraland Vir ual lif Ava ar M a r al- s a E h r um lockchain Roblox Gam Ava ar Exp ri nc Cus omisa ion

Metaverse Elements

spatial ownership gamified multiplatform usergenerated immersive avatars multipurpose

Relevant examples

Metaverse elements Benefits Examples An existing platform with the right environment Access a relevant audience, brand awareness, advertisements, merchandise Gamification Customer engagement and involvement with the mobility initiative Mascot, NFT collectibles Emotionally engaging stories, brand values Hyundai Adventure in Roblox Louis VuittonDecentraland

Relevant examples

Metaverse elements Benefits Examples Personal expression, Gamification Crowdsourcing of ideas, Customer engagement NFT collectibles Exclusivity, Trade opportunities for customers Crossover economy, Circular ownership Ease the transition, Making virtual life more real “Vans World” in Roblox Pokemon at Selfridges Balenciaga

Competitor analysis

Maker & Son Room Planner AR experiences Several are available in the metaverse Opportunities exist basic tools Insignificant footprint across the journey VR showrooms

Opportunities

Barriers to

Stages

Opportunities

address
to focus on
Improving brand perception Understanding what customers want Make an emotional connection Advocacy Innovative customer engagement Connect with a new audience Capitalize on the nascent market Multiple pre-purchase stages

SCS+

Meta Home Personal experiences and spaces.

Community Interactions and collaborative experiences with Metaverse citizens.

Society

Multi-party interaction between users, SCS, and the Metaverse platform.

Meta Home Community Society Games MakerVerse MakerVerse Meta Showroom Sustainability AR/VR experience pod
Virtual merchandise Games
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MakerVerse

Let your creations come to life

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MakerVerse

Available as an extension on Metaverse platforms
+ MakerVerse Games Metaverse mall ScS+ ScS
Individual and collaborative wor Variety of realistic tools materials Promotes self-expressio Decorate meta home with MakerVerse creations VR brush for 3D creation Basic model structures for be inner Provide SCS furniture models for transformation CustomizationPre-Purchase Space Tools Self expression MakerVerse+

Game

Mode InspirationPre-Purchase Advocacy Create space Various theme Fixed budget Creative constraints Furniture/Carpet/Pattern Unique 3D form Various theme Creative constraint Fixed budget Form ChallengesSpace Challenges MakerVerse+

MakerVerse

Browse mode

A public space to display creators' work with possibilities to purchase virtual creations, explore, and exchange ideas.

Pre-Purchase

Inspiration

Showcasing the best work from the challenges, identifying design trends and preferences within the community.

Advocacy
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Mother

Age: 42 Health care assistant

Lucy enjoys decorating her home and is always on the lookout for the latest furniture and carpet styles. She likes to buy small crafts and embroidered art for her home. On the weekend, Lucy and Chloe spend time together, playing games and doing activities together.

Lucy Miller

Goals

o decorate her home with her daughter o discover different options and to find unique and bespoke products.

Pains

She has a hard time finding furniture that she likes

Having a full time job, Lucy has little time to visit stores.

Persona Daughter

Chloe Miller

College student

Chloe is creative and imaginative, and enjoys self-expression. You can usually find Chloe online with her virtual pets after a long day of college.

Interests: Virtual games - Age of Empires and Roblox.

Wants bespoke furniture with personalit

Showcase the furniture to her virtual friends

Pains

Chloe finds furniture shopping boring.

She isn't interested in traditional furniture.

Storyboard

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Chloe has recently been looking for new sources of inspiration for her designs.

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2While at home, Chloe finds a framed craft piece purchased by her mother, Lucy, at a local craft shop. Chloe photographs it and uploads it to the MakerVerse website.

On Instagram, Chloe also takes inspiration from digital artists and fashion designers.

Storyboard

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With Chloe's help, Lucy quickly learns how to create furniture and incorporate designs into her work.

4

Chloe makes a pink Yeti sofa, inspired by the art and designs she found.

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Lucy produces distinctive forms influenced by the textures and patterns, while Chloe designs futuristic spaces.

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The Pink Yeti sofa was an instant hit.

Chloe proudly shows her creation to her mother and introduces her to MakerVerse.

Storyboard

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Lucy and Chloe were chosen as the top two creators in the

MakerVerse 'Creative Textures' challenge.

They both received virtual credits as well as creator verification.

Lucy and Chloe's works were submitted to the SCS showroom store and featured on the SCS website following the challenge.

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Collaborating in MakerVerse has helped

Chloe and Lucy grow closer.

ScS included several of the competition designs in their new collection and received positive reviews from customers.

Benefits for customers

A New Medium

for Creativity

A creative tool to express ideas about home interiors

Taking a hobby into the virtual world

Recognition and Achievement

ScS+ challenges can provide motivation for engagement

Awards and recognition can lead to a healthy collaboration

Virtual Renovation

MakerVerse helps users add a personal touch to their virtual life

The virtual gallery can enable users to discover elements for their dream home

Benefits for ScS

Customer Engagement

MakerVerse provides an indirect channel to engage with customers, and access to a younger demographic

Collaborating with Customers

By crowd sourcing ideas and investing in the hive of ideas from the community

Reinventing the Brand

By championing creativity,

ScS can understand customers’ true needs and invigorate their image

Roadmap

for the future Introduce MakerVerse Virtual / Physical Retail Truly Immersive Experiences 2 years 5 years 10 years Interoperable between multiple metaverse platforms Tactility suits and AR glasses Omnichannel experience Introduce the first collection inspired by ScS+ challenges Launch the ScS+ store in the metaverse MakerVerse experience in ScS stores Partner with related businesses SCS+ design challenges Launch MakerVerse on chosen platforms

MakerVerse

Let your creations come to life

Express yourself in a virtual world using creative tools and challenges, and find inspiration for your dream home in virtual galleries and imaginative spaces.

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Thank you

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