1 Hotel Montreal
2 elf Experience Store
4 NYU School of Animation
3 Floating House
5 REI Store
6 Dining Chair
1
Hotel Montreal Location: Montreal, Canada
Fall 2016
Site
Imagery
Public Space
Concept Montreal is a city with history and fashion, formal and informal and with old and new. Sometimes people see the historical street with the history of hundreds of years but sometimes the most fashionable things catche your eye. I want to bring this city texture into the hotel. I feel that there are two attributes in the city—‘static’ which means the history and antiquity and ‘dynamic’ which means the fashion and avant-garde. The design language abstracted from the architecture in the city itself. Static includes symmetry, order and verticality from the historical classical architecture while the dynamic includes movement and asymmetry from modern architecture.
Axonometric
Guestroom Floor Plan
Typical Suite Plan
Living Room
A
A Bedroom
B
B
Section B-B
Furniture and Finishings
Refreshing Room
RH Carpet
Section A-A
Polished Plaster
Gray Leather
Oak Flooring
Black Oak
White Oak
Brass
Brown Leather
White Marble
Fur Carpet
Suite
Elevator Lobby & Corridor
2
elf Experience Store Design Location: Manhattan, NY
Fall 2015
Concept
Inspiration
elf is a very successful cosmetic products E-retailer. This is my design for the brick-and-motar store for the brand. In the store, selling is not the only thing but the experience as well. An exhibition area, bar, salon and beauty lab will be added in since I want to design a space where customer can touch, smell, try the product and even have a seat here during the leisure time. The most obvious feature of elf is the “ play beautifully box” plan, which means elf will send gift boxes including the most current products to their customer. I choose “Box” as my concept and putted different experiences in different boxes. To attract people getting in, I designed the interior in a really quiet and minimal way to show up the products and to have the contrast to its traditional outside space. buildings around.
Ground Floor
Process A
Exhibition
Salon
Beauty Lab
Beauty La
Section A-A
Service
Meet
Try
Learn
Mezzanine
Bar
ab
A
Cashier Exhibition Sale
Salon
Test
3
Floating House Location: Hundson River, NY
Spring 2016
Case Study
Concept
This is a floating house located in the Hudson River in New York. Wa people’s living. I want to explore the relationship between water and is a big difference between living on water and in water. Sound and lig and private space, change from above to below. According to the public different functions on different water levels. For this project, I want to give of walking into the water so that the space will be very open and boun
"Not using the potential underwater space"
"Function and spacial experience are same as buildings on land"
ater has lots of benefits for people’s behaviors. There ght, which define the public c and private needs, I putted e my customer an experience ndaryless like water itself.
Process Roof Garden
Dining
Study Activity
Water Level
Bath Sleeping
Function Arrangement
Vertical Arrangement
Use of Sunlight--Rotation
Residents are able to change the angle and the direction to sun to have a best efficiency of use of light.
Experience
Physical Concept Model
Reading Working Activities
Cooking
Bar Bath Sleeping
Entry and Kitchen
Study and Activities
Bath and Sleeping
4
New York University School of Animation Design Location: Manhattan, NY
Fall 2015
Third Floor-Library
When I think about the ways and processes of making animation, I was inspired by motion graphic and photography. My design language is layering and framing. Layering--the flipbook create a movement by layering many different motion graphics. Framing—the camera create appropriate scenes by framing specific shots.
3
2 6
10
A
A 10
4
8
1
10 9 7
11 5
1. Book Stacks
6. Group Study
2. Open Reading
7. Computer Lab
3. Casual Reading
8. Check Out / In
4. Staff Room
9. Printer
5. Conference Room
10. Digital Reading
Section A-A
11. Restroom
Natural Light
Artificial Light
Ground Floor-Restaurant
7
1
6
8 5
B 1. Waiting Area
7. Casual Eating
2. Exhibition
8. Kitchen Bar
3. Stair to Gallery
9. Kitchen 10. Storage 11. Restroom
4. Wine Bar 5. Buffet 6. Dining
Section B-B
12. School Entry
9
B
2 3
12
10
4 11
Basement-Gallery
4
3
C
1
C 2
Section C-C
1. Gallery 2. Reception 3. Auditorium 4. Restroom
5
REI Store Design Location: Manhattan, NY
Fall 2015
REI is an American corporation selling outdoor recreation gear, sporting goods and clothing. Its mission is to get people outside, to inspire people for worldwide outdoors. Outdoors make me think of traveling and that makes me think of the airplane, world map and earth. I was inspired by Latitude & Longitute on the world map. I want to design a space where my customer can feel outdoor and green and a space where people can explore.
I decided to break down the wall around the building using zigzag lines inspired from the logo to strengthen the brand show off the sailing space to attract customers.
Inspiration
Process
the REI and to
2
3
5
4
1
7 11
10
Building Elevation
6
8 9
12
1. Reception 2. Garage 3. Bike 4. Ski 5. Water 6. Apparel
7. Restroom 8. Climb 9. Outdoor & Wear 10. Camp 11. Exhibition & Activities 12. Back of House
Exhibition
Lecture
Lecture
Exhibition
6
Chinese Dining Chair Location: Manhattan, NY
Spring 2016
Renderings
Concept This is a dining chair design. I was inspired by the ancient Chinese chair from Ming dynasty. It is very elegant. I tried to design it in a new way to simplify it. Since it is a knock down chair for IKEA, the structure of this chair should be simple and easy to be understood by customers. I decided to keep its most important feature and discard useless ornament.
Packing
Physical Model
Linean
White Oak