virtual museum

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From 3D virtual museum to 3D Collaborative

Virtual Workshop

Present by : Wichit Chawaha


From 3D-VM to 3D-CVW Introduction

Inspire by the Activity theory 3D educational CVEs (outlook, structure, role) Based on 3D Virtual Environment for Learning Art (VELA) Growing & Importance – Collaborative technology & Social Networking Virtual Museum can be enhanced

Collaborative Learning

Collaborative Virtual Workshop (CVW) Resource sharing

Creativity expression


From 3D VM to 3D CVW Background

The richness of museum experience Simulate – Types of intelligence Support for collaborative isn’t sufficient Learning opportunities – digital technology Social software (Web 2.0) – blog, wikis, social networking, social tagging Content Generation (User Create & Share)


From 3D VM to 3D CVW Design of VELA

Outlook – 3D environment Structure – 3D scenes (3D models of land, buildings, interiors, avatar, picture, text)

Role – content (Modern art) , Interactive test and quizzes

VELA is a 3D environment (Present by 3D Avatar)


From 3D VM to 3D CVW From Virtual Museum to Collaborative Virtual Workshop

+ Communication and Collaboration Extending system (integrate Social Web & Social Networking) :1) Using it in a wide range of subject 2) Add support activity for user (construct & share Knowledge, par. Real-time group exercises)


From 3D VM to 3D CVW Requirements for CVW

•Learner / users •Artifact •Place, outlook •Place, structure •Place, role


From 3D VM to 3D CVW Conclusions and future work

• Outline a set of CVW • Prototype is current under development • Test among the student of our University • Evaluate • Revise and extend


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