From 3D virtual museum to 3D Collaborative
Virtual Workshop
Present by : Wichit Chawaha
From 3D-VM to 3D-CVW Introduction
Inspire by the Activity theory 3D educational CVEs (outlook, structure, role) Based on 3D Virtual Environment for Learning Art (VELA) Growing & Importance – Collaborative technology & Social Networking Virtual Museum can be enhanced
Collaborative Learning
Collaborative Virtual Workshop (CVW) Resource sharing
Creativity expression
From 3D VM to 3D CVW Background
The richness of museum experience Simulate – Types of intelligence Support for collaborative isn’t sufficient Learning opportunities – digital technology Social software (Web 2.0) – blog, wikis, social networking, social tagging Content Generation (User Create & Share)
From 3D VM to 3D CVW Design of VELA
Outlook – 3D environment Structure – 3D scenes (3D models of land, buildings, interiors, avatar, picture, text)
Role – content (Modern art) , Interactive test and quizzes
VELA is a 3D environment (Present by 3D Avatar)
From 3D VM to 3D CVW From Virtual Museum to Collaborative Virtual Workshop
+ Communication and Collaboration Extending system (integrate Social Web & Social Networking) :1) Using it in a wide range of subject 2) Add support activity for user (construct & share Knowledge, par. Real-time group exercises)
From 3D VM to 3D CVW Requirements for CVW
•Learner / users •Artifact •Place, outlook •Place, structure •Place, role
From 3D VM to 3D CVW Conclusions and future work
• Outline a set of CVW • Prototype is current under development • Test among the student of our University • Evaluate • Revise and extend