Digital Transformation at VU Polytechnic
Table of Contents
Wyndham Tech School Connecting students to their futures
Skills Hub Future skills accelerator
St Albans The home of cybersecurity
Foreward
Dianne Semmens Depuity Vice-Chancellor Vocational Education and Training
Victoria University, through it’s Polytechnic, is proud to share our digital transformation journey with you which is equipping students and our communities with contemporary vocational education and training skills to enable employment in a technology driven economy. The input of industry practitioners is a crucial component to design of spaces and of education and training programs.
Department of Education and Training and hosted by Victoria University. Programs are co-designed by STEM specialists, industry partners and educators. Secondary school students from 34 partner schools are introduced to the skills needed to prepare them for the rapidly changing future of work. Skills that include advanced digital skills, robotics and automation, coding, leadership, problem solving, team work and collaboration.
philanthropic Ian Potter Foundation. School leavers, displaced workers and existing workers can undertake training in vibrant, technology led spaces, in a variety of vocational areas from IT to clinical/community health to community services and early childhood education. Access to state of the art facilities and equipment positions the west of Melbourne to be a driving force in industry relevant skills training.
Wyndham Tech School was made possible by the vision of the Victorian State Government under Premier Andrews, funded annually by the
Sunshine Skills Hub was co-funded by Victoria University, Department of Education and Training and the
Our Cybersecurity Training Centre was made possible by the vision of Victoria University Polytechnic, supported by
funding by global tech giant Cisco; one of the University’s industry partners. Students get to enjoy modern interactive spaces which includes a workplace simulated security operations centre, described by Cisco Vice President, Ken Boal, as “one of the best I have seen.” Through these innovations Victoria University Polytechnic is leading the way in providing access to an ecosystem of sector specific digital skills and training, in demand from industry. We invite you to explore the spaces and possibilities for yourself.
Wyndham Tech School Connecting students to their futures
Vision
To prepare young people for the future of work WTS has developed our spaces to be representative of Industry 4.0 where the physical and digital worlds converge. Students will be exposed to the Internet of Things (IOT) as they navigate through our spaces and programs. Undertaking projects that include a blend of creative thinking, problem solving, collaboration, and specialist technical skills in emerging fields such as Artificial Intelligence (AI), niche manufacturing, cybersecurity, content creation and robotics. Our vision is to provide a learning environment similar to a workplace our role is not to replicate what our schools are doing but enhance and extend what they are doing.
Imagination Corner
As visitors enter the Wyndham Tech School they will be introduced to some of the possibilities of the future. A corner that inspires all students to think big and imagine a career that they have never dreamed of. Students work will be showcased in this space.
Atrium
Large space where students gather to be introduced to the WTS team and the program for the day. Industry speakers and panel discussions will take place in the Atrium. Students will use this space to present and pitch to their peers.
Design Studio
30 Networked PCs with extended spec capability, providing the latest in software programs including: Adobe Creative Cloud Fusion 360 3DS Max Interactive Unity PyCharm Microsoft Visual Studio Virtual Cyber Security Labs Minecraft Education Edition
Factory of the Future
The new Factory of the Future provides students with a firsthand experience in industry aligned applications and projects. Students engage with process automation principles and practice using industrial and collaborative robots to solve complex problems. At our new FoF, students will be introduced to: Construction robots Industrial robots Service robots IoT applications
Digital Twin The Command Centre
The new digital twin command centre provides students a centralised experience of future factories. Students will be able to analyse data from the connected sensors, robots and other smart devices to make efficient predictions. The Digital Twin will help students to: Create virtual simulations of robots Understand the future of IoT devices Create virtual designs & simulations Troubleshooting robots remotely
Experience Spaces
Made by an interdisciplinary group of specialists, artists, programmers, engineers, CG animators, mathematicians and architects, UX rooms use collaborative practice that seeks to navigate the combination of art, science, technology, and the natural world.
eSports Arena
Our Esports arena is a first of it’s kind in Australia, with 26 high-spec’d networked PCs and controllers. This space will host inter-school and international tournaments and provides a creative space for students in our Game Development and Esports Entrepreneurship Programs. The eSports Arena is home to: eSports Entrepreneurship Program. eSports Competition between partner schools Afterschool Club
Smart Cities
Wyndham Council Smart City
This space has been developed in collaboration with Wyndham City Council’s Smart Cities office and Spiire Digital Media Studio to provide an immersive, interactive environment to imagine, and simulate the future of Wyndham. Live data is projection mapped to a 3D model of Werribee, enabling students to make datadriven decisions and manage the satisfaction of different stakeholders. Equipment found in this space includes: Interactive projectors displaying live input data displays CommBox touchscreen Data collection sensors 3D model of Watton Street with changeable model and prediction projections
Production Studio Under construction
Our Production Studio includes a U-shaped Cyclorama (green screen) wall, industry standard cameras, lights and audio equipment to enable students to create professional content for broadcast. This includes tutorials and technology demonstrations, esports competition commentary and special effects. Equipment found in these spaces includes: Professional-level video cameras Artec 3D Scanners Audio recording equipment Adaptable lighting and staging Live broadcast control centres Small-scale motion capture
Prototyping Lab
Under construction
This space allows the creation of functional prototypes that incorporate components fabricated using 3D printing, laser cutting and CNC machining, as well as the assembly of electronic components and microcontrollers. Equipment found in these spaces includes: Plastic, resin and ceramic 3D printers Laser cutters Multi-axis CNC routers Electronics soldering stations Assembly and post-production areas
Greater Western Water
In collaboration with Greater Western Water’s engineers, this space allows students to design, build, and test remoteoperated vehicles with an artificial intelligence layer in order to solve a real-world industry problem. Equipment found in this space includes: Lego Mindstorms and Lego Spike Prime Drones Google Teachable Machine MBlock AI
Sunshine Skills Hub Future Skill Accelerator
Vision
The Innovation Space at the Sunshine Skills Hub delivers vocational education and training delivered through Victoria University Polytechnic, that will provide individuals with the digital skills required for the unpredictable future of work. Skills that industry demand such as problem solving, team work, collaboration, critical thinking and specialist technical skills such as data analytics, cybersecurity, content creation and programming. We are experiencing a doubledisruption (automation + COVID), existing workers are being displaced, upskilling and reskilling has never been more critical. The role of the Innovation Space is to provide students with an opportunity to undertake short courses.
Level One The Innovation Space on level one has been split up into three individual learning spaces, ideation, software and prototyping.
Ideation Space Designed to bring people together to focus on problem solving, collaboration and presentation skills. Featuring flexible furniture, large touch screens and video conferencing technology, teams can collaborate with colleagues remotely.
Software Space Students develop the technical skills to take their proposed solution from concept to reality. Featuring high-spec computers, students have acess to 3D moodelling software, Adobe Creative Suite, Cybersecurity programs and more.
Prototyping Space Featuring 3D printers, industrial and social robots and a full-scale holographic display wall, students are able to access the technology needed to bring their work to life and test the functionality in the prototyping phase.
Equipment ABB Robotics ABB is a leading supplier of industrial robots and robot software, equipment and complete application solutions. Social Robotics NAO and Pepper are social robots from Softbank Robotics that are used to introduce students to programming in a user-friendly manner. Studetns learn Choreograph, Python and JavaScript, then apply these coding solutions to program the robots to solve a problem they have identified. 3D Prototyping The 3D protoyping room included multiple Make-a-Bot 3D printers and one commercial grade Stratasys F370 3D printer. 3D modelling and CAD skills are taught in the design lab, then the finished products are printed in front of students, teaching them the full rapid prototyping process of design, model, export and print.
HYPERVSN Adobe After Effects and Premiere Pro are used to create content for the holographic medium, HYPERVSN, teaching video creation, editing and exporting skills. The fans of the HYPERVSN wall use LED light strips tht activate at different intercals to create the holograph as the fans spin. The fans overlap to ensure no space is missed.
Industry lead
Designed by Industry for Industry Victoria University Polytechnic has engaged with Optus, Microsoft, Softbank Robotics, Adobe, Lenovo, Cisco, Amazon Web Services (AWS), Blitzm Systems and Industry bodies VicICT4Women and Australian Computer Society (ACS) to ensure our training is designed, developed and delivered to provide skills pathways that are relevant to the future of work.
Level Two Health and Community services
The Sunshine Skills Hub features a world class nursing simulation lab and specialist teaching spaces that replicate real-world environments, ensuring students are learning the latest technology and trends in the industry.
Level Three Early Childhood and Paramedical
Designed to replicate best practice in the delivery of early childhood and paramedical education, the Sunshine Skills Hub features simulated working environments for practical, skills-based training.
Cybersecurity Training Center St. Albans
Vision
The cybersecurity training centre features a fully functional Security Operations Centre (SOC), providing a simulated working environment for collaboration and practical experience. Attack and defend rooms put students in the hot seat, allowing them to take on the role of hacker or defender to put their skills to the test. Exposure to leading industry platforms such as Amazon Web Services (AWS), Splunk and Cisco underpins their training, ensuring individuals develop the skills for the technologies industry demand. Unique to the centre will be connections to industry that are embedded early on in the training. Individuals will have access to expert panel discussions, inspirational story telling, memberships to key industry bodies, industry events and mentoring programs.
Security Operations Centre (SOC)
A fully functional Security Operations Centre (SOC), providing a simulated working environment for collaboration and practical experience in: Assigning roles Client briefing Designing solutions Producing solutions Presenting to team leaders Monitoring Red/Blue incidents
Red Room Cyber hackers
In the RED room students will experience the role of the hacker and be given an introduction to common cyber security attack mechanisms. Working as a team they will be competing against the defender team in the BLUE room.
Blue Room Cyber defenders
In the BLUE room students will experience the role of the defender and working as a team they will learn how to analyse, audit and log trails to detect and respond to attacks initiated by the RED team.
Communication Room
Here students will use Cisco technology to sit-down with Cyber Security industry experts. All students will be able to attend webinars, hearing inspirational talks from leading organisations such as Cisco ,Splunk, Optus (Trustwave), and more. They will be able to ask questions, gain information and connect online with these industry leaders. They can also utilize this space to work on teamwork and present group projects.
Cyber Labs
The Cyber Labs will provide students with access to leading industry platforms and technology, relevant to the future of work. They will learn specialist technical skills and have access to leading industry platforms and products such as Amazon Web Services (AWS), Splunk, Snort, Burp Suite and Cisco. These programs will underpin their training, ensuring students develop the skills that the technologies industry demand. Skills that involve a blend of problem solving, critical thinking, team-work, data analytics, penetration testing, cloud-based networking, scripting, privacy and ethics.
Graduate Opportunities
Through our partnership with BAE Systems, students will have the opportunity to apply for positions on completion of their traning.
Industry Contributors
Australian Computer Society
CISCO
Victoria University Polytechnic is proud of our strong industry partnerships and connnections.
Amazon Web Services
Women in Technology
Temi Robotics
Information Systems Audit and Crontrol Association
Vic ICT 4 Women
Softbank Robotics
Australian Information Security Association
HYPERVSN
Optus
Lenovo
Telstra
Microsoft
ABB Robotics
The Ian Potter Foundation