Portfolio
Index 01
Visual Design
06
Product Design
29
Space Design
53
More abot me
61
Yan Ting Chen
Curriculum Vitae
Curriculum Vitae EDUCATION Sep.2018 ArtCenter College of Design, The USA Student with Na�onal Scholarship in Product Design 2018 Na�onal Cheng Kung University, Taiwan Master's Degree in Industrial Design ( Second Year )
Yan Ting Chen
2016 Na�onal Yunlin University of Science and Technology, Taiwan Bachelor’s Degree in Crea�ve Design 2015 University of Applied Sciences Utrecht, The Netherlands Exchange Student in Communica�on and Mul�media Design
WORK EXPERIENCES 2016 PEGA Design & Engineering - UX Design intern 2015 ODIIST Design Corpora�on - Industrial Design intern, Product Planning intern 2014 Rosahill villa - Brand programmer, CIS designer
AWARDS 2016 Red Dot Award: Design Concept - Best of the Best 2016 Trans-ac�on Award 2016 - First Prize 2016 Hong Kong Interna�onal Inven�on & Design Compe��on - Silver Prize 2016 TISDC Taiwan Interna�onal Student Design Compe��on - Product Design- Award for Excellent 2016 Student Startups Compe��on- Final 2016 Na�onal Technical Collegiate Student Produc�on of Applica�ons Compe��on- Final 2016 Golden Pin Design Award - Final 2015 Na�onal Electronic Product Design- Final
OTHER EXPERIENCES 2018 Interna�onal workshop in Kyushu University in Japan 2017 Work of Easy-defrost Fish Package had been published on “Design Exhibi�on on Books 2.0” 2017 CIS design for Gernman Study Room - Permanent Exhibi�on 2017 Start-up courses in NCKU 2016 Mentor course in compe��on of Transac�on 2015 Translator in Taiwan Social Enterprise Innova�on and Entrepreneurship Society 2014 Space design with IICAKE factory 2013 Traslator of geography research of Na�onal University of Singapore 2013 Crea�ve workshop of interna�onal conference 2012 Academic travling to Spain with na�onal scholarship
Skills
So�wares: Office / Illustrator / Photoshop / SOLIDWORKS / 3Dmax / SketchUp / AutoCAD / Arduino Language: IELTS 6.5 overall
個 人 簡 歷 學歷 2018/09 獲教育部菁培計畫補助至美國藝術中心設計學院(ArtCenter)就讀 2016 國立成功大學工業設計所 認知與感性設計組 碩二
陳 彥 婷
2016 國立雲林科技大學創意生活設計系 學士 2015 赴荷蘭烏特列之應用科技大學(Hogeschool)」交換學生
實習經歷 2016 PEGA D&E 和碩設計- UX Designer 2015 新器象創意有限公司- 工業產品設計、設計企劃 2014 耐斯企業 Rosahill 蘿莎玫瑰山莊- 品牌規劃、CIS設計
獲獎經歷 2016 Red Dot Award: Design Concept- Best of the Best 2016 全國跨界超越競賽- 首獎(年度超越獎) 2016 國際香港創新科技國際發明展- 銀獎 2016 TISDC臺灣國際學生創意設計大賽 產品設計類- 佳作 2016 Student Startups Competition- 決選 2016 Transation全國技專院校學生實務專題製作競賽- 決選 2016 金點新秀設計獎- 入圍獎 (決選) 2015 全國電子美學設計展- 決賽
特殊經歷 2018 赴日本參加九州大學設計工作營 2017 作品Easy-defrost Fish Package 收錄至「書上設計展2.0」已發行販售 2017 成功大學圖書館之德國書房永久展覽-整體CIS規劃設計 2016 第二屆跨界超越競賽 Mentor專題實作課程 2015 任「台灣社會企業創新創業學會」之翻譯員 2014 IICAKE虎尾蛋糕毛巾咖啡館-空間設計案 2013 新加坡國立大學(NUS)台灣咖啡產業研究案-隨行翻譯人員 2013 國際文化創意產業研討會-創意工作坊 2012 獲選教育部公費至西班牙參訪
專長 軟體能力 : Office / Illustrator / Photoshop / SOLIDWORKS / 3Dmax / SketchUp / AutoCAD / Arduino 語言證明 : IELTS 6.5 overall 02
X 陳
彥婷
│
Chen,Yan-Ting │ 1993/10/15 │ from Tainan to the world
03
[
Design is for all.
]
Visual Design
Awards SSC
Project
About
Number of Designer
Fishery-friendly system 〈 創 新 漁 貨 販 售 模 式 及 其 介 面 設 計 〉
- Video Link -
Aquaculture is a be�er solu�on for exhaus�on of seafood resources. This is a crowdfunding oriented fish-selling pla�orm providing a friendly way for local fishermen to earn reasonable profits and make progress. Users can buy fish directly from fishermen. More purchases will help fisherman get more supports from ins�tute of this app. Rach purchase will accumulate to reach upper level. Higher level lets fisherman get more resource supports. On the other hand, ins�tute will supervise the quality of fish make records. This app provides details of situa�on, regular records, fishermen’s story and the recent latest level of fish for selling. Yan-Ting, Chen / 3 people
Contribu�on
design research, interface design 06
Date
Jul. / 2016
Visual Design
7
月
認購你的安心魚 - 夏。沁涼鮮魚
Visual Design
Business plan
Service Process
Retrieve Ship boarding
24:00 23:00
01:00 Picking 02:00
22:00
03:00
21:00
Storage
Pickup today 04:00
20:00
On sale
Classify
19:00
05:00
06:00
18:00 Order online yesterday
Fish handling 17:00
07:00
16:00
08:00
15:00
09:00
14:00
10:00 13:00
12:00
Inner packing
11:00 Outer packing
Delivery
Background
Problem Sustainability of aquaculture is a crucial subject, but many fishermen encounter difficul�es. So it’s hard for them to conduct friendly breeding way for sustainability.
Target Group 35-45 year-old people who have sustainable incom Those who care about life quality and food issues Those who o�en cook by themselves
Motivation Food Source Problem Healthy Concern Lack of Founding& Feeding Knowledge
Core Value
Expected Benefits
Healthy Cycle Improved Fishing Quality Transparent Industry
Professional Eco-Fishing Higher sense of Eco-Fishing Trust Between Fisher&customer
Design Research
/ Pilot Study - Interview /
10
/ Analysis /
Visual Design
[ Interviews for Users’ Needs ( Customers ) ] Interviewee:30 to 40 year-old & married Methods:interview & Ques�onnaire Number of people:15 persons
《a�en�on points then purchasing fish》
convenience price other
8%
20%
《willing to pay more money for assured fish products》
peace of mind
price
23%
6% 1% 65%
72%
freshness
no
Freshnessis the main factor,peace of mind is the second
yes
5%
70% of the crowd are willing to pay more money.
[ Interviews for Users’ Needs ( Providers ) ] Conclusion
Difficulties
Interviewee:The wholesale fish market in Dounan in Yunlin - Business section manager Mr. shen Purpose: To understand aquaculture fishermen’s selling fish process, aquaculture situation, encountered difficulties
11
Opportunities
Fishery disaster insurance unimplemented
The proportion of farmed fish market rising
Few sales pipelines of fish goods
Fishermen seperate the ponds to feed and fish after a interval
The resume of production and marketing incomplete
Fish market not control the source of farmed fish goods
Design Research [ Data of Users’ Need ]
[ Analysis-Compe�tor and Brand Posi�on ]
12
Visual Design
Design Research [ Func�on Map ] Fish Menu
Season Fish
Farm Intro
Fishers’ Diary
About Fish
About Farm
Membership
My Order
Message
Log in/out
My Cart
Order List
Buy
Record
Collection
Collection List
About Us
Brand Value
Process
Shiping
Setting
Normal
Privacy
Inform
Class of Selling
Fish Info
Home
Account
Ab&Setting
[ Wireframe ]
13
Feedback
Design Research [ Evalua�on ] Searching
Information Buying Process
Interaction
Platform
Learnability Effec�veness System Usability Scale Subjec�ve user sa�sfac�on Remark
It’ s hard to find the functional button in the interaction part The process of searching is weird. Fish Product should be matched with season
Platform for communicating with Fisher is hard to find after purchasing
Final Result
Visual Design
Final Result
/ Presenta�on /
/ Awarding Ceremony /
15
Project
About
Number of Designer
Carplay - Interface Design
〈車用機台介面設計〉
This is a project for a customer when I was an intern in PEGA D&G. The interface design of carplay is for entertainment, calling and GPS usage. Our team tried to make the interface look professional, and modern. We also saw usability as an important part for the safety concern. Yan-Ting, Chen / 4 people
Contribu�on
interface design 16
Date
Aug. / 2016
Visual Design
|Video interface|
17
/ Calling interface/
18
Visual Design
Project
About
Number of Designer
Videopedia- app
〈物理治療APP設計〉
In order to make the modern people more mo�vated to deal with annoying soreness and minor injuries, the APP combines the func�ons of video search and knowledge search to provide users with more efficient ways of searching and more accurate informa�on. People are not only self-heal, and what’s more is ge�ng a new life experience from the APP.
Yan-Ting, Chen / 2 people
Contribu�on
design research, interface design 19
Date
Jan. / 2015
20
Visual Design
Design Process
Hans (Male, 26 years old, German) He said may it can be gamifica�on, then it will be more fun. And if there is a “feeling comment” it will be more useful, so others can imagine what it is before they watch it. And when users did well, maybe they could be upgraded in the app. Alice (Female, 24 years old, American) She does not think that it’s good to reject the videos that user upload, or user may feel down, so they don’t want to use the app again. And she thinks that user could get a feedback from Fysio24 a�er they upload the video, so they can feel the interac�on. Or create some invented character to give users feedback. Linda (Female, 28 years old, Dutch) She was thinking about how to keep user being interested. And she also think it’s not good to reject the users video. When I asked about the “like”, she said it’s not necessary to do it, or it would be an extra disturbance. The message may not appear on that loca�on, because it seems to there would be the same message on other op�on, but actually not.
21
Project
About
Number of Designer
CIS Design - Germany Study Room 〈 德 國 書 房 常 設 展 C I S 設 計 〉 Germany Study Room is a permanent exhibi�on in NCKU main library. It contains more than 2,000 books including rare, ancient books of 18 century. These books were donated from a Germany medical professor and sent from I conducted CIS design for the image of the whole books. The design was put into prac�ce and made the exhibi�on more completed.
Yan-Ting, Chen / 1 person
Contribu�on
design research, CIS design 22
Date
Jan. / 2018
Visual Design
Design Research
Design Process
23
Design Process
GERMANY STUDY ROOM
GERMANY STUDY ROOM
Final Result
24
Visual Design
Final Result
25
Final Result
[ Web Interface Design ]
26
Visual Design
Final Result
|Opening Ceremony|
27
Product Design
28
Awards
Project
Easy-defrost Fish Package
〈快 速 解 凍 魚 塊 料 理 組 〉 - Video Link -
About
Number of Designer
Wai�ng for defros�ng frozen fish has always been tricky. Easy-defrost fish package reduces the wai�ng �me for fish to get defrosted. Graphite Sheet, with its high thermal conduc�vity, speeds up defros�ng with the heat from hands and room temperature. This packaging allows your fish to be defrosted on your way home from shopping. We adopt the semi-relief skill to present the shapes of different sliced types, and decorate them with Graphite Sheet in the pa�erns which are in accordance with fish scales. This design helps consumers choose the product they want easily. Yan-Ting, Chen / 3 people
Contribu�on
design research, product design, model making 29
Date
Jul. / 2016
30
31
32
Product Design
Background
[ Mo�va�on ]
toxic food importance of food
fish ea�ng
quality of fish
aging society
Fish is a kind of good food for everyone, especially for order people. However, there are more toxic use in fish in order to fish fresh for a long �me. We found the main problems is ways of storage including package. So we decided to design product about storage or package.
Design Research [ Fish-selling process ] discharge
handle
fishmonger transport discharge
store shelve classify, pecia�on, display
auc�on
customer picking clean weigh sold
33
Design Research [ Fish-selling siua�on & using objects & problems ]
Design Process [ Design goals ] to reduce steps of selling process to reduce the �me of exposing to the air to storage and bring fish easily
34
Product Design
Design Process [ Model making ]
[ Final result ]
|a. Exihibi�on| a.
b. 35
|b. Awarding Ceremony|
Project
About
Number of Designer
Steward - Room Service Robot
〈飯店服務型機器人〉
- Video Link -
Steward is a room service robot which can delivery items that customers need in a quickly and friendly way. We use technology of light communica�on to provide robot accurate posi�on and safe informa�on. In addi�on, it reduce mental stress of customers and provide secure and personalized service for them.
Yan-Ting, Chen / 4 people
Contribu�on
design research, product design, model making 36
Date
Feb. / 2016
37 14
Background For workers, hotel is the most considerable choice for staying over night. However, when customer call for room service, it o�en takes �me of wai�ng and has some problems about communica�on.
Design Research [ Design goals ] / For Hotel-Host / Cut down labor cost so that the service provider can provide be�er service. Reduce the deliver �me to increase customer sa�sfac�on. The fashinable, familiarity and technological shape of the robot can catch customer's eyes. Customer can experience interac�ng with the robot.
/ For customer / Deliver personal objects with the robot, protect the privacy of customers. Reduce mental stress of customers.
[ Technology ] We use the high tech, Visual Lignt communica�on, to offer the LED light in the hotel other func�ons. Except of the illumina�on, the lights can send the instruc�ons to the robot and it can execute the route instruc�on accurately. Moreover, the APP not only can provide integrated service informa�on to the customers but provide the hotel host get the informa�on about the quality of room service and the customer service sa�sfac�on.
Loca�ng system (Visual Light Communica�on) 〈Visual Light Communica�on〉 Send the Route instruc�on through the LED light.
〈Infrared〉 Repayment loca�on
Device drivers (Prototype) 38
Product Design
Design Research [ Service Process ]
Host LED holder (passage)
Customer
Service robot signal transmission path Path monitor
Customers order the objects they need with the APP. A�er the Host recieve the request from the customer, the staff place the object into the robot and import the route planning to the Host APP. The Host APP sends the route instruc�on to the LED holders. The robot executes the route instruc�on to go to the specified room. The APP remind the object reach the room on screen. Customer open the door and take it.
39
Design Process [ Sketches ]
[ Model making ]
40
Product Design
Final result
| a. Touch screen |
a
b
41
|b. Object delivery|
Final result [ Flowchart of APP design ]
About the Hotel Facili�es
Electrical appliance Sta�onery
Objects list
Room service A�rac�on
Quan�ty
Confirm
Complimentary Contact Customer service
Other Objects Choosing
The order has been shipped. The robot will arrive in 15 min. The robot is arrived. Please recieve the order or the robot will leave a�er 180 sec.
Claimed Unclaimed
Service sa�sfac�on survey Resend Cancel
42
Product Design
Final result [ APP design ]
Customer service
Objects list
Quan�ty
Objects list
Confirm
The robot is arrived
Unclaimed object
Service sa�sfac�on survey
Recieve object
43
Project
Musical Physiotherapy - Interac�ng Robot 〈桌上型互動復健機器人〉
About
Number of Designer
Musical physiotherapy is a interac�ng robot to make people who suffer from soreness and pain. It is suitable for desk using and portable, so people can use it anywhere. It will detect your wrong posi�on and remind you to do some exercise. Moreover, users can create and compose their own songs by different gestures. It also can rotate to show how you should adjust the posi�on. With this, people can keep healthy and cure them selves in a interes�ng and easy way.
1 people
Contribu�on
design research, product design 44
Date
Aug. / 2017
Product Design
Background Pysical Pain
Soreness & Pain
Design Research How serious?
1/4
50 Billion
[ 1/4 people have pains ]
[ 6 pain relief patches per month]
[ 50 billion spending on pain ]
Problems & User Needs
Unsure
No motivation
45
Boring
Gradual progress
Design Process [ Sketches ]
46
Product Design
Final Result
[ Correct your posture ]
[ Create your songs ]
(Video Link)
47
Project
About
Number of Designer
Folding Pizza Cu�er
〈折疊式披薩刀〉
When living abroad, reaching into the kitchen drawer to take something o�en makes hands scratched by the pizza cu�er accidentally. In view of this, a pizza cu�er whose handle is able to be folded to wrap the knife edge is designed. It can not only prevent users from being cut, but also save the space. With these features, it’s convenient and safe.
Yan-Ting, Chen / 1 person
Contribu�on
product design 48
Date
Jul. / 2015
Product Design
49
Project
About
Number of Designer
Adjustable temperature rolling pin
〈可調溫式擀麵棍〉
Dough fermenta�on requires proper temperature and �me. If the temperature of the rolling pin when rolling dough can be adjusted as needed, the efficiency and success rate are increased. So, I use water to match the rolling pin, and put the water of the required temperature into the pin. It’s not only convenient, and the cost is not as expensive as electronic type, so it’s saving �me and effort.
Yan-Ting, Chen / 1 person
Contribu�on
product design
Date
Jul. / 2015
Product Design
51
Space Design
Project
YunLin Cake Towel Cafe - Interac�ve Space Design
〈IICAKE觀光工廠空間互動設計〉
About
Number of Designer
In the trend of towel export market shrinking gradually, the industry of the owners in the middle of Taiwan can take the form of coffee shop to implement the concept of industrial value-added. By the field space planning, they hope to shape a brand new a�rac�on that allow visitors to learn about the value of the towel industry in Taiwan through environmental experiences. The a�rac�on can also make iicake become the foothold in Taiwan. Yan-Ting, Chen / 5 people
Contribu�on
product design 53
Date
Jul. / 2014
Design Process
[ Rendering of Space ]
54
Space Design
Design Process
55 48
Design Process
56 49
Space Design
Design Process
50 57 41
Design Process
58 51 47
Space Design
Final Result
〈Reality of using situation〉
59
More About Me
Internship in PEGA
In PEGA Design & Engineering, I worked as an UX designer. During the internship, I was in charge of three projects. From problems finding to producing design, I had a solid training in methods and techniques of solving problems. At the same time, I learned the cooperation and division of work in the team. Therefore, the majority of the clients served by PEGA are international, which also allows me to see a larger scale.
61
62
More About Me
Special Experience & Training During my college life, there were two important experiences that had significant impact on me, one of them was the training in HU in the Netherlands as I was an exchange student for half a year. It changed my way of thinking about design. Before I went to the Netherlands, we were always taught to produce products quickly without deep thinking and research. We set up learning goals before courses started, so I knew what I could learn and what I should try to do. It made me realize that where the goals were, and prevented myself from missing. In two major projects, we cooperated with an energy company to come up with a program and with an app developer to create a prototype, respectively. Our mentor guided us step by step, including research questions, insights, concept, target users, focus group, evaluation, sketch, prototype, etc. The well-structured design process led to high efficiency and quality. It really changed my way of design thinking and improved my design process. Afterwards, when I went back to Taiwan, I improved my practical design skills through three different internship jobs and put what I learned into practice. The other important experience for me was a one-year national competition including professional training, called “Transaction�, which was held in Taipei. It focused on user experience deign, providing an 8- hour course per week. The content of courses included research, analysis, and implementation. Among this year, we presented our design several times, in the same time, specified mentors from ASUS(design department manager), HTC (designer) often discussed with us individually to make products more reasonable and feasible. It made me realize how to turn ideas into reality in a research-based way. Besides, we won the first prize in the end and got further different internships respectively. In conclusion, through these two experiences, I learned crucial things behind products to make products more suitable and accurate for users.
63
Extracurricular Ac�vi�es
One of my extracurricular activities which was most meaningful for me was to attend a social organization, named “ Taiwan Social Enterprise Innovation and Entrepreneurship Society (TSEIES)”. TSEIES focuses on social services including business socializing consultation, NPOs commercializing assistance, Social enterprise concept and promotion, etc. It also conducts academic research and have published many books. I worked as a translator as part-time job because TSEIES often communicated with staffs from other countries especially in England. I also translated published articles from other social enterprises for knowledge exchange. Sometimes, I volunteered to attend workshops, conferences and salons. I not only learned the ability of holding activities, improved my English communication, but also enjoyed discussion and critical thinking about social issues. Afterwards, I put these experiences into practice and it influenced my disciplines of design as well. I tried to make my works more useful and friendly to people. So, these experiences in TSEIES were significant and valuable for me and my design.
64
More About Me
Studying Path I decided to study design when I was a senior high school student. And then I majored in Creative Design in YunTech. However, the courses they offered were quite different from my imagination. We need to do visual design, product design and architecture design in the same time. These were extremely different fields, and there were too many skills I needed to learn. We couldn't focus on one or two fields so this made us have no specific ability. In order to realize what I wanted to learn, I went to HU in the Netherlands in my third year. Then I gradually understood what design was and how design process should be carried out. After learning for half a year, I adjusted my ways of learning and thinking when I went back to YunTech and I realized that I wanted to focus on product design and user experience research. Then I had my internship in a industrial design company to learn more about product. In my last year in YunTech, I put what I learned into our graduate project, and also learned from many competitions we attended. Finally we got several prizes for this project. After graduation, I had other internship in PEGA Design & Engineering as a user experience designer for product, including products of Dell, Sony. I set up my mind to go deeper in field of product design, so I studied MA in NCKU. I learned many design research methods here, but I am eager to learn more about product design especially skills and design thinking in a strict buright way, to enhance my overall design ability. Therefore, I will study ArtCenter this year with scholarship in November of this year. But before studying abroad, I would like to have another intership so that I can learn more about what I need to learn and what I exactly want to do for the future.
65