ARCH20004 Digital Design Portfolio

Page 1

2020

ARCH20004

Parametric Design Pavilion

Semester 1 - 2020 Student Name: Ziyang ‘Vincent’ Yuan Student Number: 1025198 Studio Leader: Dingwen ‘Nic’ Bao Studio No.14

Digital Design

Number Slider

Portfolio

PORTFOLIO 1


CONTENTS

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PROFILE Personal Background

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MODULE 1 Precedent Study (Pavilion)

05

MODULE 2 Generate Digital Design Processes

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MODULE 3 Queen Vic Garden Pavilion

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REFLECTION Learning & Improving

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PROFILE Personal Background

Email: ziyyuan@student.unimelb.edu.au Wix Page Link: ziyyuan.wixsite.com/fodr Issuu Page Link: issuu.com/ziyyuan/docs

Education:

Software Skills:

2018 - current Bachelor of Design ‘The University of Melbourne’

Rhino

Indesign

2017 - 2018

Trinity College Foundation Study

Grasshopper

Sketchup

2015 - 2017

No.1 High School Affiliated to East China Normal University

Unreal

Premiere Pro

Twinmotion

Photoshop

Enscape (Rhino)

Illustrator

Awards / Exhibition: 2018

MSDx Exhibition ‘Graphic Design: Image and Text’

2018

MSDx Exhibition ‘Foundation of Design: Representation’

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MODULE 1 Precedent Study (Pavilion)

In this Module, we started the analysis of a precedent study pavilion and modeled them in the 3d modeling software Rhino. In order to study the organization of the pavilion design, we created different series of diagrams to show different functions and threshold experiences through the design.

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Fig. The Cuboid with three different sized ellipsoid insert into it in different directions. Fig. Three ellipsoids are abstracted from the cuboid to form the unique shape of it. Fig. The internal surface is lined by using ‘project’ in rhino. Source: David Basulto. Venice Biennale 2012: Radix / Aires Mateus. 2012

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On the left hand side, the Radix standing elegantly for the Venice Architecture Biennale beside the docks of the Arsenale, the unique shapes it represents easily remind me of using cuboid as foundation to abstract the ellipsoids. I followed the detail plan and section for the pavilion to calculate the semi-diameter for the ellipsoids. Then abstract them from the cuboid to get the final shape. The lines on the internal surface are created by projecting them on the inner surface to represent the detail of the metal sheets.

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Diagram of the Pavilion: Isometric Drawing

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Radix Isometric view (NE) This is the isometric view of the Pavilion Radix in Venice built in 2012. I choose the North-east view to show as much detail as possible of the model in Rhino. The Radix was constructed by the heavy and massive steel structure for the external surface. However, the internal golden metal sheets were installed to balance the whole structure into a lightweight volume. As we can see from the Rhino model on the left hand side, the thin pieces of metal sheets are connected together to form the arch-shaped internal space with the ability of receiving the reflective light from the water surface. In contrast, the dark brown steel structure is totally different from the internal bright polished color. For users, different experience of entering and existing the pavilion was clear and strong. Standing under the overhang corner of the Radix, imagining the sound of water coming through the arch from outside to your ear. Everything from nature focus on the point of standing. The circulation paths are automatically generated by the three supporting foundation points, users can walking around anywhere except the area which the pavilion stands. The key concept of the Pavilion I believe is a new expression of shape, space, material, light and sound in architecture field, the combination of common heritage and new era design.

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Main Structure (External Appearance)

Primary Circulation Space Primary Circulation Spaces Water of the Docks Ways of Approaching the Water

Circulation Paths Alternative Circulation Paths Main Circulation Paths Cross-sectional Projection (Approximately Human Height 1800mm) Foundation Supporting Area

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Circulation Diagram The circulation paths are generated by imagining how people will walk around the pavilion in and out. The main movement was represented by arrows in different directions. People walk approach to the water to sit on the concrete steps alone or gathering with friends. How the circulation happen usually depends on the shape of the structure and some structural restriction such as people cannot pass through the foundation of the building, they can only detour or have activities around it.

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External Structure Massive Steel Plates Five Main Pieces of Plate

Internal Structure Arch-shaped golden Metal sheets Centered by three Focuses

Base Structure Sandy Ground on the surface

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Thresholds (Permeability) Diagram The thresholds can be clearly experienced from entering the pavilion. The external of the Radix, as we can see from the photo in the real life, was covered by the heavy and massive steel plates with the dark brown rust color. This outer appearance of the pavilion give users a strong sense of history carried with it. However, when you step into the inner space of the pavilion, the golden metal sheets reflect the bright light from the water surface, the lightweight feel of wooden-like material provide users a sense of balance. The inside surface also has center sharp points to divide sheets into many thin pieces which produce contrast with the external box shape.

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Conclusion In this Module, we learned the basic design of the pavilion. Understand the importance of the threshold and the circulation. How people move and active in the internal space and somehow interact with the external space. And how the pavilion touches the ground, might incorporate with the consideration of the landscape. For the Radix, the site located at the harbor beside the water surface. The designer took great advantage of this condition to design the overhang structure.

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MODULE 2

Generate Digital Design Processes In this module, we explored the digital processing technique through rhino grasshopper and presented them into digital fabrication through laser cutting and 3d printing. We learned how to control the factor in grasshopper to adjust the volume we want to find the best result of our design.

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The point attractor is used in Matrix one to create the attraction from points which leads geometry to a creative result. After selecting the surface from the cube, I use surface domain number tool to create the grid of points on the surface for further steps.

The grid of points recreate the cube into small repeated boxes for further steps.

Different geometries are test in this area including cube, sphere, cone, pyramid and cylinder. The detail of the testing can be seen on the matrix page.

The Point Attractor also can be used to attract the cube directly but not the centroids of the cube. This provides a direct visual change.

In the failed attempts, I tried the shear tool to create the extreme stretch from the cylinder, but the result excess the boundary to much and cannot be booleaned.

The Failed Shear example (See image below)

The Basic Rotation are made in cylinders from X direction and Y direction. At the start of the script, the base cube was created by extruding a 100mm*100mm rectangle from the Z direction. And then use list item to select the surface we want.

Copy and move the grid of points to reproduce the cube into smaller components for exploration.

Test of geometry following the curve bending in one direction, see results on Matrix one page.

The centroids of the cubes are generated to help produce different geometry later in a restricted boundary.

Extrude one surface from the cylinder, however the result is not a closed polysurface in solid.

Here are the development for the second matrix, the geometries are first scale into the size which fit the fixed boundray and then make the growth by using the cluster script from basic cube development. See detailed results in Matrix two which I choose to bake different steps of the growth to explore.

Cluster Details

The Start of Matrix two is using Domain Box to create a cube by construct domain.

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Deconstruct brep is used to select the surface we want to work with and used area tool to find the centroids, then the evaluate surface helps to create the direction vector for each surface to prepare for further growth steps.

Fix Normals help to correct the direction for the vector to all towards the outside of the brep cube in order to ensure the growth parts are outside the cube basically using Dispatch tool.

This step is create to decide the distance between the original cube and the growth geometries.

The repeat of the cluster save a lot of space in the grasshopper and meanwhile give us a much more clear view to check the script before it or after it. The factor we want to adjust is placed in a special container on both sides so that can be seen later ouside of the cluster file.


Grasshopper Script The diagram on the left shows how the design in rhino grasshopper was generated and how the matrix iteration was created by different testing processes. It starts with the initial cube generation and then applied different geometry to the basic cubes. In the scripts, I used growth strategy, point attractor, curve attractor, etc. They all help generate different results then lead to the final 3d print section selection. The diagram also include some failed attempts.

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Basic Geometry 01.xx

Geometry Testing

Continue by Create by 100*100*100 centroids of the cube

02.xx

Geometry Sizing

01.01

Cylinder Radius = 15 Length = 20

02.01

01.02

Sphere Radius = 15

02.02

01.03

Cone Radius = 15 Length = 20

01.04

Cube Length X = Y = 20 Height Z = 20

01.05

Pyramid Length X = Y = 20 Height Z = 25

02.03

Continue by 01.01 Cylinder Radius = 15 Length = 20 List Length Series Radius = 5 Length = 15

03.xx

Rotation in 3D - Unit X

Continue by 02.02 Cylinder - List Length Series Radius = 7 Length = 15

04.xx

03.01

Rotate by centroids Angle = 1

Rotation in 3D - Unit Y

List Length Series Radius = 7 Length = 15

03.02

Rotate by centroids Angle = 5

04.01

List Length Series Radius = 10 Length = 15

03.03

Rotate by centroids Angle = 6

04.02

03.04

Rotate by centroids Angle = 8

04.03

04.04

Continue by 03.03 Cylinder - List Length Series Radius = 7 Length = 15 Angle X = 6 Rotate by centroids Angle = 0

05.xx

Geometry Scaling

05.01

05.02

Rotate by centroids Angle = 1

05.03

Rotate by centroids Angle = 2

Rotate by centroids Angle = 4

05.04

Continue by 04.04 Cylinder - List Length Series Radius = 7 Length = 15 Angle X = 6 Angle Y = 4 Sale by centroids Factor = 1.5

06.xx

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Geometry Bending - Along Arc

Continue by 05.02 Cylinder - List Length Series Radius = 7 Length = 15 Angle X = 6 Angle Y = 4 Scale = 1.2

Sale by centroids Factor = 1.2

06.01

Bend Deform Arc = Semi Circel

Sale by centroids Factor = 1.7

06.02

Bend Deform Arc = Semi Circel

Sale by centroids Factor = 1.4

06.03

Bend Deform Arc = Semi Circel

06.02

3D Print Section Test

06.01

3D Print Section 01


05.xx

Geometry Scaling

05.01

05.02

05.03

05.04

Continue by 04.04 Cylinder - List Length Series Radius = 7 Length = 15 Angle X = 6 Angle Y = 4 Sale by centroids Factor = 1.5

06.xx

Geometry Bending - Along Arc

Sale by centroids Factor = 1.2

06.01

Continue by 05.02 Cylinder - List Length Series Radius = 7 Length = 15 Angle X = 6 Angle Y = 4 Scale = 1.2

Bend Deform Arc = Semi Circel Angle = 110 Deg

Sale by centroids Factor = 1.7

06.02

Bend Deform Arc = Semi Circel Angle = 120 Deg

Sale by centroids Factor = 1.4

06.03

Bend Deform Arc = Semi Circel Angle = 130 Deg

06.02

3D Print Section Test

06.01

3D Print Section 01

Point Attractors 07.xx

Pt Attactors

Four Points Link to Four Grids

07.01

07.02

07.03

07.04

07.05

07.04

Continue by 05.02 Cylinder - List Length Series Radius = 7 Length = 15 Angle X = 6 Angle Y = 4 Scale = 1.2 Cylinder Pt Attr Mag = -1.00

08.xx

Pt Attactors

One Point Link to Centroids

08.01

Cylinder Pt Attr Mag = 1.00

08.02

Cylinder Pt Attr Mag = 1.38

08.03

Cylinder Pt Attr Mag = 1.52

08.04

Cylinder Pt Attr Mag = 0.65

3D Print Section 02

08.05

Continue by 07.03 Cylinder - List Length Series Radius = 7 Length = 15 Angle X = 6 Angle Y = 4 Scale = 1.2 Mag = 1.38 Attracted Cylinder Pt Attr Mag = -1.138

Attracted Cylinder Pt Attr Mag = -1.698

Attracted Cylinder Pt Attr Mag = 0.364

Attracted Cylinder Pt Attr Mag = 0.180

Attracted Cylinder Pt Attr Mag = 2.00

Curve Attractors 09.xx

Curv Attractors

Centroids Attracted by Curve

09.01

09.02

09.03

09.04

09.04

Continue by 08.02 Cylinder - List Length Series Angle X = 6 Angle Y = 4 Scale = 1.2 Mag = 1.38 Curve Attr Mag = 1.698 Curve Attr Mag = 2.00

Curve Attr Mag = -0.105

Curve Attr Mag = -0.661

Curve Attr Mag = -1.558

3D Print Section Test

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Design Matrix Iteration I create the series of matrix for a better and coherent understanding of my exploration on the subtractive and additive process. On the previous two pages, the primary parameters is from the basic geometry development, the cubes and cylinders. Explored from basic sizing and rotation to the curve bending and point attracting. I think a successful iteration should have an interesting shape which can be abstracted into the cube and also suitable in size for further development. Key Iteration On the right side, there are three key iteration I exploded for further design with waffle structure and 3d printing.

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06.xx

Geometry Bending - Along Arc

Continue by 05.02 Cylinder - List Length Series Radius = 7 Length = 15 Angle X = 6 Angle Y = 4 Scale = 1.2

06.01

Bend Deform Arc = Semi Circel Angle = 110 Deg

06.02

Bend Deform Arc = Semi Circel Angle = 120 Deg

This one is designed by attracting the geometry by the bending curve to make them bend along a semi circle curve. And adjust the level of stretch in grasshopper to get a satisfied outcome. What I think interesting and develop-able is the connection between each geometry. When applying boolean tool, the connected area become a opening for sunlight to come through like the example of M1-06.01 3d-print section. However, when the geometry exceed the available degree, it will become not boolean-able. So it’s also to some extent restricted.

06.xx

Growth all surfaces

07.xx

Growth all surfaces

Created by

Growth of the geometry on all surfaces of it without the point attractor compare with previous

Created by

Growth of the geometry on all surfaces of it without the point attractor compare with previous

- Present in another polytope

Bake different steps on growth

Bake different steps on growth

06.01

Polytope Growth Scale = 0.7 Bake G1+G2

06.02

Polytope Growth Scale = 0.7 Bake G1+G2+G3

This iteration is using the growth technique to achieve the growing from one base geometry to the direction of each surface faces. The size of the growth can be adjust step by step in grasshopper work space as well as the size of the base geometry. What I found interesting is size and the step I choose to bake. Only bake the external growth will create a large hollow space inside. The additive experiment here is successful because of the solid core of the base geometry and the develop-able external surface.

- Present in Basic Cubes

07.01

Cube - 20*20*20mm Growth Scale = 0.7 Bake G1+G2

07.02

Cube - 20*20*20mm Growth Scale = 0.7 Bake G1+G2+G3

This iteration is also using the growth technique, but different from the previous one is the gap between each growth. These gaps in between will result in an interesting connecting with the solids when exploring the subtractive process. No matter the size of each cube, they are all develop-able with the 3d-print section. However, the additive process seems unsuccessful in this iteration since the base of the section is not stable and the gaps in the internal space can not be passed by visitor, they can only walk along the outside area.

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The sunlight can come through the large opening on the top surface of the structure and also two small openings on both sides of it to warm up the center gether space in the middle of the structure

The large opening can be designed to cover with a glass to prevent rainwater from entering the gethering space

The hole here is created by the abstracted geometry which offers a natural opening for ventilation and circulation

The hollow interior space provides people a shaded and quiet place to gether with each other

There are several entrances on the sides of the structure to act as thresholds which provide visitors a different experience from entering to exiting

Center Gathering Space

Potential Circulation

Sunlight Coming Area

Sunlight Coming Direction

Circulation Movement

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Isometric View M1 - 06.01

Scale: 1:1 @A4

0

30

10

50mm


There are several entrances for the visitors to enter in the central space The space inside is quiet and much more private compare with the space outside

The internal space provides people a shaded and quiet place to gether with each other also with one side of solar access

The round opening here provide sufficient sunlight and ventilation for the central space

Center Gathering Space

Potential Circulation

Sunlight Coming Area

Sunlight Coming Direction

Circulation Movement

Isometric View M1 - 07.04

Scale: 1:1 @A4

0

30

10

50mm

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The space inside the structure has a great privacy level because of the beam-like objects are some kind hiding the inside place as a secret space (Much clear shown in the sectional isometric drawing on the left side)

There are several openings on top and both sides of the structure which allow good sunlight and make the inside space not dark but with interesting shadows

The beam-like structure here can be defined as an important component for the whole structure. They support the hollow structure and also provides visitor a place to sit and talk potentially

Center Gathering Space Sunlight Coming Area

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Circulation Movement Sunlight Coming Direction

Isometric View M2 - 07.02 a 0

10

Scale: 1:1 @A4 30

50mm


The whole structure is like a church inside which has a lot of openings on almost all sides of surfaces and they allows sufficient sunlight into the space

The inside of the structure is very complex due to the abstructed dimond geometry which is also very interesting

There are entrances on all sides of the structure which allow visitors to walk freely around the whole space easily

The structure is supported by the small footprint in the front and large footprint in the back area which gives visitor a heavy but light experience when they walk into the space

Center Gathering Space

Potential Circulation

Sunlight Coming Area

Sunlight Coming Direction

Isometric View M2 - 08.01

Scale: 1:1 @A4

0

30

10

50mm

Circulation Movement

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There are two corner-like structure on the top of the structure and this is suitable for the radial waffle construction

This top corner can also support the whole structure if place the model up side down

The corner here also can be occupied by one or two person talking to each other or have a cup of coffee with a book

This small area can be seen as a smei-private space among the whole structure. People can sit oppositely and have conversation with each others

The corner can be designed into a sit area for one or two people in scale

(The whole structure does not have any hollow inside so there shows two views of the model) Isometric NE View M2 - 06.01 0

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10

30

Scale: 1:1 @A4 50mm

Isometric NW View M2 - 06.01 0

10

30

Scale: 1:1 @A4 50mm


Isometric Diagrams There are the diagrams for five 3d print sections, they show the possibility of each section, the space inside the structure. And thinking about how the sunlight come into the space. How the circulation make happen inside and outside the sections. And also thinking about when they are applied in different scales. The test of scale also very important in my future design, the 3d printing section has the boundary of 50mm, however, it also can be tested larger than this. Scale Testing The image on the next few pages will show the test for the scale by adding human figures. It is the best way to show how the space might be occupied by the users from outside and inside.

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For this 3d-print section, the scale is set at about 1:100 in order to allow people easily pass through the opening on the bottom of the structure. The attracting curve led the geometry into a curved shape but somehow stay the cylinder core to create such an interesting space inside.

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The scale of this 3d-print section is choose at about 1:100. In order to set the seats at a proper level around 500mm. This one is also selected into the waffle structure because of its stable solid core in the center. People can have rest or conversation on the structure with various positions.


This 3d-print section is choose at the scale around 1:100 which is about five meter in height. There are several sunken on each side of the structure which can turn into comfortable seats.

In this 3d-print section, the scale is set at about 1:100. The complex structure inside the section can be developed into many interesting small space with a high level of privacy.

The whole structure is stable with four supporting area on the bottom of it.

The threshold experience is strongly contrasted by the smooth surface outside and complex beams inside.

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This 3d-print section is set at the scale about 1:100 too. In order to allow visitors easily walk into or walk out the internal space.

This render image above shows this 3d-print section being tested into a much larger scale around 1:1000 which is about 50m in height.

The complex structure is created by abstracted the dimond-shaped geometry. The detailed sections I think can be developed into different scale.

This is a approach to the church-like structure with the stained glass on the back openings of the structure. (The row of chairs are added to offer a better environmental condition)


This is an example of testing the larger scale 3d-print section using the reinforced concrete as the structural material instead of 3d print material due to the size of it. This is a perspective view of the model so there is no scale bar for it. The reason why I developed this section into a church-like space is firstly because of the complex structure inside and secondly because of its exquisite corners may not be achieved by 3d-print technique so I tried to test different materials in different scales.

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06.xx

Geometry Bending - Along Arc

06.01

Bend Deform Arc = Semi Circel Angle = 110 Deg 06.02

Continue by 05.02 Cylinder - List Length Series Radius = 7 Length = 15 Angle X = 6 Angle Y = 4 Scale = 1.2

06.02

Bend Deform Arc = Semi Circel Angle = 120 Deg

06.03

Bend Deform Arc = Semi Circel Angle = 130 Deg

06.01

06.xx

Growth all surfaces

- Present in another polytope

06.01

Polytope Growth Scale = 0.7 Bake G1+G2

06.02

The Growth parts are overlay each other so use booleanUnion first to abstract

06.03

Polytope Growth Scale = 0.7 Bake G1+G2+G3

Polytope Growth Scale = 0.7 Bake G2+G3+G4

06.01 Created by

Growth of the geometry on all surfaces of it without the point attractor compare with previous Bake different steps on growth

3D Print Section Test

3D Print Section 01

This iteration I choose is from matrix one which is original created by the basic geometry, the bended cylinders create an interesting space for the sections. XY Waffle structure need a stable foundation which stands to support the structure. This section has four stable corner to stand and the hollow structure inside is also built-able for waffle system.

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3D Print Section 05 Radial Waffel Model

This section is selected for the radial waffle as well as one of the 3d-print section. The reason why I choose this one to turn into a waffle structure is because of its central core is solid and stable for the rings to be set in the middle of the structure. The sharp corners at the top of the structure can also stand up side down in the waffle model to create a heavy overhang above it.


Key Iterations The diagram on the left side is the key iteration from the matrix which I will explore for the waffle structure design. They are created by the growth strategy in grasshopper. And then use ‘Booleadifference’ and ‘Booleanunion’ to create the small cubes that I need. For the selection for the waffle structure model, what I think need to be take into consideration is the solid part of the section. Due to the structural of the waffle, it cannot stand without the central core. So the section need to be deigned with strong solid core ideally in the lower part or middle.

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The extend part for the XY waffle here is created to reconstruct the distance between each contour cutter and the density of the contours to make it suitable for the structure construction.

Here is the section for labelling the section cut I created before which is done by creating rectangle frame for each single cutting detail and this will be really helpful to assemble the model.

This is the normal contours creating for the geometry I need to do waffle. It contains the labelling and tagging for each layer both in 2d and 3d.

These small tags here are prepared for cluster file later to make the adjust for the factor easier.

In this section here, I apply dispatch tool to get rid of the pretty small parts of the contour section which is not able to be constructed.

The Cluster File The Prune Tree tool here is used to find the intersection lines between X and Y direction waffles.

The Waffle structure is trimed here to be able to fit the connection joints.

This section here is created for making the 3d rectangle cutters which trim the X and Y direction contours to make them easily connected. In these two sections above, I create the section cut for the geometry from X direction and Y direction which will be finally connected together. And also dispatch the small components in them which is not builtable. The Cluster File This group here is used for adjust the height and the location for the rings.

The ring here is evenly divided into small pieces to cut the geometry into even contours.

The first part for creating the radial waffle is to make a ring at the center of the geometry which will then used as the base for the radial system.

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This group shows the dispatch for the part of the contour which is not connected to the central ring and is not able to built.

This section is also a dispatch process but for the small components which is not builtable.

The group section here is creating the norchs for the top and bottom rings. It is done by first finding the vector direction for the norches and creating rectangle with extrusion.


Grasshopper Scripts The diagram on the left side is the grasshopper script for the waffle structure design. It begins with the contour dividing for the sections. By changing the number factors to adjust the distances between each waffle structures. The Radial waffle structure stands by the connection of the central rings which fixed with the outer circular waffle plates. By extruding the plate surface to create the solid parts for the model preview.

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The top of the waffle is almost flat with a large opening in the center which offers sufficient sunlight for the central gethering space at the bottom of the structure The entrance here at the bottom is previously blocked by a piece of structure however the XY Waffle structure make it open and create a new circulation opportunity for people The Diagram showing Solar gaining and circulation can be found on the page of 3d print cut away models

The external waffle structure is very heavy and orthogonal from its shape however the internal space is abstructed by the cylinders and offers people totally different experience of space

The bottom structure supports the whole waffle to stand stable and the curved surface can be designed into a smooth backrest for people to lean and have conversation

Isometric North-E View M1 - 06.01 Scale: 1:3/4 @A4 0

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10

30

50mm


The overlang structure here create an interesting shape for the radial waffle and can be explored into a inner structure which contains a higher window view

The sharp corner at the top of the waffle is very attractive from a distance and provides some shading for people under it

Flat surface here can be designed into a holder for people to put their staff on The corner here is similar to the cut away structure and can be developed into a seat or coffee bar for people to have a rest or talk

The corner here previously is covered by the structure however exposed when change into waffle structure and create a gethering space with four pieces of waffle as overhangs above it to provide some shading for people using it

(The hidden lines in this isometric drawing is deleted due to the massive structure lines) Isometric South-E View M2 - 06.01 Scale: 1:3/4 @A4 0

10

30

50mm

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(Isometric Drawing Not to scale) This is the scale testing for the XY waffle structure. The scale is set about 1:100 which around 5m in height. People can pass through the openings on each side of the structure surface easily. The 45° rotation is interesting that perfectly presents the curved surface inside the structure and the footprints for the waffle is very stable with even force from upper structure. The sunlight can enter the space mainly from four sides and top. The huge opening on the top of the waffler is not only good for solar energy gaining but also attractive to people from distance.

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The scale of the model is selected at about 1:100 which results in a approximately 5m height structure. People can occupy the space in different time with different ways as the render photography shows. The overhang in the middle also offers a nice space with shadow for people to have a chat or a cup of coffee.

The scale of the model is same as the left one. It is an upside down version of it. The overhang at the top of the structure can also support the whole structure stably. The large overhang now showing in the above render photography provides great shading space for people under it.

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Conclusion In this module, I explored digital fabrication and parametric software through two tasks. Task A explored volumes and 3D printing techniques with a focus on additive and subtractive processes. Task B explored surfaces and laser cutting techniques. In both tasks, the 100mm x 100mm x 100mm bounding box or frame is applied to all. After finished all tasks here, I understand the iterative nature of digital design and work through a work flow from design to physical outcome. This module also provides me with a set of parametric design strategies for M3.

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MODULE 3 Queen Vic Garden Pavilion

In this module, we designed an actual pavilion located at the site where M-Pavilion set every year opposite the National Gallery of Victoria. The pavilion has a boundary of 5 meter times 5 meter times 5 meter and it need to have the ability of providing space for up to 30 people during the performance time.

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Hillside Ginkgo The key concept explored through my design is to create a pavilion with a large open space for users to have conversation or performance during the day and meanwhile create different threshold experiences for visitors when they walk close and walk into the pavilion. And maximize the interaction inside and outside the pavilion through the openings on the external surface but still keep the level of privacy for the people who talking inside the pavilion space. The threshold in my design case is mainly be experienced by using different material to provide visitors different experience visually and physically. The timber boxes external claddings are soft and warm, but the internal metal sheets with high reflectiveness are a little bit cold and hard but shining. The circulation are main be connected by the pavilion itself, people from both side can enter the pavilion easily and some alternative circulation can be identify in lawn area on the east side hill. Exploded Isometric Diagram The pavilion is mainly consisted of three layers. The external timber claddings, the internal metal sheets and the hanging lighting tubes. Different colors of the ground represents different ground materials. And also the connection between timber and metal sheet been polished to show details in the drawing. I chose to explode one side of the pavilion to show the detail of how it touches the ground on different height level with the connection of the laser cut metal structure as a transition of materiality.

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Circulation Diagram The circulation are mainly generated from the potential movement of the people on site. There are several circulation shown around the pavilion on the lawn area which leads people to a different experience. It also shows the summer and winter wind direction with arrows. Threshold Diagram The threshold is mainly created by using different material on the pavilion. This helps provide different experience for the visitor visually and physically. The different materials are listed on the drawing.

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Design Iteration Matrix The main parametric strategies I developed in the design iteration matrix is pufferfish and also mainly with the help of divide domain and random length. The key iteration I think I my design process is firstly the curves generation. Choosing the proper angle of slant is very important for further exploring. And then picked the right surface to create twisted boxes for later morph geometry tests. The final pavilion design uses the surface boxes to generate morph geometry and with the change of random height to create the external timber boxes with different height.

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Animation Sequence Part 1

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0:00:04

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Animation Sequence Part 2

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Physical Model For the physical model, in order to show as much as details of my design, I choose the part with pavilion itself, the seats along one side and the raised land form on the east side. In rhino, I drew a bounding box of 200mm times 300mm to trim the unwanted parts of the whole site including the mesh land form. The section cut through the pavilion to show how it touches the concrete base and how it shelter the people inside it. The structure of the pavilion does not change much, but due to the scale of the model, the lighting tubes are not easy to be 3d printed so I deleted that part. Note: For laser cutting, use 1mm white mount-board (900 x 600) as per Fablab template.

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Isometric - North west View 0

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1500mm 1:25 @ A4


Conclusion In this module, we applied what learned from module one and module two. The grasshopper skills and render software skills has been improved during the development of my design. The Pavilion design really reflects many design consideration what we need to take into. The importance of the circulation and threshold has been emphasis again and again in making the diagrams and drawings.

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NOITCELFER

REFLECTION

REFLECTION

NOITCELFER

I know the priceis ofthe success: dedication, hardcorrect work, andand an unremitting Architecture learned game, magniďŹ cdevotion to the things you want to see happen. ent, of forms assembled in the light. ------ Frank Wright - LeLloyd Corbusier

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From the precedent pavilion study in the first module to the final design of my own pavilion in the last module. I do learned a lot of things from this subject. The grasshopper skills in rhino and the render skills by using enscape and twinmotion are being improved during the experiment of my design. The second module really trained our grasshopper skills and make us familiar with the workspace in rhino. Meanwhile, understand how the digital design outcome being fabricated by the digital machine such as the laser cut machine and the 3d printer in Fablab and NextLab. By creating the first diagram of the precedent pavilion, I start understanding the importance of the circulation and threshold in the pavilion design and also other design projects. The circulation defines how the space can be used by people during different activities. And the threshold of the pavilion shows how different experience will happen when people walk into the site and walk close to the pavilion. I think my main design aspiration is to create the interesting space by simple geometry in a small or large boundary. This leads me thinking about the application of different materials and way of construction. Sometimes, the boundary also help me to some extent restricted it in one direction but give me an new idea in another direction. The area I think I need to improve for the final design pavilion is the internal space, due to the shelter shaped design, the internal space does not block by anything. But this causes an uninteresting space and circulation inside the pavilion. It only become a space for seating and standing, the exploration for the users has been somehow reduced a little bit under this kind of condition.

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PORTFOLIO Semester 1 - 2020 Student Name: Ziyang ‘Vincent’ Yuan Student Number: 1025198 Studio Leader: Dingwen ‘Nic’ Bao Studio No.14

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