A7: 3D Response
Jacob Epstein - The Rock Drill Image source: http://bit.ly/Kza5cI
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A7: 3D Response Introduction: ●
Your challenge for this assignemnt is to create your own sculpture/3D outcome by making a ‘personal’ and ‘original’ response using any 3D medium(s).
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The purpose of the sculpture is to engage people/viewers with an indoor and/or outdoor space/environment.
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Ultimately the work you create for thsi assignemnt will be your chioce, however, some possible way’s forward for this assignment could be: ○
Ceramic - Similar to your previous assignment (A6: Vessel), you set the theme, and make an original sculpture using materials that you already know. Click Here for examples.
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Withy/Willow - Using canes and withie-sticks to build a large structure which can then be covered using a range of materials such as papers or fabric. Withie sculptures can be made very large, very easily. Being light they can easily be transported to the display sight. Click Here for examples.
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Card/Paper - Using paper mache can be an easy/simple method for building yoru sculpture(s), paper and card materials are very easy to aquire and soft enough to be manipulated into shape. Click Here for examples
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Wire - An expensive option, but can create wonderful results. Modelling wire has been used to build/create sculptures by many artists/sculptors.
Click Here for
examples
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Junk - Consider using old junk and items that have been discared/thrown away such as car parts, electronics, clothes and rags, books/magazines, bottles, etc. Click Here for examples
Whatever method/material you decide to use for yoru sculpture, you should aim to work BIG. To help guide your development and ideas for your work try to imagine your sculpture placed on public view. For example this could be at a Park, and open public space. In terms of scale/size your sculpture should be approximately between waist and head high.
Copies of this, and other resources to support this assignemnt can be found here:
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A7: 3D Response It is important to consider the size of your work so that you can obtain sufficent materials/medium.
You should begin your Vessel assignment by conducting thorough research, exploration and planning, which should be presented thoughtfully inside your sketchbook/journal. Your sketchbook developments will serve as evidence for assessment objectives 1,2 and 3. ●
The main outcome of this assignment will provide you with marks and evidence for assessment objective 4.
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CLICK HERE to learn more about the assessment objectives.
Guidance: ●
Explore a couple of possible themes (initially).
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Consider combining two themes/ideas together.
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Your final outcome should be a large (1m+) 3D object.
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Discuss your ideas with friends, family and teachers.
Your work for this assignment should include the following ‘key’ developments inside your sketchbook/journal: ● Title-Page - Introduce this assignment/work by designing/making an interesting title-page. ● Mind-Map - Present your initial idea’s and thoughts by using a mindmap method. Visit Bubble.Us for an easy to use online mind-mapping tool. ● Source Images - Find and present examples of sculptures that support your own initial ideas/thoughts. Include annotations, comments and thoughts that help to explain your images. ● Source Artists/Sculptors - Find a selection of artists/sculptors that ‘inspire’ you. Present some background knowledge about/of your artist(s), along with some examples of their work. Include annotations to explain HOW, WHY, WHAT, WHEN etc.
Copies of this, and other resources to support this assignemnt can be found here:
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A7: 3D Response ● Illustrate - Your sources (Images/Artists), select ⅔ examples and illustrate (draw/sketch) these using full pages in your sketchbook. Consider using a range of media/materials and use ‘elevations’ to illustrate your images/work from a range of view-points (front, side, angled, birds-eye).
The mind-map (above) is an example to help you plan/design your own mind-map page. The four key items (Medium,Artist(s),Size and venue should all feature on your own mindmap.
● Add more key ‘thoughts’ to your own mind-map and try to be as detailed as possible. ● Consider including images as well as text to your mind-map. ● Consider how you will present your mind-map, develop your page before you begin with a title, and page decoration such as background effects. ● Return to your mind-map when you have decided what it is that you Copies of this, and other resources to support this assignemnt can be found here:
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A7: 3D Response are likely to create and highlight this on your mind-map to clearly show your intentions.
Copies of this, and other resources to support this assignemnt can be found here:
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A7: 3D Response Guidance (cont) After you have conducted the previous guidance/steps, you should focus on your own response/idea/work. To do this you will need to decided what it is that you wish to create. Once you have decided what it is that you are going to create, return to your mind-map and highlight or add your idea including a short explanation that includes: What, Why, How, Where etc. Begin your own work/idea by illustrating (sketch/draw) using full pages in your sketchbook.
Tips: ●
Try to be original. You will get more marks if your work is unlike anything else others have done or intend to do! Consider the scale (size) of your work too. Don't do anything too small but be realistic, if you plan to work too big you may not finish the work in time for the deadline (TBA).
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Ensure that you prepare and plan for your work with care. Don't leave anything to chance. Keep organised, and be sure that you have all required equipment/resources for each lesson.
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Make sure you do your research before you begin this task. Visit/use the assignment page, and check out all the supporting resources (Video, Pictures, links).
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Begin this work in your sketchbook and develop a few ideas on a small scale first of all. Experiment with form, shape, proportion, medium and colour. Above all show your ideas thoroughly, using annotations that explain what/ how you intend to develop your ideas into your final work of art.
Copies of this, and other resources to support this assignemnt can be found here:
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A7: 3D Response ●
Make sure you have read the assessment objectives so that you know what you will be marked on.
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Before you commence work on your final outcome, create/make a ‘maquette’ (smaller version), so that you can experience the making process.
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There are many ways to make your maquette, although you should practice using the medium/materials that you plan to use for your main/final outcome, sculptors would normally use card and paper to construct smaller versions (maquettes) of thier intended work.
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Take photographs of your work/maquette to show the different stages of development. Place these inside your sketchbook and explain your process.
Learn About The Maquette by Janet Irwin
Idomeneo, Rè di Creta (1981), designed by Josef Svoboda Copies of this, and other resources to support this assignemnt can be found here:
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A7: 3D Response What is the maquette (or set model)? The maquette is a three-dimensional scale model of the set for an upcoming production, built by the scenic designer. It is based on the designer’s vision in consultation with the director, and reflects many hours of reading, thinking, research and discussion about the play and its requirements, the technical specifications of the theatre and budget.
What does it show? Maquettes can be simple: unpainted paper or card cut and pasted to show how onstage space and structures will look; or they can be detailed and highly indicative of what we will eventually see on stage: for example, with beautifully painted and textured surfaces, precise colours, wall-paper patterns, woodworking detail and miniature renderings of furniture. Usefully, one or more figures built to scale and usually indicating a six foot person, will appear on the maquette to represent the characters intended to inhabit this room or space.
Can't Pay? Won't Pay! (1986), designed by Leslie Macaulay
Who uses it and why? Many people will use the maquette at different times. It provides everyone involved with a production a first impression of it. No matter how minimal, the maquette conveys the look and feel of the show simply through shape, size, degree of complexity, colour, texture, mood and atmosphere.
Learn More About…. Who Uses The Maquette by Rae Ackerman Copies of this, and other resources to support this assignemnt can be found here:
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A7: 3D Response
Copies of this, and other resources to support this assignemnt can be found here:
www.twava.co.uk
A7: 3D Response The Final Outcome When all of the above tasks are completed in your sketchbook (the more you do, the more marks you can gain!), you should be ready to begin work on your final/main outcome for this assignment. Tips: ● As this is a main item of coursework, be brave and work BIG! ●
Ensure you collect/aquire sufficient resources that you will need to build your sculpture.
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Be organised and ensure that you have your sketchbook and all/any source imagery to hand for every lesson.
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Work directly from your sketchbook development pages and maquette.
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Prepare your work area to ensure that you have all required equipment to hand.
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Reflect on your work periodically (often), so that you can spot/identify any errors or mistakes early on. Take photographs of your work as it develops, and place these inside your sketchbook to illustrate your making process.
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Consider attending Art Clinic for extra time on your work, and should you fall behind, ensure that you catch-up any missed lessons/time.
Copies of this, and other resources to support this assignemnt can be found here:
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A7: 3D Response Do you have a smart phone? If so you can use the camera on your phone to access online resources to help you with this assignment. All you need is a QR code reader app, point your phone web browser to one of readers below: ● ● ● ● ●
http://reader.kaywa.com http://get.beetagg.com http://www.quickmark.com.tw/En/basic/download.asp http://europe.nokia.com/support/product-support/nokia-n80/phone-software/smartphone For iPhone users. Go to iTunes and search for: QR Code reader
Once you have a reader/ app on your smart phone. Simply take a quick snap of the code below, and you will be redirected to the visual arts learning site, directly on your phone.
Copies of this, and other resources to support this assignemnt can be found here:
www.twava.co.uk