My portfolio

Page 1

Portfolio

Atul kumar| STRATEGY+RESEARCH+DESIGN


STRATEGIC DESIGN MANAGEMENT In a complex global economy characterized by rapidly evolving standards for the production and management of information, services, and experiences, must exhibit flexibility and a capacity for innovation. Focus on the evolving global economy and are exposed to sophisticated real-world perspectives on business, operations, sustainability, management, leadership, entrepreneurship, design innovation, and design research.

WHAT IS SDM?

Strategic design management consulting is concerned with the management of design in the identification, diagnosis, and resolution of business issues that are of strategic importance to an organization. The design information can support the creation and iteration of all customer interactions through the design of products, services, environments, and communications.

How SDM can add value Use design in identification, diagnosis, resolution of business issues that are of startegic importance to an organization Integrate design consistently and completely across the value chain, across all customer touch -points and for all their stake holders Communicate,collaborate and corrdinate to people,practice, and resource Use design thinking toward strategy formulation to optimize customer satisfaction and company portability and value and enchance product, environment,communication and identity Strengthening visualising and communicating strategies, recogning unseen market oppourtunties matching comptencies dispersed through the organisation and providing design process gudiance Strengthening loyalty through focusing on meeting customers needs through a compelling,appealing experience,reinforced


Portfolio atul kumar

A

fter my graduation in Lifestyle acessory design from NIFT bangalore (2004-08).I worked for 2.9 (year and nine month) as a Industrial designer in Force motors, in pune. Currently Pursuing my Post Graduation in Strategic Design Management from National Institute of Design. Now I specialize in areas of Design research, System thinking, Design strategy,Trend forecast,Brand manager and other similar areas of Design. A major part of my schooling was in kodaiknala,a small little hill stataion in tamil-nadu where I grew and i got my early knowledge of eductaion.

I am deeply indebted to my education to nid (national institute of design) where my deep skin knowledge of design and management which I have got. I would like to thanks to my nid teacher and my sdm colleague who has helped and shared their knowledge in my project,this would not have been completed. Last I would like to thank my family (mom,father and my sister) without their love and support I would have not completed my nid jounery. Thank you atul kumar


Contents 01 Design project-1 small business development 02 Brand management (The cupcake life) 03 Design project-2 (System design) (Kindergarten-KIDZEE) 04 NTADBM (new technology application design and business development) 05 Future and Trend studies


01.Designproject-1 Small business development

Project detail

1of 5

(STREET PAINTER: Farooq Qureshi) Duration : 4 week

01 Overview 02 Understanding of business 03 Primary /secondary research 04 SWOT /PESTEL analysis 05 Insight 06 oppourtunity mapping 07 New business model

Process

Output

Document

Business Model


Aim: Choose an unorganized business, understand and create a new model to develop the business. Duration : 4 week

Project detail

Process

Output

Document

My Objective : Understanding of unorganized business, how their supply chain system work and function. STEP1. SLECTION OF BUSINESS

Creating NEW OPPORTUNITY AREA and BUSINESS MODEL for the existing business model

Creative business, Skill based Willingness to improve the business Potential to implement the recommendations STEP 2. SECCONDARY /PRIMARY RESEARCH

Understanding the project,industry, data from internet,ethnographystudy observe,customer,understanding the business model STEP3. SWOT /PESTEL ANALYSIS

Understand the “big picture” forces of change that you’re exposed to, and, from this, take advantage of the opportunities that they present. STEP4. ANALYSIS

Data collection,Analyis, Insight mapping using various technique, STEP5. OPPOURTUNITY MAPPING

Developing the system map, Creating new opportunity,Recommendation from insight User- Research


Opportunity Mapping OPPOURTUNITY MAPPING The Opportunity Mapping Service is designed so that you can select the areas that are most critical to your company's success.

Shop Online Kitsch emporium business work Developing Tie up Mural new with colour painting typography company exhibition

Street exhibition art gallery

Social media website online selling

Create own typography style designer

Trucks Auto Temple Store wall

On wall Bamboo product On canvas

Nidus Asian paint House of mg Local colour


New Business model RECOMMENDATION:

He can learn new software so that he can take new project and can expand his business

NEW BUSINESS MODEL what if he try to do street exhibition?

He can look into marketing through the social media and other mode of online business

what if he try to work on overall re-branding of business?

He can look for some local exhibitor who can help him to sell his painting He can also look into local area in an around Ahmedabad like (Sunday market) He can look into new tool and machinery in the market which can help him to expand his business and to reduce working time . He can develop and market his style of typography . Look into re-branding – visiting card, positioning, brochure, Portfolio

what if he try to explore product innovation? what if he sell his product to store /

art emporium or to exhibit on art gallery?

what if he try to explore new style of typography?


Business Model Customer experience

Value proposition

LONG –TERM BUSINESS MODEL WHAT IF he try to do exhibition? Lalit kala academy

WHAT IF he try to work on overall Re-Branding of his business?

Nidus

Middle class

Customer segment

Gallery BLOSSOM

Local network Personal assistance

Service

Tie –up with local street painter

Customer Experience

Visiting card

Value Proposition

Marketing portfolio

New customer Customer Segment

service

Brochure

Old customer Local

Business

Re- Branding

Service

Marketing Social media / online website

Marketing

Word of mouth

Farooq Bahi

Event manager

Planner Designer

Media Social media / website Print media Word of mouth

Channel Blog

This platform will help him to recover his lost faith and also will help him to understand the need of the customer

Awareness

This platform will help him to recover his lost faith and also will help him to understand the need of the customer

Personal online profile

Automated service

Key partner

Key partner

Personal assistance

print Media

Not charging

Sunday market

Niche

service

Free space

Street Art

Newness

Approach

Newness High class

Contempory art gallery

EXHIBITION

Service

SHORT –TERM BUSINESS MODEL

Farooq bhai

Channel Printing Designer Marketing /distribution

Blog Awareness


02.Brand Management The cupcakes life

ProjectDetail

Process

1of 4

The Cupcake Life is a bakery that is solely selling cupcakes. These cupcakes are of varying flavours that can be customised to suit the likings of the buyer . We also provide low calorie and vegetarian cupcakes.

01 what is cupcake? 02 Understanding about cupcake 03 Identifying the customer/competitor 04 marketing mix 05 primary reseach 06 SWOT analyis 07 Market segmentation 08 Target audience 09 Branding / promotion

Output

Document

Promotion


Aim: To create a New Business Entry into the market.

Duration : 4 week

Project detail

Process

Output

My Objective : Understanding the company, marke-

ing mix, identifying the customer/competitors, market segmentation,

Creating NEW BRAND and PROMOTION for the New business model

STEP1: UNDERSTANDING ABOUT COMAPNAY Understanding the project, Industry, branding, Concept of new branding for the buttercupcake life STEP2: RESEARCH PLAN Desiging multiple tool and technique to get data. STEP3: IDENTIFYING THE CUSTOMER AND MARKETING MIX Going in the field interviewing , talking to the exixting cucpacke shop, STEP4: SWOT ANALYSIS Data collection, analysis,mapping the data,validate the finding and suggestion STEP5: CREATING THE BRAND AND PROMOTION Creating the brand identify fronm the research and making logos and creating the promotion for the new brand.

User-Research

Document


Branding Features and benefits that are unique to our product Low caloriesVegetarian Healthy ingredients like whole wheat

Brand logo: Creating Branding Identity for the Company

Being vegetarian Being healthy


Promotion Shop no 32. Near LD ENGINEERING COLLEGE UNIVERSITY ROAD , AHMEDABAD 079-40325837

RED VELVET

WHITE CHOCOLATE

VANILLA STRAWBERRY

The Healthy Indulgence

DARK CHOCOLATE

FRONT

BACK

FRONT SIDE

BACK SIDE

Carry bags

Cupcake boxes

Creating Business card for the cupacake life.


03.Design project-2 Kindergarten-System design ( KIDZEE )

1of 10

Duration : 8 week

01 Overview|system design 02 Education system 03 Stake holder 04 Child and learning 05 Scenario analysis 06 oppourtunity mapping

Project detail

Process

Output

Document

Mapping


Aim: To Understand the kindergarten system and its components which motivate them of learning at an age group.

Duration : 8 week

Project detail

My Objective : Understanding of organization,their component of a system and try to map out the entire system.

STEP1: THE EDUCATION SCENARIO IN INDIA Understaning the global scenario, history of educationin india , government school-private school, education regulatory body, newer ways of teaching STEP2: UNDERSTANDING THE STAKEHOLDER Parents , Teacher – real changer,Sibling as a friend and mentor, Community STEP3: UNDERSTANDING THE CHILD AND LEARNING How does child learn? Learning environment ? child understanding of his or her learning? STEP4: LOOKING AT KINDERGARTEN kindergarten market ,Preschool market in India ,Preschool market Preschool snapshot, kid zee,System component Component interaction,PESTEL analysis STEP5: CREATING SCENARIO ANALYSIS scenario analysis opportunity mapping

Process

Output

Document

Mapping the ENTIRE SYSTEM COMPONENT and OPPORTUNITY MAPPING for the kindergarten system

User-Research


Component|Mapping interest

Innovated way of teaching

trained Child behaviour

Modern

Learning

care

motivation

Child mind

Teacher training

Child psychology Behaviour pattern

TEACHER

Parent vehicle

Cleaning

Rickshaw puller

Caring

NANNY

TRANSPORTATION

school store school supplier

colourful toys

water bottle

supplier recruit HR sales Marketing team

kindergarten system: system of learning at an age

BABY

bag

dress store

school

Design for children

books

parents

TECHNOLOGY vendor

vendor

manufacture

vendor

Preparing food

Friends school knowledge Interact Teacher Staff and teacher

owner

promotion

Designer team partner Business scene media print TV ads internet banner Other investorinvestment Website newspaper developer Pamphlet Word of mouth equipment land designer developer investment Social mediafriends society quality booklet U.I quality printing investment vendor inventory storage

outdoor

Toys

Soft

hard children

Form/material Peer friends

Group activity Table /chair library

designer Interact play

Interactive board

indoor

ENVIRONMENT

PLAY outdoor

educated

modular

interact

INTERACT friends

MANAGEMENT

TOOL/SYSTEM T.v/monitor

group.....

Accountant

chair/table

touch

mind

each other

knowledge observe

Indoor

pantry market location classroom playground environment Interior food Pesticide Sleeping room society space schools inventory design people area interact talk cost target children nature Storage space children

paper

Components Sub-Components

System and components


Scenario Observation Class room | Scenario Observation

Scenario Observation Metal rack

No proper space to keep the shoe

Wooden bench Local made

No proper place to keep the bag 1.

2.

Not able to find shoe Bags lying on floor Student sitting on floor

Common Issues Identified | Design Intervention Wooden bench

children are made to sit on the local wooden bench which is also ergonomically is not made as per children due to this some children prefer to sit on the ground floor and also from the safety point of view

No proper sitting area for children

In most of the cases the student are sitting on the ground floor while teacher are interacting with student and not able to concentrate on all the children. No personal own space.

No proper sitting arrangement

Common Issues Identified | Design Intervention

No proper place to keep the shoe

Children keep their shoe outside the house and sit on the floor open their shoe .No proper sitting area for children and for the nanny

Design intervention :

Design intervention :

Arrangement for good quality of sitting bench which is ergonomically good make them feel their own space and environment .

Design intervention :

There could be some sort of sitting arrangement where children can sit and write and have their own space and also teacher can give time to all the student equally

There could be playful shoe rack with sitting area on it where children come and enjoy keeping their own shoe rather than forcefully . It will also help nanny to sit and make them wear the shoe

Lot of confusion while wearing shoe

Lot of time it get confused where you kept the shoe ,whose is whose and also get lost in the shoe .

Design intervention :

With playful shoe rack there could be number system on the student uniform or in id number where you get know his or her shoe is in particular rack so that anyone can make them wear .


Scenario2|Pattern study Seeing and trying to learn Teacher giving instruction to the children and helping them

Understanding the interaction pattern

Trying to touch and bend the basket and the other boys trying to see what he is doing

Nanny is running behind the children

Teacher helping kid with their school bag.

Kids playing around with toys

Trying to understand and play with the toy

Putting his finger in the mouth trying to speak to her

Student | Teacher INTERACTING

PLAY ZONE

MAKING THEM LEARN

1.

Class room

2.

HELPING

CHILD BEHAVIOUR TOUCH ,SMELL SOUND ,TASTE TOUCH, SMELL,SOUND SIGHT, TEXTURE

CHILD BEHAVIOUR

CARING

Class room - playgroup

Sensory Maps are areas of the brain which respond to sensory stimulation

3.

Transportation van

4.

1.Teacher at play zone area 2.Teacher at class room- JR.KG 3. Teacher teaching at class room 4. Teacher helping children at transportation

TASTE,SIGHT,TEXTURE


Insight Insight From the above behaviour pattern study the insight what I got and understood

,that child are more sensitive and like to feel

texture the things

,touch ,smell,

Interactive model

, so trying to create an environment where

learning can be based on all the sensitive behaviour so that child learn fast and able to grasp the things very fast.

PLAY

So Trying to create an environment where he or she can interact ,have

fun and it also motivate child so that learning become more

enjoyable and fun

SOUND

TEXTURE

CHILDREN

TOUCH

Model is Based on the child sensitivity

Interact

Interactive model Model is Based on the child sensitivity

SMELL


Scenario-3 |Theory based David Kold

|

EXPERIENTIAL LEARNING THEORY CONCRETE EXPERIENCE

Howard Gardner |

Bodily-kinesthetic

( DOING/ HAVING AN EXPERIENCE )

FEELING

WATCHING

( PLANNING/TRYING OUT WHAT YOU

ACTIVE HAVE LEARNED) EXPERIMENTATION

Learning to ride a bicycle: Reflective observation - Thinking about riding and watching another person ride a bike. Abstract conceptualization - Understanding the theory and having a clear grasp of the biking concept. Concrete experience - Receiving practical tips and techniques from a biking expert. Active experimentation - Leaping on the bike and have a go at it.

DOING

seven distinct intelligences which students possess different kinds of minds and therefore learn, remember, perform, and understand in different ways,� according to Gardner (1991).

REFLECTIVE OBSERVATION

( REVIEWING / REFLECTING ON EXPERIENCE )

THINKING ABSTRACT CONCEPULASATION

( CONCULDING /LEARNING FROM EXPEREINCE)

we are all able to know the world through language, logical-mathematical analysis, spatial representation, musical thinking, the use of the body to solve problems or to make things, an understanding of other individuals, and an understanding of ourselves

Musical


Opportunity mapping-1 Opportunity | mapping


Opportunity mapping-2 learning plug-in -module through mix of media we move into using a mix of media or multimedia, learning--- becomes easier. As we understand learning styles, it becomes apparent more eective. It satisfies the many types of learning preferences that one person may embody or that a class embodies.

indiviuality cognitive

child and community development

Indiviualskill motion performance

visual

intellectual skill

printed words

Colour

mix of media

sound

All these 6 elements have been drived out of the system study conducted. So, acording to the study, if a new kindergarten system has to be defined, these 6 elements should be the key elements which has to be present. Lack of even one of these will result in improper working of the system and hamper the overall desired output. Atul kumar|National institute of design| Design projecct-2|system design|2013


Final System -Display

Learned how system and its components INTERACT and PLAY important role while making any strategy plan with considering all the eco- system factor in the mind.


04.NTADBM

project detail

(New technology application design and business development)

Developing the new aapplication

1of 6

01 Broad Overview 02 Understanding of business 03 Understanding the exiting application 04 Insight 05 New app development

process

output

Document

Development


Aim: To undersatnd the new application and to develop the app for the existing market

Duration : 4 week

Projectdetail

My Objective : Understanding the process of

development of new application of exiting technology and the business model for the market STEP1: BRAOAD OVERVIEW

Taking the broad overview of various dimension of design, technology and business model STEP2: UNDERSTANDING THE EXISTING APPLICATION

Taking any exiting apllication and understanding the design, technology and the business model aspect of the application STEP3: UNDERSTANDING THE BUSINESS MODEL

Understanding the Business Model of the exiting apllicatioan and taking the same value and the application into the new application for the market . STEP4: DEVELOPING THE NEW APPLICATION

Developing the new wire frame application for the new model .From design,technology and to the workable business model.

Process

Output

New DEVLOPMENT OF APP and BUSINESS MODEL for the exiting market

Development


The Need


The Idea


Business Model Canvas


WireFrame Development


Wire Frame Development

Final wireframe development of the mobile app with new design feature, giving the availability time, and also providing additional option in case if restaurant is not available.


05.Future and Trend studies STRATEGY FOR “PASSENGER CARRIER�- APE PIAGGIO

Developing strategy - passenger carrier

1of 6

01 Understanding Trend & Mega Trend 02 Understanding of business 03 Understanding of brand 04 Understanding of consumer 05 Understanding of technology 06 Insight 07 Strategy - ape piaggio

project detail

process

output

Document

Strategy


Aim: To undersatnd TREND AND MEGA TREND and to develop startegy for the passenger carrier for piaggio

Duration : 2week

Project detail

My Objective : Understanding Trend and Megatrend categories them and then understanding exciting brand,consumer,technology,business

Process

Output

Developing “STRATEGY PLAN” for the passenger carrier for piaggio.

STEP1: BRAOAD OVERVIEW TREND AND MEGA TREND

Taking the broad overview what is trend and mega trend and then making them categories STEP2: UNDERSTANDING THE EXISTING BRAND

Taking exiting brand of piaggio and also the competitor brand and trying to understand the brand perception in the market and taking some insight STEP3: UNDERSTANDING THE BUSINESS

Understanding the Business Model of the exiting passenger vechile,market scenario and the future plan of the passenger vechile STEP4: UNDERSTANDING THE TECHNOLOGY

Understanding the technology now and future technology,new regulation and business model STEP5: UNDERSTANDING THE CONSUMER

Going out and understanding from the customer point of view and taking the insight from them.

User Research

Document


Strategy -APE PIAGGIO


atul kumar e atul_k@nid.edu m 08140679783



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