JOSEF ALBER GALLERY Design Fundamental1 Instructor: courtney millers 2017Fall | first year
Josef Albers’ painting creates a rhythm guiding the viewer look back and forth the painting by laying stripes of colors. The design of the pavilion was inspired by the experience and intends to transform the continuous 2-dimensional visual experience into a experience that visitors can walk through. The donut shaped gallery recreates the endless circulation which emphasies the infinite movement of the painting.
Structure Axon. Adobe Illustrator.
Assigned Josef Albers painting.
section diagram.
Josef Albers’ painting creates a rhythm guiding the viewer look back and forth the painting by laying stripes of colors. The design of the pavilion was inspired by the experience and intends to transform the continuous 2-dimensional visual experience into a experience that visitors can walk through. The donut shaped gallery recreates the endless circulation which emphasies the infinite movement of the painting.
02
topo and model picture.
Josef Albers’ painting creates a rhythm guiding the viewer look back and forth the painting by laying stripes of colors. The design of the pavilion was inspired by the experience and intends to transform the continuous 2-dimensional visual experience into a experience that visitors can walk through. The donut shaped gallery recreates the endless circulation which emphasies the infinite movement of the painting. Final section model.
ISOLATED PAVILION Design Fundamental 2 2018Spring | First year instructor: Adam jarvi site: old bell museum
The pavilion provide a space on the UofM campus for students to step back from busy school work and enjoy being outside. By using reflective material, the space isolated from its surrounding and allows students to rest and enjoy being in the outdoor environment
x3 JESSY COUNTNEY AND CHARLIE KUOK PROJECT 01D - STEP ONE “PLANNING” TA: PRATIBHA
x3 JESSY COUNTNEY AND CHARLIE KUOK PROJECT 01D - STEP TWO “BENDING” TA: PRATIBHA
x3 JESSY COUNTNEY AND CHARLIE KUOK PROJECT 01D - STEP THREE “CUTTING” TA: PRATIBHA
x3 JESSY COUNTNEY AND CHARLIE KUOK PROJECT 01D - STEP FOUR “ASSEMBLING” TA: PRATIBHA
JESSY COUNTNEY AND CHARLIE KUOK PROJECT 01D - STEP FIVE “COMPLETING” TA: PRATIBHA
Approaching experience. Adobe photoshop.
construction diagram. Adobe AI site from google map with model. Photoshop.
design process sketches and models
Starting from a paper model that frames and channels in two directions, me and my partner adopt the ideas of elevation and repetition in order to create an defined shelter space. The pavilion is isolated from its natural surrounding because of its reflective materiality. It provides a primary shelter space in the three tunnels and a secondary shelter which is the threshold defined by the shadow of the tunnels. Student can have a peaceful moment in the pavilion because it is successful isolated from its surrounding academic context and have a playful characteristic instead.
Final paper model with cardboard site model.
PURPLE ROOM STUDIO2 2019Spring | 2nd year site: Father hennepin bluff park
Inspiring by the existing grottos, industrial ruins and graffiti art, the interpretation center provides an innovative way to experience the landscape. The architecture occupies the deep hill and create a central courtyard which intertwines with the surrounding nature. The courtyard adopts the vibrant colors from graffiti and creates another layers enhancing the architectural space.
AMORPHOUS GLASS GARDEN STUDIO3: Critical programming 2019Fall | 3rd year Instructor: Athar Mufreh site: Northeast minneapolis art district The project provides a communial space for both local residents and artists, intends to provide ways to experience glassblowing to a boarder audiences beyond typical glassblowers. Considered glassblowing history, it has been an exclusive art form throughout history and still remains as a minority art. This project is an opportunity to reintroduce glassblowing to the public. To serve the needs for both the neighborhood and art district, the design combines Park, garden, living quarter, gallery, glassblowing studio altogether in an open space and organizes the different elements in a system that inspired by the amorphous structure of glass which captures
Glass amorphous structure 1 to 4 ratio.
Plan layout with 1 to 4 ratios.
Communal connection with program elements
Final floorplan
op
t of
n
e rd
ga
ro
on
cti
ne
on
yc
a yw
Sk
ste
Ho
ial
un
m
ry
ra
po
em
nt
Co
om
r
rte
om l ro
ing
a qu
liv
cle cir
C
Longitudual Section. Adobe AI
en
ing
ard
g or
o
Ind
ing
low
sb
as
Gl
e
vic
de
w vie
o
di
ing
g
s
las
G
stu
ow bl
ule
od
m
isp
sd
as
Gl
in lay
Collage Style Renderings. Adobe PhotoshopS, illustator