Yaqin Ni Digital Design Portfolio

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Digital Design - Portfolio Semester 1, 2018 Yaqin Ni

980897 Siavash Malek Studio11

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Name: Yaqin Ni Email: daisyyyyni@gmail.com Portfolio(wix): https://daisyyyyni.wixsite.com/ddportfolio

Content:

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Education:

Precedent Study

Reflection:

2018 - current 2017

Bachelor of Design Trinity College

2014-2016

YALI High School

Work Experience: 05

Generating Design Through Digital Processes

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Queen Victoria Garden Pavilion

2018-2019

Hunan Broadcasting System

Awards / Exhibition: 2018

FOD:R Exhibition, AFLK Gallery

Skills: Rhino Grasshopper Unreal Photoshop Illustrator Indesign Fabrication Premier

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Digital Design is a very useful subject for design students. By using parametric tools, I can generate a number of design iterations within a short time. These iterations have inspired me in the design process that I can generate ideas from the iterations I created, and using parametric tool to get the result I aspired vise versa. We also learnt Unreal, a rendering software. Unreal is not difficult to handle and it is an efficient way to get fantastic renders. When doing projects, I will take thresholds, circulation, visual connections etc. into consideration. I am particularlly interested in the connections between the architecture and the landscape. I think I should improve my rigorous thinking ability since I will make stupid mistakes because of lacking rigorous considerations. I also need to improve my grasshopper skill in the future study.


Module 01 / Diagramming Design Precedent

Konishi’s pop up Edinburgh gallery has executed the idea that design should be flexible and enables people to appropriate space in variable ways. The three opennings create some irregular spaces. The windiow pointing up is connected with two panels, this not only makes the window reach out so that people from inside can see outside views, but also creates a canopy for people to rest in shadows. The inclined panels enable people to lean on them as well. Inside the pavillion, the bench provides seat for people, and also can offer space for exhibitions.

Isometric of precedent study

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Circulation Diagram

Threshold Diagram

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Module 02 / Generating Ideas Through Process M2-1

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Module 2-1 Design Matrix

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Surface and Waffle Waffles are inclined towards one direction supportting panels to create canopies. The 1.1 is quite normal, I tried to adjust the points to get curly surfaces which is 1.2. But I want to create a more diverse experience for peope so that I want to have two surfaces pointing towards inward and outward seperately. So I get 1.3. To make the right curved surface more obvious and considering the waffle structure, I made the the area of the surface and the canopy bigger.

I choose 2.4 as the final attractor points to get the “ex-

Panels on the top are extruded dramatically to create a cantilever, people will pause under the panel.

truded canopy” effect. Each panel has used two attractor points to control both of the height of the closed triangles and the size of the triangles with opennings. For the selection of panels, I have explored different technichs when generating panels. 3.1 used bounding box to create the overlapping effect and to make the pavillion look private from one side and public from the other side. Later I think the panel lacks of diversity and didn’t follow the shape of my surfaces so I used “construct domain” to exaggerate the effect I want to achive and adjust the size

Extruded panels on one side to block people’s view and give privacy to people who are in the pavillion.

of the opennings as well. Big opennings at eye level to create visual connections.

Exploded Isometric 1:2 0

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40mm

120mm


Computation Workflow

The various size of the openings on panels.

The various height of the triangles on panels.

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Model Photos

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Fabrication Workflow When creating panels, I thought about developable surfaces and I hope to unroll them in a row so that the intersections are more fluid and connected. When unrolling the panels, they can be unrolled in rows. Making the model does not cost me too much time and the panels are very connected and fluid.

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Task 02 Full Page Photo

M2-2 12


,Module 2-2 Design Matrix

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SOLID AND VOID

Big booleaned sphere on top to concentrate lights and serving as skylight. Moreover, creating a various experience for people through the transition from scattered light to concentrated light.

Booleaned geometry inside of the pavillion to create pause area for people to lean towards and lie down.

Harsh edged pavillion to create thresholds for people to circulate. Also creating the juxtaposition of harsh edge exterior and soft edge interior. Suggesting that the soft interior is for people to rest whereas the harsh exterior is protective and can give people a sense of privacy . thresholds for visual connections

Exploded Isometric 1:1 0

20mm

60mm

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As seen in the matrix, I explored many different shapes. I chose to use two different geometries to create a various experience for people which are 2.4 and 3.4. The selection of attractor points is based on how I want the sphere and platonic geometry intersect. So I concentrated the medium size geometries in the center so that they will intersect to boolean a circular shape inside of the harsh edges but also not damage the completed shape of each geometry. Through boolean process, it creates different sizes of holes which provide various quality of lights. For instance, the front side of the pavillion has more diffused light and when moving towards the other side, the light becomes more concentrated. Also, I intentional made the circular forms inside the pavilion into different sizes . It becomes smaller when you walking toward, this addresses the circulation in the pavillion, and also gives people the illusion of walking into a smaller space.


Model Photos

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Computational Process

First boolean geometry

Second boolean geometry

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3D Printing

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Module 03 / Queen Victoria Garden Pavillion Blossom Pavillion

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Isometric

The structure is created using parametric pipes. The pipes can support the

surface, and they also frame views for people in the pavillion. The pipes have soft white glow at night.

Circulation path, showing hidden thresholds.

The thresholds at the top of the pavilion enables wind circulation and also reduce the massiveness of the pavillion.

This flower shape is generated through rotating parametric surfaces. It creats many different circulation paths for people. The 360 degree shape welcomes people from any directioon. It is mimicing nature as if it is a blooming flower. By using glass with different colours, it reflects colourful shadows at day time and glows at night time.

Seating and pause area for people.

The platform shape is derived from the shape of the pavillion. By raising the landscape higher, it enables people to walk on it and enjoy the surrounding scenes. It also enables people to pause and sit on it from both sides.

The landscape is following the flow of the pavillion, creating a smooth transition from pavillion to landscape. It can be used as steps and seats. Using translucent coloured plastic to see through the green grass underneath.

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Design Iteration

I like the iteration1 because it has many different thresholds. I did not choose it because the thresholds are simplex and too sharp.

Iteration3.1

Moving onto iteration3, I thought about ho w to generate seats through pavillion itself. I came up with the idea of stacking. Iteration3.2 I booleaned the complex with pyramid, creating the “inward“ shape to concetrate lights. But this iteration only has a limited space for performer and it is random. I want to create something under my control.

Iteration1

Iteration3.2

I started to explore the relationship between pavillion and seating area. Turning the strips into seats is interesting.

This is the final iteration and outcome. I use parametric tool to generate the surface and rotate it to create an intersecting complex. This pavillion has multiple thresholds to create different circulations. Rather than seating on the pavillion, I create a transitional landscape for people to pause and enjoy the concert.

But this pavillion only has one entrance and the seats are not practical.

Iteration2

Iteration4

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Design Diagram

Key

Visual connection Key

Major thresholds

Major circulation Secondary circulation

Secondary thresholds

Pause area (Static) Pause area (Moving) Performance area

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Vignette

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Computational Process

Generating the base and the start points of the surface. Generating surface through endpoints, tween curves, mirror etc.

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Project lines onto the surface and generate various pipes.

Generating complex geometry through rotation.

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Fabrication process

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Lasercut landscape

The whole model needs 16h to print. I sliced them into small pieces to save print time

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3D print pavillion section


360 Image Output

Digital Design Semester 1, 2018 29


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