[ volume two ]
capstone semester two january 2020 - may 2020
[ volume two ]
deavan lauth
[ projec t statement ]
01 02 03 04 05
[ projec t research ] [ process-diagramming ] [ site information ] [ design exploration ] [ design development ]
[ project statement ]
how can we generate new types of social experiences within a boundar y of space?
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01
[ project research ]
br ing ing p e ople toge t her Humans are inherently social. The process of how information is learned and shared, would not be possible without interacting with someone, something, somewhere. Overtime I have found that within design, I am captivated by its ability to bring people together. The art of togetherness has guided a semester long investigation into the concept of social experiences and the spaces they can occur within. When we analyze what can make an experience so momentous, types of interactions, patterns of movement, and an understanding of space typologies become crucial in identifying social connection. When we explore space - form, adjacencies, voids, and boundaries, can give us parameters in which social experiences can transpire. Altogether, only with a knowledge on experience and an understanding on the factors of space, can we begin to generate new insights on togetherness.
semester 01 case study picture @ findlay market
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[ project research ]
[01] e x amining in ter ac t ion To comprehend the importance of the types of interaction a social experience could have, I tried to truly understand the “art of bringing people together�. From that examination, although no quantitative data emerged, I could begin to answer the following that propelled future research: what are the different modes of communication, can our interactions with people define space, can inanimate space produce animate actions, why do we react to people and spaces the way we do, and can our interaction with space and people define interior programming?
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[ project research ]
[02] a s s e s sing movemen t To better understand the context in which people can be brought together, I assimilated a collection of diagrams that illustrated hypothetical patterns one could experience within a space. Within those diagrams, a few different typologies appeared: • • • •
A space with two entrances and two exits A space with two entrances and one exit A space with one entrance and two exits A space with one entrance and one exit
With this new information, I was then able to assess foreseeable patterns, levels of interaction, and entry-exit points.
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[ project research ]
[03] ex plor ing space To go beyond the parameters I examined within my diagrams, next, I wanted to explore the types of spaces experiences could occur in. To do this, I researched space typologies and their unique classification of a general place. From there, I dove deeper into understanding the typology and its classification, with case studies from around the world.
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[ project research ]
[03 a] t r adi t ional space t y p olog ie s First Place: Home • A space in which humans spend a majority of their lives. Our base point. Second Place: Work • Another space in which humans spend a majority of their lives. Can mean different things to different people. Third Place: Public • Known to be “community builders”. To be successful, needs to be neutral, comfortable, and flexible.
first place: home
second place: work
first & second place: co-living i.e. Starbucks, Trader Joe’s, Washington Park
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[ project research ]
first & second place: co-living
second & third place: co-working
first & third place: co-mingling
i.e. The Collective, Share House, WeLive
i.e. Craftwork Coffee Co., Fueled Collective, Novel
i.e. Freehand Hotel, Ollie, Mob Hotel
[03b] combined space t y p olog ie s First and Second Place: Co-living • Hybrid space that combines home with work. Together, they encourage the user to occupy their most resided spaces. Second and Third Place: Co-working • Blended space that combines work with public space. Conductive for users to work and collaborate within one area. First and Third Place: Co-mingling • Hybrid space that combines home with public space. Together, they promote social interaction and flexibility.
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[ project research ]
[03c] analy zing componen t s Once I established the typologies, their classifications for space, and the experiences that can happen within them, I wanted to take my analysis one step further. In doing this, I began questioning whether alone, the space brought people together, or rather did the components within a specific space do that. The process consisted of breaking down the basic elements of a place, and then further dissecting those elements into singular components. All in all, due to this extensive research into interactions, movement, and space - an understanding how to generate new social experiences, became clearer.
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02
[ process-diagramming ]
[a] componen t coll age s At the end of my initial research phase, I was intrigued by the information found within space typologies and their components. Although I researched numerous case studies, the next task at hand, was to visualize these hypothetical social experiences graphically. Looking back, when I first started collaging, I arranged the loose component pieces in a way that grouped elements you might typically see, together. From there, once a graphic visual was established, I then began to explore what an experience could be like if atypical components were combined together.
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[ process-diagramming ]
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[ process-diagramming ]
[b] blind con tour s of movemen t Once the component collages were completed, I began to refer back to a few questions developed during the examination of interactions phase of the project: is it possible that our interactions with people can define space, or can it define an interior program? I interpreted these questions with a very similar approach to the preliminary research I completed - an analysis on the movements and positions the social experience component collages created.
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[ process-diagramming ]
[c] line con tour over l ay s Working hand and hand with one another, the blind contours of movement diagrams initiated another investigation within my collages: line contour overlays. In comparison with one another, the contour studies are looking at the same elements within my created collages - movement and position. However, in contrast, the blind contours were quick hand representations and the line contour overlays were time consuming digital representations. In the end, I took the line overlays one step further, by placing the new diagrams within my selected site. Examining the relationship of an inserted form into a fixed boundary of space. By the end of both of these contour studies, a dynamic correlation soon started to emerge that investigated boundaries, adjacencies, void, and form.
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[ process-diagramming ]
[d] on boundar ie s of for m One dynamic relationship that was throughly investigated within my collages, were the boundaries and positions of its components. Intrigued by the possibility that experience could shape space, I began outlining the border lines of component pieces in various different ways. By diagramming these out, space and form soon emerged, and another analysis of the experience within the new boundary occurred.
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singular
[ process-diagramming ]
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hybrid
[ process-diagramming ]
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03
[ site information ]
10 0 e cen t r al par k way The Emery Apartment Building has been a home to a variety of different occupants. When first constructed in 1911, the building was intended to be the Ohio Mechanics Institute (a trade school). However overtime, the building has been bought and sold, developed and modified to combat with changing times and needs. Currently, the building houses apartment units, offices, a coffee shop, a large auditorium, and a parking garage (commonly referred to as “building atrium�). At the moment, all of these spaces are unconnected, prohibiting its users from truly experiencing a social connection with one another.
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[ site information ]
P
reet
Clay St
reet
St Walnut
P
P
P
B
ay
l Parkw
E Centra
ay
l Parkw
E Centra
B
building B
ay
E Ce
rkw ntral Pa
building atrium P
reet
St Walnut
surrounding buildings
P B
public parking bus stop
building site plan
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site con te x t Armed with knowledge about social experiences, interactions, movement, boundary, and form - when the time came to select a site, square footage and location were key necessities of mine. After researching various sites within the Over-The-Rhine district in Cincinnati Ohio, I landed upon the Emery Apartment Building on E Central Parkway. Due to the site’s sheer size, in the future, it allowed me to test and manipulate my previous experience and boundary diagrams within its fixed walls.
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04
[ design exploration ]
wit hin a boundar y of space With a site selected, I went back to the experience and boundary diagrams that had previously been completed. A challenge I soon faced, was how and where I should insert and translate the diagram’s forms within the preexisting architecture of the building. A limitation in regards to a boundary of a space soon materialized. Over my testing period, I alternated between using one full singular boundary diagram versus pieces of one. In the end, I found that pieces of forms from my collages and diagrams adapted better to the boundary of space (or the boundary of the building), than a lone single diagram.
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boundar y: building
[ design exploration ]
boundar y: atrium
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05
[ design development ]
t r ansl at ing diag r am to pl an After arranging various sets of component piece forms into a singular diagram, I finally selected an arrangement that I had completed various iterations of. From that new diagram, I chose to carry out my intended design within the boundary of the building’s atrium, instead of the building’s existing architecture. When programmatic development started, I referred back to the research completed within the space typology phase of the project. Could the typologies and their components fit within the boundary of the atrium, or within the boundaries of my new diagram? Could the diagram’s boundaries assimilate an interior program? But ultimately, how could I connect together numerous space typologies within my program, while maximizing someone’s chance at face to face interaction?
overall building plan
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[ design development ]
1
main entrance
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community space
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communal kitchen
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work space
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communal living room
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home space-bedroom
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home space-bathroom
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elevator
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floor one: cafe and deli
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7 6
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3 1 4
enlarged model plan - floor one
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floor two: open bar
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7 6
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community space
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communal kitchen
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work space
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communal living room
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home space-bedroom
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home space-bathroom
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elevator
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enlarged plan - floor two
N 55
[ design development ]
2
community space
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floor three: laundry room
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communal kitchen
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work space
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communal living room
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home space-bedroom
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home space-bathroom
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elevator
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6 2
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7 6
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3 4
enlarged plan - floor three
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7 2
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floor four: fitness center
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community space
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communal kitchen
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work space
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communal living room
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home space-bedroom
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home space-bathroom
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elevator
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3 4
enlarged plan - floor four
N 57
[ design development ]
roof 56’0” 54’ 6”
fourth floor 41’ 6” 40’ 0”
third floor 27’ 0” 25’ 6”
second floor 12’ 6” 11’ 0”
first floor 0’ 0” ground floor north-south section, looking east
N
roof 56’0” 54’ 6”
fourth floor 41’ 6” 40’ 0”
third floor 27’ 0” 25’ 6”
second floor 12’ 6” 11’ 0”
first floor 0’ 0” ground floor east-west section, looking south
N
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[ design development ]
main entrance view
encour aged s ocial in ter ac t ion A few guiding principles that influenced me during the design phase were: how can various different spaces connect with one another and how can they optimize the chance of interaction? Collectively from floor to floor, the interior program of the new space is relatively open. From the entrance, the user is greeted by a large amount of activity, volume, and color. Also due its curvilinear form, from this one vantage point, one can witness experiences occurring within every room on the floor. But it does not stop there. The spaces and interior program were created so that there are sight-lines from room to room. Although a user could be within the boundaries of one space, they could have an opportunity to witness or take action in another. Altogether, when we analyze the entirety of the program, we are able to see that the opportunity for a user to interact with someone, something, somewhere - is not forced, but encouraged. Over the entire process, I took into consideration the goal I wanted to accomplish, but also considered realistic desires a user could have too.
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[ design development ]
community space - cafe and deli space
communal kitchen view
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[ design development ]
communal kitchen view looking out to entrance
work space - studio view
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[ design development ]
s ocial ex p er ience wi t hin a boundar y of space Even after two semesters of research, process work, and design development, one thing still remains true - humans are still inherently social creatures. In comparison to the building that surrounds it, this new space encourages people to interact and move with one another, its emboldens them to explore and take up new space, but ultimately, it connects groups of people together, who might have never done so originally. Within a boundary of space a lot can happen, but only until we comprehend social experiences and understand factors of space and form, can we begin to generate new insights and design for the end goal of togetherness.
communal living room view
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[ design development ]
home space - apartment bedroom view
home space - apartment bathroom view
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