Edu Niubó Portfolio

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PORTFOLIO EDUARD O NIUBÓ




WHO I AM?

ABOUT ME

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BRUC 02

ONZU

CORIAN SWING

TRON SPORTBOOT

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PANZEOS TOY COLLECTION

FORD MUSTANG 50TH ANNIVERSARY

OTHER PROJECTS


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WHO I AM? I would like to present myself, my name is Eduardo Niubó. I’m an 23 year old Industrial Design Engineer, who graduated from ELISAVA Barcelona University in Engineering in Industrial Design and currently pursuing a Master of Design and Engineering of Product Development (DEPD) at Fundació CIM.

I’ve done several internships in different companies where I have helped and developed several projects. Now I’m looking opportunities to continue to grow professionally and contribute my knowledge and skills. I consider myself as an active, creative, responsible person and able to work as a team.

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Education

ABOUT ME Here you can see more about myself and what I’ve done until now.

03/2016 - Present

Fundació CIM, Master DEPD.

Barcelona, Spain

09/2010 - 06/2014

ELISAVA High School, Pompeu Fabra University, Industrial Design Engineering degree. Average mark Medium-High.

Barcelona, Spain

09/2008 - 06/2010 Betània – Patmos School, Technology Bachelor. Average mark Medium. 3 4 5

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Languages

Barcelona, Spain

Achievements

Spanish

Native (C3)

French

Basic (A1)

Catalan

Native (C3)

Deutsch

Medium (B2)

English

Professional (C1)

Honour Mention in Mechanisms Finalist on the ei! awards with Onzu Project 2nd position & Static Event winners at SMC Moscow ‘14

Skills & Knowledge Skills

Adobe Pack (Illustrator, Photoshop & Indesign) 3D Modeling (Creo 2.0 and ProE) 3D Rendering (Keyshot 5.0) Craftsman Skills (Clay, Foam, 3D impression, etc.) Sketching (Hand and Digital)

Knowledge Industrial Design Engineering degree FCE and TOEFL (score 92) Certificate Sketching basics course Musical Production certificate


Professional experience 11/2014 - Present

ESN - Erasmus Student Network (Pforzheim, Germany), Working as a volunteer in graphic design tasks, which were like creating logos for events, designing flyers and editing publications.

09/2013 - 10/2014

Ampeer Team (Barcelona, Spain), Team member from the Design Department developing the Bruc 2.0, an electric & smart motorbike for the cities. Also, I helped in main design, graphic design (user interface & marketing) and building tasks.

07/2013 - 03/2014

LR Optics S. L. (Cerdanyola del Vallès, Spain), Internship doing various projects as a product developer and colour & trim designer for eyewear and sunglasses. Also graphic designer tasks.

01/2013 - 06/2013

07/2012 - 09/2012

Bultaco (Barcelona, Spain), Working in various industrial design products (motorbike helmets, etc.) for different clients (Vespa, Danrow, etc.). 3D modelling, rendering and colour & trim assistant tasks basically. Also supporting the design of various products. LaietĂ Sports Club (Barcelona, Spain), A challenging job as a playful-sports activities monitor. 5-12 years old children monitor. Preparation, performance and evaluation of different playable and sports activities (tennis, football, etc.).

Working at LR Optics and Ampeer Team

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BRUC 02 Smart Moto Challenge Barcelona & Moscow ‘14 Teamwork: team of 16 people & me

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Barcelona Smart Moto Challenge is an international competition between universities which is based on designing and building an urban, smart, electric motorbike. This competition took place from the 3rd until the 6th of July 2014. Each contestants had to match all the technical requirements set by the competition, passing dynamic and static tests to evaluate both smart components and dynamics. Ampeer was born with the objective of taking part in such challenge, using the experience gained in the previous edition with the design of BRUC 01. The team is formed by students from the universities ETSEIB (UPC) and ELISAVA (UPF), so there’s a mix of engineering and design students.

Although in Barcelona the team had several technical problems, we reached the 2nd position of the Static Event and the 4th position in the overall classification. Not being satisfied with the results, the team worked hard trying to solve these problems and improve some other things for the next competition in Moscow, in which the good results became, such as the 1st position of the Static Event and 2nd position in the overall classification. To check more information about the BRUC 02 or the development of the new BRUC 03, you can go to the official web from the Ampeer Team: www.ampeerteam.com


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Final Sketch from the BRUC 02


Interactive Tablet Includes 3 driving modes and GPS location

Removable Box Enough space for a helmet and other stuff

Rear Motor Power: 1,5 kW Max. Velocity: 50 km/h

Batteries Low gravity centre which gives more handling Autonomy: 60 km Voltage: 48V Regeneration System & Front Motor Supplies extra energy trough supercapacitors

The Bruc 02 is an electric and urban bike designed for students. It has a scooter body, the chassis which is made from aluminium tube section. Being scooter can be driven easily and can carry backpacks or bags between the feet, like in the black and yellow box located between the handlebars and seat. The box is removable, a fact that allows completely change the image of the bike, depending on how the user want to take its ride. Lithium batteries are located in the area of the feet. One of the strengths of this prototype is the ability to regenerate energy by brake system, thanks to supercapacitors. Thus, Bruc 02 has two engines, front and rear, a fact which optimizes energy.

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Building process (Electronics & Box)


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BRUC 02 in the Barcelona International Racetrack


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BRUC 02 in the SMC Moscow ‘14 (Dynamic tests)


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BRUC 02 in the SMC Moscow ‘14 (Dynamic tests, repairs & trophy ceremony)


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ONZU Final Degree Project Teamwork: Thais Soler & me Onzu, contrary to the current interactive systems, presents a three dimensional physical format, suitable for anyone. It takes us apart from the screens and phones that are causing so much social dependence through a simple and basic inner system. Onzu is a good tool for work, education and leisure time. Even so, the best of it, is that it was designed to be multi-functional. So...

Onzu is a multi-functional interactive system designed for people with a continuous present and future development.

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Reactable, developed by the Pompeu Fabra University, Barcelona


Onzu was born from the idea to get further away from the actual interactive systems which surrounds us.

We had to achieve to develop a product which can connect to other systems and adapt to its user and its needs.

Our main inspiration and starting point was the Reactable, a music table which gives visual and audio feedback to the user when he puts a cube on the table. So we though, why we cannot connect this system to our daily life (such as control our house lights)? Why we still working only in two dimensions and not three? Why only we can make music and not do other stuff? Could this system adapt to our needs? Here was our main goal.

So we began thinking on how Onzu would look like, and we concluded that it should be as the Reactable, but with the housing smaller and just two cubes. Later we decided to develop a game (Simon) for children to demonstrate that this technology is possible and also not to expensive.

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Sketches about the concept development of Onzu


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Onzu


Communications Includes 3 driving modes and GPS location

Developers Enough space for a helmet and other stuff

Kids Power: 1,5 kW

Medical Low gravity centre which gives more handling

Domotic Supplies extra energy trough supercapacitors

The housing and platform operation are common, only the design of the cubes will be different depending on the application or functions that you want to do. At first, we divided these functions in 5 groups which can be more while Onzu its being developed. The user only needs to place these cubes facing the right side on top of the housing, without using complicated programs for some users.

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Onzu prototype, housing building process (thermoforming, painting, laser cut & glue)


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Onzu presentation (display panel, prototype & documentation)


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CORIAN SWING Corian by DuPont Workshop Teamwork: Group of 3 people & me Corian is the brand name for a solid surface material created by DuPont. It is composed of acrylic polymer and alumina trihydrate (ATH). Corian can be thermoformed by heating it to 300 °F (150 °C), allowing unique shapes to be created.

To improve its image, the product has been merged with red and it has added texture and typography using the CNC machine. Also it’s made by three pieces, which have the same radius of curve, would reduce time and costs of production.

The CorianSwing is a rocking chair made of ​​ Corian aimed at children up to 3 years old.

The advantages of having used Corian in our product are: excellent hygiene and easy production by thermoforming process.

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On the back part of the swing, the name of the product, Corian Swing, was written with a CNC machine, painted with red colour and sanded with sandpaper


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The handlebar is made of wood sanded and place it on a Corian plaque before thermomolding it Also, to improve it´s image, one of the pieces was covered with red vinyl


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Building process (CNC milling, heat molding & vinylated)


Made by three pieces, which have the same radius of curve, would reduce time and costs of production.

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TRON SPORTBOOT Adidas Footwear Design Workshop

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The Tron Legacy Sport boot is the new concept of sport boots. Inspired from the famous film Tron Legacy, a luminescent wire which can change from blue to yellow orange, gives more visual attraction for the user who wears it. And with the latest textile technologies, this boot gives the user an unique experience on the pitch.


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Sketch from other possibilities


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Prototype made by clay of the final option. As being a 3-day Workshop, there was no time and material to do the textiles, but the drawings show where the luminescent wire would be placed in the sport boot


PANZEOS TOY COLLECTION Imc Toys Collaboration Project Teamwork: Group of 2 people & me

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Project done with the collaboration of IMC Toys brand. We developed a new collection of toys, which had to be sold in kiosks for less than 5 Euros.

The main objective of the game is to push the other car farther away than yours, from the middle of the track.

Panzeos is a collection of four families of cars, that have a secret mechanism inside which activates their own attack system.

For more information about the project, you can go to the Panzeos website (panzeos.wix.com/panzeos).


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Developing sketch process & inner mechanism to attack


A long time ago, Panzea was a dreamland. All the population, the Panzeos, lived thinking about all that surround them was infinite. When all the primary resources began decreasing, the wars started. There was no winner... All the people of Panzea separated, taking cover in different places which were safer for them. Slowly, new ways of life appeared and then, new cultures. However, these new societies realized that in their zones there were not other vital resources. So now, as a survival way, the Panzeos begin a new cruise between them, to get the hegemony of all resources of Pangea. Panzeos battle track, both cars are placed opposite each other. The car which is farther from the middle after the crash, loses. Magnets are hidden through the track to activate the attack mechanism and have more chances to win the round

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Natyres

Teknos

The NATYRES took refuge in the wisdom of Mother Nature and made from the forests their shields.

The TEKNOS, greedy, continued the lifestyle that broke Panzea in the past. Their resources were industrial cities.

Apneos, Atlas, Teknos and Natyres are the four families of Panzeos collection, which will fight eachother to win the resources of their rivals, to be the kings of Panzea


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Atlas

Apneos

The Atlas took the mountains as a shelter. From there, they anticipated any movement of the enemy.

The Apneos decided to take refuge at sea, isolated from terrestrial life.


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MUSTANG 50TH ANNIVERSARY Transport Design Teamwork: Group of 2 people & me Redesign of one of the icons from the muscle cars world, the Ford Mustang. We decided to make a retrofuturistic version because we wanted to make a modern car but keeping the muscle philosophy that Mustang has preserved during all of their models.

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Sketching process


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Display panels about the main design, technical information (packaging and rim design) and logotype (only in Spanish)


The new Mustang 50TH Anniversary gives a modern view, but keeping the lines and some details which defined the old version 50 years ago. This version has details that gives to the car look more aggressive and futuristic, such the LED lights or a wide side air entrance. It also includes the two stripe vinyl to remember some of the most legendary Mustang models.

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Clay models from the Ford Mustang 50th Anniversary


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Rim design render from the Ford Mustang 50th Anniversary


In this project, as you’ve seen before, we were asked to also design the rims for our Mustang, and then build and paint them in a 1:1 scale.

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During this process, we had to manage some problems with the 3D model, specially with the space between the roundings and chamfers.

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Thanks to the CNC machine, most of the work was dedicated to check some details and painting.

1:1 scale rim model process


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OTHER PROJECTS Teamwork: With groups & individual Last but not least, some other projects with a brief description, which I’ve done by my own way or during my university studies.

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OPEL SUV CONCEPT

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RANGE ROVER SIDE VIEW STUDY

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DIGITAL RENDER WITH PHOTOSHOP


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HELMET DESIGN 59 60 61

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Photoshop sketches done by MatĂ­as Silva


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3D Modelling, Colour & Trim and Rendering


THE TORCH

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The Torch, a ceramic & wood vase for house plants


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T2T TOASTER

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Toasts 2 Toast Toaster, a wearable toaster specially made for simple breakfasts


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BEATS EARPHONES

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Beats by Dr. Dre Earphones & Battery charger (dynamo inner system)


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If you want to hear more about these projects, don’t hesitate to contact me: eduniubo@hotmail.com +34 615 84 65 82 +49 0152 11520189


See you soon!



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