연구목적
범용 학습관리시스템(LMS) 기준모형 개발과 체계적인 적용 전략 마련
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범용 학습관리시스템(LMS) 개발, 보급 및 활용을 통한 고등교육의 질 제고 방안제시
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Questions 왜 OCW가 거의 활용되질 않는가?
그런데 왜 KOCW에 많은 예산을 투입하는 가? 교육예산을 늘이면 질이 향상될 것인 가? EBS가 사교육의 대안이 될 수 있는 가?
공교육이 사교육 수준으로 향상될 수 있는 가? 왜 한국에는 Blackboard같은 주도적 LMS가 없나? 왜 한국형 범용 LMS가 필요한 가?
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Contents? ď‚— Input or Output? Input (Contents)
Processing
Output (Contents)
• Consumable or Learnable? (e.g., Qook TV)
Contents
Progress check
Output Assessment
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Success Factors of Apple Device iPod iPhone
Content Music App
Application iTunes App Store
iPad iTV
eBook iBook Movie, Video
Any device
Any content
LMS
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OCW? KOCW
OER (Open Educational Resources) YouTube EDU
iTunes University Khan Academy MERLOT SNOW Dr. Miller of Harvard U. in 1989 6
Factual vs. Situational Knowledge 손주은씨가 왜 ‘분필날리는 것’까지 녹화를 할까? 인강
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구슬이 서말이라도 꿰어야 보배!
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사교육 대책 사교육 억제책 공교육 개선책 수월성 교육 - 각종 특목고 예산 증액 – 교원 증원 입학사정관제 교육 선진화 IT-enhanced active learning for studentcentered creative education 자기주도적 맞춤식 개별학습
선행학습 심화학습
학습 port folio – 입학사정 자료 8
공교육과 EBS 경쟁관계 EBS 공교육
사교육
보완관계 (LMS와 과목 재설계가 필요함) EBS 공교육
사교육
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EBS, 교육 디지털 콘텐츠 은행 구축 연내에 교육 디지털 콘텐츠 은행 구축 수능·내신뿐만 아니라 영어학습, 일반 교과과정의 이해
도를 높이기 위해 3∼5분 분량의 동영상 및 이미지 자료 들로 구성될 예정 교사 및 강사와 학습자 누구나 사용할 수 있도록 개방 50억원을 투자하여 LMS구축 예정
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콘텐츠와 LMS
• Software vs. OS • Digital textbook? 11
Challenges in Education …while containing or reducing costs. Meeting increasing and increasingly
varied demand for quality higher education…. ◦
(Source: Tapio Varis, GLOBAL UNIVERSITY IN THE KNOWLEDGE SOCIETIES)
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Question Clayton Christensen’s projection on
online Learning in his book, Disrupting Class: 2007: 1% of American High School Courses 2019: 50% 2024: 80%
Do you agree with him? Sustaining Innovation vs. Disruptive
Innovation
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미래교육 모델 현행: Distribution model C Students
Instructor C
미래: Network model C Students
Coach
C 14
II e-Education 목표
교육의 질 향상 (학생)
교육비용 절감 (학교)
교육업무 절감 (교수)
Quality 4. Quality Improving, Cost Saving
2. Quality Improving Only
0. Current Cost
3. Cost Saving Only
1. Quality down, Cost up
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II e-Education 실행전략
IT enhanced
e-Education 1. 교육 질 향상 2. 교육 비용 절감 3. 교육 업무 절감 Active Learning
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IT-enhanced Active Learning e-Education (C , Q )
High e-Learning (C , Q )
IT
CTL (Q ) Low
Passive
Learning
Active 17
Two Enablers for e-Education IT Cost & Time saving
Anytime Anywhere Anypace Quality improvement Micro-assessment Instant feedback Customized, student-centered learning Active learning Quality improvement
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Disruptive Innovation e-Learning Distance
e-Education
Space 19
e-Learning vs. e-Education e-Learning
e-Education
Objectives
• Accessibility • Cost saving
• Quality improvement • Cost saving/containment
Target
• Non-traditional, • Traditional, mainmarginal students stream students
Focus
• Learning
• Education
Method
• Technologydriven
• Pedagogy-driven
Effect
• Student-centered, • Student-centered, passive learning active learning
Role of IT
• Operational
• Strategic
Business model
• e-Commerce
• e-Business 20
IT기반의 학생주도적 능동적 학습 목표 창의적 인재 양성 ‘Learn to learn’학습
방법 e-Education Model (Any provider, Any contents, Any
time, Any where) LMS 활용 Course redesign
결과 질 향상 비용절감 교사의 생산성 및 사기 향상
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e-Education e-Education • 자체 제작 • 출판사 제공 • 상업적 콘텐츠 (i.e.,Discovery education) • Public domain (i.e., youTube)
Model • 담당교수 • 팀 티칭 • 외부교수
any provider
any content
any process e-Learning
• 학생 중심 수업 • 학습방법 다변화
e-Education 22
Blended (Replacement) Supplement
In-house
Publisher (Pearson, Wiley)
Others
Others
Public domain Buffet (OCW, YouTube)
Emporium
Online
Personal
Commercial (HBR, CNN)
Course Redesign
Contents
e-Education e-Education
LMS
<e-Education Scheme> 23
e-Education 1. Remember (Knowledge) – IT-intensive •
Reading
•
Review
•
Assessment
2. Understand (Comprehension) – IT & Human •
Lecturing
•
Research
•
Homework
3. Apply (Application) –Human-intensive •
Discussion
•
Case analysis
•
Problem solving 24
e-Education e-Education Approach
IT-intensive, student-centered
Instructor’s changed role from a lecturer to a facilitator
Teaching vs. Learning Instructor
Student
Lecturing
Listening, Note-taking, Q&A
Facilitating learning
Reading, Review Research Doing homework, project Discussion
Assessing
Quiz, Exam, Paper
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e-Education Models
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UNIST Case: Practical IT
Instructor
Faculty
Faculty
Assistant Instructo r
Clas s
Clas s
Clas s
Clas s
Clas s
Clas s
One-Tiered Model for 1-to-1
Clas s
Clas s
Clas s
Clas s
Clas s
Clas s
Two-Tiered Model for 1-to-2 27
UNIST Case: Practical IT â&#x20AC;˘ Traditional Lecture #1 (35%)
Lecture #2 (35%)
Problembased Learning (30%)
ď&#x201A;§ Course redesign
Lecture #1 Web-based (35%)Learning (50%)
Problembased Learning (50%)
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UNIST Case: Practical IT Benefits Quality up: • Active learning - PBL • One-on-one assistance • Ongoing assessment on each learning module and
prompt (automated) feedback Cost reduction: More than 60%
Teaching load down: More than 50%
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국외 LMS 사용현황
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Why K-LMS? Korean LMS – CREDU, etc 왜 유니스트는 한국LMS를 사용하지 않나? Blackboard – Commercial Moodle, Sakai, etc – Open source K-LMS 교육의 선진화 – 초중고등학교, 대학교, 평생교육 교육의 ‘고속도로’에 해당됨 컨텐츠 활성화 Best practice의 발굴 및 확산 신성장동력 산업 - c.f. 한국형 원전
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K-LMS 개발 주체와 개발 방식 주체: 학계: 이론 개발, 코스 재설계, 연수 정부: 개발 제원, 보급 확산 업계: 개발, 운용 개발 방식: 민간 주도적: 미국, 영국 등
시장원리에 의존 Commercial vs. Open source
정부
학계
업계
정부 주도적: 한국 교육선진화 신성장동력산업
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Q&A