Digital Design - Portfolio Semester 1, 2018 Zhuohui (Joyce) Huang 870604 Alison Fairley + 08
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Content:
Education: 2018 - 2020 2017
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Bachelor of Design Glen Waverley Secondary College
Precedent Study Work Experience: 2017 -
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Melbourne University Chinese Theatre Group
Generating Design Through Digital Processes Awards / Exhibition: 2017
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FOD:R Exhibition, AFLK Gallery
Queen Victoria Garden Pavilion Skills: Rhino Grasshopper
I am really interested in exploring architecture within the digital realm. Doing Digital Design this year has really opened my eyes to the new frontier that I would really love to explore. Throughout the semester, all the exercises help me discover what we can do and what the technology can achieve and how we could find the intersection to make it architecture intervention. The aspect I enjoyed the most in this subject was part 1 of module 2, because I am extremely interested in paper model making. During this process, I designed series of paper structure, including both developable and non-developable structure in order to push my modelling skills and conceptual ideas. In this semester, I learned the most about the transition from architecture idea to physical construction. In my model making process, I very often overlook the constrain of technology and therefore neglect the buildability of an architecture. Architectural engineering is the link between digital project and real building. In the future, I wish to involve more structure analysis beforehand to ensure the quality of physics output. I wish to explore more architectural ideas through generative techniques in the future, even beyond physical construct.
Unreal Photoshop Illustrator Indesign Fabrication
email: zhuohui@student.unimelb.edu.au
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Diagramming Design Precedent
It is conceived as a series of undulating lines constituting bands and forming part of the structure that is reminiscent of a contour drawing. The new Summer House is organized as four bands of structure beginning with a bench level attached to the ground, a second band of three C-shaped walls crowned by a third and fourth level which forms a roof that cantilevers a tree-like canopy over the smaller footprint.
Isometric
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Circulation Diagram Threshold (Permibility)
Threshold (Permibility)
The middle level shows the circulation range which is radially outwards.
The threshold is defined by how much of the user are in contact with
The lower level shows the overlapping circulation paths which are
the building illustrated by the gradient of color. Absolute boundary
majorly coming from one direction.
and implicit boudary are also taking into account.
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Generating Ideas Through Process
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Design Matrix
Surface, base grid and reference panels are my main parameter. The surface transformed from a pair of parallels to a vortex-like self-intersecting surfaces, this problem was later resolved by reducing the length of line segment on the upper part. Various base grid pattern and referenced panel were tested out as mentioned before, turned out the diamond grid is more adaptable. Complexity is also challenged to a degree that cannot be hand manufactured.
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Surface and Waffle
This laser cut model mimics the dynamic form of the tongue of flame. Its porosity and velocity are translated into spatial language using the representation of paper panelling. Two surfaces which were initially intersecting still appear to be intertwined after modification with the aids of flowing top panels and the protruding waffles. Moreover, each flat panels remains well-sitting on the surface with custom opening to indicate porosity while the vortex-like rotating solid panel adds dynamics to the surface.
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Computation Workflow
The two surfaces are then
Subdivion through
Apply based grometry
created by lofting lines picked from box.
diamond grid.
to each panel.
Constructing vertical waffle and horizontal waffle through picking edge.
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LASER CUTTING
Learnt from the experience in module 3 Fodr, thick and long tabs are very unpleasant when folding the pointy edge. Therefore I did not use the system “Unroll� command to create the tabs, instead, I manually picked out the middle 50% part on the selective side and offset them using divide and offset. Joining the flat panel and solid panel was uneasy, identical data structure have to be matched and the order on the list has to be examined to ensure they are connected in the right manner. The cut out is achieved by finding the intersection and use pipe geometry to Boolean Difference out.
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After couple time of iterations, I found that with such stacking crystalline effects, shapes with obvious angle, ideally 45-135 degrees are the best reference geometries, as they give unambiguous definition of the formality of the solid when stacking. Forms that are as closed to 1:1 ratio are better for the result as they do not lose their iconic feature during shearing and scaling. Also, I use the reference geometry itself as the Boolean mother to achieve uniformity. The first one use platonic octahedron gives me the image of a cliff with two caves and one intermediate platform. The second one reminds me of condense urban housing and heavy traffic in Hong Kong, it also includes an interesting footpath sheltered by the suspended housing area. Both are well tool to connect huge height difference drop as well.
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Boolean different parts from the main model
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SOLID AND VOID
The recessing nature of the platonic octahedron, it allows the additive layer to sit perfectly on the bottom one without needing to place redundant supporting material. This nature also grands accessible footpath connecting the flatform and the upper open field. Also, the triangulated surface creates an organic crystallisation effect, once again source from the nature. The partially sheltered and fully sheltered caves contrast with the fully pubic area. This configuration also gives a sense of formidability and formality, it could be used as an monumental space.
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Design Matrix
Location of satellite, the attraction force, number of grid and shapes are the main four parameters in this design. Although the locations of satellite are relatively chaotic, it is found that more interesting results could be generated when number of satellite and size of grid are matching and large. The complexity of this geometry is shown through the undulating terrains.
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Computational Process
It initially generates a system of Box3dGrid and employ a system of orbit revolting satellite around the box to attract/repull the grid.
The location, quantity and size of the satellite are parameterised as well as the exact range of attraction force to affect the spatial quality and arrangement of the box grid. Other shapes can also be incorporate into the design, by replacing the CentreBox component to a defined brep object then scale it with respect to the factor mentioned above. Note that, scaling object takes into account of the relative distance between the defined object and the target grid.
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M2 Task 2 3D Printing
3D model print 01
This 3D printed model was not the best digital model but the printed result is the best due to the recessing nature of the platonic octahedron, it allows the additive layer to sit perfectly on the bottom one without needing to place redundant supporting material.
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3D model print 02
My concept is based on man made nature. From my module 3, I realised momentary combination of formal geometry could somehow reflect the nature element found in daily life. In this design, I wish to capture the moment of a vivid leaf with water drops siting on top in the morning. As a leaf in the summer breeze, it interacts with the environment. To capture this moment is very much based on representation, to allow the visit too, to engage in this very precious moment. The leaf then slightly touches the ground, producing a reacting wave, as shown by the loops of ripples. The gentle sunken landscape attract attention to the pavilion. Also, I wish to use this opportunity to evoke the notion that, if we continue in our current industry trajectory, we will one day no longer that landscape to build our pavilion in.
L PAVILION
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Isometric Roof glass - provides main shelter
Frame - supporting
the bottom part is covered by the glass panel to ensure a flat surface
structure for pavilion
The panels make up the shape of the leaf
Three levels of threshold
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Design Iteration
Landscape 01
Landscape 02
Landscape 03
It looks at the negative space in each panel and represent it in a much larger scale. Although it is the right approach it overtakes the pavilion and seems not matching the design either.
It bases on the idea of man-made plant and extends the pavilion through its roots. The language is very literal here but again it overtakes the pavilion and definitely not looking like the extension of pavilion.
The pattern is a direct extension from the low poly mesh surface of the pavilion, it provides a sense of lightness and broken images. It was chosen to be my final design.
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Realistic Render
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Dreamy Render
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Computational Process
based geometry modelled by
Use hexagon grid to construct main
lofting
stem In each cell, regenerate a new pattern by connecting all the vertices in a defined manner.
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Use the network to build a surface.
Computational Process
Scale each cell to prepare for future modification.
Redesign each curve through control points, scale, blend and fillet commands. Lofting each curve accordingly.
Final outcome.
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Fabrication process
Test print
Landscpae model
Test print 2
frame of the structure, it fails because of each member is too thin
Landscape model constructed from paper folding
Frame of the structure with details from the panels, it fails again because of lack of infiltration.
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Other implication of parametric design
360 Image Output
Digital Design Semester 1, 2018 27