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PART 4 GUINDY SUBWAY

4.1 INTRODUCTION

Subway are built in cities to reduce the reduce the traffic congestion however many subway station in cities heart are over crowded during peak hours which can cause inconvenience Safety concerns and wasted spaces , so it is important to understand how they proceed through entire subway and connects to the transit areas.

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When there is increase in congestion and vacant space are caused by pedestrians behaviour in subway station. Thus it is important to understand how they proceed through entire subway and connect to the mass transit areas

The goal of pedestrian modelling is to anticipate people’s behaviour and interaction by modelling is to anticipate people’s behaviour and interaction by modelling how they walk across a space. This may be achieved by building a virtual subway station that is an exact replica of real one The filling the model by agent based on observation which represent people Behaviour of people and their interaction of people and their interaction with physical environment , other people ,and other variable like time of the day , the weather , or event which is stimulated using agents based modelling. It can forecast how people would act in various setting by changing various factors and performing stimulation as well as spotting any issues that influences the system.

There are various software programs such as exodus ,simulex, path finder and unity 3d which support agent based model to analyse and predict behaviour However these programs are primarily designed for emergency evacuation scenarios and are not suitable for analysing pedestrian behaviour in subway in daily environment. The challenges of predicting pedestrian behaviour of subway in both daily and emergency situation

The pedestrian behaviour through the subway do not take the optimal path to their destination, but rather they chooses their path based on visual information with in their cone of vision. Available to them. To address these issues the onsite analysis and visual graph analysis based on space syntax theory from depthmapx stimulation software is being used .

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