Arcana Unearthed - Legacy of the Dragons - 3.5e

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Legacy of the Dragons

Navver’s Curse Large Fey Hit Dice: 9d6+18 (49 hp), dying/dead –3/–14 Initiative: +4 Speed: 30 feet AC: 27 (–1 size, +4 Dexterity, +5 natural, +9 armor), touch 13, flat-footed 23 Base Attack/Grapple: +4/+11 Attack: Greatsword +7 melee (2d6+4) Full Attack: Greatsword +7 melee (2d6+4) and short sword +7 melee (1d6+2) Space/Reach: 10 feet/10 feet (Face/Reach: 5 feet by 5 feet/10 feet) Special Attacks: Spell-like abilities, curses Special Qualities: Low-light vision, SR 20, DR 10/magic (or 10/+1) Saves: Fort +5, Ref +9, Will +7 Abilities: Str 17, Dex 19, Con 14, Int 15, Wis 12, Cha 19 Skills: Climb +14, Concentration +10, Sneak +12, Spot +11 Feats: Ambidexterity, Iron Will, Natural Swordsman, Skill Focus (Sneak), Two-Weapon Fighting Environment: Temperate or cold woods Organization: Solitary or pair Challenge Rating: 6 Treasure: Standard Advancement: By character class Level Adjustment: +1 The faerie creatures known as Navver’s curse are tall, lithe beings of an awkward grace, clad in dragonscale armor and wielding Devanian weapons. To understand these forestdwelling creatures, one must first know the story of Navver. Navver was a loresong faen living in the Harrowdeep who wanted to engage in the metamorphosis unique to his people and transform himself into a spryte. He wandered deep within the dangerous woods that were his home to find a place he thought appropriate. As he tried to create his chrysalis, however, he was attacked by the murderous faen known as darklings (see “Beyond the Diamond Throne” in Chapter One of The Diamond Throne). They destroyed his partially created chrysalis and wounded him grievously, leaving him for dead. When his friends came to check on him days later, he still lay unconscious. However, the psychotic darklings remained nearby and ambushed Navver’s friends, slaying them all. When Navver awoke, days later still, he expected to find himself transformed, for a terrible head wound had destroyed his memory of the attack. Instead, he found his chrysalis destroyed and everyone he had ever loved dead all around him. First Navver thought he had acquired some dreaded curse or disease, like vampirism, and became convinced that he had killed his friends. He wandered the Harrowdeep engulfed in sorrow, con-

templating suicide. Finally, he decided to complete the metamorphosis, hoping the transformation into a spryte would not only cure him of his affliction but would ease his conscience as well. Alas, he found he could no longer create a chrysalis—the ability was lost to him in the trauma he had suffered. At that point, the young faen lost all hope and faith. When he found a nearby faen village, he thought to give in to the murderous curse that gripped him. He began murdering the faen villagers one by one, whenever he could find one alone. He thought these acts would ease the terrible feelings inside him, convinced as he was that he had become some kind of vampire or cursed killer. This not being the case, of course, his actions only made things much worse. Finally, he left the village he had preyed upon, just as the villagers were readying to mobilize against him. Deeper in the woods, Navver encountered another band of darklings. As they swarmed around him, his memories came rushing back. He realized it was the darklings who had killed his friends, not he. The horror of what he had done in the village crashed upon him in a wave far worse than the physical attacks of his assailants. He did not struggle or defend himself. He took each blow and each lash as a mark of shame, justice, and as a testament to the cruel whims of fate. As he took his deathblow, Navver spoke a terrible curse, bequeathing his soul to the Harrowdeep if that dark forest would in turn manifest itself as a force of terror that reflected the horrors perpetrated upon him. Thus, the creatures known as Navver’s curse rose from the forest and have been a bane in that region ever since. Also called “dread slayers,” the creatures collectively known as Navver’s curse not only wield their weapons with prowess, but also have a number of spell-like abilities enabling them to wreak havoc. They live only to stalk and kill those they find in the forest, particularly faen. And—perhaps due to Navver’s quest to become one—they hold a special hatred for sprytes. Navver’s curse are malicious creatures of hatred and spite. A Navver’s curse stands 9 feet tall but weighs only 300 lbs. (without armor). Its flesh is pale, its body gaunt. The eyes of a Navver’s curse are pits of churning darkness and seething spite. Their armor and weapons—said to be items lost within the Harrowdeep or worn by those who died there and were never recovered—are always ornate and well cared for. These creatures do no reproduce normally; their numbers are finite. When they are finally all slain, the world will be free from the curse. Navver’s curse speak Faen.

Combat A Navver’s curse attacks when it is ready, and not before. It almost always knows the surrounding terrain and makes use of it if possible. With its spell-like abilities it sneaks up on unwary victims, then strikes without mercy. Once it enters combat, it does not flee—except to maneuver for a more advantageous position or to lure foes into a trap.


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Monsters and Characters by CR

3min
page 159

Open Game License

5min
pages 160-162

Referenced Feats

14min
pages 155-158

Vo-Tarran

6min
pages 151-152

Veirid Runechaser

6min
pages 149-150

Paushen Pugwhistle

9min
pages 146-148

Kelberen

6min
pages 143-144

Marvalontal

3min
page 145

Denassa The Midnight Vesper

4min
pages 139-140

Domagoth the Dominator

6min
pages 141-142

Daelan Bitterslice

2min
page 138

Cralla the Dirgewife

3min
page 137

Chloris The Bloody Claw

7min
pages 135-136

Algar the Gifting Minstrel

7min
pages 129-130

Briessec-Cur

7min
pages 133-134

Zetetic

6min
pages 123-125

Witchraven

4min
pages 121-122

Bova Tel-Bera

7min
pages 131-132

Aarach

3min
page 126

Abalan the Wayward Spy

6min
pages 127-128

Wind Lord

6min
pages 119-120

Valkith (Harrid Hound

5min
pages 111-112

Vuldrog

4min
pages 117-118

Terrig

5min
pages 103-104

Tingual

5min
pages 105-106

Vallorian

14min
pages 113-116

Totem Spectre Template

7min
pages 107-108

Urgan’s Minion

5min
pages 109-110

Staj

5min
pages 101-102

Squamous Lir

5min
pages 99-100

Spirit of Sorrow

6min
pages 97-98

Spined Grappler

6min
pages 95-96

Spelleater

5min
pages 93-94

Slaughterfiend

5min
pages 91-92

Shuyarn

6min
pages 89-90

Rune Reaver

6min
pages 87-88

Rune Manifest

31min
pages 77-86

Qualleg

12min
pages 69-72

Rune Animal Template

6min
pages 75-76

Navver’s Curse

6min
pages 63-64

Mud Slime

5min
pages 61-62

Night Beast

5min
pages 65-66

Rock Ape

5min
pages 73-74

Oathstalker

6min
pages 67-68

Lastrogos (Spirit Devourer

5min
pages 59-60

Lasher Beast

6min
pages 57-58

Hypnolox

7min
pages 53-54

Kahrn

5min
pages 55-56

Hate Reaper

7min
pages 51-52

Faradian

5min
pages 43-44

Ghoul Worm

5min
pages 45-46

Elemental Scion Template

6min
pages 41-42

Grynloc

13min
pages 47-50

Dread Helminth

5min
pages 39-40

Darval

6min
pages 35-36

Dothrog

6min
pages 37-38

Briar Beast

5min
pages 29-30

Chlorthek

5min
pages 31-32

Crested Serpent

6min
pages 33-34

Bone Viper

7min
pages 27-28

Bog Salamander

4min
pages 25-26

Balthrok

6min
pages 17-18

Using This Book

5min
pages 5-6

Blade Troll

13min
pages 21-24

Arachtar

8min
pages 9-11

Akashic Seeker

5min
pages 7-8

Blade Breaker

5min
pages 19-20

Arathad

8min
pages 12-14

Arboreal Corrupter

6min
pages 15-16
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