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Prestige Classes From Other Sources
within 10 feet ofthe somnamancer and obeys her verbal commands for 1 round per somnamancer class level.Summoning a dream hunter is a full-round action.This ability physically moves the dream hunter from its actual location,and ifit dies after the summoning,it is really dead.Otherwise,this ability works just like most other conjuration spells.
At 8th level,the somnamancer can summon 1d4 + 3 dream hunters in this way.
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Sense Dreamer (Su): Even ifthe 5th-level or higher somnamancer has no special knowledge or connection to a sleeping creature,she can sense it within 50 feet at will,discerning the creature’s exact location as a standard action.
Steal Dreams (Su): After a 6th-level or higher somnamancer uses her dream spy ability on a subject,she can learn one fact about that subject:name,fondest wish,true love, greatest fear,location ofthe key to his locked vault,and so on.The information learned must come in the form ofan answer no longer than one word per somnamancer level.She can even try to learn the subject’s truename,but in that case the subject gets a Will saving throw (DC 10 + somnamancer’s class level + her Charisma bonus) to resist;on a successful save,the subject awakens immediately and knows what she tried to do.(The DM may rule that the subject holds other secrets as important to him as a truename, which also would warrant a saving throw.)
Attempting to steal dreams takes one minute.A somnamancer can attempt it only once on a given subject in a 24hour period.
Divinatory Dream (Su): The 7th-level and higher somnamancer can learn the answer to a single yes or no question asked in a dream,while she sleeps.The answer comes from the collective dream memory,not dissimilar to the akashic memory.That means ifthe question regards a subject no creature knows or has ever known anything about,the somnamancer gets no answer.Otherwise,the answer is always correct.The somnamancer can use this ability only once in a given 48-hour period.
Mass Induce Sleep (Sp): At 8th level and beyond,the character can make up to one creature per somnamancer class level within 50 feet go to sleep (Will save,DC 10 + somnamancer’s class levels + her Charisma bonus). Otherwise treat this as the induce sleep ability.The somnamancer can perform this action a number oftimes per day equal to her Charisma bonus;those with no bonus can use this ability once per week.
Dream Travel (Sp): Once per day,a 9th-level and higher somnamancer can dream about being in a new location and then wake up in that location.This ability works just like the teleport spell with DC 0 for the check required to travel successfully.The somnamancer can transport only herselfand 100 lbs.worth ofgear—no other creatures.
Dream Master (Su): At 10th level,a somnamancer gains some truly amazing powers.The range for her sense dreamer ability becomes 250 feet.She gains the ability to use her dream spy,control dream,and steal dreams powers on anyone she finds via her dream tracking power.She can use dream travel to teleport to anyone she finds via her dream tracking power.
While this chapter offers a number ofprestige classes unique to the Diamond Throne setting,many other products on the market also present prestige classes,some ofwhich would be worthy additions to this setting.Here are a few examples of classes from books you might already own,with details explaining how to alter them to make them fit the rules.
The DMG
Many classes from Chapter Two:Characters ofthe DMG are appropriate for the Diamond Throne setting,but others are not.For example,the blackguard is too similar to a champion ofdarkness.
Arcane Archer
This class is favored by both quickling and loresong faen,but usually for different reasons (quicklings love ranged attacks, loresongs love magic).
Alterations: Change the racial requirement to “faen” rather than elfor half-elf.
Assassin
Assassins exist everywhere,waiting in the dark corners to ply their bloody trade.Under the rule ofthe Diamond Throne, professional assassins are illegal and arrested ifcaught. Elsewhere,such as in Fallanor and the Free Cities ofthe South,this is not true,and licensed assassins are in fact legal.Mojh often become assassins.
Alterations: Drop the alignment requirement and change the required ranks ofMove Silently to Sneak and Hide to Craft (poison).Spells per day changes to simple spell slots, with double that number ofspells readied.
Dwarven Defender
Obviously,there are no dwarves in the Diamond Throne setting.However,the concept ofsomeone devoted to defending a location is very appropriate to giants.
Alterations: Drop the alignment requirement.Change the racial requirement to “giant” rather than dwarf,and the feat requirements to:Dodge,Sturdy and Iron Flesh.Change the class name to “giant defender.”
Loremaster
Although the akashic fills some ofthe loremaster’s role,loremasters in the Diamond Throne setting focus specifically on
magical lore.In this way,they are like mage priests,except they do not focus on using outside sources to gain power. Magisters are the prime candidates to become loremasters.
Alterations: Change the feat requirements to:any three item creation or ceremonial feats plus Skill Focus (Knowledge [magic]).
Shadowdancer
Shadowdancers are rare in the Lands ofthe Diamond Throne, but common among humans in the Far South.Verrik,sibeccai, and giants almost certainly would never become shadowdancers,but faen,mojh,and even litorians might.
Alterations: Change the required ranks ofMove Silently to Knowledge (ceremony) and Hide to Sneak.Change the Dodge feat requirement to Defensive Move.
The Book of Eldritch Might
Two classes from The Book ofEldritch Might (published by Malhavoc Press) are appropriate for the Diamond Throne setting,but the graven one is too similar to a rune lord† to use.
Embermage
Embermages are common among the verrik and the mojh, particularly those who dwell in the South.
Alterations: Change the required ranks ofKnowledge (arcana) to Knowledge (magic).Change the feat requirements to:Elemental Mage (fire),Blood as Power,and Sturdy.
Mirror Master
Among the faen and certain mages ofthe North,mirror magic is a well-practiced art.
Alterations: Change the required ranks ofKnowledge (arcana) to Knowledge (magic).Change the Craft Wondrous Item requirement to Craft Constant Item.
Book of Eldritch Might II
One prestige class from the Book ofEldritch Might II: Songs and Souls ofPower (published by Malhavoc Press) is appropriate for the Diamond Throne setting.
Eldritch Warrior
Focusing on rituals and runes,the eldritch warrior fits into the Diamond Throne setting well.Many ofthis class’ abilities are overshadowed by the mage blade,but the eldritch warrior is a greater warrior in all respects.They can be found throughout the realm.Mojh,giants,and sibeccai in particular enjoy the benefits ofthe eldritch warrior.
Alterations: Change the required ranks ofKnowledge (arcana) to Knowledge (magic).Change the Magical Talent requirement to Infuse Weapon.
Relics and Rituals
One class from Relics and Rituals (published by Sword & Sorcery) is appropriate for the Diamond Throne setting.
Vigilant
Watching over the land,and keeping it from harm (the way it was harmed in the days ofthe dramojh) is a priority in the Diamond Throne setting.Vigilants excel at this.They wander across the realm as wardens and defenders.Giants, humans,and litorians often become vigilants.
Alterations: Drop the alignment requirement and change the required ranks ofWilderness Lore to Wilderness Survival and the feat requirement ofEndurance to Sturdy.Spells per day changes to simple spell slots,with double that number ofspells readied.
Relics and Rituals II
One class from Relics and Rituals II: Lost Lore (published by Sword & Sorcery) is appropriate for the Diamond Throne setting.
Spirit Walker
Greenbonds who wish to focus even more on dealing with nature spirits can become spirit walkers.Some magisters might even take that path,as might magister/totem warriors.
Alterations: None.
Other Classes and Sources
Prestige classes from other sources (or more ofthose from the above sources,with greater alterations) can fit into the Diamond Throne setting.DMs should use their best judgment,based on the examples in this chapter,for what classes are appropriate and how to alter them to fit with the rules from Monte Cook’s Arcana Unearthed.