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Half-Dragon

effect on the golem and cures 1 point of damage for each 3 points of damage it would otherwise deal. For example, an ironwyrm golem hit by a delayed blast fireball cast by a 15th-level wizard that would normally deal 52 points of damage instead gains back 17 hit points. The golem gets no saving throw against fire effects.

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Immunity to Rust (Ex): An ironwyrm golem is immune to rust attacks, whether magical or not.

Construction

An ironwyrm golem is sculpted from 5,000 pounds of pure iron, smelted with other rare components and elixirs costing at least 25,000 gp. Assembling the body requires a DC 30 Craft (armorsmithing or weaponsmithing) check.

CL 18th; Craft Construct (see page 303 of the Monster Manual), animate objects, antimagic field, geas/quest, incendiary cloud, limited wish, caster must be at least 18th level;

Price 225,000 gp; Cost 125,000 gp + 8,000 XP.

An elf half-li lung

The half-dragon template on page 146 of the Monster Manual presents special attacks and special qualities for half-dragon versions of the ten varieties of true dragons described in that book. The information here expands that list to include all true dragons published in DUNGEONS & DRAGONS products to date.

The Half-Dragon Breath Weapons table below presents the breath weapon type for each half-dragon derived from one of the various true dragons that have appeared in Monsters of Faerûn, Monster Manual II, Fiend Folio, and this book. A half-dragon’s line-shaped breath weapon is always 5 feet high, 5 feet wide, and 60 feet long. A half-dragon’s cone-shaped breath weapon is always 30 feet long, 30 feet high, and 30 feet wide.

The Half-Dragon Immunities and Resistances table below presents the immunities and/or resistances possessed by half-dragons descended from these true dragons.

The lung dragons, presented in Oriental Adventures, are a special case. Many either don’t have breath weapons or lack immunities (or both), so half-dragons descended from these parents gain special attacks and special qualities as noted on the Lung Half-Dragons table below. Cause Rain (Su): A half-chiang lung can breathe storm clouds three times per day, causing rain. The rain lasts for 2d4 hours and extends in a 2-mile radius centered on the half-dragon. Roar (Ex): A half-li lung can roar three times per day, creating a sound resembling metal scraping against stone. All creatures within 60 feet are automatically deafened for 1 round (no saving throw). Water Fire (Su): Three times per day, a half-pan lung or half-shen lung touching or submerged in water can surround itself in an aura of ghostly, flickering, multicolored flames that cause damage to any creature touching it. Any creature striking the half-dragon with a natural weapon or a melee weapon deals normal damage, but at the same time the attacker takes 1d6 points of fire damage. Lung dragons and half-lung dragons are immune to water fire. The water fire lasts for 1 minute or until it comes in contact with normal or magical fire. If

Half-Dragon Breath Weapons

Dragon Variety Breath Weapon

Amethyst 3 Line of force Battle 1 Cone of sonic energy Brown 2 Line of acid Chaos 1 Line of random energy Crystal 3 Cone of light Deep 2 Cone of flesh-corrosive gas Emerald 3 Cone of sonic energy Ethereal 1 Cone of force Fang 1,2 None* Howling 1 Cone of sonic energy Oceanus 1 Line of electricity Pyroclastic 1 Cone of fire and sonic energy** Radiant 1 Line of force Rust 1 Line of acid Sapphire 3 Cone of sonic energy Shadow 1,2 Cone of shadows (bestows one negative level) Song 2 Cone of electrically charged gas Styx 1 Line of acid Tarterian 1 Line of force Topaz 3 Cone of dehydration *Three times per day, a fang half-dragon can choose to deal 1d4 points of Constitution drain with its bite attack (Fort DC 14 negates). **Half of the indicated damage is fire and the other half is sonic energy. 1 Described elsewhere in this chapter. 2 First published in Monsters of Faerûn. 3 First published in Monster Manual II.

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