Lords of Madness - 3.5e

Page 22

Table 2–1: The Savant Aboleth Base Attack Fort Ref Level Bonus Save Save 1st +0 +2 +0

Hit Die: d8 Will Save +2

CHAPTER 2

Attack (tentacle), Iron Will, Lightning Reflexes, Powerful Entry Requirements Race: Aboleth. Bite†, Reach Bite†, Weapon Focus (bite). Feats: Ability Focus (enslave), Ability Focus (slime), Craft † New feats described on page 23. Aboleth Glyph, Quickslime. Languages: Aboleth, Aquan, Undercommon, Common, Spells: Ability to cast 3rd-level arcane spells. Infernal. Enslave (Su): Orluthian’s enslave special attack can be CLASS FEATURES resisted on a DC 27 Will save. Slime (Ex): Orluthian’s slime special attack can be resisted All the following are class features of the savant aboleth with a DC 31 Fortitude save. prestige class. Smite Good (Su): Once per day, Orluthian can make a Spellcasting: At each level, a savant aboleth gains new spells per day as if it had also gained a level in an arcane spellcasting normal melee attack to deal an extra 20 points of damage class it belonged to before adding the prestige class. It does not, against a good foe. however, gain any other benefit a character of that class would Mucus Cloud (Ex): The effect of Orluthian’s mucus cloud have gained, except for an increased effective level of spellcastcan be resisted with a DC 29 Fortitude save. ing. If an aboleth had more than one arcane spellcasting class SAVANT ABOLETH PRESTIGE CLASS before becoming a savant, it must decide to which class it adds Aboleths are powerfully strong creatures, but they do not the new level for the purpose of determining spells per day. value physical strength in their leaders. Rather, they look Glyph Mastery (Sp): At 1st level, a savant aboleth has mastered the ancient craft of the aboleth glyph. When a savant to the eldest, the most intelligent, the wisest, and the most aboleth creates an aboleth glyph, multiply the base cost of the forceful of personality to lead them. In short, they look to the glyph by 75% to determine its cost in XP and raw materials. savant aboleths. Savant aboleths are highly arrogant creatures. They organize Additionally, a savant aboleth gains the ability to cast glyph and run aboleth society, rarely leaving the boundaries of their of warding as a spell-like ability a number of times each day chosen city except to trade information or to train a new savant equal to its savant aboleth level. Each use of this spell-like in the ways of the glyph. Savants lust for magical lore and bend ability costs 200 gp in raw materials (rare inks, crushed shells, all of their city’s resources to the acquisition of new magic—in and powdered gemstones). Alternatively, a savant aboleth can particular, the capture of new slaves with the ability to cast expend 8 XP instead of spending the 200 gp. arcane spells. Although this ability mimics a divine spell, this spell-like ability uses arcane magic. pqqqqqqqqqrs Ossification (Ex): As a savant aboleth grows more powerful, its body begins to transform and become more heavily ELDER GLYPH OF WARDING armored. Ridges of bone form atop its skull and run down its Abjuration spine, eventually encasing the savant aboleth’s brain and back Level: Cleric 9 in thick natural armor. A savant aboleth’s natural armor bonus This spell functions like glyph of warding, except that an elder improves by 2 points at 1st level, 3rd level, and 5th level. blast glyph deals 1d8 points of damage per caster level (maxiEnlarged Enslave (Su): Beginning at 2nd level, the range mum of 30d8), and an elder spell glyph can store a spell of 9th of a savant aboleth’s enslave special attack is doubled from 30 level or lower. feet to 60 feet. Material Component: You trace the elder glyph with incense, which first must be sprinkled with powdered diamond worth Recrudescent Memories (Ex): At 2nd level, a savant at least 1,000 gp. aboleth’s memories surface in a sudden blast of forgotten

THE DEEP MASTERS

Special Spellcasting Glyph mastery, +1 level of existing arcane spellcasting class ossification +2 2nd +1 +3 +0 +3 Enlarged enslave, +1 level of existing arcane spellcasting class recrudescent memories 3rd +2 +3 +1 +3 Greater glyph, +1 level of existing arcane spellcasting class ossification +4 4th +3 +4 +1 +4 Recrudescent memories, +1 level of existing arcane spellcasting class true enslave 5th +3 +4 +1 +4 Elder glyph, ossification +6 +1 level of existing arcane spellcasting class Class Skills (6 + Int modifier per level): Appraise, Bluff, Concentration, Craft, Decipher Script, Forgery, Gather Information, Intimidate, Knowledge (all skills, taken individually), Listen, Search, Sense Motive, Speak Language, Spellcraft, Spot, Swim, and Use Magic Device.

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21


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The Topaz Order

7min
pages 222-224

Society of the Sanctifi ed Mind

10min
pages 220-221

Darkrunner Guild

4min
page 219

Grafts

9min
pages 216-217

Magic Items

4min
page 215

Sanctifi ed Mind

23min
pages 199-203

Topaz Guardian

13min
pages 204-206

Magic

9min
pages 207-209

Keeper of the Cerulean Sign

18min
pages 195-198

Fleshwarper

21min
pages 190-194

Darkrunner

12min
pages 187-189

Unhuman Gods

4min
page 178

Psurlon

13min
pages 163-166

Shadow Creature

3min
page 168

Shaboath

3min
page 167

Zeugalak

7min
pages 172-173

Silthilar

8min
pages 169-170

Urophion

3min
page 171

Pseudonatural Creature

3min
page 162

Mind Flayer, Vampire

3min
page 161

Mind Flayer, Ulitharid

8min
pages 159-160

Kigrid

2min
page 156

Mind Flayer, Alhoon

3min
page 158

Hound of the Gloom

2min
page 154

Saltor

4min
page 157

Half-Farspawn

7min
pages 152-153

Gas Spore

7min
pages 149-150

Gibbering Mouther

3min
page 151

Elder Eidolon

8min
pages 147-148

Cloaker, Shadowcloak Elder

6min
pages 143-144

Elder Brain

8min
pages 145-146

Cildabrin

3min
page 142

Overseer

3min
page 140

Spectator

5min
page 141

Eye of the Deep

4min
page 139

Director

2min
page 138

The House of Deros Frist

17min
pages 131-135

Religion

7min
pages 128-129

Sangkon Bhet

23min
pages 116-121

Leaders

4min
page 114

Wreck of the Mindspider

23min
pages 102-107

Neogi Society

1min
page 93

The Lair of Sarkt

27min
pages 83-89

Adult Neogi

4min
page 91

Lagurno, Illithid Sept

17min
pages 78-82

Mind Flayer Goals

19min
pages 74-77

The Whispering Shadow

5min
page 71

Cult of the Hungry Eye

20min
pages 57-61

Relations with Other Races

2min
page 73

Illithid Variants

11min
pages 65-67

Sekarvu’s Lair

13min
pages 53-56

Hives and Hive Cities

12min
pages 50-52

Sane Beholders

5min
page 49

Beholder Mage

9min
pages 43-44

The God in the Lake

13min
pages 34-37

Beholder Life

5min
page 41

Aboleth Characters

4min
page 33

Aboleth Lairs

5min
page 31

Aboleth Religion

10min
pages 28-29

The Nightmare Out of Time

4min
page 27

Aberration Characteristics

8min
pages 11-12

Chapter 1: What Is an Aberration?

2min
page 6

Origins of the Aberrations

18min
pages 7-10

The Aberration Campaign

12min
pages 13-15

Aboleth Variants

4min
page 21

Aboleth Magic

5min
pages 25-26

Savant Aboleth Prestige Class

3min
page 22

Aboleth Feats

7min
pages 23-24
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