3.1.2. Two Truths, One Lie Type Objectives
Duration Group size Materials Description
Debriefing & Reflection Learning outcomes
Team building, ice breaker Recognising the importance of right information and how easily information can be manipulated; Understand that it can be difficult to know when someone is lying and that lies can sound true; Understand that you can’t believe everything you hear. 15 min 15-20 participants Two Truths, One Lie is a classic get-to-know-you icebreaker game. Sitting in a circle, players tell two true facts and one false statement about themselves. The other participants have to guess which information is false and which is true. The objective of the game is for everyone else to determine which statement is the false one. Was it easy to tell the lie apart from the truths? Was it more difficult to tell the lie or the truths about yourself? What were the criteria by which you judged whether a piece of information is false or true? Communicating in a mother tongue: Detect false statements by paying attention to details in story-telling (e.g. tone, word selection, posture of story teller) Digital competence: Develop critical thinking towards information reaching you. Increase critical thinking. Learning to learn: The debriefing supports the individual and collective learning process Social and civic competences: Thinking critically about information you hear from people, paying attention to details in story-telling (e.g. tone, word selection, posture of story teller); develop instincts and intuition in communication with others.
Additional comments Resources
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Cultural awareness and expression: Storytelling methods vary across cultures. By paying attention to details you may realise how details (e.g. tone, word selection, posture of story teller) may reveal things about other cultures. -