Lila De La Rosa - Virginia Tech Marker Rendering II

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LILA DE LA ROSA

MA R KE R R E N D E R I NG P O RT FO L I O


CON T E N T S 01

M AR KER LAY ERING

02

R EN D ERING A CU BE

03

R EN D ERING S IMP LE S PACES I

04

R EN D ERING S IMP LE S PACES I I

05

PA SS AGE S


DI AGR AM MIN G: BLACKS BU RG STORIES

06 6

MATE RIA L S IMULATIONS I

07 7

M ATE RIA L S IMULATIONS I I

08 8

RO O M V IG NET TES

09 9

A LTERED STATES

10

S PATIA L NA RR ATI VES

11


MARKER LAYERING “Render an array of squares and spheres with your markers: rows one and two, 4 squares; row three, 4 spheres. Render different tone and color combinations and observe how layering marker strokes react to one another. Remember not to cover each square in its entirety with markers but, instead, let the paper come through at times.�



RENDERING A CUBE “Render thre cubes and their backgrounds in 2pt perspective. In each pair, delineate the horizon line and vanishing points. Also, compose each pair in different postions above or below the horizon line and to the letf or right of center of the picture plane.�



RENDERING SIMPLE SPACES I “Construct a variety of small perspective thumbnails. Render six 1pt perspective studies and six 2pt perspective studies. Shift the horizon line up and down and vanishing points right and left. Studies need to show line weight variety and style as well as marker stroke variety/style/color/tone.�



RENDERING SIMPLE SPACES II “Follow the same format and method as Simple Spaces I above but this time include additions and subtractions on planes within your perspective studies. Achieve accurate perspective forms or voids and overall shadow believability. Work toward a harmony between marker stroke and pen lines using various hatch techniques.�



PASSAGES “Revisit and delve deeper into your understanding the interior concept of Passage using the sectional doodling method presented in class. Sketch and render 12 sectional Passage studies, and then draw and render one larger Passage study on a second sheet of marker paper. Carefully consider color harmonies and sensitively address line weights and styles as well as hatch and tone techniques.�



DIAGRAMMING: BLACKSBURG STORIES “Using diagrams, tell a story that speaks to an aspect of Blacksburg that characterizes the town’s identity or your experience living here. Stories might include, but not limited to, places, events, time of day, history, activity, landscape, cityscape, etc. Use maps, images, or other graphics as a layer under your diagramming or referenced in your diagramming. Carefully and artfully compose your diagramming story using appropriate diagramming language and text/notes/graphics where necessary.”



MATERIAL SIMULATIONS 1 “Render two sets of simulations: 2 woods, 2 marbles, 1 metal, and 1 glass. Strive for material beliveability: material depth, detail, color, contrast, etc.�



MATERIAL SIMULATIONS II “Draw and render 5 pieces of furniture on one sheet of marker paper. Refer to pictoral resources from print or from web. Use a variety of line widths, styles, and hatching to build your furniture forms and portray materials in a believable manner.�



ROOM VIGNETTES “Looking at a photograph of interior design, accurately portray the variety of elements you see in perspective, materials, color, light, and shadow. Look in magazines or other publications for photographs that have a variety of elements present... furniture, detailing, materials, color, light, and shadow. Trace your photograph using very light line weights then build the drawing with appropriate mid and heavier line weights and different densities/degrees of hatching. Finally, render accurate perspective, material believability, color, shadow, and light.� Design: San Francisco Proper by Kelly Wearstler



ALTERED STATES “Find an interior or architectural scene from an unfamiliar or unique vantage point that would be exciting to draw. Change your position or viewpoint so that when you construct the perspective drawing, the perspective is ‘altered’ or ‘skewed’ compared to normal eye level viewpoints. Consider laying on the floor and looking up or standing on a chair/ladder and looking down. Frame your drawing showing space-shape compositional elements and render the final version with different line weights, hatch, color, material, light, and shadow.” Photo: Underneath side table



SPATIAL NARRATIVES “Explore the mechanics of perspective drawing methods to define and illustrate an imaginary space that is governed by the principles of perspective and language of design. You will improve your drawing technnique of line, shade, light, color, material and texture, with a final product that achieves the overarching concept of ‘interiority.’”



THANK YOU!

Interior Design Graphic Communication | Virginia Tech Fall 2020 lilad7@vt.edu | 571 318 3282 | www.linkedin.com/in/liladelarosa


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