“my goal is to make possible that my passions could became my job, so that my job could be my passion�
Transportation Design Master Portfolio
LORENZO CORDELLA 16-09-1989 | ITALIA | lorenzo.cordella@mail.polimi.it lorenzocordella@yahoo.it +39 3339118511
Porsche UAKAM Thesis project
Porsche - Inspiration UAKAMUAKAM - Porsche project and packaging PROJECT KEYWORDS
Our prerogatives: Heritage, Sportiness, Force, Agility
TARGET
A new client, but attracted from the Porsche soul
PACKAGING DEVELOPMENT
2+2 seats setting and powertrain solutions, thought for a better moving through the city of Milan
supercup electric engines ECU : electric control unit batteries suspensions
- 4x4 WD: 2 electric motors per axle (Torque Vectoring) - Batteries volume: 130 kg - Max speed: 150 km/h - Accel. 0/100 km/h: 8.5 sec - Autonomy: 130 km - Weight: 750 kg - Power: 83 hp (71 Kw)
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Group project, in collaboration with Alessandro Carnesi, Pierfrancesco Monopoli, Yaseen Sultan
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Porsche - First sketches UAKAMUAKAM - Porsche project SHAPE & LINE
Voumes are like muscles to transmit the force of this car, but also want to keep clear its agility, due to the dimensions
CAR DEVELOPMENT
Studies of the shapes through sketches and votes, focusing on the distinctive elements of the vehicle; some Photoshop rendering have been produced for a better illustration of the main characteristics of Uakam ( the name is a tribute to the past participations of Porsche in the Paris Dakar race )
Group project, in collaboration with Alessandro Carnesi, Pierfrancesco Monopoli, Yaseen Sultan
Porsche - Digital model and renderings UAKAMUAKAM - Porsche project VIRTUAL MODEL
Created by using Alias software and clay orthogonal photos as reference
RENDERINGS Produced with Keyshot; different colours combination have been experienced, to suppose a sort of Uakam set
Group project, in collaboration with Alessandro Carnesi, Pierfrancesco Monopoli, Yaseen Sultan
Porsche - Key features UAKAMUAKAM - Porsche project BALANCE SETTINGS
The vehicle can be set at three different height (PASM), to better face different situations of utilize
INTERIORS
All the volumes follow the external body criteria. The model has been created on Alias software, renders done by using Keyshot and Photoshop
OLED PANELS
The side window could be also equipped with oled, that allow the user to give several informations to the outside
Group project, in collaboration with Alessandro Carnesi, Pierfrancesco Monopoli, Yaseen Sultan
Porsche - Physical UAKAMUAKAM - Porsche projectmodel CLAY MODEL
Creation of tape drawings after the first sketches done; production of the physical rough model using a tridimensional grid; definition of the final volumes
FINAL MODEL
Perfection of the general surfaces and following painting with the choosen colours; the rims have been 3D printed from the virtual file; from the day of the final presentation of the Master, this model has been exhibited in a destined place in Politecnico di Milano
Group project, in collaboration with Alessandro Carnesi, Pierfrancesco Monopoli, Yaseen Sultan
Workshop projects
MANTIS India market MANTIS - -Motorcycle Indian two for wheels SHAPE & LINE
Indian two wheels market requrements are almost focused on load capacity, portability and agility. The soul of this nation has a lot of undertones; between these the most typical are the colour, the simplicity and the western urban style by now
MOTORCYCLE DEVELOPMENT
Studies of shapes by researches, moodboards and sketches; creation of surfaces and render on Alias, Keyshot and Photoshop
PARKOUR - Door panel for interior design project 3$5.285 'RRU SDQHO SHAPE & LINE
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DOOR DEVELOPMENT
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77spokes sport rims RIMS SPOKES SPORT SHAPE & LINE
Canonical volumes, overlapping elements
RIM DEVELOPMENT
Studies of the shapes with sketches and votes, design of surfaces on Alias software and rendering by Photoshop and Keyshot
Group project, in collaboration with Pietro Giura Longo, Pierfrancesco Monopoli, Matteo Tamini
Curricular Internship projects
COMPROMISE design project - First Sketches COMPROMISE Interior - Interior design INTERNSHIP PROJECT Work thouht for Italdesign
SHAPE & LINE
The inspirations are architectures composed by outstretched surfaces; their overlapping with clean volumes generates rough edges, but also keeps continuity in the general form
INTERIORS DEVELOPMENT
Studies of shapes by researches and sketches; the most congruent between these ones have induced the definitive form, displayed in the Photoshop rendering
COMPROMISE design project - Packaging and digital model COMPROMISE Interior - Interior design PACKAGE
Studies on the position of the user: the divergent A pillar and the position of the dashboard elements, increase the visibility
RENDERS
Definition of the final volumes through the creation of a virtual 3D model on Alias software ( work in progress ) ; production of renderings by using Keyshot and Photoshop
COMPROMISE design project - Key features COMPROMISE Interior - Interior design THE AIRBAG on the driver side opens from the upper deck, so the STEERING WHEEL has a concave shape to ease its opening. The crown wheel is provided with a device that alerts the security systems when too much pression is applied on the highlighted parts. The section of the DASHBOARD is minimal so that passengers knees don’t hit bulging volumes in case of accident. The central part is a TOUCH SCREEN from which the driver can manage all the elettronics systems of the car; the green sphere projects infos on the wind shield
Fiat PANDA Car restyling - First Sketches and photomontages Production Restyling SHAPE AND LINE
Project conceived during the internship; the goal was to renovate a production car, giving it a young soul. The start point has been a moodboard that represents the main keywords of the new thinking vehicle: versatility and company.
PROJECT DEVELOPMENT
Study of new lines only for the lights and for the plastic parts of the body, through sketches and Photoshop renders
Fiat PANDA Car restyling - Final Renders Production Restyling In the second part of the project, a unique direction was estabilished. Some passible co - branding have been supposed, to better characterize the car. Some new renders have been showed, between the others work group proposals, and at the end the whole project has been presented
Skills exercises
SKILL - Alias modelingMODELING SKILLS1 1.3 | VIRTUAL PORSCHE 944
Modeled on Alias by using blue print as reference MOUSE Alias modeling exercize of a mouse generated from sketches; render by Keyshot
SKILL - Alias modelingMODELING SKILLS1 1.3 | VIRTUAL PORSCHE PROJECT
Front part development on Alias for the Porsche project
SKILL - Alias modelingMODELING SKILLS1 1.3 | VIRTUAL VOLKSWAGEN MINI - VAN
An Alias modeling exercise for improving the detailing making skills
DASHBOARD
Work on a generic readymade dashboard, made to improve surfaces treatment
PORSCHE PROJECT INTERIORS
Alias modeling and keyshot rendering of the old versions of door panel and of the general interiors of the Porsche project car
SKILL - Sketching SKILLS2 3.3 | SKETCH RANDOM SKETCHES
Initial exercise sketches and more recent precise ones, made in order to reproduce the shape of some real cars
SKILL - Sketching SKILLS2 3.3 | SKETCH RANDOM SKETCHES
Some of the sketches made during the concept fase and the perfection fase of the Porsche project
SKILL 3 -2.3 Clay| CLAY modeling SKILLS MODELING FIRST MODEL
Volkswagen New Beatle 1:10 scale
SECOND MODEL
Porsche project development 1:4 scale
Thank you so much for your attention