Fod landscape m2 journal mario

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Foundations of Design : REPRESENTATION, SEM1, 2017 M2 JOURNAL - FLATNESS vs PROJECTION Mario Yohanes Rinaldy (917889) Hana Nhill + Studio 19

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WEEK 3 READING: LEGER, LE CORBUSIER, AND PURISM

Question 1: What is Pictorial Space according to Le Corbusier? According to Le Corbusier, “pictorial space” can be defined as space viewed from a distance which cannot be entered or circulated through, and eternally resigned to frontality. Another way to define it is a two-dimensional/flat image or art, which was painted or drawn so that it seems to fall backwards and create an illusion of depth.

Question 2: The Flatness of Le Corbusier’s painting’s are attributable to two properties. What are they? And what are these pitted against? The properties of Le Corbusier’s paintings are attributed to the object , as a flat, pure extension which will not change its frontality until a sense of depth is applied, and the series of objects which are wedged in insistent continuity, or “marriage de contour”. These are pitted against color and texture, in which a certain manner was applied to its use so that the sense of depth and distance becomes unimportant. Le Corbusier believed that the “conceptual distance” was the only kind that could logically apllied to this frontal world.

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MARIO’S WORLD

World 1-2_6

World 1-2_11

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1ST MARIO’S WORLD

The pencil traced first world projection without any additional details

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COMBINED MARIO’S WORLD

The completed scanned unillustrated projection of the two Mario Worlds with added details (the battleship and Mario character)

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WEEK 4 READING: ARCHITECTURE, TECHNIQUE AND REPRESENTATION

Question 1: Explain the difference between Pictoral (in this case perspectival) space and Projection?

Pictorial, or perspectival, was always affliated to a fixed point of view, where it records what already exists. On the other hand, projection was able to deliver an infinite as well as a flexible approach, where it can ‘manipulate’ distances with the absence of a vanishing point.

Question 2: Where did Axonometric projection first arise, and why? Axonometric projection gained artists’ attention by revolutionary early twentieth-century avant-garde artists. The projection was considered to a brand new method to imagine an art capable of creating new worlds, as it could give abstract information, measurable, precise, and an ideal tool to build objects which does not exist yet. However, the earliest usage of axonometric projection can be found in a military context, where it was used to record a three-dimensional trajectory of artillery projectiles. Axonometric view was considered really effective due to its consistency of measurement.

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ILLUSTRATED MARIO’S NEW WORLD

The final product of the illustrated Mario World with the colurised battleship and Mario, and the addition of the Bank of China tower

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APPENDIX

The first stages of projecting the first variation of the first Mario World with the equipments needed for the process

The final first world variation pencil traced projection was completed with the revised thickness of the ‘tower’ and the addition of the Kongou-class battleship.

The completion pencil traced projection of the second world from behind.

The final pen traced combined world with the addition of characters and other details except the Bank of China tower, which was added in Illustrator. 9


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