Artlantis Tutorial
Artlantis!
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Start up Artlantis
Go to file and open the sketch up file that is ready for rendering in artlantis
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The views are on the left. bring them out by hovering over the left side.
Artlantis Tutorial
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The textures are on the bottom
the x and y are on the top right corner. use them to navigate the camera view
always give the focal a 35 that is realistic human view
tick thee ground to make sure you get a ground
Artlantis Tutorial
This window you can change the view from
this is where you can add the textures from. Just drag and rop
This is where you can just drag the textures to different parts of the model
all textured added
Artlantis Tutorial
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Atlantis is one of the programs that I am the weakest in. I haven’t had any experience using this software previously. Most of my trials on Atlantis have been failures. !
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For the module Design and Materials i have tried repetitively to use Artlantis to create a rendering for my bridge and make it look realistic, however i couldn't end up with a worthy end rending for submission. I would consider Artlantis being my weakest link.!
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I will need to put in more hours into learning my way around the software and teaching myself how to use the endless options it has for my own good. The part i will need to spend the most time is how to create a realistic view. There are a set of options that i will need to get used in order to end up with a realistic picture. !
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For my next module that i am currently doing ( User Cantered Design ) i will try to use Artlantis to create my end photographs and make it look realistic. It will be a challenge for me, however forcing myself to use it for a submission will encourage me to learn the software more and get used to it and hopefully put in the hours to learn it more.