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THE RISE OF THE MULTI-MILLION GAMING INDUSTRY WEEK #48 ∙ DECEMBER 2020
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THE RISE OF THE MULTI-MILLION GAMING INDUSTRY #WEEK 48 ∙ DECEMBER 2020
49%
GLOBAL GAMING MARKET YEARLY GROWTH PER REGION
of all consumer spending on games in 2020 will come from the U.S. and China. U.S. Total
Middle East & Africa
$6.2Bn
Europe
$32.9Bn
$84.3Bn
3%
+17.5% YoY
19%
48%
Latin America
$6.8Bn
+25.2% YoY
$174.9BN +19.6% YoY
North America
GLOBAL GAMING REVENUES
2020 Total
4%
$44.0Bn
Asia-Pacific
+30.2% YoY
+19.9% YoY
China Total
$41.3Bn
$138.7B
$152.1B
$174.9B
$196.0B
$178.2B
+21.4% YoY 31%
31%
Console
21%
25%
$44.7Bn
PC
23% 23%
26%
20%
31% 31%
32%
Of all mobile gaming revenue, 80% ($55B) will come from smartphone game.
Source: Newzoo
2020 GAMING MARKET PER DEVICE Tablet Games
$11.4Bn Smartphone Games
+7.3% YoY
+29.0% YoY
Boxed/ Dowloaded PC Games
$34.2Bn
20%
$86.3Bn
+25.6% YoY
49%
+7.9% YoY
$174.9BN +19.6% YoY
2019
2020
Mobile 2021e
2022e
+6.2% YoY
43%
2020 Total
2018
49%
48%
$37.4Bn
22% 6%
Mobile
46%
Source: Newzoo
PC
$74.9Bn
44%
45%
2%
Browser PC Games
$3.2Bn -8.7% YoY
WEEKLY GAMING USAGE IN THE US Online Gaming
Offline Gaming
29%
Console 29%
15%
Watching Movies/Shows
31%
19%
Other
29%
$51.2Bn +21.0% YoY
Source: Newzoo
$89.3Bn
35%
mobile game revenues in 2020 will account for 49% of the global market.
19%
33%
19%
Source: Nielsen Games 360
COST OF MAJOR ENTERTAINMENT BY HOUR Movie Theatres
$7.11
Source: Loup Ventures
Disney Theme Park
$5.75
Novel
$4.78
Cable Television
$1.03
Gaming (Traditional)
73¢
Compared to many forms of entertainment, gaming is inexpensive
Netflix
37¢
Spotify
33¢
Gaming (Software)
17¢