Foundations of Design : REPRESENTATION, SEM2, 2017 M2 JOURNAL - FLATNESS vs PROJECTION Sara Lui
921538 Anastasia Sklavakis Studio 7
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WEEK 3 READING: TITLE OF READING
Question 1: What is Pictorial Space according to Le Corbusier? (Maximum 100 words) Pictoral space depicts the illusion of depth through colour and texture, however one cannot physically move through it.
Question 2: The Flatness of Le Corbusier’s paintings are attributable to two properties. What are they? And what are these pitted against?(Maximum 100 words) Le Corbusier uses white lead pigment as opposed to black shades in order to use the texture of the paint to create a continuous skin, making the obkect in his paintings to appear flat. He uses texture in order to create and represent three dimensionality.
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MARIO’S WORLD
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1ST MARIO’S WORLD
First drawing of projection from the front. An attempt was made for the rear projection before opting to complete the rest of it on a separate piece of tracing paper.
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COMBINED MARIO’S WORLD
Traced fineliner projection of compined rear and front images. The combined images were traced first before other recreations of personal design were added.
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WEEK 4 READING: TITLE OF READING Complete your reading before attempting these questions:
Question 1: Explain the difference between Pictoral (in this case perspectival) space and Projection? (Maximum 100 words) Pictoral space depicts what is already in the space, and these depictions of objects are typically two dimensional, with other factors such as shading and texture used to create implied 3 dimensionality. Projection is different in a sense that it depicts what is in the space, as well what may not be in the space, while also depicting 3 dimensionality through form as well as other factors like shade, texture, etc.
Question 2: Where did Axonometric projection first arise, and why? (Maximum 100 words) The earliest recorded practise of axonometric projection first arose for military purposes, and it was later taught in engineering schools and became intertwined with industrialisation and mechanisation. Because of it’s accuracy and precision of depicting objects, it became a popular method of representing and showing objects in a space, as well as allowing to create other aspects in a given space.
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ILLUSTRATED MARIO’S NEW WORLD
Shape keeps with the blocky 8-bit like form of the mario world, whereas colour has been used to create depth and 3 dimensionality
Completed and Illustrated Mario World
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APPENDIX
Materials used for projection axonometric
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