Hindsight Imbalance Online and Offline Life: Qualitative Feedback from Online Self Disclosure in Tha

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The Proceedings of International e-Learning Conference 2015 July 20-21, 2015

BITEC Bangna, Bangkok, Thailand

Thailand Cyber University Project, OfďŹ ce of the Higher Education Commission

http://iec2015.thaicyberu.go.th


International e-Learning Conference 2015 July 20-21, 2015, Bangkok, Thailand

Conference Information Overview

The Thailand Cyber University Project (TCU), OfďŹ ce of the Higher Education Commission, Ministry of Education has an aim to promote e-Learning by cooperating with national and international educational institutes. The TCU, recognizing the importance of e-Learning knowledge management to create comprehensive knowledge for educational personnel, has organized the International e-Learning Conference 2015 (IEC2015): "Global Trends in Digital Learning" The conference objective is to assemble knowledge on every aspect of e-Learning from Thai and international experts. Conference topics will include the quality and standard of learning management and evaluation, effective utilization and implementation of new technologies, understanding of new generation learners' behavior, and cost-effective and sustainable learning management. The TCU will accumulate knowledge from the conference and produce the knowledge asset to be a reference for educators, researchers, faculty and students.

Aims

1. To be a stage for exchanging knowledge, innovative practices and experiences on e-Learning among Thai and international educators, researchers, faculty, and students. 2. To assemble knowledge on every aspect of e-Learning from Thai and international educators, researchers, and faculty and to create the e-Learning knowledge asset. 3. To expand e-Learning knowledge to educators, researchers, faculty, and students via website, journal, publication, etc.

Conference Theme

Global Trends in Digital Learning.

Conference Sub-Themes

1. Trends and Directions of Digital Learning 2. MOOCs 3. Diversity of Technology in Education 4. M-Learning 5. Social Learning and Social Media 6. Emerging Technology for Online Education 7. Virtual Reality Applications 8. Educational Cloud 9. Learning Analytics 10. GamiďŹ cation

Events

1. Lectures from keynote and invited speakers. 2. Paper presentation.


#IEC2015Thailand

The Sixth TCU International e-Learning Conference 2015 Global Trends in Digital Learning July 20-21, 2015 BITEC Bangna, Bangkok, Thailand http://iec2015.thaicyberu.go.th

Day 1: July 20, 2015 15.10 – 15.30 Session C2

Refreshment Break

15.30 – 15.50

The Result of a Collaborative Learning Model on Web-Based Instruction Using Learning Together (LT) for Enhancing Metacognition Sirinan Thanudca Surin Cortong Chaiyaphum Rajabhat University , Thailand

15.50 – 16.10

Hindsight Imbalance Online and Offline Life: Qualitative Feedback from Online Self Disclosure in Thailand Poonsri Vate-U-Lan Assumption University, Thailand

16.10 – 16.30

Development of Knowledge Transfer for Support Novice Researchers Pradit Songsangyos Rajamangala University of Technology Suvarnabhumi, Thailand Panita Wannapiroon King Mongkut’s University of Technology North Bangkok, Thailand

16.30 – 16.50

Improving Undergraduate Students’ Expectations Towards Learning Physics Through Blended Learning Model with Problem-Based Learning in Physics Course Phisit Suvarnaphaet Anirut Satiman Silpakorn University, Thailand

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C2_2 Page 162

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Hindsight Imbalance Online and Offline Life: Qualitative Feedback from Online Self Disclosure in Thailand Poonsri Vate-U-Lan Ed.D. Graduate School of eLearning, Assumption University, Bangkok, Thailand poonsri.vate@gmail.com

ABSTRACT 1) INTRODUCTION Internet technologies, especially social networking and instant messaging, reform people’s life style. Both online and offline activity attract users due to interest and necessity which may impact on the work life balance for many people. This research paper reports a qualitative result of a larger study which aimed to explore the knowledge, attitudes, opinions, behaviors and perceptions of Thai people in regards to their use of the internet, social networking services and computer games. The research survey was conducted through the social networking using a self-administered questionnaire in Thai. Totally, there were 838 participants in this online survey. All details of demographic background are reported below in the article. There were approximately 253 respondents who expressed their opinion, knowledge, behaviors and perceptions. This research paper analyzes the key responses into various categories and selects some examples for presentation. The research found that people disclosed their ideas in detail which reflected the risks involved spending too much time on the Internet. The imbalance of life style, computer vision syndrome and Internet addiction were commented upon frequently in the feedback from participants as the major concerns for the majority of the informants.

The explosion of Internet technology is characterized by an abundance of “trappings” on occasion impact on the obstacles of time and space to the detriment of the user (Pew Research Center, 2015). There are positive aspects such as the potential and function of social network technologies to encourage people connect to others all over the world on their computer screen to maintain and strengthen familial relationships, and communicate effectively. There are also other benefits that include research collaboration within industry and academia among many other positive factors. The social networkers can, though, be overwhelmed in an abundant number of relationships through the Internet whilst it is hard to prove that the quantity of these associations is beneficial to a person’s wellbeing. The overuse of Internet technology increased dramatically since the push technology from social network web site and instant messaging application (GfK Bluemoon, 2011). The impact lead to increased Internet addition and computer vision syndrome given that a proportion of users’ mental and physical health were threatened (Owen, Sparling, Healy, Dunstan, & Matthews, 2010). To examine the root of problems, this current research focuses on the main objective as comprehending the Internet users’ behavior and their attitudes toward and perceptions to social networking technology and computer games. This current paper will disclose the broad information captured

Keywords Computer games, Internet addiction, Internet usage, problem work-life balance, opinion, perception, qualitative feedback, social networking

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within qualitative component of the study.

networking occupying 4 hours a day (Brown, 2014) as opposed to Australians teenagers who averaged around 4.1 hours of daily online activity with only 1.2 hours spent on social networking (We Are Social Singapore, 2015).

2) RELATED LITERATURE REVIEW Traditional online activities influence mainly people’s work and business. Many parents provide mobile devices for security reason for their children in Thailand. People regularly spent time doing various tasks on social network including post, like, share, monitor and send stickers. Research in developed country such as the United States of America (USA) and Australia, showed that the majority (85%) of teenager 18-24 years of age agreed that mobile devices were a central part of everyday life (GfK Bluemoon, 2011; Pew Research Center, 2015; Salesforce, 2015). Nearly all (94%) of persons in this age in Australia and U.S.A. are active online through their mobile devices seven days a week (Lenhart & Page, 2015). Users who own smart phones tend to connect and immerse themselves into the Internet more often (Smith, 2015) while the tracking system research in U.S.A. found that the average hours spent on smartphone was 3.3 hours a day (Salesforce, 2015) while the average hours spent on social networking only was even higher being 3.7 hours a day (Zocial, inc, 2014). Other research compared 30 countries which represented 70 per cent of the world’s population ranked Thailand at the seventh for viewing smart phone screens with had average of 167 minutes per day (Brown, 2014). Nigeria was ranked the first within the world as having an average viewing time on smart phone screens of 193 minutes per day (Brown, 2014). Another research survey collecting data with international private university students indicated that this group spend longer than 25 hours per weeks on the Internet and majority of them (70%) were rated as Internet addicts according to the Internet Addiction Test written by Kimberly Young (Park, 2012). The annual report of the Internet found that the average hours spent on line for Filipino teenagers was 6.3 hours with social

A research firm focused on Asian Pacific Countries (APAC) concerning the social network activity compared to population of the country and reported that the average global usage was 29 per cent while average of APAC was lower at 27 per cent. The top five countries of social media used in APAC were 1st Singapore, 2nd Taiwan, 3rd were Brunei and Hong Kong as equal, 4th was the Maldives and 5th was Australia {91, 71, 66, 59 and 58% respectively} (We Are Social Singapore, 2015). These figures indicate that almost all Singaporeans were active on the social networking, while Thailand was ranked at the eighth with 52 per cent of active users on social media comparing to the overall population (We Are Social Singapore, 2015). A further study found that people who overuse of technology face at least two obstacles: too little exercise and too much sitting which leads illness (Owen et al., 2010). Non-exercise behaviors can be differentiated into two types 1) sedentary behavior or sitting, lying down, and expending very little energy (only about 1.0-1.5 metabolic equivalents), and 2) light-intensity activity or standing, selfcare activities, and slow walking as these activities require low energy expenditure (only about 1.6-2.9 metabolic equivalents) (Owen et al., 2010). The American Academy of Pediatrics recommended parents play an important role and restrict screen time including television, DVDs, and video games as declared not more than two hours per day for children and teenagers (Owen et al., 2010; Sallis, 2014). The Taiwanese Government revised the Protection of Children and Youths Welfare and Rights Act to control future problems on computer technology addiction, under

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this law parents can be fined up to US$2,150 if found that their children have allowed to use electronic products to an extent that causes them to become ill, either physically or mentally, this agenda is to stop children under 18 year of aged from spending excessive and an unreasonable if not dangerous amount of time on electronic devices (Lee Seok, 2015). This research will be further discussed in regards to the findings from the Internet users’ qualitative feedback who disclosed their thoughts through the online survey as the center piece in this paper.

participating as well. The pattern of participants’ age groups generally youthful as 36.42 per cent were less than 20 years old; 23.9 per cent were aged 21-30 years old, 16.52 per cent were 31-40 years old and 13.52 per cent were 41-50 years old, and 9.64 per cent were older than 51 years old. 4) QUALITATIVE RESEARCH DATA AND DISCUSSION The majority of respondents who provided qualitative feedback were female (70.75%, n=179 from 253 respondents). The analysis of open-ended questions found that most prevalent of the ideas responded to within the survey both in short message or long message was “Computer and mobile technology have dual effects, it provides benefits to increase precious knowledge towards work, study, entertainment and so on but the dark side of it occurs when people addicted to it and relies on it inappropriately.” There were many meaningful insights of participants that are presented in Figure 1 and then more detail as follow.

3) RESEARCH METHODOLOGY The qualitative data of the Internet users originated from the online selfadministered survey that aimed to elicit the behavior of Thai computer users. The open online questionnaire was the only research instrument that invited participants without incentives offered through social network web site and the web board for general purposes. To reduce the prospect that respondents may quit the online form, there was no compunction of any item requiring a written answer so participants were freely able to check any item that they wanted thus the detail of each item earned a different value. The overall demographic information was found that 61.39%, n=493 were female, and 38.61%, n=310 were male. The majority of participants selected their highest education as bachelor degree followed by graduated level and secondary school students (36.80, 34.47 and 28.73% respectively). The occupations of participants revealed that most were university students, lecturers, secondary school students and other which including general employer, and business persons (33.82, 33.70, 18.44 and 13.31% respectively). Approximately half of participants resided in Bangkok and the rest lived outside the urban area (52.01 and 47.99%) with a number of Thai participants who lived overseas

Fig. 1 Word cloud of feedback 

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A secondary school male student living in Bangkok answered: “Computer skill is so important, time management can assist people to enjoy both on screen and real activity.”


television or theatre that provides warning or having monitoring. Children are at risk to be threatened.”

A bachelor degree female living outside Bangkok answered: “Thai society cannot say no to immersion in computer and Internet technology especially the new generation who grow up in the high technology environment. The huge worry should focus on children who do not clearly understand what enough is and appropriate. They can be affected from their own innocence or miss advice from the parents. Many parents support their children in the wrong direction which give extra complimentary when their young children have some computer literacy and very good at playing computer game. With this kind of opinion, children misunderstood that having computer skill is better than other skills. The kids should be taught that there are lots of violent games, or video clip that not suitable to involve. Watching online video is not safe to children since it freely access and none of legal warning. Thailand seems to be at risk since, none of system aims to prevent or shape an appropriate behavior of computer users.” A bachelor degree female living outside Bangkok answered: “Presently, people really love go on social networking then ignore real society. People do not care who are physically present around them but try to know more about who are in the digital world. The Internet provides both pros and cons.” A bachelor degree male living outside Bangkok answered: “Technology is the same as a coin which has both a head and a tail. People need to be concerned critically when consuming computer technology. The awareness need to start from young age. The anxiety is that on the Internet, there was none of limitation to watch online video or movie which is different from

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A bachelor degree female living outside Bangkok wrote: “Everybody is focused on the screen and social networking. The real physical environment was ignored. I feel sick of this behavior.”

A graduated degree male living outside Bangkok said: “We cannot live without technology but we need to use it wisely, and avoid being technology slaves.”

A graduated degree female residing in Bangkok reported that: “Today, people need to balance their real life which is offline with their online activity; I would recommend to concern about computer vision syndrome as spending too long time continuously computer really affected to human’s eyes. Moreover, the wrong position while sitting and working on computer screen can cause physical problems. Computer game can occupy your time and be more attractive rather than textbooks and serious subjects, thus students need to be aware of their responsibility; do not play computer games for too long.”

A graduate degree male working as a lecturer and living outside Bangkok remarked: “Everywhere I been through, I saw each have mobile devices, almost 100 per cent just look at their screens all the time even at the restaurant, people sit together but monitor their screen without care people who stay there. They lack of participation with the person seated beside them. I worry that this kind of situation will worsen in the future but I cannot change anything myself. I do not know what to do and who should solve this problem.”


A secondary school male student residing outside Bangkok observed that: “The Internet connects me to many great resources but the capacity and Wi-Fi are so limited in rural areas of Thailand. I need to have a good Internet signal, this is for security reason and it should to be fair for people with poverty in Thailand too.”

A secondary school female student living in Bangkok remarked that: “I am an eleventh grade student under 18 years old. I am badly addicted to the Internet which cause me think that I am a bad person. My regular routine was being at home, starting surf the net from 8-11 pm. on weekday, on weekend I spent more time from 7 pm to 3 am. I am the only one in family to have near-sightedness and I found my myopia increasing. I suffer neck; shoulder and back pain and sometimes feel severe pain. I know that all this behavior is so hard but it is harder to change. Who can help me? I do not know any organization that can assist me or my friends who have similar symptoms or worse. Hopefully, my message is worth something.”

devote serious consideration to stop all harmful behavior apparently from the Internet technology and social networking. Too many serious cases happen while no legal rule cures the problems.”

A graduate degree female working as a lecturer and living in Bangkok stated: “Entertainment is the most attractive that influence to the today’s teenagers. While they need to improve their knowledge by surfing the Internet they found too much information that leads them to inappropriate activity. Research skill on the Internet is important for university students while they lack practices to evaluate and screen only reliable resources. How to avoid plagiarism needs to be taught as the ease of copy and paste is problematic.”

These select cases reveal insights that are critical importance of how the overwhelming impact of Internet consumption for many and problems with social networking abuse without the formal treatment and policy at development in Thailand to what the downside on online activities experienced by many. This feedback echoes many similar observations from participants dotted all over Thailand which were too numerous to report in this limited paper space. Given the evidence reported from this survey this research should be considered at organization and country level to assist the formulation of well-focused policies, advertising campaigns, acts and laws to secure the society from threats aspects of technology poses for the Thai society. 5) SUGGESTION AND CONCLUSION In light of recent findings, Thai government needs to plan and implement policies supported by the judiciary to control and improve a quality of life in relation to what is now a digital society. In recent decades, Thais have become increasingly sedentary, with many occupations requiring spending time sitting in front of computer screens. Parallel with this change, evidence has emerged identifying typical light-intensity activity which all caused a novel risk factor for cardio metabolic disease and all-cause mortality while people are not independent of time spent in exercise (Owen et al., 2010). This work/life imbalance report emanating from this research and an abundance within quality academic literature devoted to this concern provides evidence that warrants further research to inform processes that lead to new relevant

A graduate degree senior male working as a lecturer lived outside Bangkok said: “I want Thailand to

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laws concerning balancing healthy online and offline activities being activated in Thailand. Thailand as same as many countries needs to be aware and awakened from the Internet and social networking technology nightmare that can and does impact on a proportion of the Thai society.

http://doi.org/10.4065/mcp.2010.04 44 Park, T. (2012). Dark Side of Social Media; The New Drug for New Generation, Are They Addicted? In 1st Mae Fah Luang University International Conference 2012 (pp. 1–9). Chiangrai, Thailand: Mae Fah Luang University. Retrieved from http://mfuic2012.mfu.ac.th/electron ic_proceeding/Documents/00_PDF/ P-SSH/P-SSH-08.pdf Pew Research Center. (2015). Mobile Technology Fact Sheet [Internet, Science & Tech]. Retrieved from http://www.pewinternet.org/factsheets/mobile-technology-factsheet/ Salesforce. (2015). 2014 Mobile Behavior Report. Salesforce Marketing Cloud. Retrieved from http://www.exacttarget.com/sites/ex acttarget/files/deliverables/etmc2014mobilebehaviorreport.pdf Sallis, J. F. (2014). Sedentary Behaviors and Youth: Current Trends and the Impact on Health. Active Living Research, Jan, 1–12. Smith, A. (2015). U.S. Smartphone Use in 2015 (Internet, Science & Tech). USA: Pew Research Center. Retrieved from http://www.pewinternet.org/2015/0 4/01/us-smartphone-use-in-2015/ We Are Social Singapore. (2015). Digital, Social & Mobile in APAC in 2015 (p. 323). Retrieved from http://www.slideshare.net/wearesoc ialsg/digital-social-mobile-in-apacin-2015 Zocial, inc. (2014). Thailand & Global Social Media Movement 2013-14. Retrieved from http://www.slideshare.net/pawoot/f or-share-thailand-zocial-award2014-eng-version

REFERENCES Brown, M. (2014). AdReaction Marketing in a Multiscreen World. Retrieved June 21, 2015, from http://www.millwardbrown.com/Ad Reaction/2014 GfK Bluemoon. (2011). Like, post, share: Young Australians’ experience of social media Qualitative research report. Australia: the Australian Communications and Media Authority. Retrieved from http://www.acma.gov.au/theACMA /Library/researchacma/Researchreports/young-australians-andsocial-media Lee Seok, H. (2015, January 24). Taiwan revises law to restrict amount of time children spend on electronic devices [Newspaper]. Retrieved June 19, 2015, from http://www.straitstimes.com/news/a sia/east-asia/story/taiwan-reviseslaw-restrict-amount-time-childrenspend-electronic-devicesLenhart, A., & Page, D. (2015). Teens, Social Media& Technology Overview 2015 Smartphones facilitate shifts in communication landscape for teens. Pew Research Center. Retrieved from http://www.pewinternet.org/files/20 15/04/PI_TeensandTech_Update20 15_0409151.pdf Owen, N., Sparling, P. B., Healy, G. N., Dunstan, D. W., & Matthews, C. E. (2010). Sedentary Behavior: Emerging Evidence for a New Health Risk. Mayo Clinic Proceedings, 85(12), 1138–1141.

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คําสั่งสํานักงานคณะกรรมการการอุดมศึกษา ที่ 178 /2558 เรื่อง แต่งตัง้ คณะกรรมการพิจารณาคุณภาพ ประเมินและคัดเลือกบทความ (Peer Reviewers) เพื่อนําเสนอผลงานวิจัย ในการจัดการประชุมวิชาการนานาชาติด้านอีเลิร์นนิงปี 2558 The Sixth TCU International E-learning Conference 2015 “Global Trends in Digital Learning” -----------------------------------------สํานักงานคณะกรรมการการอุดมศึกษา โดยสํานักงานบริหารโครงการมหาวิทยาลัยไซเบอร์ไทย จัดการประชุมวิชาการนานาชาติด้านอีเลิร์นนิงปี 2558 The Sixth TCU International E-learning Conference 2015 “Global Trends in Digital Learning” ในระหว่างวันที่ 20-21 กรกฎาคม 2558 ณ ศูนย์นิทรรศการ และการประชุม ไบเทค ซึ่งเป็นการจัดประชุมนานาชาติประจําปีที่ดําเนินการมาอย่างต่อเนื่องทุกปี โดยมีวัตถุประสงค์เพื่อเป็นเวที แลกเปลี่ยนความรู้ ระหว่างนักวิชาการ นักวิจัย คณาจารย์ และนิสิตนักศึกษา เป็นการประมวลความรู้ด้านอีเลิร์นนิง ในทุกด้านที่สําคัญจากนักวิชาการด้านการศึกษาทั้งในประเทศ และต่างประเทศ โดยกําหนดให้มีการบรรยายพิเศษ จากวิทยากรรับเชิญทั้งใน และต่างประเทศ และการนําเสนอผลงานวิจัยด้านอีเลิร์นนิง เพื่อให้การดําเนินการดังกล่าว บรรลุถึงวัตถุประสงค์ จึงกําหนดให้มีกรรมการ โดยมีองค์ประกอบ ด้านการพิจารณาคุณภาพ และคัดเลือกบทความ (Peer Reviewers) ประเมินเพื่อนําเสนอผลงานวิจัยด้านอีเลิร์นนิง ดังนี้ 1. ผศ.เชาวเลิศ เลิศชโลฬาร ที่ปรึกษา 2. ผศ.สุพรรณี สมบุญธรรม ที่ปรึกษากรรมการ 3. ผศ.ฐาปนีย์ ธรรมเมธา ประธานกรรมการ ผู้อํานวยการสํานักงานบริหารโครงการมหาวิทยาลัยไซเบอร์ไทย 4. รศ.วิสาข์ จัติวัตร์ กรรมการ มหาวิทยาลัยศิลปากร 5. รศ.ถนอมพร เลาหจรัสแสง กรรมการ ผู้อํานวยการสํานักบริการเทคโนโลยีสารสนเทศ มหาวิทยาลัยเชียงใหม่ 6. รศ.มธุรส จงชัยกิจ กรรมการ คณะศึกษาศาสตร์ มหาวิทยาลัยเกษตรศาสตร์ กรรมการ 7. รศ.จินตวีร์ คล้ายสังข์ คณะครุศาสตร์ จุฬาลงกรณ์มหาวิทยาลัย 8. ผศ.อนุชัย ธีระเรืองไชยศรี กรรมการ รองผู้อํานวยการสํานักงานบริหารโครงการมหาวิทยาลัยไซเบอร์ไทย /9.นอ.ผศ.ธงชัย…


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9. น.อ.ผศ.ธงชัย อยู่ญาติวงศ์ กรรมการ รองอธิการบดี มหาวิทยาลัยแม่ฟ้าหลวง 10. ผศ. เด่นพงษ์ สุดภักดี กรรมการ รองอธิการบดีฝ่ายวิชาการ และเทคโนโลยีสารสนเทศ มหาวิทยาลัยขอนแก่น 11. ผศ.กอบกุล สรรพกิจจํานง กรรมการ คณะศึกษาศาสตร์ มหาวิทยาลัยเกษตรศาสตร์ 12. ผศ.ศิริรัตน์ เพ็ชร์แสงศรี กรรมการ คณะครุศาสตร์อุตสาหกรรม สถาบันเทคโนโลยีพระจอมเกล้าเจ้าคุณทหารลาดกระบัง 13. ผศ.ประชิต อินทะกนก กรรมการ คณะครุศาสตร์ มหาวิทยาลัยราชภัฏสุรินทร์ 14. ผศ.ปราวีณยา สุวรรณณัฐโชติ กรรมการ คณะครุศาสตร์ จุฬาลงกรณ์มหาวิทยาลัย 15. ผศ.เอกนฤน บางท่าไม้ กรรมการ คณะศึกษาศาสตร์ มหาวิทยาลัยศิลปากร 16. ผศ.น้ํามนต์ เรืองฤทธิ์ กรรมการ คณะศึกษาศาสตร์ มหาวิทยาลัยศิลปากร 17. อาจารย์อนิรุทธ์ สติมั่น กรรมการ คณะศึกษาศาสตร์ มหาวิทยาลัยศิลปากร 18. อาจารย์จารุวรรณ กฤตย์ประชา กรรมการ มหาวิทยาลัยสงขลานครินทร์ วิทยาเขตสงขลา 19. อาจารย์ธีรวดี ถังคบุตร กรรมการ คณะครุศาสตร์ จุฬาลงกรณ์มหาวิทยาลัย 20. อาจารย์พรสุข ตันตระรุ่งโรจน์ กรรมการ คณะครุศาสตร์ จุฬาลงกรณ์มหาวิทยาลัย 21. อาจารย์วรสรวง ดวงจินดา กรรมการ ผู้อํานวยการสํานักการจัดการศึกษาออนไลน์ มหาวิทยาลัยศรีปทุม 22. อาจารย์วัตสาตรี ดิถียนต์ กรรมการ คณะศึกษาศาสตร์ มหาวิทยาลัยเกษตรศาสตร์ 23. Prof. Yoshida Masami กรรมการ Professor of Chiba University, JAPAN 24. Prof. Insook Lee กรรมการ Professor of Sejong University, Korea (South) 25. Prof.Howard Combs กรรมการ San Jose State University, United States 26. Prof. Mei-Yan Lu กรรมการ San Jose State University, United States /26.Assoc.Dr.Daniel…


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27. Assoc.Daniel Tiong Hok Tan กรรมการ Taylor's Education Group, Malaysia 28. Prof. Daniel Churchill กรรมการ University of Hong Kong, Hong Kong Special Administrative Region of the People's Republic of China 29. Prof. Yoshimi Fukuhara กรรมการ Meiji University, Japan อํานาจหน้าที่ และความรับผิดชอบ 1. พิจารณาคุณภาพ ประเมิน และคัดเลือกบทความ (Peer Reviewers) เพื่อนําเสนอผลงานวิจัย ด้านอีเลิร์นนิง 2. ประสานงานกับหน่วยงานที่เกี่ยวข้องให้สามารถดําเนินงานได้ตามวัตถุประสงค์ ทั้งนี้ ตั้งแต่บดั นี้เป็นต้นไป สั่ง ณ วันที่

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