Foundations of Design : REPRESENTATION, SEM1, 2017 M2 JOURNAL - FLATNESS vs PROJECTION Shirley Tan Min Huey
784063 Carl Areskoug + Studio 15
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WEEK 3 READING: TITLE OF READING
Question 1: What is Pictorial Space according to Le Corbusier? (Maximum 100 words)
Pictorial space cannot be circulated through as it is an irremediable space, a perceived space as a result of error in judgement. Despite the rigid frontality of the all the objects, pictorial space which is sort of an illusionary space, appears to be there when in fact it has always been resigned to frontality like all the other objects in the foreground. It gives off a perception of conceptual depth and distance. It is a flat representation of space and leaves the audience to their own interpretation of depth and space in the painting.
Question 2: The Flatness of Le Corbusier’s painting’s are attributable to two properties. What are they? And what are these pitted against?(Maximum 100 words) The flatness in his paintings are attributable to the rigid frontality of all the objects when experienced from a distance.The constellation of objects forced together in the insistent continuity of edges. Secondly, colour, texture and shadows are applied in a way that transformed distance or depth so that an illusion of depth and distance is created. These are pitted against what he propose as a separate kind of knowledge one can have of proximate space by rotation through it. Therefore, the counterpoint between frontality and rotation equals the contrast between conceptualising it and experiencing it.
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MARIO’S WORLD
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CONSTRUCTION OF MARIO WORLD
First hand drawing of combined Mario’s World Projection with construction lines drawn with 2H pencil before it is traced with fineline pen on an overlay of tracing paper. At this stage, interaction between the two worlds have already been planned and drawn out.
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COMBINED MARIO’S WORLD
Final fneline trace of combined Mario’s world drawn with 0.05 fineline pen for drawings and 0.35 fineline pen for section cut lines.
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WEEK 4 READING: TITLE OF READING Complete your reading before attempting these questions:
Question 1: Explain the difference between Pictoral (in this case perspectival) space and Projection? (Maximum 100 words) Perspective is subjective, it is a representation of what already exists in reality and is limited to existing conventions of space as opposed to projection, which is an objective drawing that constructs imaginative reality that does not exist yet with instrumental and technical precision. Another difference is that perspective consist of a fixed point of view, a vanishing point that extends to infinity while vanishing points are absent in projection as they are parallel instead.
Question 2: Where did Axonometric projection first arise, and why? (Maximum 100 words) Avonometric first originated in the military setting where it was used to record three-dimensional trajectories of artillery projectiles. It was widely used then as axonometric projection integrates the aspect of perspectival view with measurability and transmissibility of orthographic projection and heavily involves the construction of consistent and accurate measurements.
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ILLUSTRATED MARIO’S NEW WORLD
This new Mario world was designed with the intention of portraying a surreal and adventurous scene, dangerous and yet fun and playful through a combination of an exciting water world and a hazardous volcanic lava world that comes with a series of interior and exterior spaces. It consists of a multitude of openings which plays with the mind, and is one that is busy, in order to illustrate a fantasy world that is full of obstacles, mystery entrances, dangerous pathways and a good view. Therefore, i have included various heights and depths of structures, spaces and elements to embody this. This is also why the structures which the mario circulates through, the different material textures on them, the colours and natural landscape surrounding should all carry great detail, to create a world full of crazy adventures. Drawing lines are traced with 0.25 pt line and section cut edges with 0.5 pt line in Illustrator and exact colour taken from Mario world given.
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APPENDIX
Drawing tools used: T-Square, Set Square, Ruler, 2H pencil, 0.05 and 0.35 fineline pen
Printed Mario worlds and tracing paper aligned at 45 degrees using the set square. Lines are projected onto the 200 by 200 mm box drawn at the centre of the tracing paper and axonometric projection drawn with the set square, T- sqaure and 2H pencil
Once the drawing is completed and the interaction between the two worlds or middle space in the mario world is designed and drawn to completion, an overlay of A3 tracing paper is placed on top of it and the axonometric drawing of the Mario world is traced with 0.05 fineline pen and 0.35 fineline pen for section cut edges
Fineline tracing of the axonometric Mario world is completed with a few ammendments made to the design and then scanned into illustrator
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