Little Bourke St Community Centre
Aizaz Ali 10366502 Canhui Chen DIA20003- Interior Architecture Digital Documentation
Contents Task 1: Drawings Replicate Drawings Of Precedent
Task 2: Progress Selection Of Abstract Form Digital Sketchbook Shadow Diagrams& Model On Site Orignal Design Rationale Design Concepts& Rationale
Task 2: Drawings (ORIGNAL) Renderings& Technical Drawings
TASK 3: DRAWINGS ( ORIGNAL) Textured Siteplan Textured Elevation Textured Section Exploded Axonometric Diagram Textured Sectional Perspective
TASK 2: DRAWINGS (IMPROVED)
A 101
SITEPLAN 1:500
Site Plan
0
10
20
30
TASK 2: DRAWINGS (IMPROVED) Textured Siteplan Textured Elevation Textured Section Textured Sectional Perspective
UNIT
PROJECT NAME
ARCHITECTURE TITLE
DRAWING TITLE
DIA20003
PRECEDENT DRAWINGS TRACING
COMMUNITY CENTRE HERSTEDLUND
SITE PLAN
INTERIOR ARCHITECTURE DIGITAL DOCUMENTATION 1
DESIGNED BY
LOCATION
PRINT SIZE/ MEASUREMENT UNIT
AIZAZ ALI
ALBERTSLUND, DENMARK
A3, MM
DATE
STUDENT #
ARCHITECT NAME
SCALE
17/08/21 SEMESTER 2
103666502
DORTE MANDRUP
1:500 @ A3
DRAWING NO.
A.101
40m
13521 1590
1413
14226 3328
2035
13786 10691
4915
2250
1238
WARDROBE AND TOILETS
RFL 16487
4817
846
1404
1929
4875
12933 4946
9387 3947
15627
13299
1908
16903
2728
L2 7344
4619
3553
4619
2253
861
2420
855
54
78
2239
845
MOBILE FURNITURE
1372
357 855
MULTI-PURPOSE ROOM 146 M2
887
5659
L3 11188
01
301
866
361 854
15647
854
EVT. MOBILVAEG
14972
860
861
840
1836
MOBILE FURNITURE
s
201
2000
�
102
989
939
933
981
930
927
995
924
3333
933
8630
12862
�
13520
2ND FLOOR PLAN 1:100
201
0
UNIT
2
4
10466
SOUTH ELEVATION 1:100
0
6
DIA20003
PROJECT NAME
ARCHITECTURE TITLE
DRAWING TITLE
UNIT
PROJECT NAME
ARCHITECTURE TITLE
DRAWING TITLE
PRECEDENT DRAWINGS TRACING
COMMUNITY CENTRE HERSTEDLUND
2ND FLOOR PLAN
DIA20003
PRECEDENT DRAWINGS TRACING
COMMUNITY CENTRE HERSTEDLUND
SOUTH ELEVATION
INTERIOR ARCHITECTURE DIGITAL DOCUMENTATION 1
DESIGNED BY
LOCATION
PRINT SIZE/ MEASUREMENT UNIT
DESIGNED BY
LOCATION
PRINT SIZE/ MEASUREMENT UNIT
AIZAZ ALI
ALBERTSLUND, DENMARK
A3, MM
INTERIOR ARCHITECTURE DIGITAL DOCUMENTATION 1
AIZAZ ALI
ALBERTSLUND, DENMARK
A3, MM
DATE
STUDENT #
ARCHITECT NAME
SCALE
DATE
STUDENT #
ARCHITECT NAME
SCALE
103666502
DORTE MANDRUP
1:100 @ A3
17/08/21 SEMESTER 2
103666502
DORTE MANDRUP
1:100 @ A3
17/08/21 SEMESTER 2
DRAWING NO.
A.102
2
DRAWING NO.
4
A.201
6
13524 12822 7527 589
Task 2 Progress - Selection Of Form
L3 FCL 11188
1082
1086
HEAVAN SPACE
9143
2634
4959 2620
590
591
1822
1820
RFL 16487
L2 FCL 10785
tower globe
Abstract Form
592
dog-eared pyramid
593
belt structure
594
1992
MULTI HALL
L2 FFL 7344
T
he reason why i selected # 597 or Half ‘s’ Section was because of its already “building type form”.
L1 FCL 6923
1079
With this form, i felt like i could use the hollow section in its core as a outdoor space that could create an experience that is not seen before.
97
THE SCENE ROOM
54
2096
7297
16493
2096
Half ‘S’ Section
L1 FFL 3488
played a major part in its selection, as going into this task, i wanted to create a building that sat harmoniously with its physical context. Which is why the Bourke St site, along with its other recti-linear form buildings nearby meant that this shape would effortless fit into the context.
calendar cone
595
S frame
596
housing slabs
597
3424
1205
FCL 3056
INDUSTRIAL COOK
986
3494
1297
The shape’s recti-linear form also
GL +/- 0
2515
walking slab
598
bondage columns
599
half-S section
600
BGL 2902
01 301
SECTION 01 1:100
4508
2196 6831
9665
0
UNIT
PROJECT NAME
ARCHITECTURE TITLE
DRAWING TITLE
DIA20003
PRECEDENT DRAWINGS TRACING
COMMUNITY CENTRE HERSTEDLUND
SECTION 01
INTERIOR ARCHITECTURE DIGITAL DOCUMENTATION 1
DESIGNED BY
LOCATION
PRINT SIZE/ MEASUREMENT UNIT
AIZAZ ALI
ALBERTSLUND, DENMARK
A3, MM
DATE
STUDENT #
ARCHITECT NAME
SCALE
17/08/21 SEMESTER 2
103666502
DORTE MANDRUP
1:100 @ A3
2
4
6
forced facades
braid tower
roof cap
DRAWING NO.
A.301
Source: Siteless: 1001 Building Forms
Task 2 Progress - Digital Sketch Book
Digital Sketchbook Design Exploration
Orignal Form Half ‘S’ Section
T
his section focuses on experimentation with the spatial qualities of my chosen shape. The following few pages demonstation my attempts at extracting as many possible spaces from the form to meet my future need of designing a community centre.
Raw isometric model
MIRROR PAVILION Scaled to a room size
Mirrored with mis-aligned edges
Follow up shot
Heavily modified shape but still keeping the essential feature of old shape
Lourved pavilion
Task 2 Progress - Shadow Diagrams + Model On Site
Shadow Diagrams+ Model On Site Light & Shade Analysis
Aerial View Looking at the context
Aerial View Revealing The Wider Context
Aerial View Looking At The Context And Site (Closeup)
Street View Revealing The Front Of The Conceptual Building
Alleyway View Looking At The Site
Street View Revealing The Side Of The Conceptual Building
Task 2 Progress - Shadow Diagrams + Model On Site
Shadow Diagrams Autumnal Equinox
T
his section explores the creation of the site in a Three Dimensional form, and taking that Three Dimensional site model to do light and shade analysis as well as exploring new ways to connect my “community hall” concept to its broader context.
9 Am at the Autumnal Equinox
12 Noon At The Autumnal Equinox
Task 2 Progress - Shadow Diagrams + Model On Site
Shadow Diagrams Spring Equinox
T
his section explores the creation of the site in a Three Dimensional form, and taking that Three Dimensional site model to do light and shade analysis, however this time, study the light and shadows under the Spring Equinox period.
3 pm at the Autumnal Equinox
9 Am at the Spring Equinox
12 Noon At The Spring Equinox
Task 2 Progress - Design Concepts & Rationale
Design Concepts And Rationale
3 Pm at the Spring Equinox
Task 2 Progress - Design Concepts & Rationale
Orignal Design Rationale
D
uring the non teaching period, i progressed through the modeling on my final design quite quick. This meant that i was able to create a model of my design that was more closer to being finished than just being an idea. Before i go on to explain why this model looks nothing like the final design. I’d like to explain the rationale behind this design and some of my thought process. So this design was heavily inspired the by Half ‘S’ Section abstract form. Why the concept can be at first seem undiscernable from the abstract form. It does, when looked a bit closer carry those key design features that is embodied in the abstract form. For example, The most prominent aspect of the abstract form; the gap in its core is represented in this concept through the inclusion of the large glass panels. Whilst it’s
not open like the one in the abstract form. It still does in my opionion, includes that feature of the form. Likewise, in the abstract form, the top also had a “gap” with a narrow wall extruding from one edge of the form. This is also repeated in this design, however the places are reversed and that “narrow” block extruding up is extended to house a cafe/ resteraunt. A roof top resteraunt if you take it.
Exterior Eye- Level View (Front Side)
Exterior Eye- Level View ( Right Side)
First Floor- Looking Towards The Glass Panel Facade
Other changes from the abstract form that can be seen in this design is the cutting of the top right right of the form to act as an entrance for the patrons or users. This, as with all the other design decisions was done in line with with Tutor’s recommendation that “your design concept does not have to look 100% recognisable from your abstract form, as you need to manipulate the shape to extract spaces”.
Third Floor- Looking Towards The Outdoor Cafe/ Sitting Area
FIRST FLOOR PLAN
GROUND FLOOR PLAN
SECOND FLOOR PLAN
THIRD FLOOR PLAN THIRD FLOOR PLAN
library
computer room
PANTRY COOKIN G ROOM
Sports hall
kids game room
Auditorium
COOKIN G ROOM
kitchen
pantry stairs
lobby
Mens Restroom
MB lobby
cons
cons
cons
office
Conference Room lobby/entry
Ground Floor - Basketball Court View Looking Towards The Entrance
Sectional Cut Revealing The Spatial Organisation
Staircase Display Concept
OFFICE
Female
Dis
rec
KIDS PLAY ROOM
KIDS PLAY ROOM
Stairs
lift
However, this concept after consulation with tutor was no longer viable for the lack of strong connections to the intial abstract form.
PANTRY
DB
FB
OFFI CE
SICK ROOM
DAY CARE CLASSROOM
INFANT DAY CARE CLASSROOM
office
Technical Drawings- Floor Plans
Task 2 Progress - Design Concepts & Rationale
Task 2 Progress - Design Concepts & Rationale
Final Design
Iteration #1
Design Rationale & Experimentation
T
his design draws direct links to the abstract form. The gap in the core and top exists just like the one in the abstract form. The only difference between this concept and the initial abstract form is the cantilevering part is a bit higher than the one in the abstract form. Other than that, everything is the same. With the exception of the glass facade panels, the coloums/ supporting beams and the angled cut at the front for the entrance, This design decisions were critical to the spatialisation of this form. During this stage, i did not like the way the top floor block looked and the vertical beam that supports the top floor from crushing the glass facade panels.
Removal
T
he removal of the corner block near the glass facade and top floor was already something i was starting to like.This is because made the form look more pleasing to the eye over the old form as it almost made it look like an unneccessary add on. The exclusion of the top floor did not mean that space was being compromised. Infact after thinking about the design, i felt that the space the top floor was being used for was already served by the first floor.Therefore, it gave me even more reasons to remove it. As for why i removed the corner block that sat beyond the glass panels was because it interfered with the continuinty of the glass panels. I did not want to create a seperated look, and more than that, when i later showcase the inclusion of a screen. It only served to strengthen the need to remove the corner piece.
Task 2 Progress - Design Concepts & Rationale
Task 2 Progress - Design Concepts & Rationale
Iteration #2
Iteration #3
Glass Balustrade+ Window Installation
H
ere i include a glass balustrude that surrounds the perimeter of the first floor open space to provide safety and an opportunity to enable visitors to lean and observe their surrounding without fear of falling off, not to mention meet safety standards. Similarly, I also included windows in the window gaps. The idea behind a three pane window over a single or double pane was because of the rule of odds principle. Something i read about that stated design looked “better” when arranged or done in a odd number. Which is why i chose a three pane window design over a double or even arrangement.
Staircase & Lift Installation
T
he next major iteration in the design development was the inclusion of staircases and elevator that enables vertical traversal through the building. The elevator can easily lift 8 people and the staircase was included next to the lift due to two reasons. One being that it meant people had the option to choseimmediately if they wanted to use the stairs if the lift was taking too long or full. The second reason is that the exposed glass panels next to it enables those who use the stairs to enjoy the view of the outside as they walk up and down. A reward for chosing the healthier option!
Task 2 Progress - Design Concepts & Rationale
Task 2 Progress - Design Concepts & Rationale
Iteration #4
Iteration #5
Coloumn/ Supporting Beam Experimentation
Staircase & Lift Installation
H
T
ere i experiment with types of coloumns that could potentially be featured in the final design.
he following diagrams/ Renders reveal
the different types/ shapes of Screen i experimented with before chosing my final option.
As seen in the previous few iterations, the coloumn design used was Fig:2. With its angular look and circular construction. However, i was not too happy with its aesthetic. The recti-linear form of the building made no sense with this angular shape. So at first i thought maybe i needed to create a little stand that elevates the beam however, i still felt that it was not adequate. Finally, after lookings online for inspiraton, i came across this design (Fig: 3). Its recti-linear form matched perfectly the recti-linear form of the overall building. More than it, due to its low footprint. It meant that the beam was becoming an obstruction in the design rather than a key design feature. Something that blends in rather than sticks out. Hence with my final design, i went ahead with the recti-linear form (Fig:3)
Fig: 1 Is a diagram of a potential screen arrangement. It will cover only the top floor glass facade and will not be visible during daylight- unless the managment at the community centre chose to turn it on. This option also includes the bottom screen that fits on the ceiling of the first floor.
Fig: 1
Fig: 2
Fig: 3
I quite like the idea of having an overhead screen as i feel it can create an experience for users that i not felt anywhere else in the world. And each time, that experience is varied with the type of video played on the overhead screen.
Fig: 1- Screen Covering Only The Third Floor Glass Facade
Fig: 2- Screen Covering All The Glass Facade
Fig: 3- (Close up of fig: 2)
Fig: 1- Visualised+ Bottom
Fig: 2- Visualised+Bottom
Fig: 4- Bottom
Fig:2 features the idea of having a screen that covers all of the glass panel facades that run along the building, as well as the inclusion of a bottom screen. Personally i prefer this as it makes the building and screen feel and look as one rather than something that was just added on. As seen in Fig:1 visualised. Where the screen ending on level 3 makes it look incomplete and out of place.
Task 2 Renderings & Drawings - Orignal
Task 2 Progress - Design Concepts & Rationale
Iteration #6
Technical Drawings & Renders
Doors Installation And Overall Pre-Finalisation
T
he main changes in this image are the internal and external doors that were installed in the building. All in all, i am quite happy with the way this community centre concept has turned out. Everything in this building i feel like belongs there and there is enough space to accommodate all sorts of community needs: From gyms, to daycare centres and cafes/ resteraunts. Its got everything.
Orignal
T
his section focuses on showcasing all of the technical drawings that were extracted from the 3d model as well as four 3d renders that showcase the best of the community.
25990 2289
2099
1599
2099
2099
1661
8775 2828
2829
1369
910
2399
910
790
3299
789
13556
910
6
5177
7
sel
Rus
ne
10
2
6834
8403
a rs L Cor
3 5
9
1
4
A-A
1198
301
ce
3784
4393 1997
ran Ent
8
1198 1. Main Lobby 2. Primary Office 3. Office/ Consultation Room 4. Waiting Area 5. Handicap Bathroom 6. Female Bathroom 7. Male Bathroom 8. Corridor Space 9. Gym 10. Games Room
A
100
2092
3400
13500
St
le
Litt
13500
t
S rke Bou
A
SITE PLAN 1:500
101
0
10
20
30
39
55
W
B-B
201
302
700
4298
7349
1809
18354
225
5781
2293
25990
GROUND FLOOR PLAN 1:100
40m
0
UNIT
PROJECT NAME
ARCHITECTURE TITLE
DRAWING TITLE
UNIT
PROJECT NAME
ARCHITECTURE TITLE
DRAWING TITLE
DIA20003
COMMUNITY CENTRE
BOURKE ST COMMUNITY CENTRE
SITE PLAN
DIA20003
COMMUNITY CENTRE
BOURKE ST COMMUNITY CENTRE
GROUND FLOOR PLAN
INTERIOR ARCHITECTURE DIGITAL DOCUMENTATION 1
DESIGNED BY
LOCATION
PRINT SIZE/ MEASUREMENT UNIT
DESIGNED BY
LOCATION
PRINT SIZE/ MEASUREMENT UNIT
AIZAZ ALI
LITTLE BOURKE ST, MELB, VIC
A3, MM
INTERIOR ARCHITECTURE DIGITAL DOCUMENTATION 1
AIZAZ ALI
LITTLE BOURKE ST, MELB, VIC
A3, MM
DATE
STUDENT #
TUTOR
SCALE
DATE
STUDENT #
TUTOR
SCALE
05/10/21 SEMESTER 2
103666502
CANHUI CHEN
1:500 @ A3
05/10/21 SEMESTER 2
103666502
CANHUI CHEN
1:100 @ A3
DRAWING NO.
A.100
2
DRAWING NO.
4
A.101
6
25990 700
25072
2099 4298
1225
3255
12413
21277
19510 1336
1615
1615
1615
1615
1615
1615
1615
1615
1615
1615
1615
1640
4273
A-A
1997
21010 4250
750 1370
1488
3445
3161
4
4150 W
B-B
728
15668
1336
4273
25990
350
1. Kitchen 2. Cafe Reception 3. Outdoor Garen Space/ Entertainment Area 4. Level 1 Entrance/ Corridor
4000
3285
500 201
0
2
4
3285
WEST ELEVATION 1:100
280 2293
15071 18354
145 4643
25990
6
0
UNIT
PROJECT NAME
ARCHITECTURE TITLE
DRAWING TITLE
UNIT
PROJECT NAME
ARCHITECTURE TITLE
DRAWING TITLE
DIA20003
COMMUNITY CENTRE
BOURKE ST COMMUNITY CENTRE
1ST FLOOR PLAN
DIA20003
COMMUNITY CENTRE
BOURKE ST COMMUNITY CENTRE
WEST ELEVATION
INTERIOR ARCHITECTURE DIGITAL DOCUMENTATION 1
DESIGNED BY
LOCATION
PRINT SIZE/ MEASUREMENT UNIT
DESIGNED BY
LOCATION
PRINT SIZE/ MEASUREMENT UNIT
AIZAZ ALI
LITTLE BOURKE ST, MELB, VIC
A3, MM
INTERIOR ARCHITECTURE DIGITAL DOCUMENTATION 1
AIZAZ ALI
LITTLE BOURKE ST, MELB, VIC
A3, MM
DATE
STUDENT #
TUTOR
SCALE
DATE
STUDENT #
TUTOR
SCALE
05/10/21 SEMESTER 2
103666502
CANHUI CHEN
1:100 @ A3
05/10/21 SEMESTER 2
103666502
CANHUI CHEN
1:100 @ A3
DRAWING NO.
A.102
350
W
1ST FLOOR PLAN 1:100
250
700
21027
200
4298
3200
201
302
102
1120
1051
1198
301
A
10990
4185 3445
6600
21010 18660
3
2
11100
4549 13280 13500
13500 12924
889
1
8420
3350
4073
4135
1389
1736
1450
25990
1494
1450
1640
218
2
DRAWING NO.
4
A.201
6
13500
25990
12920
25310 7426
4181
8295
5795
1477
1205
1997
1198
L3 FCL 19710
5
2
3
4135
4
GL +/-0
A-A 301
13556
5781
5823
25410
SECTION A-A 1:100
302
25990
0
2
4
770
21010
20360
18660
300 4000 770
3200
50
B-B
4000
1. Gym/ Games Room 2. Kitchen 3. Cafe/ Counter 4. Office 5. Consulation Room 6. Sick Room 7. Staff Kitchen
1
FFL 350
850
FFL 350
FCL 4350
350
1
1. Main Lobby 2. Waiting Area 3. Gym/ Games Room 4. Cafe 5. Outdoor Garden/ Entertainment area 6. Conference Room 7. Office 8. Auditorium 9. Office/ Consultation Room 10. Staff Kitchen 11. Computer Room 12. Daycare Centre
4820
2
5720
770 3
4000
FCL 4350
4000
770
L1 FFL 5470
3445
L1 FFL 5470
300
4820
5
4250
4
4500
4000
50
L1 FCL 9470
770
21010
L2 FFL 10590
21010
1120
4000
4820
6
4000
4000
7
8
L2 FCL 14590
770
L1 FCL 9470
20360
21010
L2 FFL 10590
9
8420
770
770
L3 FFL 15710
L2 FCL 14590
7
4135
L3 FFL 15710
6
3445
12
4000
7
300
11
5000
10
5000
4000
50
L3 FCL 19710
4270
950
950
1450
RFL 21010
4400
4000
1500
RFL 21010
1585
300
4290
GL +/-0
8403
SECTION B-B 1:100
4393 12921 13500
6
0
UNIT
PROJECT NAME
ARCHITECTURE TITLE
DRAWING TITLE
UNIT
PROJECT NAME
ARCHITECTURE TITLE
DRAWING TITLE
DIA20003
COMMUNITY CENTRE
BOURKE ST COMMUNITY CENTRE
SECTION A-A
DIA20003
COMMUNITY CENTRE
BOURKE ST COMMUNITY CENTRE
SECTION B-B
INTERIOR ARCHITECTURE DIGITAL DOCUMENTATION 1
DESIGNED BY
LOCATION
PRINT SIZE/ MEASUREMENT UNIT
DESIGNED BY
LOCATION
PRINT SIZE/ MEASUREMENT UNIT
AIZAZ ALI
LITTLE BOURKE ST, MELB, VIC
A3, MM
INTERIOR ARCHITECTURE DIGITAL DOCUMENTATION 1
AIZAZ ALI
LITTLE BOURKE ST, MELB, VIC
A3, MM
DATE
STUDENT #
TUTOR
SCALE
DATE
STUDENT #
TUTOR
SCALE
05/10/21 SEMESTER 2
103666502
CANHUI CHEN
1:100 @ A3
05/10/21 SEMESTER 2
103666502
CANHUI CHEN
1:100 @ A3
DRAWING NO.
A.301
2
DRAWING NO.
4
A.302
6
Task 2 Renderings & Drawings - Orignal
Design Rationale The idea behind this design
was to incorporate the spatial qualities and features of my siteless abstract shape into a fully functional community centre that invites both regular and business minded people together under one single roof. The task was simple but the design was complex. I needed to create a building that was unique and had something to it that brought people together. The colour and materiality of the building was carefully chosen to invoke a sense of elevated living, regardless of the visitors class or socio-economic status. The brass accent tones help accentuate the feeling of luxury and creates a nice harmononious contrast with the rest of the greyish- aluminium cladding
used on the building. At the same time, each face of the building has its own unique look. This is exemplified through the building’s north and east elevations where it is evident different styles of aluminium cladding were used to seperate the faces of the building, aiding in preventing a boring and repeated design . This community centre features 4 storeys, and enough space to accomodate all sorts of living and experiences. Whether users need a space to meet their children’s day care needs or maybe a community gym and games room that invites people of all ages. This community centre has it all and more.
Task 2 Renderings & Drawings - Orignal
Tranquility Among Commotion The centre’s first floor fea-
tures a large open outdoor/ indoor terrace, that invokes a feeling of feeling freed from the everyday ruckus of city life. The use of green space helps bring peace in the minds of its users as they feel open. This is further accentuated through the natural sunlight that lights up the space like no other. For those more posh, there is tiling provided among the greenery to accomodate their needs rather than impede upon them, and dictate how they should experience the space. The arrangement of the outdoor furniture helps to utilise the space as much as possible without interfering with the
rest of the space. The playful nature of the ceiling with its abstract shapes and colour scheme helps to evoke a feeling of liberation and childishnes, perfectly matching the vibe i intended this space to exude. The main feature of this design is the dynamic atmosphere this space radiates during different times of the day. But more on that on the next page!
Task 2 Renderings & Drawings - Orignal
Elevated Night Life The stark contrast between the calm and serene daylife with the busy and full of life night scene cannot be any greater.
This outdoor/indoor terrace that acted as a refuge for busy city dwellers to escape from their everyday life changes drastically at night, where it transforms into a hub for the very thing they people are trying to escape. However, this space does it so elegantly, it does not feel like a nuisance . Instead what it does is unite the city dwellers to come out under this one roof and enjoy their time with family and friends. The terrace which houses the
seating arrangments of the cafe/ restaurant is greeted with a large ceiling screen that can play anyform of media. The one exemplified on this render is of the disney movie ‘inside out’. Perfect for kids entertainment. But the list is endless. What even better is the atmosphere that is created as a result of the dynamic lighting that occurs as a result of the large screen; helping producing a space that feels light and generally one that remains enjoyful.
Task 2 Renderings & Drawings - Orignal
Transformed Landscape The contrast between the
buildings daylife and night life extends beyond just the ceiling of its terrace space. The building was designed to fill a gap in the ‘somewhat boring’ landscape of Little Bourke St. Currently there is little to nothing that really persuades city dwellers to visit the place apart from maybe the restaurants etc. Everything is quite boring and is surrounded by highrise apartment buildings and public housing. Howver this changes with my design as i have decided to feature a seamless led screen that runs along the length and spine of my building, helping transform the feel and aesthetic of Little Bourke St.
Where people who enjoy the food whilst sitting on the roof top space of the next door building are greeted with more than just the ugly sight of the public housing towers, they are met with a dynamic and endless source of entertainment. But it is not just limited to them. The entertainment also extends to the residents of those apartment towers and public housing dwellers. All in all, the possibilities are endless and people’s entertainment needs are perpetually satisfied.
Task 3 Drawing - Orignal
Textured Drawings And Diagrams
T
his followings diagrams and textured drawings showcase the context and the community centre idea in a more visually educative manner.
0
2
4
6
Task 2 Renderings & Drawings - Improved
Technical Drawings & Renders a rs L Cor
Improved
ne
Rus
T
sel
his section focuses on showcasing all of the technical drawings that were extracted from the 3d model as well as four 3d renders that showcase the best of the community.
t
St
le
Litt
S rke Bou
ce
ran Ent
A
100
SITE PLAN 1:500
0
UNIT
PROJECT NAME
ARCHITECTURE TITLE
DRAWING TITLE
DIA20003
COMMUNITY CENTRE
BOURKE ST COMMUNITY CENTRE
SITE PLAN
INTERIOR ARCHITECTURE DIGITAL DOCUMENTATION 1
DESIGNED BY
LOCATION
PRINT SIZE/ MEASUREMENT UNIT
AIZAZ ALI
LITTLE BOURKE ST, MELB, VIC
A3, MM
DATE
STUDENT #
TUTOR
SCALE
05/10/21 SEMESTER 2
103666502
CANHUI CHEN
1:500 @ A3
10
20
DRAWING NO.
30
A.100
40m
Task 3 Drawing - Improved
Textured Drawings And Diagrams
T
his followings diagrams and textured drawings showcase the context and the community centre idea in a more visually educative manner.
Thank You
The End