DIA20003-2021-s2-Alia

Page 1

Little Bourke St Community Centre

Aizaz Ali 10366502 Canhui Chen DIA20003- Interior Architecture Digital Documentation


Contents Task 1: Drawings Replicate Drawings Of Precedent

Task 2: Progress Selection Of Abstract Form Digital Sketchbook Shadow Diagrams& Model On Site Orignal Design Rationale Design Concepts& Rationale

Task 2: Drawings (ORIGNAL) Renderings& Technical Drawings

TASK 3: DRAWINGS ( ORIGNAL) Textured Siteplan Textured Elevation Textured Section Exploded Axonometric Diagram Textured Sectional Perspective

TASK 2: DRAWINGS (IMPROVED)

A 101

SITEPLAN 1:500

Site Plan

0

10

20

30

TASK 2: DRAWINGS (IMPROVED) Textured Siteplan Textured Elevation Textured Section Textured Sectional Perspective

UNIT

PROJECT NAME

ARCHITECTURE TITLE

DRAWING TITLE

DIA20003

PRECEDENT DRAWINGS TRACING

COMMUNITY CENTRE HERSTEDLUND

SITE PLAN

INTERIOR ARCHITECTURE DIGITAL DOCUMENTATION 1

DESIGNED BY

LOCATION

PRINT SIZE/ MEASUREMENT UNIT

AIZAZ ALI

ALBERTSLUND, DENMARK

A3, MM

DATE

STUDENT #

ARCHITECT NAME

SCALE

17/08/21 SEMESTER 2

103666502

DORTE MANDRUP

1:500 @ A3

DRAWING NO.

A.101

40m


13521 1590

1413

14226 3328

2035

13786 10691

4915

2250

1238

WARDROBE AND TOILETS

RFL 16487

4817

846

1404

1929

4875

12933 4946

9387 3947

15627

13299

1908

16903

2728

L2 7344

4619

3553

4619

2253

861

2420

855

54

78

2239

845

MOBILE FURNITURE

1372

357 855

MULTI-PURPOSE ROOM 146 M2

887

5659

L3 11188

01

301

866

361 854

15647

854

EVT. MOBILVAEG

14972

860

861

840

1836

MOBILE FURNITURE

s

201

2000

102

989

939

933

981

930

927

995

924

3333

933

8630

12862

13520

2ND FLOOR PLAN 1:100

201

0

UNIT

2

4

10466

SOUTH ELEVATION 1:100

0

6

DIA20003

PROJECT NAME

ARCHITECTURE TITLE

DRAWING TITLE

UNIT

PROJECT NAME

ARCHITECTURE TITLE

DRAWING TITLE

PRECEDENT DRAWINGS TRACING

COMMUNITY CENTRE HERSTEDLUND

2ND FLOOR PLAN

DIA20003

PRECEDENT DRAWINGS TRACING

COMMUNITY CENTRE HERSTEDLUND

SOUTH ELEVATION

INTERIOR ARCHITECTURE DIGITAL DOCUMENTATION 1

DESIGNED BY

LOCATION

PRINT SIZE/ MEASUREMENT UNIT

DESIGNED BY

LOCATION

PRINT SIZE/ MEASUREMENT UNIT

AIZAZ ALI

ALBERTSLUND, DENMARK

A3, MM

INTERIOR ARCHITECTURE DIGITAL DOCUMENTATION 1

AIZAZ ALI

ALBERTSLUND, DENMARK

A3, MM

DATE

STUDENT #

ARCHITECT NAME

SCALE

DATE

STUDENT #

ARCHITECT NAME

SCALE

103666502

DORTE MANDRUP

1:100 @ A3

17/08/21 SEMESTER 2

103666502

DORTE MANDRUP

1:100 @ A3

17/08/21 SEMESTER 2

DRAWING NO.

A.102

2

DRAWING NO.

4

A.201

6


13524 12822 7527 589

Task 2 Progress - Selection Of Form

L3 FCL 11188

1082

1086

HEAVAN SPACE

9143

2634

4959 2620

590

591

1822

1820

RFL 16487

L2 FCL 10785

tower globe

Abstract Form

592

dog-eared pyramid

593

belt structure

594

1992

MULTI HALL

L2 FFL 7344

T

he reason why i selected # 597 or Half ‘s’ Section was because of its already “building type form”.

L1 FCL 6923

1079

With this form, i felt like i could use the hollow section in its core as a outdoor space that could create an experience that is not seen before.

97

THE SCENE ROOM

54

2096

7297

16493

2096

Half ‘S’ Section

L1 FFL 3488

played a major part in its selection, as going into this task, i wanted to create a building that sat harmoniously with its physical context. Which is why the Bourke St site, along with its other recti-linear form buildings nearby meant that this shape would effortless fit into the context.

calendar cone

595

S frame

596

housing slabs

597

3424

1205

FCL 3056

INDUSTRIAL COOK

986

3494

1297

The shape’s recti-linear form also

GL +/- 0

2515

walking slab

598

bondage columns

599

half-S section

600

BGL 2902

01 301

SECTION 01 1:100

4508

2196 6831

9665

0

UNIT

PROJECT NAME

ARCHITECTURE TITLE

DRAWING TITLE

DIA20003

PRECEDENT DRAWINGS TRACING

COMMUNITY CENTRE HERSTEDLUND

SECTION 01

INTERIOR ARCHITECTURE DIGITAL DOCUMENTATION 1

DESIGNED BY

LOCATION

PRINT SIZE/ MEASUREMENT UNIT

AIZAZ ALI

ALBERTSLUND, DENMARK

A3, MM

DATE

STUDENT #

ARCHITECT NAME

SCALE

17/08/21 SEMESTER 2

103666502

DORTE MANDRUP

1:100 @ A3

2

4

6

forced facades

braid tower

roof cap

DRAWING NO.

A.301

Source: Siteless: 1001 Building Forms


Task 2 Progress - Digital Sketch Book

Digital Sketchbook Design Exploration

Orignal Form Half ‘S’ Section

T

his section focuses on experimentation with the spatial qualities of my chosen shape. The following few pages demonstation my attempts at extracting as many possible spaces from the form to meet my future need of designing a community centre.

Raw isometric model



MIRROR PAVILION Scaled to a room size


Mirrored with mis-aligned edges


Follow up shot





Heavily modified shape but still keeping the essential feature of old shape

Lourved pavilion


Task 2 Progress - Shadow Diagrams + Model On Site

Shadow Diagrams+ Model On Site Light & Shade Analysis


Aerial View Looking at the context

Aerial View Revealing The Wider Context


Aerial View Looking At The Context And Site (Closeup)

Street View Revealing The Front Of The Conceptual Building


Alleyway View Looking At The Site

Street View Revealing The Side Of The Conceptual Building





Task 2 Progress - Shadow Diagrams + Model On Site

Shadow Diagrams Autumnal Equinox

T

his section explores the creation of the site in a Three Dimensional form, and taking that Three Dimensional site model to do light and shade analysis as well as exploring new ways to connect my “community hall” concept to its broader context.


9 Am at the Autumnal Equinox

12 Noon At The Autumnal Equinox


Task 2 Progress - Shadow Diagrams + Model On Site

Shadow Diagrams Spring Equinox

T

his section explores the creation of the site in a Three Dimensional form, and taking that Three Dimensional site model to do light and shade analysis, however this time, study the light and shadows under the Spring Equinox period.

3 pm at the Autumnal Equinox


9 Am at the Spring Equinox

12 Noon At The Spring Equinox


Task 2 Progress - Design Concepts & Rationale

Design Concepts And Rationale

3 Pm at the Spring Equinox


Task 2 Progress - Design Concepts & Rationale

Orignal Design Rationale

D

uring the non teaching period, i progressed through the modeling on my final design quite quick. This meant that i was able to create a model of my design that was more closer to being finished than just being an idea. Before i go on to explain why this model looks nothing like the final design. I’d like to explain the rationale behind this design and some of my thought process. So this design was heavily inspired the by Half ‘S’ Section abstract form. Why the concept can be at first seem undiscernable from the abstract form. It does, when looked a bit closer carry those key design features that is embodied in the abstract form. For example, The most prominent aspect of the abstract form; the gap in its core is represented in this concept through the inclusion of the large glass panels. Whilst it’s

not open like the one in the abstract form. It still does in my opionion, includes that feature of the form. Likewise, in the abstract form, the top also had a “gap” with a narrow wall extruding from one edge of the form. This is also repeated in this design, however the places are reversed and that “narrow” block extruding up is extended to house a cafe/ resteraunt. A roof top resteraunt if you take it.

Exterior Eye- Level View (Front Side)

Exterior Eye- Level View ( Right Side)

First Floor- Looking Towards The Glass Panel Facade

Other changes from the abstract form that can be seen in this design is the cutting of the top right right of the form to act as an entrance for the patrons or users. This, as with all the other design decisions was done in line with with Tutor’s recommendation that “your design concept does not have to look 100% recognisable from your abstract form, as you need to manipulate the shape to extract spaces”.

Third Floor- Looking Towards The Outdoor Cafe/ Sitting Area

FIRST FLOOR PLAN

GROUND FLOOR PLAN

SECOND FLOOR PLAN

THIRD FLOOR PLAN THIRD FLOOR PLAN

library

computer room

PANTRY COOKIN G ROOM

Sports hall

kids game room

Auditorium

COOKIN G ROOM

kitchen

pantry stairs

lobby

Mens Restroom

MB lobby

cons

cons

cons

office

Conference Room lobby/entry

Ground Floor - Basketball Court View Looking Towards The Entrance

Sectional Cut Revealing The Spatial Organisation

Staircase Display Concept

OFFICE

Female

Dis

rec

KIDS PLAY ROOM

KIDS PLAY ROOM

Stairs

lift

However, this concept after consulation with tutor was no longer viable for the lack of strong connections to the intial abstract form.

PANTRY

DB

FB

OFFI CE

SICK ROOM

DAY CARE CLASSROOM

INFANT DAY CARE CLASSROOM

office

Technical Drawings- Floor Plans


Task 2 Progress - Design Concepts & Rationale

Task 2 Progress - Design Concepts & Rationale

Final Design

Iteration #1

Design Rationale & Experimentation

T

his design draws direct links to the abstract form. The gap in the core and top exists just like the one in the abstract form. The only difference between this concept and the initial abstract form is the cantilevering part is a bit higher than the one in the abstract form. Other than that, everything is the same. With the exception of the glass facade panels, the coloums/ supporting beams and the angled cut at the front for the entrance, This design decisions were critical to the spatialisation of this form. During this stage, i did not like the way the top floor block looked and the vertical beam that supports the top floor from crushing the glass facade panels.

Removal

T

he removal of the corner block near the glass facade and top floor was already something i was starting to like.This is because made the form look more pleasing to the eye over the old form as it almost made it look like an unneccessary add on. The exclusion of the top floor did not mean that space was being compromised. Infact after thinking about the design, i felt that the space the top floor was being used for was already served by the first floor.Therefore, it gave me even more reasons to remove it. As for why i removed the corner block that sat beyond the glass panels was because it interfered with the continuinty of the glass panels. I did not want to create a seperated look, and more than that, when i later showcase the inclusion of a screen. It only served to strengthen the need to remove the corner piece.


Task 2 Progress - Design Concepts & Rationale

Task 2 Progress - Design Concepts & Rationale

Iteration #2

Iteration #3

Glass Balustrade+ Window Installation

H

ere i include a glass balustrude that surrounds the perimeter of the first floor open space to provide safety and an opportunity to enable visitors to lean and observe their surrounding without fear of falling off, not to mention meet safety standards. Similarly, I also included windows in the window gaps. The idea behind a three pane window over a single or double pane was because of the rule of odds principle. Something i read about that stated design looked “better” when arranged or done in a odd number. Which is why i chose a three pane window design over a double or even arrangement.

Staircase & Lift Installation

T

he next major iteration in the design development was the inclusion of staircases and elevator that enables vertical traversal through the building. The elevator can easily lift 8 people and the staircase was included next to the lift due to two reasons. One being that it meant people had the option to choseimmediately if they wanted to use the stairs if the lift was taking too long or full. The second reason is that the exposed glass panels next to it enables those who use the stairs to enjoy the view of the outside as they walk up and down. A reward for chosing the healthier option!


Task 2 Progress - Design Concepts & Rationale

Task 2 Progress - Design Concepts & Rationale

Iteration #4

Iteration #5

Coloumn/ Supporting Beam Experimentation

Staircase & Lift Installation

H

T

ere i experiment with types of coloumns that could potentially be featured in the final design.

he following diagrams/ Renders reveal

the different types/ shapes of Screen i experimented with before chosing my final option.

As seen in the previous few iterations, the coloumn design used was Fig:2. With its angular look and circular construction. However, i was not too happy with its aesthetic. The recti-linear form of the building made no sense with this angular shape. So at first i thought maybe i needed to create a little stand that elevates the beam however, i still felt that it was not adequate. Finally, after lookings online for inspiraton, i came across this design (Fig: 3). Its recti-linear form matched perfectly the recti-linear form of the overall building. More than it, due to its low footprint. It meant that the beam was becoming an obstruction in the design rather than a key design feature. Something that blends in rather than sticks out. Hence with my final design, i went ahead with the recti-linear form (Fig:3)

Fig: 1 Is a diagram of a potential screen arrangement. It will cover only the top floor glass facade and will not be visible during daylight- unless the managment at the community centre chose to turn it on. This option also includes the bottom screen that fits on the ceiling of the first floor.

Fig: 1

Fig: 2

Fig: 3

I quite like the idea of having an overhead screen as i feel it can create an experience for users that i not felt anywhere else in the world. And each time, that experience is varied with the type of video played on the overhead screen.

Fig: 1- Screen Covering Only The Third Floor Glass Facade

Fig: 2- Screen Covering All The Glass Facade

Fig: 3- (Close up of fig: 2)

Fig: 1- Visualised+ Bottom

Fig: 2- Visualised+Bottom

Fig: 4- Bottom

Fig:2 features the idea of having a screen that covers all of the glass panel facades that run along the building, as well as the inclusion of a bottom screen. Personally i prefer this as it makes the building and screen feel and look as one rather than something that was just added on. As seen in Fig:1 visualised. Where the screen ending on level 3 makes it look incomplete and out of place.


Task 2 Renderings & Drawings - Orignal

Task 2 Progress - Design Concepts & Rationale

Iteration #6

Technical Drawings & Renders

Doors Installation And Overall Pre-Finalisation

T

he main changes in this image are the internal and external doors that were installed in the building. All in all, i am quite happy with the way this community centre concept has turned out. Everything in this building i feel like belongs there and there is enough space to accommodate all sorts of community needs: From gyms, to daycare centres and cafes/ resteraunts. Its got everything.

Orignal

T

his section focuses on showcasing all of the technical drawings that were extracted from the 3d model as well as four 3d renders that showcase the best of the community.


25990 2289

2099

1599

2099

2099

1661

8775 2828

2829

1369

910

2399

910

790

3299

789

13556

910

6

5177

7

sel

Rus

ne

10

2

6834

8403

a rs L Cor

3 5

9

1

4

A-A

1198

301

ce

3784

4393 1997

ran Ent

8

1198 1. Main Lobby 2. Primary Office 3. Office/ Consultation Room 4. Waiting Area 5. Handicap Bathroom 6. Female Bathroom 7. Male Bathroom 8. Corridor Space 9. Gym 10. Games Room

A

100

2092

3400

13500

St

le

Litt

13500

t

S rke Bou

A

SITE PLAN 1:500

101

0

10

20

30

39

55

W

B-B

201

302

700

4298

7349

1809

18354

225

5781

2293

25990

GROUND FLOOR PLAN 1:100

40m

0

UNIT

PROJECT NAME

ARCHITECTURE TITLE

DRAWING TITLE

UNIT

PROJECT NAME

ARCHITECTURE TITLE

DRAWING TITLE

DIA20003

COMMUNITY CENTRE

BOURKE ST COMMUNITY CENTRE

SITE PLAN

DIA20003

COMMUNITY CENTRE

BOURKE ST COMMUNITY CENTRE

GROUND FLOOR PLAN

INTERIOR ARCHITECTURE DIGITAL DOCUMENTATION 1

DESIGNED BY

LOCATION

PRINT SIZE/ MEASUREMENT UNIT

DESIGNED BY

LOCATION

PRINT SIZE/ MEASUREMENT UNIT

AIZAZ ALI

LITTLE BOURKE ST, MELB, VIC

A3, MM

INTERIOR ARCHITECTURE DIGITAL DOCUMENTATION 1

AIZAZ ALI

LITTLE BOURKE ST, MELB, VIC

A3, MM

DATE

STUDENT #

TUTOR

SCALE

DATE

STUDENT #

TUTOR

SCALE

05/10/21 SEMESTER 2

103666502

CANHUI CHEN

1:500 @ A3

05/10/21 SEMESTER 2

103666502

CANHUI CHEN

1:100 @ A3

DRAWING NO.

A.100

2

DRAWING NO.

4

A.101

6


25990 700

25072

2099 4298

1225

3255

12413

21277

19510 1336

1615

1615

1615

1615

1615

1615

1615

1615

1615

1615

1615

1640

4273

A-A

1997

21010 4250

750 1370

1488

3445

3161

4

4150 W

B-B

728

15668

1336

4273

25990

350

1. Kitchen 2. Cafe Reception 3. Outdoor Garen Space/ Entertainment Area 4. Level 1 Entrance/ Corridor

4000

3285

500 201

0

2

4

3285

WEST ELEVATION 1:100

280 2293

15071 18354

145 4643

25990

6

0

UNIT

PROJECT NAME

ARCHITECTURE TITLE

DRAWING TITLE

UNIT

PROJECT NAME

ARCHITECTURE TITLE

DRAWING TITLE

DIA20003

COMMUNITY CENTRE

BOURKE ST COMMUNITY CENTRE

1ST FLOOR PLAN

DIA20003

COMMUNITY CENTRE

BOURKE ST COMMUNITY CENTRE

WEST ELEVATION

INTERIOR ARCHITECTURE DIGITAL DOCUMENTATION 1

DESIGNED BY

LOCATION

PRINT SIZE/ MEASUREMENT UNIT

DESIGNED BY

LOCATION

PRINT SIZE/ MEASUREMENT UNIT

AIZAZ ALI

LITTLE BOURKE ST, MELB, VIC

A3, MM

INTERIOR ARCHITECTURE DIGITAL DOCUMENTATION 1

AIZAZ ALI

LITTLE BOURKE ST, MELB, VIC

A3, MM

DATE

STUDENT #

TUTOR

SCALE

DATE

STUDENT #

TUTOR

SCALE

05/10/21 SEMESTER 2

103666502

CANHUI CHEN

1:100 @ A3

05/10/21 SEMESTER 2

103666502

CANHUI CHEN

1:100 @ A3

DRAWING NO.

A.102

350

W

1ST FLOOR PLAN 1:100

250

700

21027

200

4298

3200

201

302

102

1120

1051

1198

301

A

10990

4185 3445

6600

21010 18660

3

2

11100

4549 13280 13500

13500 12924

889

1

8420

3350

4073

4135

1389

1736

1450

25990

1494

1450

1640

218

2

DRAWING NO.

4

A.201

6


13500

25990

12920

25310 7426

4181

8295

5795

1477

1205

1997

1198

L3 FCL 19710

5

2

3

4135

4

GL +/-0

A-A 301

13556

5781

5823

25410

SECTION A-A 1:100

302

25990

0

2

4

770

21010

20360

18660

300 4000 770

3200

50

B-B

4000

1. Gym/ Games Room 2. Kitchen 3. Cafe/ Counter 4. Office 5. Consulation Room 6. Sick Room 7. Staff Kitchen

1

FFL 350

850

FFL 350

FCL 4350

350

1

1. Main Lobby 2. Waiting Area 3. Gym/ Games Room 4. Cafe 5. Outdoor Garden/ Entertainment area 6. Conference Room 7. Office 8. Auditorium 9. Office/ Consultation Room 10. Staff Kitchen 11. Computer Room 12. Daycare Centre

4820

2

5720

770 3

4000

FCL 4350

4000

770

L1 FFL 5470

3445

L1 FFL 5470

300

4820

5

4250

4

4500

4000

50

L1 FCL 9470

770

21010

L2 FFL 10590

21010

1120

4000

4820

6

4000

4000

7

8

L2 FCL 14590

770

L1 FCL 9470

20360

21010

L2 FFL 10590

9

8420

770

770

L3 FFL 15710

L2 FCL 14590

7

4135

L3 FFL 15710

6

3445

12

4000

7

300

11

5000

10

5000

4000

50

L3 FCL 19710

4270

950

950

1450

RFL 21010

4400

4000

1500

RFL 21010

1585

300

4290

GL +/-0

8403

SECTION B-B 1:100

4393 12921 13500

6

0

UNIT

PROJECT NAME

ARCHITECTURE TITLE

DRAWING TITLE

UNIT

PROJECT NAME

ARCHITECTURE TITLE

DRAWING TITLE

DIA20003

COMMUNITY CENTRE

BOURKE ST COMMUNITY CENTRE

SECTION A-A

DIA20003

COMMUNITY CENTRE

BOURKE ST COMMUNITY CENTRE

SECTION B-B

INTERIOR ARCHITECTURE DIGITAL DOCUMENTATION 1

DESIGNED BY

LOCATION

PRINT SIZE/ MEASUREMENT UNIT

DESIGNED BY

LOCATION

PRINT SIZE/ MEASUREMENT UNIT

AIZAZ ALI

LITTLE BOURKE ST, MELB, VIC

A3, MM

INTERIOR ARCHITECTURE DIGITAL DOCUMENTATION 1

AIZAZ ALI

LITTLE BOURKE ST, MELB, VIC

A3, MM

DATE

STUDENT #

TUTOR

SCALE

DATE

STUDENT #

TUTOR

SCALE

05/10/21 SEMESTER 2

103666502

CANHUI CHEN

1:100 @ A3

05/10/21 SEMESTER 2

103666502

CANHUI CHEN

1:100 @ A3

DRAWING NO.

A.301

2

DRAWING NO.

4

A.302

6


Task 2 Renderings & Drawings - Orignal

Design Rationale The idea behind this design

was to incorporate the spatial qualities and features of my siteless abstract shape into a fully functional community centre that invites both regular and business minded people together under one single roof. The task was simple but the design was complex. I needed to create a building that was unique and had something to it that brought people together. The colour and materiality of the building was carefully chosen to invoke a sense of elevated living, regardless of the visitors class or socio-economic status. The brass accent tones help accentuate the feeling of luxury and creates a nice harmononious contrast with the rest of the greyish- aluminium cladding

used on the building. At the same time, each face of the building has its own unique look. This is exemplified through the building’s north and east elevations where it is evident different styles of aluminium cladding were used to seperate the faces of the building, aiding in preventing a boring and repeated design . This community centre features 4 storeys, and enough space to accomodate all sorts of living and experiences. Whether users need a space to meet their children’s day care needs or maybe a community gym and games room that invites people of all ages. This community centre has it all and more.


Task 2 Renderings & Drawings - Orignal

Tranquility Among Commotion The centre’s first floor fea-

tures a large open outdoor/ indoor terrace, that invokes a feeling of feeling freed from the everyday ruckus of city life. The use of green space helps bring peace in the minds of its users as they feel open. This is further accentuated through the natural sunlight that lights up the space like no other. For those more posh, there is tiling provided among the greenery to accomodate their needs rather than impede upon them, and dictate how they should experience the space. The arrangement of the outdoor furniture helps to utilise the space as much as possible without interfering with the

rest of the space. The playful nature of the ceiling with its abstract shapes and colour scheme helps to evoke a feeling of liberation and childishnes, perfectly matching the vibe i intended this space to exude. The main feature of this design is the dynamic atmosphere this space radiates during different times of the day. But more on that on the next page!


Task 2 Renderings & Drawings - Orignal

Elevated Night Life The stark contrast between the calm and serene daylife with the busy and full of life night scene cannot be any greater.

This outdoor/indoor terrace that acted as a refuge for busy city dwellers to escape from their everyday life changes drastically at night, where it transforms into a hub for the very thing they people are trying to escape. However, this space does it so elegantly, it does not feel like a nuisance . Instead what it does is unite the city dwellers to come out under this one roof and enjoy their time with family and friends. The terrace which houses the

seating arrangments of the cafe/ restaurant is greeted with a large ceiling screen that can play anyform of media. The one exemplified on this render is of the disney movie ‘inside out’. Perfect for kids entertainment. But the list is endless. What even better is the atmosphere that is created as a result of the dynamic lighting that occurs as a result of the large screen; helping producing a space that feels light and generally one that remains enjoyful.


Task 2 Renderings & Drawings - Orignal

Transformed Landscape The contrast between the

buildings daylife and night life extends beyond just the ceiling of its terrace space. The building was designed to fill a gap in the ‘somewhat boring’ landscape of Little Bourke St. Currently there is little to nothing that really persuades city dwellers to visit the place apart from maybe the restaurants etc. Everything is quite boring and is surrounded by highrise apartment buildings and public housing. Howver this changes with my design as i have decided to feature a seamless led screen that runs along the length and spine of my building, helping transform the feel and aesthetic of Little Bourke St.

Where people who enjoy the food whilst sitting on the roof top space of the next door building are greeted with more than just the ugly sight of the public housing towers, they are met with a dynamic and endless source of entertainment. But it is not just limited to them. The entertainment also extends to the residents of those apartment towers and public housing dwellers. All in all, the possibilities are endless and people’s entertainment needs are perpetually satisfied.


Task 3 Drawing - Orignal

Textured Drawings And Diagrams

T

his followings diagrams and textured drawings showcase the context and the community centre idea in a more visually educative manner.



0

2

4

6



Task 2 Renderings & Drawings - Improved

Technical Drawings & Renders a rs L Cor

Improved

ne

Rus

T

sel

his section focuses on showcasing all of the technical drawings that were extracted from the 3d model as well as four 3d renders that showcase the best of the community.

t

St

le

Litt

S rke Bou

ce

ran Ent

A

100

SITE PLAN 1:500

0

UNIT

PROJECT NAME

ARCHITECTURE TITLE

DRAWING TITLE

DIA20003

COMMUNITY CENTRE

BOURKE ST COMMUNITY CENTRE

SITE PLAN

INTERIOR ARCHITECTURE DIGITAL DOCUMENTATION 1

DESIGNED BY

LOCATION

PRINT SIZE/ MEASUREMENT UNIT

AIZAZ ALI

LITTLE BOURKE ST, MELB, VIC

A3, MM

DATE

STUDENT #

TUTOR

SCALE

05/10/21 SEMESTER 2

103666502

CANHUI CHEN

1:500 @ A3

10

20

DRAWING NO.

30

A.100

40m


Task 3 Drawing - Improved

Textured Drawings And Diagrams

T

his followings diagrams and textured drawings showcase the context and the community centre idea in a more visually educative manner.



Thank You

The End


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