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manual of unconventional weaponry Tomas Cummings OUGD301 Brief 2: Manual of Unconventional Weaponry Board 1/5

This brief looks at categorisation and organisation of research as well as how it is promoted. Using symbols and vector illustrations to create a catalogue of common interests.

Combining research material and a humour that is attuned to the mature video gamer it highlight sthe industries best and brightest innovative weapon design and programming.


Tomas Cummings OUGD301 Brief 2: Manual of Unconventional Weaponry Board 2/5

To make the manual something less of a chunky book and more like a video game manual, I decided to split up the bulk into booklets according to their category. The layouts were to be uniform as well as colour coded, since the majority of games

use this format when designing in game or otheriwse.

Tomas Cummings OUGD301 Brief 2: Manual of Unconventional Weaponry Board 3/5

The actual finish will be a foiled logo that will appear silver but will shine rainbow which is similar to the colour scheme found inside the manual.


manual of unconventional weaponry

Tomas Cummings OUGD301 Brief 2: Manual of Unconventional Weaponry Board 4/5

Promotion of said manual will be through the various contemporary channels such as gamesmaster where you would get free promotional stickers and a series of adverts that would be in magazine. Adverts would also run across websites

such as theescapistmagazine and IGN etc.

Tomas Cummings OUGD301 Brief 2: Manual of Unconventional Weaponry Board 5/5

Further promotion/publication would be a full store display that would go on for a month depending on the release of said manual.


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