CONCEPT To produce a range of publications that can be accessed from a retailer and an online presence aimed at the gaming audience. Video games tend to have a bad reputation in society, being labelled as slobbish, unmotivated and generally a drain on what is considered to be human.
CODE magazine aims to raise an array of issues on the subject of videogames, whilst highlighting the aesthetics of game worlds, celebrity endorsements/interviews, featuring illustrators and designers who all believe gaming is intrinsic to modern digital culture.
Deliverables
Audience
12 Cover designs for the publications, covering a variety of game themes. 1 full publication, content sourced independently 1 Virtual Geographic lookbook, part of the feature 1 Large scale print that comes with the VG book 1 Mock website
Primarily at hardcore gamers that have a taste for in-depth discussion related to the subject matter and enjoy the aesthetics of games. Casual gamers who have their roots in the creative industry and are on the lookout for new and intriguing publications.