Weapons layout

Page 1

MOUW ROUGH LAYOUTS




Taking olly moss’s layouts for his ghost book into context, I think the best way to approach the layou text as I need to for each weapon as a bare minimum or maximum since the amount of information I larger weapons that will create breaks in the rigid structure that gives the publication more space to


uts for the information and images would be to use a 4x3 grid structure. This enables me to fit as much I could source for each weapon varies respectively. This grid structure also enables me to give space for o breath as well as padding out the manuals, since each category has no cohesive total.


The problem I have with this is that it will become very dry and boring, as well as making each publi thing I will jeopardise if I can.


ication looked rushed, which is something I will have to consider if time gets tight, but it is not some-





Now this is more like the earlier sketches I did for the layouts. Personally I think this format would work best with maybe more breathing space in between the columns.




Far too dull but a step in the right direction. The most popular weapon(s) of each category will h


have a feature double or single spread.


Time constraints mean this is the one. Personally I think it will work well. Since I forgot to change th lier on in the PDF this format/grid structure allows for more play but keeping within set boundaries a


he format of the weapons from cs5 to cs3 I will have to do them all day tomorrow. Anyway like I said earallowing for maximum efficiency in terms of moving things about.


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