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Games Development (Design) BA(Hons)
BA(Hons)
Your course
Computer game designers are needed as the fundamental backbones of computer game development. During the course we cover complex aspects of games design and development. We’ll look at the analysis of games and explore what works and what doesn’t. We provide you with the chance to take a deeper look at the broader understanding of games development and explore what is possible within the medium of games. Our Games Development (Design) course explores various design disciplines, including, games analysis, games design theory and practice, 3D modelling and 2D asset creation. Our Games Development courses share a common first year, so you will gain a thorough understanding of the basics of the game development process, including how to plan, design and create game ideas and concepts. We’ll also aim to introduce new technologies and developments that emerge in the games industry, as well as exploring the subject in context, exploring current research, issues and ideas. As the course progresses and your understanding evolves you will become more specialised in your chosen area, producing design prototypes, concept and artwork, scripting and playtesting all to learn the skills of the entire game production cycle. You’ll work both on your own but also in a group setting so we can support you in developing your team working abilities, which reflects the way the industry operates.
Example modules
• Games Prototyping • Games Analysis • 3D Game Asset Development • Games Design & Development
Your future
If you’d like to take what you’ve learnt out into the real world, we also give you the opportunity to spend a placement year working in the industry. Our Placement Unit can help you find a position that’s right for you. Alternatively, we have a small number of placements available in our in-house games development studio, Canalside Studios, where you could find yourself working as part of a team developing games for a range of platforms including mobile, iPhone /Android and VR development with latest VR technologies. Previous students have also developed commercial titles for Steam and Nintendo Switch.
Course info
Course length:
3 years full-time 4 years inc. placement year
Entry requirements:
BBB/DDM/Merit at T Level/120 Plus GCSE Maths and English Language or Literature at grade 4/C or above. Please note General Studies A Level is not accepted.
This page shows student work by:
Team Indie Shark. Showcasing the game Bind and Banish. Demonstration of game play, level, and pure game design theory in application on a playable prototype.