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Games Development (Production) BSc(Hons)
BSc(Hons)
Your course
Creating computer games is a complex process that requires multiple skill sets from different members of the team including programmers and artists. Production designers help bridge that gap and create technologically innovative experiences. If you are passionate about games production, technology and understanding how to make an entertaining experience, this course could help you get the career you want. On the course we will explore what is possible with games prototyping with game engines, from scripting to shader development. We provide you with the chance to take a deeper look at the broader understanding of games development and explore what is possible within the medium of games. We’ll encourage you to get creative and ambitious with your designs and develop visionary prototypes. Our three Games Development courses share a common first year, so you will gain a thorough understanding in the basics of the game development process, including how to plan, design and create game ideas and concepts. We’ll also aim to introduce new technologies and developments that emerge in the games industry, as well as exploring the subject in context, exploring current research, issues and ideas. As the course progresses and your understanding evolves you will become more specialised in your chosen area, producing design prototypes, concept and artwork, scripting and playtesting all to learn the skills of the entire game production cycle. You’ll work both on your own but also in a group setting so we can support you in developing your team working abilities, which reflects the way the industry operates.
Your future
If you’d like to take what you’ve learnt out into the real world, we also give you the opportunity to spend a placement year working in the industry. Our Placement Unit can help you find a position that’s right for you. Alternatively, we have a small number of placements available in our in-house games development studio, Canalside Studios, where you could find yourself working as part of a team developing games for a range of platforms including mobile, iPhone /Android and VR development with latest VR technologies. Previous students have also developed commercial titles for Steam and Nintendo Switch.
Course info
Course length:
3 years full-time 4 years inc. placement year
Entry requirements:
BBB/DDM/Merit at T Level/120 Plus GCSE Maths and English Language or Literature at grade 4/C or above. Please note General Studies A Level is not accepted.
This page shows student work by: Top
Aaron Cant, Technical Artist – Procedural Waterfall System.
Bottom
Reece Kuby, VFX Artist – Spaceship Engine Generator.