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Games Development (Art) BA(Hons)

BA(Hons)

Your course

Do you see yourself as an artist? Do you love the idea of watching your creations come to life? On this course, we will explore what is possible with games art and development, learn more about conceptualisation, creative production, character and environment art, level design and prototyping with game engines, all of which are built through ever advancing technology. We’ll encourage you to get creative and ambitious with your designs and develop visionary artwork. Our course explores visual design, character creation, environmental design and digital sculpting, and our Games Development courses share a common first year, so you will gain a thorough understanding of the basics of the game development process, including how to plan, design and create game ideas and concepts. We’ll also aim to introduce new technologies and developments that emerge in the games industry, as well as exploring the subject in context, exploring current research, issues and ideas. As the course progresses and your understanding evolves you will become more specialised in your chosen area, producing design prototypes, concept and artwork, scripting and playtesting all to learn the skills of the entire game production cycle. You’ll work both on your own but also in a group setting so we can support you in developing your team working abilities, which reflects the way the industry operates.

Example modules

• Games Design & Development • Introduction to 3D: Character Creation • 3D Game Asset Development • Visual Studies

Your future

If you’d like to take what you’ve learnt out into the real world, we also give you the opportunity to spend a placement year working in the industry. Our Placement Unit can help you find a position that’s right for you. Alternatively, we have a small number of placements available in our in-house games development studio, Canalside Studios, where you could find yourself working as part of a team developing games for a range of platforms including mobile, iPhone /Android and VR development with latest VR technologies. Previous students have also developed commercial titles for Steam and Nintendo Switch.

Course info

Course length:

3 years full-time 4 years inc. placement year

Entry requirements:

BBB/DDM/Merit at T Level/120 Plus GCSE Maths and English Language or Literature at grade 4/C or above. Please note General Studies A Level is not accepted.

This page shows student work by: Top

Oliver Fayer – Character Artist

Middle

Chris Rhodes – Environment Artist

Bottom

Samuel Sharpe – Prop Artist

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