Remarque Issue 9-2021

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VISUAL ANNUAL OF FLORIDA ATLANTIC UNIVERSITY ISSUE 9 | 2021

Graphic Design Photography Architecture Film, Video & Multimedia



21 Funding provided by: FAU Broward Student Government Dean’s Office, Dorothy F. Schmidt College of Arts and Letters

Remarque Staff Hailey Wright Editor-in-Chief Oneil Clarke President Melanie Castro Vice President Hailey Wright Treasurer Judyan Centeno Trevino Layout Editor Lonee Telemaque Layout Editor

Faculty Advisor Stephanie Cunningham

Professor of Graphic Design

Contact To find out more about Remarque, please contact: fauremarque@gmail.com or join on Owl Central

Follow Us Facebook: FAU Remarque / Designers’ Edge Instagram: FAU_Remarque

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PRESIDENT’S NOTE Special Thanks Dan Duarte, BFA  ’12 Founder of Remarque John Bernasconi, BFA  ’12 Founder of Remarque Carlos Francisco, BFA  ’13 Masthead Design Hailey Wright, BFA ’21 Cover Image Roberto Santiago Proofreader Studio Dad Guest Speaker & Juror John Sandell Architecture Juror Heather Akers Architecture Juror

Editor’s Note “The carousel never stops turning.” – Ellis Grey, Grey’s Anatomy In March 2020 everything shut down as if we were frozen in time. With no end in sight, we hoped to get that time back. We wanted back the missed holidays with family, the friends we no longer saw, the birthdays we didn’t celebrate, and the weddings we had to cancel. We know now that we will never get that time back, because time didn’t stop, it kept moving. We had to adapt with online classes, social distancing and wearing masks. A change in perspective was the only thing that could help get us through this time. Whether you realize it or not, we have become stronger and smarter. We fought through the challenges, we have found new ways to do ‘normal’. A surge in creativity has been brought into all our lives. A vaccine was developed, new breakthroughs have been made all because we had the ability to sit down and say, “I can do this.” In May 2021, with a light at the end of the tunnel, we have cause to celebrate all the good. This magazine showcases some of the amazing works that came out of one of the darkest times we have experienced. A group of students worked tirelessly to put a magazine together in a world where we couldn’t even sit in the same room. With the help of zoom calls, shared documents, and group chats I am proud to present the 9th edition of Remarque Magazine. In this magazine you will find amazing works created by FAU’s wonderful graphic designers, architects, photographers, fine artists, filmmakers, and new media designers. This issue shows that even when you think everything is impossible, it’s all possible. A special thank you to the amazing team Studio Dad, for jurying the selected students work and making the time to present a zoom lecture filled with inspiration. As well as a HUGE thank you to all the minds out there that continued to innovate and create during the last year. Finally, thank you to everyone who supported this magazine and the students in it. Hailey Wright Editor-in-Chief

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TABLE OF CONTENTS

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The FAU Remarque Team

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Inside the Mind of Studio Dad

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Graphic Design

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Photography

39

Architecture

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Film, Video & New Media

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THE FAU REMARQUE TEAM

DE SIGN ERS COM MU NI CA TORS 4

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Hailey Wright Editor-in-Chief/Treasurer I am a Spring 2021 graduate at FAU. My major was Graphic Design and Marketing with a focus in Advertising. My love for art was discovered creating show posters for my high school drama program. In the last 4 years, I have learned so much and grown immensely as a designer. I went from doodling in the corner of my notebooks to working as a designer. I can’t wait to show the world what I can do!

Oneil Clarke President

My major is Graphic Design with a focus in Illustration and typography. For all of my assignments, I focus on typography with a sense of hierarchy. My favorite thing to do is illustrate. Digital art can give anything it’s own wacky aesthetic. I try not to worry too much and when given a task, I complete it to the best of my abilities.


Melanie Castro Vice President

Pursuing Graphic Design never occurred to me as a kid. Only recently did I figure out that I want to use creativity in my career. Everyday I find myself enjoying design more through color, typography, branding, short animations, and more. My favorite part of design is making it pleasing to the eye using minimal elements.

Lonee Telemaque Layout Editor

Growing up, music and dance were the starting point of my creative journey. It was not until the day I picked up a paint brush that I discovered my love for painting. The past few years at FAU, I’ve really grown as an artist and a designer and I’m excited to see where the design world takes me!

Judyan Centeno Trevino Layout Editor

I always knew I wanted to do something creative, and Graphic Design came to me at the best time. As a senior at FAU, I have enjoyed learning and growing as a designer. Some of my passions include designing websites, posters, and illustration.

STU DEN TS VI SU AL CRE ATO RS

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INSIDE THE MIND OF STUDIO DAD Studio Dad is a Portland-based design team. Peter Dean is a writer and Tess Donohoe is designer. Their opinions are almost never the same, but they’re almost always complementary. This is the strength of their studio. We posed questions that a lot of students face as graduation approaches. Read to find out some of the things to expect as a professional designer. What did you expect after graduation? What was your first design job? And what advice can you give young designers for life after university? PETER: I had no idea what to expect. I thought I wanted to work in TV. Then, via a professor at my university, I was introduced to an Executive Producer at a big ad agency. That led to my first job as a producer of TV and radio commercials for car companies. I had NO IDEA what I was doing. I even asked my boss at one point, “Am I doing a good job? Am I horrible?” It literally could have gone either way in my eyes. Hence, my advice is: no one knows what they’re doing when they start and that’s OK. Everyone starts out that way. Find a job where you are going to be thrown into a lot of situations where you need to do lots of things that are new to you. You’re smart! You’ll figure it out. And as a result you’ll grow and learn and, before you know it, you’ll know what you’re doing. (Although you’ll still feel like you don’t know what you’re doing, because that never really leaves you.) TESS: I started my career in the motion graphics industry in LA. I think the first few years in the creative world can be overwhelming. There is so much to learn, from understanding contracts to how the process of each creative company works. It’s okay to be nervous or unsure, just ask questions of the people you work with. Find mentors or creatives who are further along in their career who you can learn from. Be courteous and polite when asking for people’s time. And find ways to keep learning. Do small freelance projects, set up a daily creative challenge for yourself, read a book on process or redesign your website. And it might take a lot of emails and applications to find a job but that’s okay. Keep trying. I think I sent out over 100 applications my first year out of school, even if I had a job or internship, I kept connecting with new studios and people. And keep a sketchbook where you can write down your ideas, thoughts and work on concepts. I think getting away from the computer and processing your thoughts is so important. Do you have any particular influences from the art world that you turn to for inspiration? PETER: The one thing I try to remember is that creativity isn’t a pool, it’s a well. A pool can dry up, a pool is a finite quantity. A well, on the other hand, is constantly replenished from below. Your inspiration is the same. You need to constantly feed it and replenish it with new ideas and new perspectives that challenge you. That, in turn, will help you grow as a creative person. Don’t get too comfortable with your influences. My favorite artists are those who surprise me by challenging themselves to reinvent who they are or the nature of their work. That inspires me to try and do the same. TESS: I like to look at experimental graphic design but I also think it’s important to look outside the design world for inspiration. Listen to new music and draw to find inspiration. I love painting and am always looking in old books on art. I find inspiration from historic artists like Toulouse-Lautrec and the impressionists. I think it’s

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great to look at references but in the end it’s important to try and simply be yourself in the most honest way you can. What was a turning point in your career? PETER: I’m a believer that life is a series of small successes and failures. At the time of each instance, the success or failure may seem huge. But, in the long run of your career, they’re really just small steps on your path. When I was in college I hosted a radio show. For reasons far too complex to explain here, I was fired while I was on the air. It was embarrassing and I thought my career was over before it even started. Well, somehow, many years later, I still have a career. You might have one big experience that changes everything, but it’s far more likely that all the small ups and downs will add up to be the big thing that shaped your career. TESS: I don’t think there was one turning point. It’s like sailing a giant boat. You can only try to steer it in the right direction but it’s going to be a long slow process of turning it to where you want to go. What is your motto? PETER: “Have a good time all the time”. Not really. I don’t have a motto, but I find lots of inspiration in the words of other writers. And I don’t mean “writers.” I mean anyone who puts down words that resonate with the human experience. It’s difficult to always channel the muse when working. Having some good ringers to get you in the right headspace can help start the flow. Find a few of those and keep them in mind for when you need it. TESS: I try to remember to enjoy the journey of whatever I do. What types of projects do you enjoy working on most? PETER: For me, I like projects that allow me to collaborate with really good people. Working with people who are super talented helps you grow. Sometimes it can be intimidating, but that’s a good thing. That pushes you to get outside of your comfort zone and evolve as a creative person and as a professional. Plus, you wind up making new friends and you need as many friends as you can get in this world. TESS: I like projects that incorporate a lot of different mediums, like illustration, animation, sound, photography and experience. I also enjoy projects that are concept driven. One of the benefits to running a small studio, versus freelancing, is that you get to brainstorm together (which is always better than trying to come up with ideas on your own). So I always recommend finding collaborators even for personal projects. Why did you get into this field of work? PETER: To do cool stuff that excites me. It doesn’t happen on every project. Sometimes you need to make the money. But, hopefully, as your career progresses, you’ll do fewer and fewer projects for the money and more projects that fulfill the inner part of you that, at some point, somewhere, told you that you’re a unique, interesting, creative person with a voice and with ideas and with a perspective that’s worth sharing. Because you are. TESS: To find a way to keep learning and growing as a human. Being in the creative field is a lifelong learning process. And I also want to bring more art and well-designed and thoughtful things into the world.


GRA PHIC DES IGN


GRAPHIC DESIGN Carlos Charria Sneak Peek Magazine 2021

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Alexandria Anderson Black Lives Matter Ad 2021

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GRAPHIC DESIGN

Thomas Brady Sláinte Logo, Graphics, and Packaging 2021

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Lonee Telemaque Afrodesiac Haircare 2021

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GRAPHIC DESIGN

JURORS' PICK HONORABLE MENTION

Hailey Wright Clichés Game Graphics and Packaging 2021

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JURORS' PICK BRONZE AWARD

Thu Doan Honne Music Concert Poster 2021

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GRAPHIC DESIGN

JURORS' PICK HONORABLE MENTION

Alexandria Anderson Hito Steyerl Lecture Poster 2021

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Thu Doan Screaming Carrots Logo and Stationery System 2021

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GRAPHIC DESIGN

Hailey Wright Vote Poster 2021

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Hunter Hull Tuna Around the World Logo and Infographic 2021

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GRAPHIC DESIGN

JURORS' PICK HONORABLE MENTION

Carlos Charria BFA Graphic Design Exhibition Invitation Postcard 2021

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Thomas Brady Corita Kent Animated Quote 2021 view at: tinyurl.com/69p6erxz

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GRAPHIC DESIGN

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JURORS' PICK GOLD AWARD

Alexandria Anderson 100 Plant-based Foods Infographic Poster 2021

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GRAPHIC DESIGN

JURORS' PICK SILVER AWARD

Hailey Wright April Greiman Magazine Spreads 2021

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Brittany West Graphy Website 2021

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GRAPHIC DESIGN

Brittany West Euphoria Desserts Logo and Stationery 2021

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Lonee Telemaque Equinox BFA Invitation 2021

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GRAPHIC DESIGN

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Nilla Gottlieb Seashell Inforgraphics 2021

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GRAPHIC DESIGN

Brittany West Yosemite Website Redesign 2021

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Lonee Telemaque Ukiyo App 2021

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STUDIO ELECTIVES

Melanie Castro Our New Normal 2020

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JURORS' PICK BRONZE AWARD

John Caleb Thompson Inner Demon 2020

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STUDIO ELECTIVES

John Caleb Thompson Culture Collage 2020

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Thomas Brady Picture of a Pitcher 2020

Melanie Castro Interconnection 2-D 2020

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STUDIO ELECTIVES

Thomas Brady Hostile Architecture 2020

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PHO TOGR APHY


PHOTOGRAPHY

Oneil Clarke Three C’s 2020

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Thu Doan A Break 2020

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PHOTOGRAPHY

JURORS' PICK BRONZE AWARD

Thu Doan Daydream 2020

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AR CHI TEC TURE REMARQUE | 2021

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ARCHITECTURE

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JURORS' PICK HONORABLE MENTION

Mario Pimentel Emergence / Intelligent Morphogenesis 2021

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ARCHITECTURE

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both pages: Jessica Urchoili Micro Apartments 2021

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ARCHITECTURE

Zeeshan Salehjee Generating Social Proximities 2020

facing page: Yağmur Akyüz MycoFacades 2020

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ARCHITECTURE

JURORS' PICK SILVER AWARD

Yağmur Akyüz New Tivoli 2020

facing page: Tiffany Taylor Terra Emergence: Artificial Intelligence 2021

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ARCHITECTURE

Yağmur Akyüz Scaffolding in Print 2020

Tiffany Taylor Vaults vs. Memorials: Process of Learning to Walk 2020

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top: Jessica Urchoili Federal Courthouse that Adapts to the Future 2021 left: Gerardo Ormachea Electrical Recharge 2020

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ARCHITECTURE

both: Tiffany Taylor Terra Colonies: Architectural Speculation 2021

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FILM, VIDEO & NEW MEDIA


FILM, VIDEO & NEW MEDIA

Mike Halak Fessenden’s Worlds: Biosys Maya, Substance Painter, Arnold Renderer, AfterEffects June 2021 view at: tinyurl.com/2tederwe

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