Forest +3 Wood
1
Forest +2 Wood
1*
Rich mine +2 Metal
2
Rich mine No effect
2*
Large mine Collect all Metal
+1 Metal/turn
3
Large mine No effect
3*
Hunting +1d4+1 Food
4
Hunting +1d4 Food
4*
Commons 4 Teams: +7 Food 3 Teams: +6 Food 2 Teams: +5 Food -1 Food for each Worker on Commons
5
Commons 4 Teams: +6 Food 3 Teams: +5 Food 2 Teams: +4 Food -1 Food for each Worker on Commons
5*
Vegetable garden 1. Worker: +3 Food or +1 Wood 2. Worker: +2 Food or +1 Wood
6
Vegetable garden 1. Worker: +2 Food or +1 Wood 2. Worker: +1 Food or +1 Wood
6*
Infirmary Injured Workers
Retrieve Workers
7
Infirmary Injured Workers
Retrieve Workers
7*
Inn
Play order and +1 Food
8
Inn
Play order and +1 Food
8*
Workshop Make up to 3 Weapons -1 Wood for 1 Basic Weapon -1 Wood -1 Metal for 1 Advanced Weapon
9
Workshop Make 1 Weapon -1 Wood for 1 Basic Weapon -1 Wood -1 Metal for 1 Advanced Weapon
9*
Private workshop Make 1 Weapon -1 Wood for 1 Basic Weapon
10
Private workshop No effect
10*
Market Exchange Resources 1:1 2 Ressources for 1 Weapon 4 Food for 1 Cow
11
Market Exchange Resources 1:1 2 Ressources for 1 Weapon 4 Food for 1 Cow -1 Ressource
11*
Day laborers Hire the two Day laborers
-1 Food
-
Day laborers No effect
-*