Around the Table Q4 2021

Page 34

by Sean Jacquemain

C

INVESTIGATIONS ON THE EDGE

rime is a lot different in the year 2087. Cyberneticallyenhanced goons infiltrate New Dawn City. The only way to stop them is to hook into their minds and participate in their illegal activities to gain intel and evidence. Players just have to be sure to not go too close to the edge, or they risk going in too deep. In Too Deep is a strategic puzzle for one to five players. As undercover agents, they step into the minds of criminals and spend actions to complete Story and Side Crimes. As the investigation continues, they’ll file evidence crucial to their case. The more time they spend in the minds of the criminals, the better they’ll get at controlling their actions, even unlocking special powers. Each completed crime comes with a decision to make, which will determine the path of the case. If they’re not careful, they might find themselves taking on too much corruption and stepping over the line. Will the Syndicate be stopped? Can they save the city? And who will go In Too Deep? There is a lot to consider in a game of In Too Deep, but the gameplay is straightforward and melds seamlessly with the cyberpunk theme. Players will make critical decisions throughout, and the narrative will unfold differently every time it’s played. At the start of the game, each player has the same goal … but as the chapters unfold, the lure of the dark side might be

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too much for some players, and their intentions may shift. At the end of the third chapter, filed evidence is revealed and the players get to see if the Syndicate has been foiled. Then the players reveal their corruption level and see who has accumulated the most. If they have been successful in their mission, then the player that went in too deep is going to lose points; crossing the line can be punishing for agents. However, if the Syndicate is not stopped, the most-corrupt player suffers no consequences for their questionable methods. The reveal is often as dramatic as the decisions made during the game. Every game of In Too Deep features many variables: New Dawn City is made up of different zones arranged randomly. Players can choose which criminals they want to play with in a game, giving them access to a wide variety of helpful powers. Seven different Syndicate storylines are included in the game, allowing players to choose the adventures they want to complete. In Too Deep is an immersive board-game experience unlike any other. Players will be drawn to the interesting game play, the unique narratives, and the high level of re-playability. This case isn’t going to be easy to solve, and staying on the right side of justice might be even harder. You can order In Too Deep for your retail store in Q4 2021!

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11/17/21 10:31 AM


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