FoDR M4

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FoD:R

FOUNDATIONS OF DESIGN: REPRESENTATION ARCH10001, SEM 02 - 2018 SURVIVAL GUIDE

M4 FRAME vs FIELD


FRAME vs FIELD

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M4 - CONTENTS

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WEEKLY TASKS

04

M4 RUBRIC

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WEEK 9 TUESDAY

LECTURE 7: Field

Tutorial content: Pin-up of M3 [1.5h]. Discuss M4 task and Tutor to issue stories from Italo Calvino’s Invisible Cities (1 story per student) [0.5h].

Introduction: This module will introduce you to perspective, a technique of representation first theorised in Renaissance Italy and further developed as a tool in cinema. We will see how this differs from a less ‘subjective’ and more ‘open’ mapping of movements and figures via Notation/Field.

STUDIO 1

WEEKLY TASKS

CHECKLIST

1. Download all templates for M4 from the LMS: · M4 Rhino Template · M4 Illustrator Template · M4 A1 Panel Template · M4 Journal Template · M4 A4 Perspective Template 2. Using the skills learnt in Workshop 5 model your old quad from the orthographic drawings in the Rhino Template.[3h] 3. Read your allocated story and begin visualising your city by identifying one scene. (This will form the basis of your first perspective drawing) 4. Identify characters from your selected scene. Source appropriate images: characters and objects to depict your first scene. Images can be sourced online; use PNG file where possible. Note: There are to be no cartoon characters or ‘light humour’. [2h] 5. You can make adjustments to the Old Quad such as exploding/ deleting elements, if it helps to communicate your city. Do not add any additional modelled elements. (No additional 3D modelled buildings, objects, furniture etc). All of the additional elements should be added using photo montage in Photoshop.[0.5h] 6. Perspective 1: Set up your first camera and save the view as shown in workshop 5. Ensure that camera is at human eye height. Insert your figure outlines into your scene. [2.5h] 7. Create a new view-port and set the view-port scale to 1280 x 720. Set the view in this new view-port to your saved perspective. Use -viewcapturetofile in rendered mode to save an image of your first perspective. [0.5h] 8. Set View to Plan and hide the ceiling. Make sure you are in rendered mode and use -viewcapturetofile to capture an image of the plan view. 9. Bring to Studio 2 Week 9: · Printed View of Perspective 1 (Render view with figure outlines) · Printed Plan View · Trace Paper · Printed images of characters and objects to check with tutor. 10. Complete reading for Week 9 Studio 2 and answer the questions in your Module journal. [1h]

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WEEK 9 FRIDAY

Tutorial Content: Discuss seminar reading [0.25h]. Tutor to review QUAD drawing and perspective 1. Tutor to review found images [0.5h]. Tutor to introduce plan notation [1h]. Tutor to discuss colour overlays on M4 perspectives. Reading: Erwin Panofsky, Perspective as Symbolic Form (pp. 27-31) STUDIO 2

WEEKLY TASKS

CHECKLIST

1. In Rhino, using the in-class trace exercise as a starting point begin to place the notations into your old quad model in order to create a field that describes your city and the story being told. Remember that the notational elements should relate to your perspectives and vice versa. 2. Using the same process as perspective 01 create a second perspective of the same scene. This time position your camera so that it is perpendicular to the first perspective. 3. Insert figures into the scene. For the characters that are visible in both scenes make sure that they are always frontal to the camera to avoid them appearing 2D from the side. 4. By the end of the Non-Teaching Week you will need to have completed: · Perspective 1 - Frontal View of Scene - View Capture From Rhino · Perspective 2 - Perpendicular View of Scene - View Capture From Rhino · Notational Field Arranged Within Old Quad Model. 5. There are instructional How-To guides on the LMS in the Module 4 folder to help you move forward over the non-teaching week.

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NTW TUESDAY

Non Teaching Week

No Tutorials

NO STUDIO 1

6


NTW FRIDAY

NO STUDIO 2

GRAPHIC STANDARDS PALETTE This is the graphic palette for Module 4 which determines the overall look of the module. It is a requirement that you use this palette to create your module 4 outcome. You cannot use your own line-weights or colours. The palette can be found to the right of the main canvas in the illustrator template. Use the eyedropper tool to pick and apply colours to your own work. You can also use the CMYK codes provided to ensure that the colours/shades are the same. NOTATIONS This is the notation palette for Module 4. There is also an arrow notation (Shown below) that can be found in the Rhino 6 Template provided on the LMS. You must use this collection of notational elements in order to construct a field within the old quad that overlay to provide an insight into the short story. The ‘key/legend’ will not be visible during presentation, so it is your role as a designer to arrange these notations in a way in which they talk to the viewer.

PERSPECTIVE COLOUR OVERLAYS As part of module 4 you are required to apply a colour overlay/wash to your perspectives based on the Graphic Palette. The option are: · RED - TENSION · PURPLE - FEAR · GREEN - EXCITEMENT · PINK - DELIRIUM · BLUE - CYNICISM · YELLOW - TRANQUILLITY You will be required to choose one of these colours to represent each perspective and then justify your interpretation to the review panel. The colour is applied in illustrator as a shape file with 20% opacity over your inserted perspective. You will also need to use the corresponding call-out lines to reference where the perspective is situated within the field of the old quad. (Refer to the example on page 11).

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WEEK 10 TUESDAY

NO LECTURE

NO STUDIO

Student Work Semester 1 2017 - Ali Azamy Eye level analysis of perspective view, provided as additional journal content.

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WEEK 10 FRIDAY

Workshop Session 6: This Workshop session will cover how to export your perspectives & isometric to Adobe Software in order to complete your Module 04.

WORKSHOP 06

WEEKLY TASKS

CHECKLIST

1. Using the techniques learnt in Workshop 6 export your 2 perspectives as a -viewcapturetofile from Rhino in Rendered mode. Make sure that your -viewcapturetofile settings are: · 1280 x 720, Transparent Background, Save as a .png. 2. Create the line-work of your perspective scenes by using the make2d command in your saved perspective views. Then change to top view and export your make 2d line-work as an Adobe Illustrator file. 3. Using Photoshop, complete your perspectives by overlaying images, textures and line-work as shown in workshop 6. 4. Create curve frames in Rhino for your perspectives using the techniques in Workshop 6. The frames should be 16:9 ratio (1280 x 720) then scaled to the height of the columns. They then need to be moved to the camera location on the old quad. 5. Next move the frame upwards using the Z axis on the gumball. Click on this axis and move the frame upwards between 8000mm - 12000mm. When you look at your model in isometric the frames should sit within the line-work or slightly above. 6. In Rhino, use make2d to generate the line-work of your old quad model in isometric view. Then export the generated line-work to illustrator. Make sure that you export to illustrator at 1:50 scale. 7. Open the illustrator template that you have downloaded from the LMS. Copy your isometric line-work into the file and use the graphic palette to define shading and lightweights. It is important that you follow the graphic template exactly. You are not to use your own line-weights or colour fills. 8. In Illustrator use the file → place command to insert your perspectives. Scale so that the height of the perspective are 90mm. Using the envelope distort command shift the oblique view into an oblique projection, refer back to workshop 6 for instructions. 9. Arrange your perspectives into the scene so that they are connected on one side and they relate to your isometric without covering important information. Make sure that you apply your colour wash to the perspectives and notate where the perspectives are located in the isometric. 10. Save your illustrator file. Place it into the InDesign A1 template and bring a colour test print to Studio 1 Week 11. Complete reading for Week 11 Studio 1 and answer the questions in your Module journal. [1h] 9


WEEK 11 TUESDAY

LECTURE: Frame

Tutorial Content: Discussed reading. [0.5hrs] Tutor to Review M4 prints in a pin-up setting. [1.5hrs] Reading: Stan Allen, 2000.: Mapping the Unmappable: on notation, in: Practice, Architecture, Technique and Representation.

STUDIO 01

WEEKLY TASKS

CHECKLIST

1. Based on feedback from your tutor complete your M4. 2. Complete the M4 Journal. 3. Bring printed M4 A1 Panel to Studio 1 Week 12. 4. Place your Perspectives in the A4 Perspective Template, apply colour overlay and print. Bring to Studio 1 Week 12. 5. Submit all work as per the M4 submission checklist below.

M4 Submission Checklist • M4 A1 Crop and A4 Perspectives printed in colour presented in Studio 1 Week 12. • M4 A1 Crop submitted to turnitin prior to Studio 1 Week 12 (PDF Format) • Journal submitted to turnitin prior to Studio 1 Week 12 (PDF Format) • Imagery and 150 word reflection composed on Online Portfolio prior to Studio 1 Week 12.

Guide for M4 pin-up: For your two minutes presentation, present the following: 1. Describe the scene you have constructed in the perspectives. How does shifting the view shift how you read the scene. 2. Describe the narrative through your notations on the isometric drawing. What notational techniques have you used to convey the scene? Relate the notation back to your perspectives.

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WEEK 11 FRIDAY

NO WORKSHOP

CITIES & THE SKY 3: PERINTHIA

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100

Matt Greenwood, 000000

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1m

2.5m

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MODULE 04 0

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2.5m

5m

Student Work Semester 2 2017 - Shao Yang

Perspective 1: A Time Traveler’s Final Dwelling perspective view showing characters and materials.

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M4 RUBRIC WHAT IS A COMPLETE SUBMISSION FOR M4? A complete submission for Module 04 consists of: - M4 A1 Crop & A4 Perspectives Printed in Colour and Presented in Studio 1 Week 12 - M4 A1 Crop submitted to turn it in prior to Studio 1 Week 12 PDF Format. - M4 Journal submitted to turn it in prior to Studio 1 Week 12 PDF Format. - Imagery and 150 word reflection composed on Online Portfolio

Digital skill

Notations and presentation

Journal format

40%

40%

20%

As H, plus exceptional care and clarity evident in the construction and staging of perspective views - clear narrative with detailed execution. Clean and considered.

As H, plus exceptional interpretation of story through to graphic notation and presentation sensibility throughout. Graphics take on there own identity and transcend the story. Presentation is clean and crisp. Excellent verbal presentation.

As H, plus journal is visually well composed. Images are composed and presented clearly on website with annotation. Reflection shows higher thinking of the Module concepts. Website is exceptionally well composed and curated.

H

As P, plus all required workflow are present in the 3D model. Correct line weights, scale and proportion are evident in 3D model and perspective views.

As P, plus graphic notations show a considered and at times creative approach to interpreting the story. All graphic content is considered and applied with intent. Presentation is is well staged and connection between perspectives and isometric is clearly articulated. Good verbal presentation.

As P, plus an articulated response to readings. Graphic layout of journal is clean and pages well composed. Online reflection is in depth and critical. Website is composed neatly and personalised.

P

Students understand how to develop a 3D model from 2D drawings. Perspective views are all included although with some inconsistencies and scale or proportion abnormalities.

Student has comprehended the story and crafted a notational field in relation to it within the isometric drawing. Relationship of the story to the visual notations demonstrates a base-level of engagement. Presentation is not fully considered or is disorganised. Weak verbal presentation.

Student has compiled the journal as per given template to a satisfactory level. Student has uploaded images to the website as instructed. Reflection covers basic themes of the Module. Work is uploaded to turn it in.

N

Students did not successfully produce 3D model of Quad with the required level of detail or technical proficiency. There is no attempt or little understanding of 3D modelling and its work flow to produce perspective views. Perspective views are not completed.

Notations do not relate to the story with any certainty or depth. Poorly executed isometric demonstrates a lack of understanding of the module content. Presentation is not coherent or displays any rigour. No verbal presentation.

Student fail to complete journal or journal has missing pages. Student fails to upload required content to website and upload work to Turn It In.

H1

Proportion of Total Mark: 20%

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