Design Review: A Journal on Emergent Technology by ImaginXP

Page 1

Design Review by ImaginXP Volume 2, Dec 2020


ABOUT IMAGINXP ImaginXP is addressing the quality, curriculum and skill gap that exists in the higher education market with well-trained faculty, industry focused curriculum, a virtual university My Coach platform and 1250+ corporate coaches. We partner with universities to enable both full time degree programmes delivered off line at the university campus as well as online through the virtual university platform. The platform is enabled with live classroom access, projects and challenges, short term certification academy, events and corporate mentors to guide and teach the students across the six years of graduation and post-graduation. We are a leading organization for UX Design, Design Thinking and Future Skills offering Short Term Certif ication Courses, Undergraduate & Postgraduate degree programs. We cater & foster students and working professionals aspiring to learn Future Skills through our network of university alliance programs, short-term certif ication courses, corporate workshops & online programs. We offer currently 6 full-time degree programmes & also 50+ short term certif ication courses in the field of design, technology & coding and product management through the platform. We are currently catering to 2000+ full-time students at leading universities PAN India and certified 15000+ students with our short term certification courses in digital & design courses. We also partner with leading corporates to train their workforce in future skills

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Meet Our Team

Prof. Col. Shishir Kumar Director General Prof. Col. Shishir Kumar is an author, motivator and a TEDx Speaker. He is an M.Tech in Industrial Engineering from IIT Delhi. He has served the Indian Army for 32 years and has been into university leadership roles for last 15 years.

Nitesh Rohatgi Chief Operating Off icer Nitesh Rohatgi has around 1.5 decades of experience in the f ield of Sales, Marketing, Product, Operations and Program Management. He aims to focus on the developmental growth of our sales & marketing prowess. He is also involved in the end to end organisation machinery from product development to after-sales. He believes in enabling and managing the complete value chain.

Prof. Abhayjeet Singh Chief Academic Off icer Abhayjeet Singh has 1.5 decades of experience in training, development, academic management, spearheading management development programs for government, private organisations and young start-ups. He has extensively worked on introducing industry led programs for students and professionals across various verticals bringing industry and corporate connect with academia. He is into education business strategy development, pedagogy structures, faculty development, student learning and enrichment in design and future skills.


Editorial I feel extremely proud to announce the second edition of our biannual ImaginXP’s Design Journal. I feel really proud and exultant to acclaim that we as an ImaginXP team are ready with all new hopes and hues to bring out this issue.

This edition is going to unfold the unraveled world of Emerging Technologies in UX Design. It covers a wide range of articles to bring out the insights of Emerging Technologies into the world of Design, Design thinking and User Experience Design. It presents peer reviewed articles, case studies, projects and artworks. It focuses on our students, academicians and professionals in the design domain to share their views, learnings and experiences. I resolutely believe that the second issue, Volume 2, February 2021 will turn out to be readers delight and an impulse to a step towards India’s global hub for digitalisation. Through the efforts of our accomplished team members, faculties and talented students we have been able to create and present this Design Journal as progress on our path of ecosystem for developing start ups and innovations using Design. I wish all our readers best wishes and a pleasant journey to success. I would also request for your valuable feedback, or suggestions, which will help us in striving for excellence.

Warm Regards, Prof. Col. Shishir Kumar Director General ImaginXP


Editorial This pandemic year has out-broken the global economy on a massive scale. The world is still scrambling hard to battle the current and upcoming economic consequences of this black swan event, but it also bought an exciting opportunity to contemplate in the field of UI/UX for the future. Designers were able to think and create in a different way to tackle the situation. This edition of our biannual ImaginXP’s Design Journal provides an insight into the world of Design, Design Thinking and User Experience Design in the field of emerging technology. Behind the scenes, much of the work has been a collaborative of all our ImaginXP heads, curriculum team, faculties and students, to pursuit the academic and professional excellence. As a team, we work, we commit, and continually strive to meaningfully represent design research, it culture, practices, theories, language, experiences and communities. The Design Journal is nurtured with equal measures of knowledge, compassion, and experiences. We look forward to great responses and feedback to seeing what tomorrow’s work with you brings.

Your sincerely, Neha Deshbhratar Editor-in-Chief ImaginXP Email : editor@imaginxp.com


Content

1

Thematic Section: Designing for Emerging Technologies - future of healthcare industry with artificial intelligence - A Modern Day Approach to Make your Mark - Nudging a user towards action through storytelling

2

Non-Thematic Section - Design is as Godly as Water - Understanding Responsible UX Design through Psychological Models of Behaviour - Ideating a solution for parking spaces

3

Students Corner - Ikea and their omnichannelway to ace at customer Experience: case study - Air charging: power sourcefor future transportation. - Innovative Technologiesin Healthcare - New Technologies Disrupting UX - Students Portfolio Artwork a


5

Alumni and Corporate Connect - Alumni Speak - Students Testimonials - Students Placment Testimonials

6

Dezutainment - Guess the Technology? - Guess who I am? - Tech Movie Trivia - Brand Identity

7

Our Programs - Partnering University - Certifcate Courses - Corporate courses



FUTURE OF HEALTHCARE INDUSTRY WITH ARTIFICIAL INTELLIGENCE By : Namrata Singh UX Design Faculty, ImaginXP

INTRODUCTION With time, technology has revolutionized the

Robotics have powers to expand the potential

world around us and has made our lives easier,

values of several industries in the future. Digital

faster and more advanced. It is present in every

transformation in healthcare is the positive

sector of our life- from our homes to off ices,

impact of technology in healthcare (Reddy,

from shopping to travel, from health to educa-

2020). Although the healthcare technology

tion. Technology has provided E-learning plat-

industry has been growing moderately in the

forms that has bridged geographical gaps

past, advancement is expected to manage the

through online tools and learning materials in

pandemic.

several formats. Learning virtually is no longer a novelty (Wardini, 2020).

Today, the world is anxiously dependent on tech-

Doctors and scientists are making use of tech-

coronavirus and to discover an effective treat-

nology to tackle problems that once seemed

ment. Technology, playing its role well has

impossible. Devices like Smartphones, Smart-

enabled to speed up the process. AI is playing a

watches, Tablets and Voice Assistant Devices

significant role in suggesting components of a

are a gift of technology that have helped us with

vaccine by understanding viral protein struc-

instant payments, bookings and monitoring our

tures. MIT and Harvard University researchers

health. In times of COVID-19, when the world

have utilized machine learning to track trends in

was shutting down, technology came to rescue –

mental health in correlation to the COVID-19

Distance Learning, Online Entertainment, Con-

pandemic. Their AI model examined thousands

tactless Deliveries, regular Updates, Tempera-

of online Reddit messages to find that issues of

ture Monitoring, Work from Home etc. After the

suicidality and loneliness had nearly doubled

COVID-19 outbreak, it is evident that, from AI to

during this time. Artificial intelligence is the

robotics, the technology innovations are helping

simulation of human intelligence in machines

to manage the epidemic and preparing us to f

that are programmed to think like humans and

ight future public health emergency in a timely

mimic their actions (SiliconBeans, 2020). The

and organized manner. Several Emerging Tech-

term is applied to the project of developing sys-

nologies like Internet of Things (IoT),Artificial

tems to think like humans and mimic their

Intelligence (AI), Augmented Reality (AR), Virtual

actions (SiliconBeans, 2020).

nology to find ways to slow the spread of the


The term is applied to the project of developing

patients so that doctors can easily form a diagno-

systems endowed with the intellectual process-

sis and prescribe medicines even from a remote

es of humans, such as the ability to reason, gen-

location.

eralize, or learn from experience. ARTIFICIAL INTELLIGENCE IN HEALTHCARE

One of the major benef its of telehealth is that it decreases contact between patients, healthcare

Artificial Intelligence (AI) and related advance-

workers, and other patients. Wearable devices

ments are progressively prevalent in business and

enable healthcare workers to have real-time

society and are starting to be applied to medical

information on patient data while they remain at

services as well. AI Medical Analysis, Images from

home. The spread of wearable devices combined

MRI Scans, CT Scanners and X-rays contain huge

with AI is also being applied to oversee heart

amount of complex data that is difficult and time

diseases which would allow doctors to detect

consuming for humans to evaluate. AI-based

life-threatening diseases at a more curable stage.

approaches in healthcare enable researchers to

One of the most important technologies behind

see what may otherwise skip the human eye. The

telemedicine apps is WebRTC, whose important

healthcare AI-powered tools industry is expected

feature is that it can enable useful features like

to exceed $34 billion by 2025, which means this

text and video chat, screen sharing, and file trans-

technology will shape almost all facets of the

fer.

industry (Reddy, 2020).

2. ARTIFICIAL INTELLIGENCE IN MEDICAL

Chatbots and virtual health assistants are another

DIAGNOSIS

AI-based technology that patients and healthcare

AI has proved to combat misdiagnosing illness and

professionals are becoming familiar with. Chat-

medical errors which accounted for majority of

bots can f ill a multitude of roles from serving as

deaths all around the world. PathAI is developing

customer service representatives to diagnostic

machine learning technology to assist patholo-

tools. Though the Chatbots are not ready to carry

gists in making more accurate diagnoses and

out diagnostic and therapeutic procedures, they

aims at reducing error in cancer diagnosis and

can be used as assisting tools in the near future.

developing methods for individualized medical

AI Technology also supports the prediction of labo-

treatment (Daley, 2019).

ratory experiment results. they can be used as assisting tools in the near future. AI Technology also supports the prediction of laboratory experiment results. ADVANCEMENTS IN HEALTHCARE USING AI 1. TELEMEDICINE IN AI It can store, analyze all patient data and can also give recommendations on what kind of nutrition elements are lacking in the human body. Startup companies like “Lemonaid Health” uses the f indings of AI in healthcare to screen and evaluate

Fig 1; A Scientist at Zebra Medical Vision


Buoy Health is an AI-based symptom and cure

Health, an AI software to help move patients from

checker that uses algorithms to detect and treat

testing to treatment more efficiently. The Deep-

ailment. It’s working includes a chatbot that gath-

Mind Health program alerts doctors when a

ers a patient’s symptoms and health concerns,

patient’s health declines and can even help in the

then connects that patient to appropriare care

diagnosis of ailments by combing its massive

based on its diagnosis.

dataset for comparable symptoms. By collecting

Zebra Medical Vision provides radiologists with an AI-enabled assistant that receives imaging scans and automatically examines them for various clin-

symptoms of a patient and entering them into the DeepMind platform, doctors can diagnose quickly and more effectively (Daley, 2019).

ical findings it has studied. The Findings are then passed onto radiologists, who take the assistant’s reports into consideration when making a diagnosis (Daley, 2019). The f ifth smartest artificial intelligence company in the world- Enlitic develops deep learning medical tools to streamline radiology diagnoses. The

Fig 2; A promotional creative for Babylon.

company’s deep learning platform examines unstructured medical data (radiology images,

4. AI ROBOT-ASSISTED SURGERY

blood tests, EKGs, genomics, patient medical

Several hospitals are including Robots in complex

history) to give doctors better insight into a

and critical treatment procedures. “According to

patient’s real-time needs (Daley, 2019).

the Mayo Clinic, “robots help doctors perform complex procedures with a precision, flexibility and

AI-enhanced microscopes are being used by doc-

control that goes beyond human capabilities.”

tors to scan for harmful bacteria in blood samples at a faster rate as compared to manual scanning.

Robots equipped with cameras, mechanical arms and surgical instruments augment the experience,

3. EFFECTIVE PATIENT EXPERIENCE WITH AI

skill and knowledge of doctors to create a new kind

Time is money. Hospitals, Clinics or Physicians

of surgery. Robot-assisted surgeries have been

that effectively provide a seamless experience to

successful as they led to fewer complications, less

their patients, can attend to many patients daily.

pain and a faster recovery time.

New developments in AI healthcare technology

Progressions in Artificial Intelligence has limit-

are smoothing out the patient experience, helping

less possibilities. Is there any possibility to inte-

hospital staff process millions of data points,

grate Artificial Intelligence with the human

faster and more eff iciently.

mind?

Babylon is an app that uses AI to provide person-

Neuralink, a neural tech company founded by

alized and interactive healthcare, including

Elon Musk has built a self-contained neural

face-to-face appointments with doctors. Hospitals

implant that can wirelessly transmit detailed

all over the world are using Google’s DeepMind

brainactivity without the aid of external hardware.


Paper Records being replaced by Electronic Health Records (EHRs) have been a game changer in the medical world. Technology has helped lower healthcare

costs,

provide

self-diagnostic

approach, predict epidemics, improving quality of life, developing new vaccines and treatments, robotic assistants, precised and efficient clinical operations etc. Artificial Intelligence, being one of the emerging technologies has the potential to Fig 3; Neuralink's self-contained neural implant functions without the aid of external hardware.

help address important health challenges but might be limited by the quality of available health

Musk demonstrated the device with live pigs, one

data. With the developments and contributions

of which had the implant in its brain. A screen

made by technology currently- future technology

above the pig streamed the electrical brain activity

is sure to transform our lives in unbelievable ways.

being registered by the device.

REFERENCES

Microsoft, and IBM - are investing in the develop-

1. Bioethics, N. C. (2018). Artificial intelligence (AI) in healthcare and research. Nuffield Council on Bioethics. 2. Daley, S. (2019, July 4). 32 EXAMPLES OF AI IN HEALTHCARE THAT WILL MAKE YOU FEEL BETTER ABOUT THE 3. Reddy, M. (2020, June 19). Digital Transformation in Healthcare in 2020: 7 Key Trends. 4. S., M. B. (2020, April 14). Covid-19: 8 ways in which technology helps pandemic management. 5. TECHNOLOGY TRENDS IN HEALTHCARE IN 2021: THE RISE OF AI. (n.d.) 6. Thomas Davenport, R. K. (2019). The potential for artificial intelligence in healthcare. Future Healthcare Journal. 7. Wardini, J. (2020, May 25). HOW TECHNOLOGY IS SHAPING THE FUTURE OF EDUCATION.

ment of AI for healthcare and research. AI’s future

ABOUT AUTHOR

Fig 4; One of the Neuralink pigs at Musk’s online demo.

FUTURE OF AI IN HEALTHCARE Major technology companies – including Google,

in health care may include activities that vary from basic to advance (Bioethics, 2018). Medical professionals should keep in mind to prioritize patient privacy and security when considering AI applications. CONCLUSION There is no denying that the future of technology will continue to revolutionize our lives. In a few years, robots will be commonplace in factories

Namrata Singh is a UX Design Faculty at ImaginXP (Jagran Lakecity University). She is an avid design researcher in f ields of Crafts and User Experience. She is a NIFT Alumniher educational background and work experience in Design gives her a strong foundation to take holistic approaches in Design and Research projects. Her Research Papers focusing on Warli Craft and alternatives for Plastic have been presented in National Seminars and published later. Namrata is eager to explore divergent inspirations hidden all around and strongly believes that

CONNECTS

and hospitals. No doubt, technology has been a

linkedin.com/in/namrata-singh-6350144a/

blessing to health sector. Outdated

namrata.singh@imaginxp.com


A MODERN DAY APPROACH TO MAKE YOUR MARK By : Divij Deswal UX Design Faculty, ImaginXP

Since historical times, people have been navi-

The original idea of the "MyMark" application

gating the physical world to leave their mark in

design started as an activity to find out different

different ways. Monuments are made, statues

applications of Mixed Reality. I used my under-

are built, treasures are hidden- inspiring people

standing of AR as a useful technology for

to have conversations about the creator and

making

their achievements. But not every mark is made

"MyMark" helps people keep things such as

for others. Many people burrow their belongings

landmarks in the real world virtually, which can

to f ind them later when they need it such as cuts

help them in different ways.

a

parallel

world

without

limits.

on trees that are used to navigate through the forest. We may require alteration of our physical

And so, the project aimed at creating landmarks

world for different reasons, be it pathfinding,

digitally with Augmented Reality. It does not take

recalling specif ic memories or finding hidden

up physical space in any way, and it is noticeable

objects. These activities sparked my interest in

enough digitally when a phone screen is pointed

designing a state of the art of navigation tool- a

towards it.

journey that I will walk you through in this piece. There

are

existing

applications

such

as

In order to physically alter the physical space, it

Pokémon Go and Minecraft World which use the

requires a position of power. In the case of exist-

power of GPS to f ind a place on a map, and com-

ing architecture, many people also choose van-

puter vision to place the object at an actual

dalism because, psychologically, it is hard to

physical space, these applications are continu-

imagine changing anything outside our home.

ally improving to give a desirable user expeence.

But what if everyone could change the world in a

During my project, user segments such as the

way that it happens in a personal manner. What

younger and older generation were questioned

if we could build something beautiful, digitally,

to f ind out what diff iculties they faced when they

instead of a nondescript building, and every time

used conventional navigation applications, like

we see that, we remember all the memories of

Google Maps.

things we did as a child when the building did not exist? There are several possibilities if such

One of the problematic features was that many

an idea is implemented using mixed reality.

times Google Maps points to the center of the


location, and not the actual entry gates of the place, which leads to confusion. The older generation expressed that Google Maps did not work on physical landmarks, Example – "Second right after the mosque. Take a left from the temple", expressions like this is specif ic to the mental model of the older Indian generation, which was not similar to Google's in-built way of

Fig 2; Mockups of the application (Home Screen and Object Placement Screen)

command and navigation. In this case, land-

The landmarks created by "MyMark" is personal

marks can help.Personas were created of a vast

and only visible if shared by the creator because

range of Indians, their goals, aspirations and

if everyone publicly shares their landmarks, it

needs were noted. Situations such as navigating

can clutter the Digital Space. It was indeed a

to a small object in a big city, wayfinding in the

satisfying personal project with fun elements of

jungle and moving on narrow streets where a

Augmented Reality.

car cannot enter, were tested and the use of landmarks was implemented successfully.

CONCLUSION Upon taking the interviews about the navigation, I found out that people were having trouble In the Indian context while using navigation. To solve this pain point, use of augmented reality was done, which would require a little tech-savvy side to the user, however can be extremely accurate in finding out places. REFERENCES 1. https://www.cnbc.com/2019/08/08/google-maps-ar-directions-released-for-iphones-and-android.html 2. https://www.youtube.com/watch?v=CIsH3qFCidg

Fig 1; A dog pointing towards a street

ABOUT AUTHOR

building, windows of a house or a wall. After

Divij Deswal is a UX Design Faculty at Chitkara University. He is a design researcher and UI/UX Designer for digital products. His passion projects have been researching on digital comics and creating an Indian themed board game. He is a NIFT alumnus and having done his M.Des. in Experience Design, he is equipped with all around knowledge about UX. His next stop is Mixed reality and creating experiences using AR and VR.

placing the landmark, the person is required to

CONNECTS

The f inal design enabled people to use AR to make their landmarks. These landmarks can be a dog pointing towards a street, a tree which can be seen from far away to get to a particular place, or even marking selective floors of a

record places surrounding the landmark so that it is easier to f ind the location in the next time.

linkedin.com/in/divijdeswal/ divij.deswal@imaginxp.com


NUDGING A USER TOWARDS ACTION THROUGH STORYTELLING By : Aditya sahakar UX Design Faculty, ImaginXP

Understanding the psychology of the user helps

changing

their

economic

incentives."Some

us understand the reasons behind what drives

prominent examples of nudges [1] are

people to take certain actions. We can create unique and well-crafted experiences only when

1. The UK government has had its own dedicat-

we understand the user motivation that guides

ed ‘Nudge Unit’ dedicated to encourage people

the action.

for making better informed social choices 2. Supermarkets use it very subtly to boost

“Human behaviour flows from three main

sales

sources: desire, emotion, and knowledge.”

3. In some industries, it is used to achieve a

– Plato

‘zero accident' workplace culture.

Growing from Plato's proposition, BJ Fogg’s

UX designers aim for users to opt the path we

behaviour model robustly extends says that for

pave for them. Rather than directing them

any behaviour to occur, we need motivation,

towards something, there are subtle ways to

ability, and trigger. It's a very simple idea yet it

nudge the user using design principles ground-

still goes unnoticed. If we subtly promote the

ed in psychology and sociology.

choice that you want people to make, they will naturally gravitate towards the choice that is

However, many have argued the idea of persua-

presented to them.

sive design on ethical grounds. There are common misconceptions that it is used for self-

Instead of making it overtly obvious, a persua-

ish reasons or to 'control' the user. But if we

sive nudge pushes user towards taking action by

imply the persuasive design techniques, it

using subtle cues. The nudge theory [2] has long

should have the value of transparency and

been used in various f ields such as politics and

benevolence or else it is not justified. It should

behavioural economics. It was popularized in

not force or trick users towards a goal or some-

2008 by economists Richard Thaler and Cass

thing which they otherwise prefer not to do. The

Sunstein. In their book, they describe a nudge as

appropriate prompt can lead to a chain of

"any aspect of the choice architecture that

desired behaviours. Fogg outlines three types of

alters people’s behaviour in a predictable way

prompts:this trigger motivates behaviour and

without forbidding any options or significantly

should be designed with a motivational element


3. Signal (for those with high motivation + high ability): indicates or reminds to perform a behaviour HOW DESIGN THINKING IS USED TO DEVICE CURATED STORYTELLING Design thinking is a method to solve problems that focuses on feedback and listening with empathy to the needs of individuals and groups

Fig 1; Storytelling

and storytelling is an essential human activity for sharing experiences, explaining values and

CONCLUSION

arriving at solutions with verbal and visual feed-

The design is best told through stories. Each

back. Storytelling explains the interconnections

experience counts and it yearns to be shared

among people in situations and settings. Listen-

and expressed to the others . When we pick a

ing engages people; and empathy is an essential

pen that we like or see a good website and like a

and fundamental component in this process.

particular feature. At the end it's about the story

"Storytelling is the essential human activity. The harder the situation, the more essential it is." – Tim O' Brien Stories generate lots of questions and it expands the breadth and depth of stories, which leads to innovative thoughts and ideas. They provide the context required for the process of

of generates to be told and the story of experience that we aim to build for the user. REFERENCES 1. Enginess.io. 2020. 5 Stellar Examples Of The Humble Nudge | Enginess Insights. 2. Medium. 2020. Persuasive Design: Nudging Users In The Right Direction. 3. Knowledge Without Borders. 2020. Design Thinking And Storytelling - Knowledge Without Borders.

design thinking. In such a case, storytelling becomes an important tool for feedback, which

ABOUT AUTHOR

is the basis of iterative prototyping that lead to

Aditya Shahakar is currently a Design researcher and UX Trainer in ImaginXP . He comes from the background of designing spaces and products for users which sparked his interests towards experience design. He loves to find inspiration through nature and learn through them . Explorer at heart, he has a passion for travel and loves to know the user psychology and about them wherever he goes.

solutions. Stories and prototypes are weaved together, def ining and repositioning experiences through a number of potential interpretations, which allow researchers to test new solutions before deciding on a particular policy, program, or service.

CONNECTS

Thus, the curation in storytelling that nudges

linkedin.com/in/aditya-shahakar-7a41116a/

users in the rightful direction helps improve the

aditya.shahakar@imaginxp.com

overall process of design thinking and builds better relationships [3].

“The worlds first ever website(as we know it) launched in 1992”



DESIGN IS AS GODLY AS WATER Shailja Singh UX Design Faculty, ImaginXP

In today’s modern world, the value of water and

Give yourself two minutes and count how many

mindful design have become important aspects

times you came in contact with water, today?

to understand their inherent vitality. Having said

Now think of your emotional response or feel-

that, if we look around, ignorance towards water

ings experienced with every contact. When you

clearly highlights our unfortunate deed to not

washed your hands, drank a glass of water,

realize the fundamental nature of water.

f illed your water bottle, washed your face, and

Remember playing in the rain when you were a

watered your plants. When a hot sunny day

child? Even though you did not know about the

drains your energy, water gives you life! When

properties of rain, you could experience and feel

you dance to the sounds of rain, it imbibes a

it. This is what we often fail to consider as

feeling that is soothing.

designers- if our surroundings can make us feel a certain way, then so should the product. This

Design impacts the customer’s overall experi-

thought process should form the fundamentals

ence through a product or service. Every design-

of design. The propelling features of design

er wishes their designs to be perfect and provide

approaches, if consciously understood layer by

the consumer with the best experience. This

layer and implemented thoroughly, can create

idea inspired me to consider my designs to have

an output no less than water. That’s what makes

the properties of WATER. Whenever people use

design as godly as water.

any product, the experience should be comforting and satisfying as water makes you feel. Let’s talk about the properties of water. TRANSPARENCY This implies that consumers should have full knowledge of where their data is going and how it is being used. Most users are aware that applications and websites are collecting their data but they are surprisingly unaware about the exact type of data being collected (Harvard Busi-

Fig 1. Original creation of Shailja Singh

ness Review, 2015).


According to a survey, users are willing to pro-

soon become obsolete and irrelevant. A design-

vide data if told beforehand about the purpose

er needs to be agile and keep moving ahead,

and informing them that it will be used to

changing course to suit the dynamic business

improve the product.

environment.

TRANSFORMABILITY

Today the user is spoiled for choice and still

Water possesses an almost magical property

keeps looking for the latest features. The com-

transformed from one state of matter to anoth-

petition is so fierce that every day is a new

er. We should understand the significance of

launch and even the lockdown proved to be

transformation between different devices as

another opportunity for new designs to f lourish.

well as across demographics. The more a product is transformable across ages, cultures, consumers by considering economic diversity and different literacy levels, the more it is accepted and adopted. It will be one of the most valuable factors in the success of any product. One of the most important examples of such a product is Uber. Today, Uber impacts the lives of millions of drivers and passengers. They all come from different backgrounds and completely different demographics. The ease of use, intuitive design and minimal steps have all led to the desirability and trust in their services. AGILITY AND ADAPTABILITY

Fig 3; “Water has the power to make you feel mindful”, Original creation of Shailja Singh

Water can create health, wellbeing and agility The use of right design process, data and techFig 2; Content is like water, Copyright holder: Stephanie Walter

nology can make a stunning product, which might change peoples’ lives and the same prod-

Water, when stagnant, becomes a breeding

uct with wrong usage of technology, false

ground for bacteria and illnessess. Similarly, if

research data, no user empathy can lead to a

you remain stuck with the same processes and

substandard product which will ultimately fail to

ideas, going only by tradition, your product will

leave its mark.


Design is an iterative process. One product can

the physical attributes of the natural elements

have different aspects/usages. A single input

we see, but what if we also inculcate the inher-

can change the entire product in the same

ent qualities of those elements? And what is

wayas meditation can change the neural struc-

more unique to our planet than water?This

ture in the brain, and make it dance in a com-

thought led me to think about the properties of

pletely different way.

water that we experience but never really observe in our daily lives. What if, my product

All forms of physical life on our planet is actively

has those invisible yet inevitable properties? The

engaged with water. Water does not function as

basic properties of water that I felt could easily

a standalone element, it needs other elements

be the principal of any design. A product that

and chemicals to produce and sustain life. It

has the perfect blend of all these basic ingredi-

means each element has its own value. Similar-

ents will lead to an overall experience.

ly, design is like the soul of any product, to have the best impression on the user it needs to have a similar level of hardware and support.

REFERENCES 1. Harvard Business Review. 2020. Customer Data: Designing for Transparency and Trust. 2. UX courses. 2020. Adaptive vs. Responsive Design | Interaction Design Foundation (IxDF). 3. The value of adaptability | Ministry for the Environment. 2020. The value of adaptability | Ministry for the Environment.

ABOUT AUTHOR Shailja Singh is currently a Design researcher and UX faculty at ImagineXP. She comes from the background of Design research and Space planning wherein she got inclined towards exploring the interplay between people, design and technology.

CONNECTS Fig 4; “Water has the power to make you feel mindful”, Original creation of Shailja Singh

Collectively, all humans are designers, we have come to design our own world. This basic nature of humans has made them evolve and change the face of the world. We have always been an observing species and many of our designs are based on what we have observed in the natural world. CONCLUSION For a long time we have only designed based on

linkedin.com/in/shailja-singh-072a01117/ shailja.singh@imaginxp.com


UNDERSTANDING RESPONSIBLE UX DESIGN THROUGH PSYCHOLOGICAL MODELS OF BEHAVIOUR Debarghya Kumar UX Design Faculty, ImaginXP

If we look at a day in a common man's life 20

experience. In order to evaluate digital experi-

years ago, there were dedicated time slots for

ences and their effectiveness from the customer

different activities. A home would consist of a

perspective and business perspective.

computer in the workplace, a television, analogue landline telephone and a mobile phone in rare cases. People were more dependent on in-person communication. Today, when we have multiple devices with the internet connection and different activities associated with varied applications, we spend more time in front of the screen. A noteworthy observation is the overlapping of activities all in one time that did not exist decades ago. Having dinner while answering a mail on your laptop or attending a meeting while driving children to school was never heard of before. Yes, the computing power of our devices has grown exponentially. But have humans been

Fig. 1; Shown above is an image from a publication called,"Engineering Connected Intelligence: A Socio-Technical Perspective" by Prof. Dr Bedir Tekinerdogan from Wageningen University. It portrays the growth of our devices' computing power concerning

able to keep up with that pace? Human brains have grown and adapted to the

the brains of different living organisms.

CUSTOMER PERSPECTIVE

current scenario, compromising their attention

a. How much of the claimed purpose is being

to simultaneously cater to multiple things. Yes,

served?

humans can multi-task, but not to the extent of

b. What are the added features that a user gets

computers. Different field experts have specu-

along with the main feature?

lated that computers might overpower humans.

c. If it has an addictive user engagement

In the light of these facts, responsible digital

model, what are the withdrawal effects?

user experience design shall be an important

d. How often does the person use the particular

thing to consider in the coming few years as the

application in a given day? In this process, how

world progresses to the next level of customer

does he/she affect other activities?


2. BUSINESS PERSPECTIVE a. What is the possibility that the application will serve as a long-term user engagement model?

action reinforces the cycle of behavior. • Investment: An action that improves the product or service in the future.

b. How much chance is there that a competitive

THE FOGG MODEL

threat with an effective user engagement model

The Fogg Behavior Model shows that three

might barge into the market? What are the pos-

elements must meet at the same moment for a

sible measures for achieving resilience in such a

behavior to occur: Motivation, Ability, and a

case?

Prompt. When a behavior does not occur, at

c. Whether the overall business model is good

least one of those three elements is missing.

enough for long term sustenance? Different daily use applications may be studied by keeping two theories in view, namely- the Hook’s Model and Fogg’s Model. THE HOOK MODEL The Hook Model is a four step process that organisations can use to create products or services used habitually by people. At its core, the

Fig 3; the Fogg behaviour model

Hook Model is about creating a habit. A habit is defined as an “automatic behavior triggered by

In this paper, the applications that we are

situational cues. The Hook Model consists of the

exploring through the lens of these models are:

following parameters:

1. WhatsApp: Communication 2. Spotify: Music and entertainment 3. Zomato: Food purchase and delivery 1. WhatsApp messaging and posed a severe threat to BBM. Later on, as data became more affordable, they launched the calling feature. WhatsApp has proved to be a convenient tool for making international calls, sending documents, images and other les. The groups turned out to be effective

Fig 2; the Hook Model

for intra-organisation communication systems

• Trigger (External or Internal): This cues the

for many.

action that then builds a habit.

Effectiveness benchmarking from the custom-

• Action: Behavior carried out in anticipation of

er's perspective, according to the Hook's Model

the reward.

is as follows:

• Reward: The problem that’s solved through

Trigger: Some of the triggers are the


Notifications bar with the gradual unfolding of

communication. Ability required is just a smart-

information serially in the mentioned order.

phone and $1 per year. The trigger is as

Notif ications on the Smartwatch for a few peo-

discussed above. Though this application is suff

ple.The Notifications alert or ‘ping’ is also a

iciently engaging,it does not engage a person to

significant trigger.

the extent that he/she might have to forego other activities and stay glued. So, it might be

Action: People tend to stay aware of each oth-

regarded as an excellent example of responsible

er's whereabouts by keeping a check through

UX design.

messaging. Groups are used for posts and news commonly affecting its members. One can also

2. Spotify

send photos, audio, video and documents quick-

Spotify has completely changed the user

ly on this platform.

engagement model as compared to traditional music players. The application was designed for

Reward: Gratification from each other for

people to contribute to each other's playlists

forwarded content may be regarded as the

and share it. Sharing Spotify links on statuses

reward of the tribe. The very feeling of commu-

became a new trend. Now it has around 320 mil-

nicating with near and dear ones staying miles

lion active users.

apart is self-rewarding.

Let us try to understand its effectiveness through Hook's model.

Investment: WhatsApp charges $1 per year from its users. However, Indian users have it free.

Trigger: Everybody wants to have access to new

India forms around 1/10th of the entire user

music continually. In Spotify, people get to see

base. So, they still earn enough to make a good

each other's playlists and get access to new

prof it.

music content.

Given the pace at which WhatsApp has grown,

Action: Listen and explore new music from

there is a bleak chance that any other product

different genres. Share your playlist on Spotify

might disrupt its course of business evolution in

and Instagram.

this domain. Also, it has a straightforward user engagement model. The actions committed are

Reward: People feel great when they see an act

minimal, rewards are aligned very well to the

of approval for their choice of music. That is pre-

users' interests, and investment is also signifi-

cisely the reward of the tribe.

cantly less. The trigger is immense in this case as a lot of communication happens through

Investment: The investment that one has to put

WhatsApp.

forward for a year of subscription to Spotify is around 1200 INR. A person also invests some

According to Fogg's model, user behaviour is

time into exploring new music and artists.

entirely driven by motivation, ability and trigger. Motivation, in this case, is the requirement and

Spotify has been very successful among other

willingness to maintain effective

services as it is being driven more by the


community than the company. As a platform, it

There is an availability of good discount deals on

is being preferred by individual artistes, music

food. Advertisements are shown on the notif

production houses and even bands. As shown

ication bar.

above, the Hook's model is well established in the user engagement model of Spotify. It has an

Action: People can order food when needed and

elementary cycle, and users get enough boun-

give reviews for orders purchased. They can also

ties compared to the number of investments

buy a subscription for regular discounts and

and the actions they commit. It allows the

deals.

person to multi-task at appropriate times. Similarly, Fogg's model is also well satisfied.

Rewards: There are great discount deals for the

There is motivation to search and explore, sub-

loyalty shown. People have the opportunity to try

scribe to reasonable premium application

newer options for lower prices.

features, as discussed above. Based on the above characteristics, Spotify has a healthy user

Investments: One can regularly order food on

engagement model and is a responsible user

the platform and become a loyal customer. One

experience design.

can also choose to buy a gold subscription to get regular discounts and free food at times.Though

3. Zomato

there are several competitors in the same

Zomato is one of the pioneers in food delivery

domain, they don't match the reliability that

applications, beating many other food delivery

Zomato has gained over time. It fits very well in

applications, credited to multiple factors.

the Hook's model with the parameters shown

Zomato originally started as a food blogging

above. Rewards are

platform. Later on, its present day competitors Swiggy and Foodpanda started the food delivery

immense as compared to the actions and

business first. However, Zomato had data on

investments. Every person has different trig-

user preferences which turned things in its

gers; such as disliking hostel food and ordering

favour. After launching the food delivery plat-

in for a change instead. Users may also be

form, it emerged a market leader. It could lever-

dependent on Zomato for their food. So, is it

age the existing delivery network to deliver

responsible for the company's perspective to

essentials during the lockdown. It also started

have people getting hooked to order food regu-

streaming video content on food to keep people

larly? People's general tendency makes them

engaged. As the lockdown got lifted, they start-

order food that is just tasty and not healthy when

ed taking every precaution for food delivery to

they don't

ensure hygiene and safety.

Zomato may be an excellent example of the

f ind the desired options. Hence,

user-engagement model, but, only in a busiLet us try to understand its effectiveness

ness-centric way.

through Hook's model. Looking through the lens of the Fogg's model, Trigger: People can try new restaurants and

motivation and ability depend on the user to a

food, and have food delivered at the doorstep.

great extent. However, in most cases, the trigger


may be external if the person cannot arrange for food. Most of the time, the trigger would lead to conversion for some users and as a result, many people would overspend, which may not be customer-centric. To conclude with, we have seen three different

20%

applications that are from different genres,

of pure text information is

through the lens of Hook's & Fogg's model.

remembered after you have

WhatsApp and Spotify have a straightforward

read it.

user engagement model that doesn't make the

that’s why design is important!

user get overly attached to the application. However, Zomato may turn out to be derogatory to a person's lifestyle at times, specific to different contexts. ABOUT AUTHOR Debarghya Kumar is a multidisciplinary design professional specializing in the f ield of UX Design. He is an Architect and holds a Masters degree in Industrial Design from School of Planning and Architecture, New Delhi. He has successfully completed several communication and industrial design projects. His areas of interest include HMI and HCI for the specially-abled. He has worked on CNC routing optimization software for small-scale furniture industry.

CONNECTS

90% of information transmitted to the brain is visual A picture really does speak 1,000 words

67% of business owners expect that

linkedin.com/in/debarghya-kumar-48080b6b/

graphic design will become

debarghya.kumar@imaginxp.com

even more important to the success of their business over the next 5 years

Visual images are processed

60,000 Times faster than text


IDEATING A SOLUTION FOR PARKING SPACES Rakesh Ahirwar UX Design Faculty, ImaginXP

With a rise in the number of vehicles in the

CUSTOMER PERSPECTIVE

country, the issue of parking spaces in Indian

In residential areas, the situation is more critical

cities has increased exponentially. In metropoli-

where people access roads to park their cars.

tan cities where land is limited and expensive,

This makes the circulation tough for essential

rising

services like firefighting and ambulances.

demand

for

parking

spaces

puts

immense pressure on people's day-to-day livelihoods. This further results in traffic congestion,

USER SEGMENTS FACING THIS PROBLEM

disproportionate demand and supply, and envi-

1. People who use personal vehicles for their

ronmental hazards. Poor parking management

daily travel to work

and policies in India have caused chaotic situa-

2. People who use personal vehicles occasion-

tions like overcrowded footpaths, illegal park-

ally for visits, shopping or other needs.

ing, and criminal activities due to improper sur-

3. People who do not have a parking space at

veillance. This paper explores a day to day chal-

their residence.

lenge faced by many that was articulated

Interviewing the audience revealed the following

through a digital solution.

insights:

THE PROBLEM Lack of car parking spaces in residential and commercial areas of commercial cities (such as Delhi and Gurgaon). PROBLEMS FACED IN COMMERCIAL AREAS

Interviewing the audience revealed the following insights: • People who use personal vehicles for their daily travel prefer alternate spaces in the same vicinity like nearby paid parking, parking freely on roads or parking in other buildings’ parking spaces.

In commercial areas, buildings have their own

Problems they face:

parking spaces for their employees. Still, due to

• Damage to vehicle (if parked openly on road)

an increase in the number of vehicles, it is chal-

• Vehicle towing (if parked in a no parking area)

lenging to find parking spaces during peak

• Reaching late at the workplace (f inding safe

hours. Unavailability of parking slots is even

alternative places is time-consuming).

more cumbersome when roads are floodeddur-

• People who use personal vehicles occasionally

ing monsoons.

face difficulties in f innding parking spaces at


Problems they face: • Sometimes they have to change their shopping destinations due to unavailability of parking space • Residential areas are getting dense day by day due to increase in population. People are migrating to bigger cities for their bread and butter. The culture of vertical parking is reaching new heights. Buildings do not have adequate

Using this same app, people can also offer their own available spaces to others looking for parking close to them. As such, I designed two applications as a potential solution: A consumer application for people who are looking for the parking spaces in both commercial and residential areas, and an operator application for commercial parking space owners.

parking in small, unorganized colonies. The concept of personal vehicles is no longer a luxury but a necessity. AN ALTERNATE PERSPECTIVE After conducting interviews with the target audience, I also had the chance to interact with the commercial parking authorities in select cities.

Fig 1; consumer facing app

Talking with them revealed that the parking spaces on the main road or near the main road are earning more than the parking spaces situated at a distance from the road. THE IDEA One day, one of my friends asked for help in f inding clients for his available basement space. This was the point that sparked the idea of rent-

Fig 2; parking operator app

ing out parking spaces. The concept is sim-

CONCLUSION

ple—a mobile app that allows people take a

The art of sharing can still balance the ecosys-

place on rent for their cars.

tem of fast moving cities to improve user experi-

THE SOLUTION After researching the entire ecosystem of this problem, I found that the audience who are using their personal vehicles for their daily commute is the major contributor to this problem situation. I decided to dedicate the core experience of my product to them. They can look for nearby available spaces before reaching their destination to save time, eliminate friction, and schedule or book the parking space. In this application, I have also added my idea of renting out parking spaces in residential areas.

ence in many ways. We can share our available spaces to those in need at a minimal/reasonable cost. ABOUT AUTHOR I am an Architect and Industrial Designer with a heart of solving problems creatively with design. I believe in absolute humane empathy in product design. In my spare time i love to stitch denim based products like Jackets, Bags etc.

CONNECTS linkedin.com/in/rakeshkumarahirwar/ rakesh.ahirwar @imaginxp.com


Students Corner


IKEA AND THEIR OMNICHANNEL WAY TO ACE AT CUSTOMER EXPERIENCE: Case Study Nishita Sharma | Vrinda Haritesh Tushita Bhatia | Akanksha Rai DIT University

PROBLEM STATEMENT

According to recent Google data, e-commerce is

The purpose of this paper is to study the omni-

rising by up to 3% last year in the retail market.

presence of IKEA- one of the most ref ined inter-

Despite this development, we still see a para-

national furniture companies in the world. The

dox: the key objective of the average retailer's

aim is to reveal a new understanding about their

KPI remains in-store traff ic. All this is motivated

strategy for better customer experience and,

by the fact that 80% of retail transactions are

through thorough analysis, contributing new

still offline. On the other hand, we cannot ignore

knowledge to what is already known from previ-

that 60 per cent of retail purchases are digitally

ous studies.

impacted, which means that these purchases were followed by internet research that brought the consumer to a retail touchpoint. They spend more time online waiting for the order than they spend time in the shop themselves. We may undoubtedly claim that mobile has had a significant effect on making the in-store experience more effective. Google expects this impact to hit almost all sales by 2022-25. Fig 2, IKEA’s AR function

What is IKEA?

What is the present-day scenario of retailing?

This study talks about the omnipresence of IKEA

Retailing is experiencing a lot of transition

retail, a global company of Swedish origin,

today. This move is due to traditional brick and

based in Delft, Netherlands, which designs and

mortar stores expanding into e-commerce and

produces ready-to-assemble furniture, kitchen

increasing existing online retailers' sales-rate.

appliances and home goods, among other

The proliferation of internet vendors has pushed

useful products and sometimes home services.

traditional store retailers to open an internet

IKEA's target is to 'go to the place, both offline

fulfilment platform and organise their distribu-

and online.' Finding the right balance between

tion networks across the supply chain to remain

lifting a strong e-commerce campaign and

competitive and satisfy consumers' current

keeping the popular stores as the keystone of

expectations.

industry.


The retail omnichannel strategy must be mea-

model could affect prices, but it proved to be an

sured to see the moderate success making it

incredible advantage of IKEA over its rivals.

more customer-centric to make this technique successful.

In-store experience • IKEA's immersive customer experiences

This paper attempts to focus on IKEA's

target a wide range of audiences, starting from

multi-channel sales strategy which aims to pro-

childhood to f inding comfort for old age. In

vide consumers with a consistent buying experi-

short, they have "something for everyone ".

ence, whether they shop online on a laptop or

• As one goes around the vast building and the

handheld computer, by smartphone, or in a

uniquely decorated rooms reminiscent of movie

brick-and-mortar store.

sets (many of which displays IKEA's catalogue

IKEA’S BUSINESS STRATEGY

pieces), it allows customers to feel at home. • Arrows line the f loor showing that Ikea has

IKEA took a step further and brought a signif-

planned a vision for those who joined them.

icant transformation in the industry by catering

There is full use of one's senses throughout the

to customers' expectations and needs. The criti-

journey be it touch, see or hear, establishing

cal components in IKEA’s business strategy

trust among the customers and the brand.

include offering lower price ranges for their

• Besides offering a unique and immersive envi-

target audience, upgrading the product cata-

ronment for children and adults, IKEA also has a

logue, opening up stores worldwide and part-

community of customers in mind. As Ad Week

nering with other brands. IKEA has partnered

notes, IKEA is an open space in which it

with Apple in the AR home furnishing project

embraces a range of different backgrounds and

and Adidas to share customer behaviour aware-

circumstances. From the moment one enters

ness (Group Yearly Summary, IKEA Group, 2016),

the shop to the moment one exits the parking

(IKEA Facts and Figures, 2018, 2019).

lot, everybody has something to experience,

IKEA’S OMNICHANNEL STRATEGY IKEA's omnichannel strategy combines its famous physical blue-box stores with the convenience of online shopping. The warehouse-format stores, which were a tremendous breakthrough, are often located outside the city centre, to help the business keep costs down and, as a result, prices down.

irrespective of their age or background. IKEA APPS The IKEA store app helps customers shop quickly and seamlessly. The app is the ultimate shopping experience, from planning your visit to discovering and recalling everything before you get there. The app enables customers to discover exclusive deals and activities in the shops. Customers can complete their new room,

IKEA is present over every social media plat-

browse through collections or hunt for a single

form. IKEA's advertising campaigns are one of

object, based on rates, colours, shapes, and

the most well-tested in the industry, commend-

more. One can also stock supply at the nearest

ed for its thoughtful humour.

IKEA shop and where to pick them up. Customers can use the store plan diagram to navigate

The cost of transforming to a digital business

their way around the store. They can quickly


build and handle goods from their shopping list

IKEA Home Smart will function as its busi-

by syncing their IKEA account list.

ness unit, responsible for its end-to-end

IKEA’s AUGMENTED REALITY APPLICATION

smart home business. IKEA has a comprehensive knowledge of life at home as a fur-

A new augmented reality (AR) framework

niture designer and a unique opportunity to

has been introduced by IKEA that enables

marry electronics with ordinary furniture.

users to explore the goods of IKEA in

Ikea's digital revolution will make the lives

real-time via the AR Kit technology of Apple

of billions happier. The IKEA Home smart

iOS 11. The iPhone- and iPad-compatible

app directs users independently by helping

free application features realistically ren-

them monitor each light source, create vari-

dered, true-to-scale 3D items from Dubbed

ous lighting moods, and open/close smart

IKEA Spot.

blinds. FURNITURE AS A SERVICE With the ever-growing needs and wishes of a customer, a retailer can never stop innovating. IKEA has experimented and explored Fig 2, IKEA’s AR function

the scalable furniture service. As a service

The program scans any room from an

(PAAS) initiative, aimed at the younger gen-

iPhone or an iPad camera to simulate a

eration, they show an inclination towards

product inside a space. On an online web-

renting material rather than buying it. This

site, users can search through over 2,000

PAAS model comes with its own set of chal-

IKEA products to make their choices. Users

lenges such as:

must point the unit to the appropriate loca-

• What will be the end of a product's

tion in a room until they have chosen it, then drag and drop the selected product into space. IKEA Place will also save each cus-

usable life? • What will be the cost of various products throughout varied timelines?

tomer's favourite items, post their social

• Will the rental prize drop as the product

media selections, and encourage direct

ages? If so, then in what proportion?

sales via the IKEA website.

CONCLUSION

IKEA HOME SMART

One company, many firms, and many, many

IKEA Home smart was introduced as a con-

individuals are part of IKEA in a nutshell.

cept in 2012 and began to venture into the

Stretched around the world, they have a

smart home market in 2016. Home Smart

passion for home furnishing and an ambi-

enriches life at home by integrating digital

tious mutual vision: for more people to

elements and technology into products and

create a better daily existence. This vision

solutions.The versatility of platform-agnos-

drives what they do together with a simple

tic technologies enables users to mix and

business concept, shared values, and a

match products that make the most sense of

society focused on the spirit of together-

their needs and design tastes.

ness.


AIR CHARGING: POWER SOURCE FOR FUTURE TRANSPORTATION Shashank Shrivastava (B.Des- Jagran Lakecity University, Bhopal)

Electricity is the new age of fuel, but quality

Vehicles are becoming more aerodynamic. They

electric vehicles cost no less than a luxury. In

cut through the air while moving with accelerat-

developing countries like India, where electricity

ed speed and performance. Assume we use

is still unavailable to many, electricity produc-

superfast air f lowing through the vehicle, in

tion and demand are still unmet with the

charging its battery by allowing it to go through

nation's demand. In such a scenario, is the

a turbine. In that case, electricity can be gener-

vision of making Indian vehicles all-electric

ated, which can charge the vehicle's battery,

viable? The answer may be yes, but only if an

proving to be more functional in the context of

unlimited and free energy source is used. Elec-

four-wheelers. The airspeed is high on the roof,

tric vehicles have dropped the dependency on

at the front side of the body and the back.

fuel. Tesla cars can cover 550 km on one-hour battery charging, but they would still need to recharge once the battery drains. You would need to check the battery level or fuel dial before starting the vehicle. Recharging is always a worry for everyone, which may ruin any motor

Fig. 1; Air flowing through different aerodynamic channels with scope of electricity generation.

vehicle's primary purpose, i.e., reaching the

Aerodynamics of the car or a bus allows air to

destination safely and on time. These concerns

F low to minimise drag forces, for example,

consume a person's time and energy, which can

sports cars have air inlets to pass air through

instead be used more productively.

them, reducing drag force. If high-performance mini turbines can harness this airflow, free

However, imagine if you would never have to

energy would generate without compromising

recharge your electric vehicle, i.e., your vehicle

the vehicle's aesthetic. If these turbines with

is moving and charging at the same time. The

dust repellents material and will be the main

idea is to use air as the power source for trans-

generator. If multiple turbines are installed in

portation. There is always wind flow as long as

high-speed regions at the back and split electri-

the cars move with speed. If this unlimited and

cal supply is designed, this may reduce the over-

free source is harnessed for energising your

heating of the turbine and make electricity

vehicle, energy concerns may get resolved

distribution more eff icient. Thus, clearing most

permanently.

shortcomings of a conventional turbine system.


The air charging mechanism will be most benef

While the "Keep driving, keep charging" tech-

icial for city cars, buses, railways and metros.

nology still needs advancements. But this will be a once in a lifetime investment and humanity may never require fuel or electricity for transportation. CONCLUSION This "Keep driving, keep charging" technology

Fig 2; Air flow pattern through a truck

still needs initiative from tech giants It this will be "once in an Earth time investment" and

All you need is to drive the vehicle to charge it.

humanity may never face fuel or electricity

The advantages are countless including, a

issues for the transportation, ever. All one would

no-cost, no emission, a low maintenance model.

need to fuel the car is just to DRIVE IT

There will be no need to search for charging stations in the middle of a trip, no expenditure

REFERENCES

on charging system installation.

1. https://youtu.be/Ur4NLTqqWEw 2. https://youtu.be/_NPNiyR5cWo 3. https://youtu.be/QVRCqLRgZRQ 4. Www.chinookets.com 5.https://www.researchgate.net/publication/335420814_DESIGN_AND_FABRICATION _OF_WIND_POWERED_VEHICLE

Fig. 3; Airflow through the duct towards the turbine.

6. https://www.audi-technology-portal.de/en/body/aerodynamics- aeroacoustics/underbody

Getting this simple system into public transport

7 . h t t p s : / / i 1 . a d i s . w s / i / w a s h f o rd / 7 - w a y s - t o - i m -

or any city vehicle is no rocket science. Many

prove-your-fuel-consumption- today?$adpimage$

innovators and f irms like Chinook ETS have

8.https://bsmedia.business-standard.com/_me-

experimented with wind and turbines on vehi-

dia/bs/img/article/2018- 05/12/full/1526142957-6946.jpg

cles, but the designs lack aesthetic and design functionality. Tech giants like Google had also sponsored a few experiments. However, companies and governments' focus, especially in developing countries like India, is battery-powered electric vehicles and advancing it. Vehicles are not an easy task for governments to handle. Additionally, battery-powered electric vehicles

ABOUT AUTHOR Shashank Shrivastava is a student of B.des in UX design, at Jagran Lakecity University, Bhopal. He loves to upcycle , and is very curious about the emotional and functional aspect of design elements with special interest to its subconscious communication.

CONNECTS

have several deficiencies which may be a prob-

linkedin.com/in/shashank-shrivastava-b27127174

lem for the future. Developing technologies and

shashanks969@gmail.com

investing in wind energy power supply for transportation making it reliable for the Indian scenario.

“Education & Design are tools to improve the lives of others.”


Innovative Technologies in Healthcare Shayan Roy (B.Des- Jagran Lakecity University, Bhopal)

In this fast-changing world, technology plays a

mation is stored in a new file or block, which

vital role in our day to day life. People’s lifestyles

creates a chain of information or blocks, and if

are constantly evolving owing to innovative tech-

any person hampers the information in the

nologies. Mobile phones change with user

Blockchain, it will break down, and the informa-

needs and lifestyle leading to the creation of

tion will be made safe.

extraordinary innovative solutions that make people's life more comfortable and seamless.

HEALTHCARE INDUSTRY BEFORE

Digital devices and apps have helped people

BLOCKCHAIN:

connect with others via calls or social media

• Patients used to carry and store information

while also tracking their daily routine, health,

on a paper.

and aiding in banking and retail services.

• Doctors used to prescribe medicines and tests on paper, and the patient had to carry the paper

Similarly, in the healthcare sector, innovative

everywhere to medical shops and pathology

technologies have continuously helped doctors

labs.

and nurses save the lives of millions using MRI,

• Patients had to keep the prescribed paper safe

x-ray and so forth. Recently developed technolo-

till they recover and had to store it for future use.

gies include Blockchain, Electronic Health Recorder (EHR), and virtual reality, to name a

HEALTHCARE INDUSTRY AFTER

few.

BLOCKCHAIN: • Now, the information is made digital. Doctors

This article explores these technologies and

will prescribe medicines on a digital medium.

how they will aid the healthcare sector in the

• The information is stored more securely, and

future.

only trusted authorities can access the information, no one can hamper the information.

BLOCKCHAIN:

• New information is stored in a new block or

Blockchain is a system where records of infor-

f ile, and it can be stored for future use.

mation are maintained across several computers linked in a peer-to-peer network.

ELECTRONIC HEALTH RECORDER (EHR):

How does Blockchain work?

EHR is a systematized collection of patient's

It stores user's data in a f ile or block. New infor

health information in a digital format.


EHR records such as diagnoses, treatment,

that can be experienced in a seemingly real or

allergies, and other laboratory test results can

physical way by a person using special electron-

be shared with different healthcare settings.

ic equipment, such as a helmet with a screen inside or gloves fitted with sensors. VR uses software to produce images, sound and other sensations to create a life-life user perception. HEALTHCARE INDUSTRY BEFORE VIRTUAL REALITY: Currently, medical students are learning on cadavers, which is challenging to get hold of

Fig. 1; Patient’s Reports on an Intelligent Digital System

HEALTHCARE INDUSTRY BEFORE EHR: Previously, doctors had to store information on paper, and the hospital had to maintain the records. Unfortunately, human error can often

as it would not react in the same way a live patient would. HEALTHCARE INDUSTRY AFTER VIRTUAL REALITY:

lead to incorrect credentials and loss of data.

1. Medical Training:

HEALTHCARE INDUSTRY AFTER EHR:

details of any body part and effectively practice

Using VR, medical students can view minute

• The EHR provides accurate, up to date and

it, virtually. VR can create training scenarios

complete information about the patients.

which would replicate standard surgical proce-

• It aids in sharing electronic information with

dures, making it engaging for the students to

patients and other clinics securely.

learn.

• It provides an effective diagnose while reduc-

2. Patients’ Treatment:

ing medical errors and providing safer care.

Patients are taken through their surgical plan by

• The EHR reduces cost through decreased

virtually stepping into a patient-specif ic recon-

paperwork, improved safety, reduces duplication

struction of their anatomy and pathology, result-

of testing hence improves overall health.

ing in enhanced understanding of the treatment and, consequently, higher patient satisfaction.

VIRTUAL REALITY (VR): Virtual reality is a the computer-generated simulation of a 3D image or environment

CONCLUSION Innovative technologies are continuously evolving and shaping people's lives for a better future, especially in the healthcare sector. A significant number of people can heal from diseases faster and more effectively than before. In a nutshell, these technologies prove to be advantageous

to

medical

students, and patients. Fig. 2; Leveraging Virtual Reality to Understand Human Organs

professionals,


We can now see a remarkable change in our world that was once only possible in fictional stories. REFERENCES 1.https://www.adsc.com/blog/how-an-electronic-prescription-works 2.https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6764776/ 3.https://aginginplace.org/technology-in-our-life-today-and-how-it-has-changed/ 4.https://www.ericsson.com/en/about-us/history/communtion/how-the-telephone-changed-the-world/how-m obile-phones-have-changed-our-lives 5.https://www.investopedia.com/terms/b/blockchain.asp 6.https://www.simplilearn.com/tutorials/blockchain-tutorial/blockchain-technology 7.https://builtin.com/blockchain/blockchain-healthcare-applications-companies

8 Interesting Facts About The New Google logo 01. The new Google logo is the seventh Google logo and the sixth since its search engine opened to the public in 1998. seventh Google logo 02. This is the first time that Google announced a new logo with a doodle on the Google home pages around the world. 03. The new Google logo combines “the mathematical purity of geometric forms with the childlike simplicity of schoolbook letter printing.”

ABOUT AUTHOR Shayan Roy a student of 2nd year B.Des (UX Design). He is from West Bengal. His major hobbies are painting, playing action type games and bike riding and in recent times practicing on some softwares. He loves travelling and have been to many different places in India.

CONNECTS shayanroy shayanroy91@gmail.com

04. The new Google logo retains the rotated ‘e’ from the previous Google logo, as a reminder that Google will “always be a bit unconventional.” 05. In addition to the new logotype, Google has created a new san-serif typeface called Product Sans. The new font will be used to name Google products and maintain an appropriate level of distinction between the Google logotype and the product name. 06. Previously mobile users on low bandwidth were shown a different version of the Google logo. With this new change, the logos displayed on low and high bandwidth connections will be uniform.

The name for “robot” has dark origins. If you look into the etymology of “robot,” it comes from the Czech word “robota” which translates to forced labor or work. The word was first used to refer to a fictional humanoid in a play in 1920.

07. The old Google logo image weighed ~14,000 bytes, while a special variant of Google’s full-color logo is only 305 bytes. 08. Google “pushed the vibrancy of the red, green, and yellow to maintain saturation and pop” in its new logo.


NEW TECHNOLOGIES DISRUPTING UX Hardik Shettigar Srinivas University

As a UX designer, the possibilities that new

AI & ML & accessibility of tools is particularly

technologies bring to human-machine interac-

benef icial for smaller companies trying to

tion fascinates me. I have been contemplating

innovate and disrupt their industry.

numerous new technologies such as artificial intelligence, the internet of things, voice assis-

DESIGNING FOR AI PRODUCTS

tants and how UX will be the center of it all.

Since AI is embedded in the products we use,

Questions so often asked are as follows- How

making decisions on behalf of people, we as

will UX be related to these technologies?, What

designers should know what anticipatory design

will be the future of human-machine interac-

is. It talks about both the promises of predictive

tions?, How can a designer make sure that he

user experiences, smart reduction of the user’s

focuses on creating human-centred experienc-

cognitive load, and its challenges such as user

es in the face of new technologies?

privacy and experience bubbles. For example, Google has done exciting work through an AI

This article looks at some of the unique technol-

Guidebook. This guide sets out design guide-

ogies that are reshaping lives.

lines and best practices when designing AI

ARTIFICIAL INTELLIGENCE IN THE

products.

FUTURE OF UX

HUMANISING AUTONOMY

The most notable feature of AI is conversational

By enabling a new degree of mobility, indepen-

chatbots. These bots can recognise human

dence and safety for users, autonomous vehi-

intent and variance. They can converse with

cles promise to make a significant distinction to

people seamlessly as a human would. While

the world. However, discussions continue to

some sectors are at the start of their AI jour-

focus on crucial areas, such as technical feasi-

neys, others are confident in their approach, and

bility and versatility. Different digital products &

many others still have a long way to go. The

design studio considers the human experience

impact of artificial intelligence on our daily lives

of self-driving cars in their work. Although the

is hard to ignore. Still, during the pandemic, the

company might not yet be near the time when

growth of infrastructure and accessibility of AI

self-driving cars take over the streets, it usually

and ML will allow dis ruption in a wide variety

explores the potential issues surrounding

ofindustries of all sizes. The democratisation of

human needs that arise with autonomous


vehicles, mobility, autonomy, trust, accessibility. VOICE USER INTERFACE (UI)

speech, gestures, direct touch. As a result, communication between humans and systems are seamless, yet require formality.

vehicles, mobility, autonomy, trust, accessibility.

Most current technology systems rely on

VUIs such as the Apple Homepod, Google

different touchpoints such as button press,

Home, Amazon Echo, and Alexa have taken

type on keyboards, and screen swipes. New

over the market and enhanced user experi-

systems are incorporating touchless control

ences. Voice-enabled AI can take care of

options helping us communicate with sys-

almost everything in an instant.

tems through gesture and speech. Gesture and sound-based input methods are being taken seriously in industrial settings. Systems include touchless sensors used in simple forms, such as automatic camera clicks by waving your hand at the phone screen, and in complex forms, such as face recognition, iris detection, and voice-track-

Fig. 1; Elderly People Conversing with Alexa

ing for data storage applications. Google’s

Voice user interfaces are used for mobile

voice-based search application can be used

apps, Smart Home speakers and so on. VUI

if the person’s hands are full, one can ask

is an invisible interface as voice is used as

questions, and Google replies immediately

the primary or only interaction between

with a result. Two examples of touchless

people and devices, proving to be advanta-

controls in today’s growing market are

geous as screen fatigue is a growing con-

industrial automation and healthcare.

cern. VUI is fascinating, but voice interaction

Project Soli is the new sensing technology;

is vastly different from Graphic UI interac-

it tracks the person’s hand movement by

tion. A thorough understanding of voice

detecting touchless gesture interactions

communication between user and systems

using radar. Soli’s potential applications

is crucial to designing VUIs.

range from wearables, cars to the Internet of Things. This technology is an exciting type

TOUCHLESS GESTURE INTERACTION

of innovation where the possibilities are endless. CLOUD COMPUTING & DATA

With the rise of serverless models, we can use a ‘pay as you go’ structure. The plans are more flexible and allow people to have Fig. 2; Touchless sensors on the screen detecting user’s hand movement

power over their expenses on cloud hosting. It allows users and enterprises to run soft-

People have different ways to communicate,

ware without installing. Cloud computing

such as speech, gestures, direct touch. As a

gets rid of the problem of buying and


maintaining hardware while providing stability and security.

DID YOU KNOW Graphic Design Student Turned a $35

Suppose the future of user experiences

Logo Into $1 Million, Here’s how!

becomes even more human-centred, societ-

In 1971, a young graphic design student

ies will move into a revolutionary and

Carolyn Davidson, was asked to design a

undamaging world, helping people lead

logo by Phil Knight for Nike. Davidson

enriching and meaningful lives.

charged Knight $75 for the design, and since then, she worked for the company until 1980. After leaving Nike, in return for

CONCLUSION I hear by like to conclude that how the implementation of new technologies is disrupting the scope of UX for it's depletion. So one should not only deviate towards new technologies , rather give equal opportunities to UX technologies to showcase their worth

her contribution, Knight gave Davidson shares of Nike stock. It was for years that the value of the stock was unknown. However, in a recent stakeholder meeting, Knight revealed the exact amount of stock given to Davidson. When the company went public in 1980, they re-called Davidson and gave her 500 shares of stock, which she never sold, and is worth

REFERENCES 1. Yang, M. (2020). New Technologies Will Disrupt UX. [online] Medium. 2. Mortensen, D.H. (n.d.). How to Design Voice User Interfaces. [online] The Interaction Design Foundation. 3. Toptal Design Blog. (n.d.) Designing a VUI – Voice User Interface.

ABOUT AUTHOR Hardik Shettigar,B.Des, Srinivas University “As a UX designer, I look at users problems and situations from a fresh perspective, and I suggest unorthodox solutions. I believe an unstructured process can approach creative thinking.”

CONNECTS linkedin.com/in/hardik-shettigar-177a2b1b9 hardik.dwell@gmail.com

The boy silhouetted in the logo design of dreamwork SKG is William. The son of Robert Hunt (the illustrator hired for the design)

close to $1 million this day. The world of graphic design, which has been littered with stories of artists getting paid very little for logos, has now gone on to make high-prof it evaluations!


Alumni Speak The Course was a unique and exciting experience, everything I learned about UX was very informative and undoubtedly aimed at improving the lives of people around us. The information imparted by Industry Experts working as faculties was useful for preparing ourselves for future ventures. Also, the design sessions on the latest software were quite fascinating and gave my learning curve a considerable raise.

Ni k h i l T h a k u r Chitkara B.E Integerated

I am glad that I chose Chitkara University & ImaginXP for providing me with this excellent opportunity in exploring the world of UX. It has been an incredible journey to shape my career. At the same time, gained immense knowledge within the classroom under the guidance of UX expertise provided by ImaginXP.

Aa n c h a l Gu pta Chitkara B.E Integerated

The experience at Chitkara University was enriching in terms of technical skills and with an add-on course of UI /UX which was introduced by ImaginXP to make us understand user experience & user interface. This Course was very much driven with user research and a one-week workshop that provided enriching learning experience about the real world scenario projects and also the process involved for the final output for the project. I had also received ample opportunities to groom myself, all thanks to mentors of Chitkara & ImaginXP

Um a n g Ma h a j a n Chitkara B.E Integerated

I express gratitude towards the all deans, teachers and all the other staff members for unending support they gave me during my academic years at Chitkara University and ImaginXP. It was because of your support and trust in me that help me outshine in academics. I can never payback for the teachings I have got in the university to excel in my career in UX.

Udi t J a s w a l Chitkara B.E Integerated

Chitkara University and ImaginXP provided me an opportunity to pursue the course of Design in User Experience (UX). I enjoyed the course very much as it was something new and very much interesting from the courses we been studying. My journey throughout this course has been very good .ImaginXP plays a very important role in making this course interesting for me, and I am glad that I got a chance to study UX Course from ImaginXP

Aa n c h a l Gu pta Chitkara B.E Integerated


Students Speak I attended the UX Jumpstarter course, I am happy that I took this right decision. I appreciate the team for supporting me throughout the course. We were encouraged to think and create something out of the box. Assignments and the class test were of great help to gain knowledge. I got a fresh start as a UX Designer after completing my UX Jumpstarter course from imaginXP.

Po n n a m Sa i UX Jumpstarter

I thoroughly enjoyed my time at ImaginXP. I attended the UX Jumpstarter course,I am happy that I made the right decision. We were encouraged to think and create something out of the box. Assignments and the class tests helped us gain comprehensive knowledge about UI/UX. The best part about ImaginXP is it’s faculty and curriculum.

Sa n g ra m Sh i n de UX Jumpstarter

My UX journey started with a PGCP in 'Design Thinking and Innovation' from ImaginXP (2018-19 batch). I would like to appreciate amazing course structure, the guides, and placement assistance given by ImaginXP. I want to take this opportunity to thank ImaginXP for putting in great efforts to get their students placed in the best organizations for UX. I'm already experiencing great results in my UX career as well as in my Design thinking skills.

Ara ti Du be y UX Jumpstarter

“ImaginXP is a place where you can find an amalgamation of learning, fun, culture, lore, literature, and many such life preaching activities. I am thankful to the faculty for providing a platform to enhance my skills and an opportunity to showcase them.”

Am i t Sh a rm a UX Jumpstarter

ImaginXP helped me kick-start my career as a UX Designer. Their UX pedagogy is lucid and comprehensive. The faculty is very co-operative and knowledgeable. We were taught through immersive interactive sessions, which enhanced my critical thinking abilities.

Ra s h i J a i n UX Jumpstarter


Placment I was introduced to understanding the importance of empathy and design thinking in the field of UX Design. Right from defining the problem statement, to following a thorough design process and then finally creating my first case study. Special thanks to the faculty & Rupam ma’am for their constant guidance

Ka ri s h m a Sh a rm a Placed at PWC

I thoroughly enjoyed my time at ImaginXP. I attended the UX Jumpstarter course,I am happy that I made the right decision. We were encouraged to think and create something out of the box. Assignments and the class tests helped us gain comprehensive knowledge about UI/UX. The best part about ImaginXP is it’s faculty and curriculum.

Ta ru n Na i du Placed at Innovkraft Software, Bangalore

I completed the User Experience Design course from ImaginXP (Amravati Centre). This leading design institute has provided me with the insightful learning experience and special thanks to Mr. Satish Bawage and Ms. Rupam Chaure for their unending support. I feel glad to be part of ImaginXP for helping me with the Placement in Redcube Digital, Gurgaon.

Ra h u l Pu n dli k ra o Bh a d Placed at Redcube Digital

I have completed the User Experience Jumpstarter course from ImaginXP Institute - Amravati Branch. ImaginXP Team has helped and supported me at each & every step of my UX journey. I transitioned my journey from M.Sc. (Electronic) field to UX Design Industry without facing any difficulties. Special thanks to Satish Sir (Trainer) and Rupam Ma'am for guidance & placement support. ImaginXP services (Out of 5): 4.1

So n a li k a Re w a s e k a r Placed at Redcube Digital

I would like to thank ImaginXP for introducing me to the world of UX Design. I would also like to thank Aboli Ma'am for her constant guidance. I'm in love with my work and very excited about the future.

Ch a i ta n y a Me tk a r Placed at SRV Media


Artwork

“Festive Vibes” By : Abhibhav | Chitkara University https://www.behance.net/abhibhav https://www.linkedin.com/in/abhibhav-kumar-329652172/ https://www.instagram.com/ux_forge/?igshid=1r16t627n4rlz

“Slim Shady” By : Arnab Dey | Chitkara University https://www.behance.net/arnabdey192e65 https://www.linkedin.com/in/arnab-dey-8b10a1187/

“Billie Eilish vector portrait” By : Abhibhav | Chitkara University https://www.behance.net/akshatshar8b5c/appreciated

“Ian Somerhalder” By : Smriti Sethi | Chitkara University

https://www.linkedin.com/in/akshat-sharma-434955179/

https://www.behance.net/smritisethi/editor

https://www.instagram.com/ak_knows_ux/?igshid=1y2ajtl2jewu4

https://dribbble.com/Designholic


“Chadwick Boseman” By : Divvya Kakkar | Chitkara University https://dribbble.com/_divvyakakkar https://www.instagram.com/_artsypants/

“The shapes we are creating are not abstract, they are absolute” By : Akash Shah | Chitkara University https://www.behance.net/akashsah/moodboards https://www.linkedin.com/in/akash-sah-88216816b/

“Peacock at the burden of its Tail” “Fauna-Flora ” By : Jasnoor Kaur | Chitkara University

By : Kriti Sharma | Chitkara University https://www.behance.net/kritisharma05/ https://www.linkedin.com/in/kriti-sharma-872152196/


“Captain Fantastic” By : Janmeet Singh Chadha | Chitkara University https://www.instagram.com/illastratesingh/?igshid=rcfyqqtz0z3z https://www.linkedin.com/in/janmeet-s-2114358b/

“Captain America (Movie Poster)” By : Rahul Sheokand | Chitkara University https://www.instagram.com/rahulsheokand.10/?igshid=1gwxs7yevb0mi

https://www.linkedin.com/in/janmeet-s-2114358b/

Watan Raj | Chitkara University https://www.behance.net/watanraj https://www.linkedin.com/in/watan-raj-0a7a241a8

“Happy to be together” By : Janmeet Singh Chadha | Chitkara University https://www.instagram.com/illastratesingh/?igshid=rcfyqqtz0z3z https://www.linkedin.com/in/janmeet-s-2114358b/


“Start your car and take ride of it” By : Khushboo Kumari | Chitkara University https://www.instagram.com/baranwal.khushboo22/ https://www.linkedin.com/in/khushboo-baranwal-244b11159/

By : Abhijay Rajput | Jagannath University https://anubhav1942.github.io/abhijaytodak.github.io/

By : Arjun Sengupta | Jagannath University https://www.instagram.com/rahulsheokand.10/?igshid=1gwxs7yevb0mi


Portfolio

“MobilePe App Re-design” Description:- MobilePe application of MobilePe e-commerce Pvt. Ltd. It is a startup based on Referral Marketing and the app is a platform through which a user can use several services. I redesigned this application

“GRIND (Music App Design for IOS)”

because I found some opportunities to improve the UX for

Description:- GRIND an IOS application for songs, music

the app by modifying the IA and redesigning the overall UI

videos and podcasts, with lyrics/subtitles. A community

for the app.

account for artists and fans to connect. And a better Navigation and Hierarchy of information.

By : Abhibhav | B.Des Chitkara University

By : Arnab Dey | B.Des Chitkara University

https://www.behance.net/abhibhav

https://www.behance.net/arnabdey192e65

https://www.linkedin.com/in/abhibhav-329652172

https://www.linkedin.com/in/arnab-dey-8b10a1187/


“Project-1”

“AIIMS Service Design” AIIMS Service Design Project was a focused on

Description about UI

controlling the appointments of millions of patients in

In the year 2017, Amazon - one of the world's largest

AIIMs Hospitals and making the Workflow of Doctors

companies, launched their on-demand video streaming

and nurses more easier and Organized.

service in India called Amazon Prime. However, since then the visual aesthetics of the website are not up to

By: Watan Raj | B.Des Chitkara University

date with the current styles of UI design. The redesign

https://www.behance.net/watanraj

was done keeping a minimalistic approach which ran

https://www.linkedin.com/in/watan-raj-0a7a241a8/

parallels with the user experience of the site. The visual hierarchy was fixed and the logo was also redesigned making it more minimal and clean.

“Starbucks (India) Mobile App Redesign” Starbucks, the world's largest coffee chain entered the Indian market in 2012, after which it introduced the Star-

“Project-2”

bucks India Mobile Application in 2017 with the aim of giving customers a fast and convenient way to pay for

Gamers often struggle with the high cost of equipment as

in-store purchases and earn stars through the loyalty

an initial outlay for their gaming experience but as the

program using their mobile device. However, the applica-

high-speed internet connections are getting more afford-

tion did not turn out to be a success as customers

able and the cloud computing adoption is in explosive

preferred other alternatives.

growth. The next revolutionary thing in the gaming industry will be cloud gaming in the next upcoming years.

After two months of research which included analyzing

So, let’s imagine a platform like Netflix where you buy

the application heuristics, gathering useful data and

monthly or yearly subscription not for movies but video

gaining insights from the real users, I reached the root of

games instead. (Cloud Computing will play a huge role in

the problem. I redesigned the app from scratch, changing

this for all the backend work) Cool right? Well here's a

the entire user flows, information architecture and the

basic landing page i created for those kinda platforms.

visual design.

By : Karan Suri | B.Des Chitkara University

By: Khushi Chandola | B.Des Chitkara University

https://www.behance.net/karansuri/moodboards

www.behance.net/gallery/105509967/Starbucks-India-App-Redesign

https://www.linkedin.com/in/karan-suri-12a8a31a3/

www.linkedin.com/in/khushi-chandola-bba0701a0/



Guess the Technology?

1 A: IOT (Internet of Things)

B: Virtual Reality

C: Cybersecurity

2

D: None

3

A: Veri fied Robot

B: Robotics

A: Cybersecurity

B: Artif ical Intelligence

C: Auto Robot

D: Pilot Robot

C: Blockchain

D: None

4

5

A: Security Board

B: Software

A: Cloud Security

B: Cloud Mining

C: Keyboard

D: Motherboard

C: Cloud Computing

D: Data Cloud

Guess who I am?

1

I am the part of a family of machine learning methods based on artificial neural networks with representation learning. Who am I? A: Deep Learning

2

C: Natural Language Processing

D: None

Guess which one of these is not an area of AI? A: Web design

3

B: Artif icial Intelligence

B: Computer vision/image recognition

C: Voice recognition

D: Robotics

I am the robot who performs repetitive tasks such as welding. Guess who I am? A: Domestic robots

B: Carrier robots

C: Manufacturing robots

D: Expert Systems


4

Guess the technology that uses parts of a person's body for identification purpose. A: Artificial Intelligence

5

B: Robotics

C: Cryptography

D: Biometrics

I am a branch of computer science concerned with building smart machines capable of performing tasks that typically require human intelligence. Guess which technology I am?

A: Machine Learning

B: Artif icial Intelligence

C: Augmented Reality

D: Neural Networks

Tech Movie Trivia

1

What's the name of Will Smith's f ilm which takes place in the future where robots do all the manual labor for humans?

A: Pursuit of Happyness

2

C: Gemini Man

D: I Am Legend

Guess the movie which was created by intelligent machines to distract humans while using their bodies as an energy source.

A: Iron Man

3

B: i, Robot

B: The Matrix

C: Interstaller

D: Doctor Strange

What's the name of Tony Stark's (Iron Man's) computer that features advanced artif icial intelligence? A: J.A.R.V.I.S

B: S.P.I.D.E.Y

C: Pepper Potts

D: Cortana


4

In "Star Trek," identify this device that allows people to disappear and rematerialize elsewhere

A: Replicators

5

C: Teleporters

D: Time Machine

This flim is the dream of internal medicine doctors everywhere. Guess the flim

A: Fantastic Voyage

6

B: Tricorders

B: Innerspace

C: Innerspace Voyage

D: Fantastic Innerspace

What do we call sci-fi characters that are part-machine and part-human like RoboCop and The Terminator? A: Robot

B: Cyberpunk

C: Jedi

D: Cyborg

Brand Identity

1

"Which of the following Companies announced "Mission: Electric" in 2017 to make sustainable technologies cost-effective and viable in daily mobility? " A: Uber Electric

2

B: OLA Electric

C: Meru Electric

D: Yulu Electric

Which of the following colors is commonly used in IT company logos as it creates a sense of security while showing loyalty and professionalism? A: Blue

B: Grey

C: Black

D: Yulu Electric


3

Why did Google Workspace change its G Suite icons?

A: to confuse the users

4

C: to unify the visual language of the various apps in its suite.

D: None of the above

Unveil is a web app that helps couples manage and research their wedding vendors with ease. What does the negative space in the logo imply? A: Two hands holding together

5

B: to empathize with visually impaired users

B: Tilted Heart

C: A hook

D: U clip

Which of the following logos belongs to world's transition to sustainable energy with electric cars, solar and integrated renewable energy solutions for homes and businesses? A: Ferrari

B: Tesla

C: SpaceX

D: Nissan

Answer Guess the Technology? 1: A

2: B

4: C

5: C

Guess who I am? 3: C

Tech Movie Trivia

1: A

2: A

4: D

5: B

3: C

Brand Identity

1: B

2: B

3: A

1: B

2: A

4: C

5: B

6: D

4: D

5: B

3: C


Our University Degree Program Courses • Bachelor of Design in User Experience (B. Des)

• Master of Design in User Experience (M. Des)

• B. E. Integrate

• Bachelor of Business Administration in FinTech (BBA - FINTECH)

• BFA Integrated

Courses Campus: Jaipur

• Bachelor of Design in User Experience (B. Des)

Courses Campus: NCR, Delhi

• Bachelor of Design in User Experience (B. Des)

Courses • Bachelor of Design in User Experience (B. Des)

• Master of Design in User Experience (M. Des)

Courses • Bachelor of Design in User Experience (B. Des)

• Master of Design in User Experience (M. Des)

Courses • Bachelor of Design in User Experience (B. Des)

Courses • Master of Design in User Experience (M. Des)

• Master of Design in User Experience (M. Des)


Courses • Bachelor of Design in User Experience (B. Des)

Courses • Master of Design in User Experience (M. Des)

Courses • Bachelor of Design in User Experience (B. Des)

• Master of Design in User Experience (M. Des)

Courses • UX Specialisation UX Add-On

Courses • Bachelor of Design in User Experience (B. Des)

• Master of Design in User Experience (M. Des)

Courses • Post Graduate Diploma in User Experience Design

Courses • Bachelor of Design in User Experience (B. Des) • Bachelor of Business Administration in FinTech (BBA - FINTECH)

• Master of Design in User Experience (M. Des) • MBA Disruptive Entrepreneurship

To know more

To Know More vist www.imaginxp.com/universities/

9826 819 390 | 8367 796 955 sonam.keshari@imaginxp.com admissions@imaginxp.com


Certification Courses • UX Jumpstarter

• Design Thinking

The UX Jumpstarter Course is an intensive 3.5

ImaginXP’s Design Thinking course helpsmas-

Months program where one learns in depth the

ter the concepts of Design Thinking: thepower-

ImaginXP 6D UX design process. Light theory

ful process of problem-solving thatinvolves

and heavy on practice to execute UX design from

understanding customer needs on adeeper

concept to delivery.

level. One will learn our patented 5D Design Thinking Framework, aligned to industry standards, frame design problems, and validateinnovative solutions. This Design Thinkingcourse helps to expertise in business strategy & innovation, empowering to drive a design thinking culture in any organisation

• UI Design & Tools UI Design and Tools is a 42-hour course where one can learn the nuances of User Interface Design and the relevant tools employed by the industry. This course aims at imparting skills to design an engaging user interface using industry-relevant tools like Axure, Figma and Invision. It also helps to learn the relevant aspect of branding and its strategy.

• Mobile UX Design Mobile UX Design course is a 36-hour crashcourse, which helps in learning techniques for mobile user experience design. Designing effective mobile navigation, interaction design and responsive design overview.

• User Research This course is based on strongly understanding and empathising with users. In this 3-week crascourse, you will learn how to plan, conduct


anddocument effective user research studies to gain valuable user insights and design innovation solutions. Senior Industry Experts in UX, working with best of brands are associated with us as Mentors and train students with Industry ready toolkits following the standards of industry

• Interaction Design It is a 6-week interaction design course where one learn techniques and processes for information architecture design, interaction patterns on web and mobile, and rapid prototyping. The course is about how to bring ideas to paper, design information intelligibly and quickly design prototypes to get feedback from customers, team members and users

• C Programming This course is about exploring the C programming language and understanding the concepts of it. This course is about implementing C pro-

• Redefining CX in response to covid19

gramming to solve complex problem.

This course aims to demonstrate how business-

• C++ Programming

es can transform themselves with evolving cus-

C++ is faster than most other programming

tomer behaviour in response to Covid-19. It

languages and it provides excellent concurrency

covers methodologies on omnipresence experi-

support. This makes it useful in those areas

ences, digital transformation of businesses,

where performance is quite critical and the

solving problems via Design Thinking. It high-

latency required is very low. This course will

lights the use of design deliverables like perso-

cover everything from basic to advance level C++

nas, empathy maps, customer journey maps

programming concepts.

and service design blueprints to optimise customer experience.

• Visual Design

• Core Java It's a rigorous training program where students are given hands-on experience along with theo-

In this 6-week visual design course, one can

retical knowledge that is desired by employers

learn the principles of design, visualisation

and helps in shaping the successful career for

techniques and the process of designing

best prospective job-profiles in the IT sector.

interfaces for different technology platforms.

Accelerate your career path as Java Developer,


• Python

• Data Science/Analytics

The program starts with basics of Python Pro-

(Specialization for Computer

gramming and progresses towards imparting

Science Engineering Students)

in-depth knowledge of Python Programming required for conducting data analysis in Python.

The essential catchphrase that highlights the importance of data, i.e, “Data is thenew oil”. By 2025, it is expected that globally we will produce 465 exabytes of dataproduced globally every day.

• Block Chain Technology (Specialization for Computer Science Engineering Students) Blockchain Technology course curriculum helps across global supply chains, financial services,

• Design Thinking & Innovation: Design Thinking is a problem solving process with user centric approach. It allows professional to think and explore the users deeply to create Useful, Engaging and Innovative solutions based upon their needs.

• Executive Program in Blockchain Technologies and Application For Business This module is designed to provide the student with a foundational understanding of blockchain

healthcare, government and many other industries, innovators to disrupt and transform traditional business models.

• Robotics (Specialization for Mechanical Engineering Students) Advancement in technologies has led to making the specialization course in themultidisciplinary field of robotics that equips students with the necessary skills to analyse, design and control complex technical systems.

• Robotics (Specialization for

and cryptocurrency. it does provide a basic

Mechanical Engineering Students)

understanding so the student can begin the

Advancement in technologies has led to making

journey of exploring the big-gest technology

the specialization course in themultidisciplinary

since the internet.

field of robotics that equips students with the necessary skills to analyse, design and control

• User Experience (Specialization for B.Tech/ B.des students) User Experience (UX) design is a sunrise indus-

complex technical systems.

• IOT (Specialization for Electrical

try which is growing at a swift paceowing to the

& Electronics Engineering Students)

growth in the digital economy. UX is the design

New era of technology advancement has

of digital products whichcombines arts, science,

increased collection and use of data withhelp of

psychology and technology. This course applies

IOT is becoming more prevalent. This program is

to students from any field of UX design

designed to expand.


• IOT with Cloud Worx:

• RPA- Robotic Process Automation

“The IoT will have a great impact on the econo-

A 2016 report by McKinsey and Co. predicts that

my by transforming many enterprises into digi-

the Robotic Process Automation market could

tal

business

be worth $6.7 trillion by 2025. Robotic Process

models, improving efficiency, and increasing

Automation (RPA) is perpetually the eventual

employee and customer engagement.’’ Mark

future of automation for any business process.

businesses,

facilitating

new

Hung, Vice President, Gartner Research

• Fintech (Specialization for B.Com/ BBA students)

• Cybersecurity (Specialization for B.Sc. IT/ BCA Students) The program focus on cultivating 21st century

FinTech is a niche financial service skillset that

skills, capabilities and attributes,bringing out

amalgamates Finance and Latest Technology,

curiosity, adaptability and critical thinking in

like Big Data Analytics, Artificial Intelligence

Cyber Security. Start your journey in Cyber

and Blockchain.

Security with this program that protects data

• Big Data Analytics

network, secure

Data is everywhere; every second we create new

• Design Thinking

data, and there is an urgent need to preserve

Design Thinking helps evolve a human-centric

whatever data is being generated for fear of

approach to innovation in the Product/Services

missing out on something important, Big data

being developed for the User. This program will

Analytics is one of the emerging future skills

help you master the concepts of Design Think-

ing.

AI & ML (Specialization for B.Tech and BCA Students)

• Cloud Computing

Become a full-fledged professional in artificial

Cloud computing is the next big thing and in-de-

intelligence (AI) and machine learning (ML).

mand skills among IT. Today more than 90% of

A high-tech program with an industry-oriented

companies are on the cloud. Ever since it was

curriculum that providesstudents with excellent

introduced, cloud computing trends show

career opportunities.

year-on-year growth.

For more information Give a missed call at:

8367 797 112 To Know More vist www.imaginxp.com/courses/


Corporate Courses Our corporate trainings are designed to meet the organisations training objective wherein we map the skills as per organisational structure and identify level based skill gaps. Accordingly, we customise the offering by defining a clear roadmap. This involves designing course structures and modules based on employee level and expertise. We deliver both online and offline course delivery, which is based on practice based pedagogy. Our trainers are practicing industry professionals having rich and diverse experience. The training KPIs are defined and continuous evaluation and assessment are implement to measure the participants progress.

Corporate Offerings DESIGN THINKING:

UX:

STRATEGY

• Design Thinking, Training & Workshop

• UX Design Thinking & Workshops

• Creative Strategy in Art & Design

• Design Sprint Consulting Workshops

• Product Lockdown & UX Workshop

• Customer Experience Design Strategy

• Creative Thinking & Problem Solving

• UX Design Management

• Time Management

• Design Trends & Emerging Technology

• UX for Emerging Technology

• Digital Experience Strategy

• Ideation, Innovation & Patenting

• Responsive Design

• Enterprise Experience Strategy

• Customized training & workshop for

• Data Visualisation

Design tools

• Customer Centricity • Omni chanel Customer Experience Design

MISCELLANEOUS • Time Management • Service Design Workshop

• Information Architecture • Mobile UI

Our Corporate Clients


Editorial Board

Neha Deshbhratar Editor in Chief

Faculty Members

Naicy Rajput

Abdul Kalam

Sweta Raj

Priyanka Gehlot

UX Design Faculty

UX Design Faculty

UX Design Faculty

UX Design Faculty

SPIT Uiversity

Sandip University

Chitkara University

Jagannath University

Shailja Singh

Namrata Singh

Debarghya Kumar

UX Design Faculty

UX Design Faculty

UX Design Faculty

Chitkara University

Jagran lakecity University

DIT University

Students Members

Parth Garg DIT University

Tushita Bhatia DIT University

Neeraj Negi DIT University

Abhijay Tondak Jagannath University

Hardik Shettigar Srinivas University

Rakshika Dhar Chitkara University

Harman Bains Chitkara University

Semee Najnath Srinivas University


Curriculum Team

Eshayat Taskin Curriculum Designer

Rucha Udgirkar Content Writer

Natasha Mascarenhas Curriculum content associate

Feedback Form for journal(Google form link) 1. Name, email and phone no. 2. Based on 1 to 5, rate our design Journal. 3. Which one is your favourite section in the design journal? 4. We believe in solidarity, genuine and honest feedback to improve our Journal.

Please click on the link : https://docs.google.com/forms/d/1qH0PGwcjQi851_kcu1TIdPRaKO9wzmYlx6eWUMYVs00/viewform?edit_requested=true

UX Designer

Product Designer

V/S

UX Design is creating products or services that provide meaningful experiences to the Users.

Product Design is defined as an approach to shape new products and services from start to end.

Product Designer

UX Designer

UX designer will identify the

Product designer will propose

problems of the business.

product solutions.

For the UX designer, the priority

For a product designer, it’s the

is usability and user satisfaction.

process, business, cost & brand.

It focuses on the needs of the

It focuses on the needs of the

Customer.

Customer as well as the Company.

It includes aspects of branding,

It includes aspects like market

design, usability & functionality.

research, identifying problems, product development, providing solutions.


LEARN DESIGN FOR A BETTER TOMORROW WITH IMAGINXP

Chandigarh Delhi

Gurugram

Noida

Jaipur Indore

Kolkata

Nagpur Mumbai (Vashi, Andheri: Pune(Baner/Kharadi) Hyderabad

Bengaluru Chennai

Office no. 401, 4th Floor, Golden Empire opposite Syngenta, Baner, Pune, Maharashtra 411045 Call us at: 9908 008 650 OR vist: www.imaginxp.com


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